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#ifndef _GLSSHADERPERFORMANCEMEASURER_HPP
#define _GLSSHADERPERFORMANCEMEASURER_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL (ES) Module
* -----------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Shader performance measurer; handles calibration and measurement
*//*--------------------------------------------------------------------*/
#include "tcuDefs.hpp"
#include "tcuTestCase.hpp"
#include "tcuVector.hpp"
#include "gluRenderContext.hpp"
#include "glsCalibration.hpp"
namespace deqp
{
namespace gls
{
enum PerfCaseType
{
CASETYPE_VERTEX = 0,
CASETYPE_FRAGMENT,
CASETYPE_BALANCED,
CASETYPE_LAST
};
struct AttribSpec
{
AttribSpec(const char *name_, const tcu::Vec4 &p00_, const tcu::Vec4 &p01_, const tcu::Vec4 &p10_,
const tcu::Vec4 &p11_)
: name(name_)
, p00(p00_)
, p01(p01_)
, p10(p10_)
, p11(p11_)
{
}
AttribSpec(void)
{
}
std::string name;
tcu::Vec4 p00; //!< Bottom left.
tcu::Vec4 p01; //!< Bottom right.
tcu::Vec4 p10; //!< Top left.
tcu::Vec4 p11; //!< Top right.
};
class ShaderPerformanceMeasurer
{
public:
struct Result
{
float megaVertPerSec;
float megaFragPerSec;
Result(float megaVertPerSec_, float megaFragPerSec_)
: megaVertPerSec(megaVertPerSec_)
, megaFragPerSec(megaFragPerSec_)
{
}
};
ShaderPerformanceMeasurer(const glu::RenderContext &renderCtx, PerfCaseType measureType);
~ShaderPerformanceMeasurer(void)
{
deinit();
}
void init(uint32_t program, const std::vector<AttribSpec> &attributes, int calibratorInitialNumCalls);
void deinit(void);
void iterate(void);
void logParameters(tcu::TestLog &log) const;
bool isFinished(void) const
{
return m_state == STATE_FINISHED;
}
Result getResult(void) const
{
DE_ASSERT(m_state == STATE_FINISHED);
return m_result;
}
void logMeasurementInfo(tcu::TestLog &log) const;
void setGridSize(int gridW, int gridH);
void setViewportSize(int width, int height);
int getGridWidth(void) const
{
return m_gridSizeX;
}
int getGridHeight(void) const
{
return m_gridSizeY;
}
int getViewportWidth(void) const
{
return m_viewportWidth;
}
int getViewportHeight(void) const
{
return m_viewportHeight;
}
int getFinalCallCount(void) const
{
DE_ASSERT(m_state == STATE_FINISHED);
return m_calibrator.getCallCount();
}
private:
enum State
{
STATE_UNINITIALIZED = 0,
STATE_MEASURING,
STATE_FINISHED,
STATE_LAST
};
void render(int numDrawCalls);
const glu::RenderContext &m_renderCtx;
int m_gridSizeX;
int m_gridSizeY;
int m_viewportWidth;
int m_viewportHeight;
State m_state;
bool m_isFirstIteration;
uint64_t m_prevRenderStartTime;
Result m_result;
TheilSenCalibrator m_calibrator;
uint32_t m_indexBuffer;
std::vector<AttribSpec> m_attributes;
std::vector<uint32_t> m_attribBuffers;
uint32_t m_vao;
};
} // namespace gls
} // namespace deqp
#endif // _GLSSHADERPERFORMANCEMEASURER_HPP