| #ifndef _GLSSHADERPERFORMANCECASE_HPP |
| #define _GLSSHADERPERFORMANCECASE_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL (ES) Module |
| * ----------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Single-program test case wrapper for ShaderPerformanceMeasurer. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "tcuDefs.hpp" |
| #include "tcuTestCase.hpp" |
| #include "gluRenderContext.hpp" |
| #include "gluShaderProgram.hpp" |
| #include "glsShaderPerformanceMeasurer.hpp" |
| #include "deSharedPtr.hpp" |
| |
| namespace deqp |
| { |
| namespace gls |
| { |
| |
| class ShaderPerformanceCase : public tcu::TestCase |
| { |
| public: |
| struct InitialCalibration |
| { |
| int initialNumCalls; |
| InitialCalibration(void) : initialNumCalls(1) |
| { |
| } |
| }; |
| |
| ShaderPerformanceCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const char *name, |
| const char *description, PerfCaseType caseType); |
| ~ShaderPerformanceCase(void); |
| |
| void setCalibrationInitialParamStorage(const de::SharedPtr<InitialCalibration> &storage) |
| { |
| m_initialCalibration = storage; |
| } |
| |
| void init(void); |
| void deinit(void); |
| |
| IterateResult iterate(void); |
| |
| protected: |
| virtual void setupProgram(uint32_t program); |
| virtual void setupRenderState(void); |
| |
| void setGridSize(int gridW, int gridH); |
| void setViewportSize(int width, int height); |
| void setVertexFragmentRatio(float fragmentsPerVertices); |
| |
| int getGridWidth(void) const |
| { |
| return m_measurer.getGridWidth(); |
| } |
| int getGridHeight(void) const |
| { |
| return m_measurer.getGridHeight(); |
| } |
| int getViewportWidth(void) const |
| { |
| return m_measurer.getViewportWidth(); |
| } |
| int getViewportHeight(void) const |
| { |
| return m_measurer.getViewportHeight(); |
| } |
| |
| virtual void reportResult(float mvertPerSecond, float mfragPerSecond); |
| |
| glu::RenderContext &m_renderCtx; |
| |
| PerfCaseType m_caseType; |
| |
| std::string m_vertShaderSource; |
| std::string m_fragShaderSource; |
| std::vector<AttribSpec> m_attributes; |
| |
| private: |
| glu::ShaderProgram *m_program; |
| ShaderPerformanceMeasurer m_measurer; |
| |
| de::SharedPtr<InitialCalibration> m_initialCalibration; |
| }; |
| |
| class ShaderPerformanceCaseGroup : public tcu::TestCaseGroup |
| { |
| public: |
| ShaderPerformanceCaseGroup(tcu::TestContext &testCtx, const char *name, const char *description); |
| void addChild(ShaderPerformanceCase *); |
| |
| private: |
| de::SharedPtr<ShaderPerformanceCase::InitialCalibration> m_initialCalibrationStorage; |
| }; |
| |
| } // namespace gls |
| } // namespace deqp |
| |
| #endif // _GLSSHADERPERFORMANCECASE_HPP |