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/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES 3.0 Module
* -------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Occlusion query tests.
*//*--------------------------------------------------------------------*/
#include "es3fOcclusionQueryTests.hpp"
#include "tcuTestLog.hpp"
#include "tcuVector.hpp"
#include "tcuSurface.hpp"
#include "tcuRenderTarget.hpp"
#include "gluShaderProgram.hpp"
#include "gluPixelTransfer.hpp"
#include "deRandom.hpp"
#include "deString.h"
#include "glw.h"
namespace deqp
{
namespace gles3
{
namespace Functional
{
static const tcu::Vec4 DEPTH_WRITE_COLOR = tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f);
static const tcu::Vec4 DEPTH_CLEAR_COLOR = tcu::Vec4(0.0f, 0.5f, 0.8f, 1.0f);
static const tcu::Vec4 STENCIL_WRITE_COLOR = tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f);
static const tcu::Vec4 STENCIL_CLEAR_COLOR = tcu::Vec4(0.0f, 0.8f, 0.5f, 1.0f);
static const tcu::Vec4 TARGET_COLOR = tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f);
static const int ELEMENTS_PER_VERTEX = 4;
static const int NUM_CASE_ITERATIONS = 10;
// Constants to tweak visible/invisible case probability balance.
static const int DEPTH_CLEAR_OFFSET = 100;
static const int STENCIL_CLEAR_OFFSET = 100;
static const int SCISSOR_OFFSET = 100;
static const int SCISSOR_MINSIZE = 250;
enum OccluderType
{
OCCLUDER_SCISSOR = (1 << 0),
OCCLUDER_DEPTH_WRITE = (1 << 1),
OCCLUDER_DEPTH_CLEAR = (1 << 2),
OCCLUDER_STENCIL_WRITE = (1 << 3),
OCCLUDER_STENCIL_CLEAR = (1 << 4)
};
class OcclusionQueryCase : public TestCase
{
public:
OcclusionQueryCase(Context &context, const char *name, const char *description, int numOccluderDraws,
int numOccludersPerDraw, float occluderSize, int numTargetDraws, int numTargetsPerDraw,
float targetSize, uint32_t queryMode, uint32_t occluderTypes);
~OcclusionQueryCase(void);
void init(void);
void deinit(void);
IterateResult iterate(void);
private:
OcclusionQueryCase(const OcclusionQueryCase &other);
OcclusionQueryCase &operator=(const OcclusionQueryCase &other);
int m_numOccluderDraws;
int m_numOccludersPerDraw;
float m_occluderSize;
int m_numTargetDraws;
int m_numTargetsPerDraw;
float m_targetSize;
uint32_t m_queryMode;
uint32_t m_occluderTypes;
glu::RenderContext &m_renderCtx;
glu::ShaderProgram *m_program;
int m_iterNdx;
de::Random m_rnd;
};
OcclusionQueryCase::OcclusionQueryCase(Context &context, const char *name, const char *description,
int numOccluderDraws, int numOccludersPerDraw, float occluderSize,
int numTargetDraws, int numTargetsPerDraw, float targetSize, uint32_t queryMode,
uint32_t occluderTypes)
: TestCase(context, name, description)
, m_numOccluderDraws(numOccluderDraws)
, m_numOccludersPerDraw(numOccludersPerDraw)
, m_occluderSize(occluderSize)
, m_numTargetDraws(numTargetDraws)
, m_numTargetsPerDraw(numTargetsPerDraw)
, m_targetSize(targetSize)
, m_queryMode(queryMode)
, m_occluderTypes(occluderTypes)
, m_renderCtx(context.getRenderContext())
, m_program(DE_NULL)
, m_iterNdx(0)
, m_rnd(deStringHash(name))
{
}
OcclusionQueryCase::~OcclusionQueryCase(void)
{
OcclusionQueryCase::deinit();
}
static void generateVertices(std::vector<float> &dst, float width, float height, int primitiveCount,
int verticesPerPrimitive, de::Random rnd, float primitiveSize, float minZ, float maxZ)
{
float w = width / 2.0f;
float h = height / 2.0f;
float s = primitiveSize / 2.0f;
int vertexCount = verticesPerPrimitive * primitiveCount;
dst.resize(vertexCount * ELEMENTS_PER_VERTEX);
for (int i = 0; i < vertexCount; i += 3) // First loop gets a random point inside unit square
{
float rndX = rnd.getFloat(-w, w);
float rndY = rnd.getFloat(-h, h);
for (int j = 0; j < verticesPerPrimitive;
j++) // Second loop gets 3 random points within given distance s from (rndX, rndY)
{
dst[(i + j) * ELEMENTS_PER_VERTEX] = rndX + rnd.getFloat(-s, s); // x
dst[(i + j) * ELEMENTS_PER_VERTEX + 1] = rndY + rnd.getFloat(-s, s); // y
dst[(i + j) * ELEMENTS_PER_VERTEX + 2] = rnd.getFloat(minZ, maxZ); // z
dst[(i + j) * ELEMENTS_PER_VERTEX + 3] = 1.0f; // w
}
}
}
void OcclusionQueryCase::init(void)
{
const char *vertShaderSource = "#version 300 es\n"
"layout(location = 0) in mediump vec4 a_position;\n"
"\n"
"void main (void)\n"
"{\n"
" gl_Position = a_position;\n"
"}\n";
const char *fragShaderSource = "#version 300 es\n"
"layout(location = 0) out mediump vec4 dEQP_FragColor;\n"
"uniform mediump vec4 u_color;\n"
"\n"
"void main (void)\n"
"{\n"
" mediump float depth_gradient = max(gl_FragCoord.z, 0.0);\n"
" mediump float bias = 0.1;\n"
" dEQP_FragColor = vec4(u_color.xyz * (depth_gradient + bias), 1.0);\n"
"}\n";
DE_ASSERT(!m_program);
m_program = new glu::ShaderProgram(m_context.getRenderContext(),
glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
if (!m_program->isOk())
{
m_testCtx.getLog() << *m_program;
delete m_program;
m_program = DE_NULL;
TCU_FAIL("Failed to compile shader program");
}
m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); // Initialize test result to pass.
GLU_CHECK_MSG("Case initialization finished");
}
void OcclusionQueryCase::deinit(void)
{
delete m_program;
m_program = DE_NULL;
}
OcclusionQueryCase::IterateResult OcclusionQueryCase::iterate(void)
{
tcu::TestLog &log = m_testCtx.getLog();
const tcu::RenderTarget &renderTarget = m_context.getRenderTarget();
uint32_t colorUnif = glGetUniformLocation(m_program->getProgram(), "u_color");
std::vector<float> occluderVertices;
std::vector<float> targetVertices;
std::vector<uint32_t> queryIds(1, 0);
bool queryResult = false;
bool colorReadResult = false;
int targetW = renderTarget.getWidth();
int targetH = renderTarget.getHeight();
log << tcu::TestLog::Message << "Case iteration " << m_iterNdx + 1 << " / " << NUM_CASE_ITERATIONS
<< tcu::TestLog::EndMessage;
log << tcu::TestLog::Message << "Parameters:\n"
<< "- " << m_numOccluderDraws << " occluder draws, " << m_numOccludersPerDraw << " primitive writes per draw,\n"
<< "- " << m_numTargetDraws << " target draws, " << m_numTargetsPerDraw << " targets per draw\n"
<< tcu::TestLog::EndMessage;
DE_ASSERT(m_program);
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClearDepthf(1.0f);
glClearStencil(0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
glUseProgram(m_program->getProgram());
glEnableVertexAttribArray(0);
// Draw occluders
std::vector<OccluderType> occOptions(0);
if (m_occluderTypes & OCCLUDER_DEPTH_WRITE)
occOptions.push_back(OCCLUDER_DEPTH_WRITE);
if (m_occluderTypes & OCCLUDER_DEPTH_CLEAR)
occOptions.push_back(OCCLUDER_DEPTH_CLEAR);
if (m_occluderTypes & OCCLUDER_STENCIL_WRITE)
occOptions.push_back(OCCLUDER_STENCIL_WRITE);
if (m_occluderTypes & OCCLUDER_STENCIL_CLEAR)
occOptions.push_back(OCCLUDER_STENCIL_CLEAR);
for (int i = 0; i < m_numOccluderDraws; i++)
{
if (occOptions.empty())
break;
OccluderType type = occOptions[m_rnd.getInt(
0, (int)occOptions.size() - 1)]; // Choosing a random occluder type from available options
switch (type)
{
case OCCLUDER_DEPTH_WRITE:
log << tcu::TestLog::Message << "Occluder draw " << i + 1 << " / " << m_numOccluderDraws << " : "
<< "Depth write" << tcu::TestLog::EndMessage;
generateVertices(occluderVertices, 2.0f, 2.0f, m_numOccludersPerDraw, 3, m_rnd, m_occluderSize, 0.0f,
0.6f); // Generate vertices for occluding primitives
DE_ASSERT(!occluderVertices.empty());
glEnable(GL_DEPTH_TEST);
glUniform4f(colorUnif, DEPTH_WRITE_COLOR.x(), DEPTH_WRITE_COLOR.y(), DEPTH_WRITE_COLOR.z(),
DEPTH_WRITE_COLOR.w());
glVertexAttribPointer(0, ELEMENTS_PER_VERTEX, GL_FLOAT, GL_FALSE, 0, &occluderVertices[0]);
glDrawArrays(GL_TRIANGLES, 0, 3 * m_numOccludersPerDraw);
glDisable(GL_DEPTH_TEST);
break;
case OCCLUDER_DEPTH_CLEAR:
{
int scissorBoxX = m_rnd.getInt(-DEPTH_CLEAR_OFFSET, targetW);
int scissorBoxY = m_rnd.getInt(-DEPTH_CLEAR_OFFSET, targetH);
int scissorBoxW = m_rnd.getInt(DEPTH_CLEAR_OFFSET, targetW + DEPTH_CLEAR_OFFSET);
int scissorBoxH = m_rnd.getInt(DEPTH_CLEAR_OFFSET, targetH + DEPTH_CLEAR_OFFSET);
log << tcu::TestLog::Message << "Occluder draw " << i + 1 << " / " << m_numOccluderDraws << " : "
<< "Depth clear" << tcu::TestLog::EndMessage;
log << tcu::TestLog::Message << "Depth-clearing box drawn at "
<< "(" << scissorBoxX << ", " << scissorBoxY << ")"
<< ", width = " << scissorBoxW << ", height = " << scissorBoxH << "." << tcu::TestLog::EndMessage;
glEnable(GL_SCISSOR_TEST);
glScissor(scissorBoxX, scissorBoxY, scissorBoxW, scissorBoxH);
glClearDepthf(0.0f);
glClearColor(DEPTH_CLEAR_COLOR.x(), DEPTH_CLEAR_COLOR.y(), DEPTH_CLEAR_COLOR.z(), DEPTH_CLEAR_COLOR.w());
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glDisable(GL_SCISSOR_TEST);
break;
}
case OCCLUDER_STENCIL_WRITE:
log << tcu::TestLog::Message << "Occluder draw " << i + 1 << " / " << m_numOccluderDraws << " : "
<< "Stencil write" << tcu::TestLog::EndMessage;
generateVertices(occluderVertices, 2.0f, 2.0f, m_numOccludersPerDraw, 3, m_rnd, m_occluderSize, 0.0f, 0.6f);
glStencilFunc(GL_ALWAYS, 1, 0xFF);
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
DE_ASSERT(!occluderVertices.empty());
glEnable(GL_STENCIL_TEST);
glUniform4f(colorUnif, STENCIL_WRITE_COLOR.x(), STENCIL_WRITE_COLOR.y(), STENCIL_WRITE_COLOR.z(),
STENCIL_WRITE_COLOR.w());
glVertexAttribPointer(0, ELEMENTS_PER_VERTEX, GL_FLOAT, GL_FALSE, 0, &occluderVertices[0]);
glDrawArrays(GL_TRIANGLES, 0, 3 * m_numOccludersPerDraw);
glDisable(GL_STENCIL_TEST);
break;
case OCCLUDER_STENCIL_CLEAR:
{
int scissorBoxX = m_rnd.getInt(-STENCIL_CLEAR_OFFSET, targetW);
int scissorBoxY = m_rnd.getInt(-STENCIL_CLEAR_OFFSET, targetH);
int scissorBoxW = m_rnd.getInt(STENCIL_CLEAR_OFFSET, targetW + STENCIL_CLEAR_OFFSET);
int scissorBoxH = m_rnd.getInt(STENCIL_CLEAR_OFFSET, targetH + STENCIL_CLEAR_OFFSET);
log << tcu::TestLog::Message << "Occluder draw " << i + 1 << " / " << m_numOccluderDraws << " : "
<< "Stencil clear" << tcu::TestLog::EndMessage;
log << tcu::TestLog::Message << "Stencil-clearing box drawn at "
<< "(" << scissorBoxX << ", " << scissorBoxY << ")"
<< ", width = " << scissorBoxW << ", height = " << scissorBoxH << "." << tcu::TestLog::EndMessage;
glEnable(GL_SCISSOR_TEST);
glScissor(scissorBoxX, scissorBoxY, scissorBoxW, scissorBoxH);
glClearStencil(1);
glClearColor(STENCIL_CLEAR_COLOR.x(), STENCIL_CLEAR_COLOR.y(), STENCIL_CLEAR_COLOR.z(),
STENCIL_CLEAR_COLOR.w());
glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
glDisable(GL_SCISSOR_TEST);
break;
}
default:
DE_ASSERT(false);
break;
}
}
if (m_occluderTypes & OCCLUDER_SCISSOR)
{
int scissorBoxX = m_rnd.getInt(-SCISSOR_OFFSET, targetW - SCISSOR_OFFSET);
int scissorBoxY = m_rnd.getInt(-SCISSOR_OFFSET, targetH - SCISSOR_OFFSET);
int scissorBoxW = m_rnd.getInt(SCISSOR_MINSIZE, targetW + SCISSOR_OFFSET);
int scissorBoxH = m_rnd.getInt(SCISSOR_MINSIZE, targetH + SCISSOR_OFFSET);
log << tcu::TestLog::Message << "Scissor box drawn at "
<< "(" << scissorBoxX << ", " << scissorBoxY << ")"
<< ", width = " << scissorBoxW << ", height = " << scissorBoxH << "." << tcu::TestLog::EndMessage;
glEnable(GL_SCISSOR_TEST);
glScissor(scissorBoxX, scissorBoxY, scissorBoxW, scissorBoxH);
}
glGenQueries(1, &queryIds[0]);
glBeginQuery(m_queryMode, queryIds[0]);
GLU_CHECK_MSG("Occlusion query started");
// Draw target primitives
glEnable(GL_DEPTH_TEST);
glEnable(GL_STENCIL_TEST);
glStencilFunc(GL_EQUAL, 0, 0xFF);
for (int i = 0; i < m_numTargetDraws; i++)
{
generateVertices(targetVertices, 2.0f, 2.0f, m_numTargetsPerDraw, 3, m_rnd, m_targetSize, 0.4f,
1.0f); // Generate vertices for target primitives
if (!targetVertices.empty())
{
glUniform4f(colorUnif, TARGET_COLOR.x(), TARGET_COLOR.y(), TARGET_COLOR.z(), TARGET_COLOR.w());
glVertexAttribPointer(0, ELEMENTS_PER_VERTEX, GL_FLOAT, GL_FALSE, 0, &targetVertices[0]);
glDrawArrays(GL_TRIANGLES, 0, 3 * m_numTargetsPerDraw);
}
}
glEndQuery(m_queryMode);
glFinish();
glDisable(GL_SCISSOR_TEST);
glDisable(GL_STENCIL_TEST);
glDisable(GL_DEPTH_TEST);
// Check that query result is available.
{
uint32_t resultAvailable = GL_FALSE;
glGetQueryObjectuiv(queryIds[0], GL_QUERY_RESULT_AVAILABLE, &resultAvailable);
if (resultAvailable == GL_FALSE)
TCU_FAIL("Occlusion query failed to return a result after glFinish()");
}
// Read query result.
{
uint32_t result = 0;
glGetQueryObjectuiv(queryIds[0], GL_QUERY_RESULT, &result);
queryResult = (result != GL_FALSE);
}
glDeleteQueries(1, &queryIds[0]);
GLU_CHECK_MSG("Occlusion query finished");
// Read pixel data
tcu::Surface pixels(renderTarget.getWidth(), renderTarget.getHeight());
glu::readPixels(m_context.getRenderContext(), 0, 0, pixels.getAccess());
{
int width = pixels.getWidth();
int height = pixels.getHeight();
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
if (pixels.getPixel(x, y).getRed() != 0)
{
colorReadResult = true;
break;
}
}
if (colorReadResult)
break;
}
}
log << tcu::TestLog::Message << "Occlusion query result: Target " << (queryResult ? "visible" : "invisible")
<< "\n"
<< "Framebuffer read result: Target " << (colorReadResult ? "visible" : "invisible")
<< tcu::TestLog::EndMessage;
bool testOk = false;
if (m_queryMode == GL_ANY_SAMPLES_PASSED_CONSERVATIVE)
{
if (queryResult || colorReadResult)
testOk = queryResult; // Allow conservative occlusion query to return false positives.
else
testOk = queryResult == colorReadResult;
}
else
testOk = (queryResult == colorReadResult);
if (!testOk)
{
log << tcu::TestLog::Image("Result image", "Result image", pixels);
log << tcu::TestLog::Message << "Case FAILED!" << tcu::TestLog::EndMessage;
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
return STOP;
}
log << tcu::TestLog::Message << "Case passed!" << tcu::TestLog::EndMessage;
return (++m_iterNdx < NUM_CASE_ITERATIONS) ? CONTINUE : STOP;
}
OcclusionQueryTests::OcclusionQueryTests(Context &context)
: TestCaseGroup(context, "occlusion_query", "Occlusion Query Tests")
{
}
OcclusionQueryTests::~OcclusionQueryTests(void)
{
}
void OcclusionQueryTests::init(void)
{
// Strict occlusion query cases
addChild(new OcclusionQueryCase(m_context, "scissor", "scissor", 1, 10, 1.6f, 1, 1, 0.3f, GL_ANY_SAMPLES_PASSED,
OCCLUDER_SCISSOR));
addChild(new OcclusionQueryCase(m_context, "depth_write", "depth_write", 8, 10, 1.6f, 1, 7, 0.3f,
GL_ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE));
addChild(new OcclusionQueryCase(m_context, "depth_clear", "depth_clear", 5, 10, 1.6f, 1, 5, 0.2f,
GL_ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_CLEAR));
addChild(new OcclusionQueryCase(m_context, "stencil_write", "stencil_write", 8, 10, 2.0f, 1, 5, 0.4f,
GL_ANY_SAMPLES_PASSED, OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "stencil_clear", "stencil_clear", 5, 10, 2.0f, 1, 3, 0.3f,
GL_ANY_SAMPLES_PASSED, OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "scissor_depth_write", "scissor_depth_write", 5, 10, 1.6f, 2, 5, 0.3f,
GL_ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE));
addChild(new OcclusionQueryCase(m_context, "scissor_depth_clear", "scissor_depth_clear", 7, 10, 1.6f, 2, 5, 1.0f,
GL_ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR));
addChild(new OcclusionQueryCase(m_context, "scissor_stencil_write", "scissor_stencil_write", 4, 10, 1.6f, 2, 5,
0.3f, GL_ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "scissor_stencil_clear", "scissor_stencil_clear", 4, 10, 1.6f, 2, 5,
1.0f, GL_ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "depth_write_depth_clear", "depth_write_depth_clear", 7, 10, 1.6f, 1, 5,
0.2f, GL_ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR));
addChild(new OcclusionQueryCase(m_context, "depth_write_stencil_write", "depth_write_stencil_write", 8, 10, 1.6f, 1,
5, 0.3f, GL_ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "depth_write_stencil_clear", "depth_write_stencil_clear", 8, 10, 1.6f, 1,
5, 0.3f, GL_ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "depth_clear_stencil_write", "depth_clear_stencil_write", 8, 10, 1.6f, 1,
5, 0.3f, GL_ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "depth_clear_stencil_clear", "depth_clear_stencil_clear", 12, 10, 1.6f,
1, 5, 0.2f, GL_ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "stencil_write_stencil_clear", "stencil_write_stencil_clear", 5, 10,
2.0f, 1, 5, 0.4f, GL_ANY_SAMPLES_PASSED,
OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "scissor_depth_write_depth_clear", "scissor_depth_write_depth_clear", 5,
10, 1.6f, 2, 5, 0.4f, GL_ANY_SAMPLES_PASSED,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR));
addChild(new OcclusionQueryCase(m_context, "scissor_depth_write_stencil_write", "scissor_depth_write_stencil_write",
4, 10, 1.6f, 2, 5, 0.4f, GL_ANY_SAMPLES_PASSED,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "scissor_depth_write_stencil_clear", "scissor_depth_write_stencil_clear",
6, 10, 1.6f, 2, 5, 0.4f, GL_ANY_SAMPLES_PASSED,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "scissor_depth_clear_stencil_write", "scissor_depth_clear_stencil_write",
4, 10, 1.6f, 2, 5, 0.4f, GL_ANY_SAMPLES_PASSED,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "scissor_depth_clear_stencil_clear", "scissor_depth_clear_stencil_clear",
5, 10, 1.6f, 2, 5, 0.4f, GL_ANY_SAMPLES_PASSED,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(
m_context, "scissor_stencil_write_stencil_clear", "scissor_stencil_write_stencil_clear", 4, 10, 1.6f, 2, 5,
0.4f, GL_ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(
m_context, "depth_write_depth_clear_stencil_write", "depth_write_depth_clear_stencil_write", 7, 10, 1.6f, 2, 5,
0.4f, GL_ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(
m_context, "depth_write_depth_clear_stencil_clear", "depth_write_depth_clear_stencil_clear", 7, 10, 1.6f, 2, 5,
0.4f, GL_ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(
m_context, "depth_write_stencil_write_stencil_clear", "depth_write_stencil_write_stencil_clear", 7, 10, 1.6f, 2,
5, 0.4f, GL_ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(
m_context, "depth_clear_stencil_write_stencil_clear", "depth_clear_stencil_write_stencil_clear", 7, 10, 1.6f, 2,
5, 0.4f, GL_ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(
m_context, "scissor_depth_write_depth_clear_stencil_write", "scissor_depth_write_depth_clear_stencil_write", 4,
10, 1.6f, 2, 5, 0.4f, GL_ANY_SAMPLES_PASSED,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(
m_context, "scissor_depth_write_depth_clear_stencil_clear", "scissor_depth_write_depth_clear_stencil_clear", 4,
10, 1.6f, 2, 5, 0.4f, GL_ANY_SAMPLES_PASSED,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(
m_context, "scissor_depth_write_stencil_write_stencil_clear", "scissor_depth_write_stencil_write_stencil_clear",
5, 10, 1.6f, 2, 5, 0.4f, GL_ANY_SAMPLES_PASSED,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(
m_context, "scissor_depth_clear_stencil_write_stencil_clear", "scissor_depth_clear_stencil_write_stencil_clear",
4, 10, 1.6f, 2, 5, 0.4f, GL_ANY_SAMPLES_PASSED,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(
m_context, "depth_write_depth_clear_stencil_write_stencil_clear",
"depth_write_depth_clear_stencil_write_stencil_clear", 7, 10, 1.6f, 2, 5, 0.4f, GL_ANY_SAMPLES_PASSED,
OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "all_occluders", "all_occluders", 7, 10, 1.6f, 3, 5, 0.6f,
GL_ANY_SAMPLES_PASSED,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR |
OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
// Conservative occlusion query cases
addChild(new OcclusionQueryCase(m_context, "conservative_scissor", "conservative_scissor", 1, 10, 1.6f, 1, 1, 0.3f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR));
addChild(new OcclusionQueryCase(m_context, "conservative_depth_write", "conservative_depth_write", 8, 10, 1.6f, 1,
7, 0.3f, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE));
addChild(new OcclusionQueryCase(m_context, "conservative_depth_clear", "conservative_depth_clear", 5, 10, 1.6f, 1,
5, 0.2f, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_stencil_write", "conservative_stencil_write", 8, 10, 2.0f,
1, 5, 0.4f, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "conservative_stencil_clear", "conservative_stencil_clear", 5, 10, 2.0f,
1, 3, 0.3f, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_depth_write", "conservative_scissor_depth_write",
5, 10, 1.6f, 2, 5, 0.3f, GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_depth_clear", "conservative_scissor_depth_clear",
7, 10, 1.6f, 2, 5, 1.0f, GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_stencil_write",
"conservative_scissor_stencil_write", 4, 10, 1.6f, 2, 5, 0.3f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_stencil_clear",
"conservative_scissor_stencil_clear", 4, 10, 1.6f, 2, 5, 1.0f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_depth_write_depth_clear",
"conservative_depth_write_depth_clear", 7, 10, 1.6f, 1, 5, 0.2f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_depth_write_stencil_write",
"conservative_depth_write_stencil_write", 8, 10, 1.6f, 1, 5, 0.3f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "conservative_depth_write_stencil_clear",
"conservative_depth_write_stencil_clear", 8, 10, 1.6f, 1, 5, 0.3f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_depth_clear_stencil_write",
"conservative_depth_clear_stencil_write", 8, 10, 1.6f, 1, 5, 0.3f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "conservative_depth_clear_stencil_clear",
"conservative_depth_clear_stencil_clear", 12, 10, 1.6f, 1, 5, 0.2f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(
m_context, "conservative_stencil_write_stencil_clear", "conservative_stencil_write_stencil_clear", 5, 10, 2.0f,
1, 5, 0.4f, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_depth_write_depth_clear",
"conservative_scissor_depth_write_depth_clear", 5, 10, 1.6f, 2, 5, 0.4f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_depth_write_stencil_write",
"conservative_scissor_depth_write_stencil_write", 4, 10, 1.6f, 2, 5, 0.4f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_depth_write_stencil_clear",
"conservative_scissor_depth_write_stencil_clear", 6, 10, 1.6f, 2, 5, 0.4f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_depth_clear_stencil_write",
"conservative_scissor_depth_clear_stencil_write", 4, 10, 1.6f, 2, 5, 0.4f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_depth_clear_stencil_clear",
"conservative_scissor_depth_clear_stencil_clear", 5, 10, 1.6f, 2, 5, 0.4f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_stencil_write_stencil_clear",
"conservative_scissor_stencil_write_stencil_clear", 4, 10, 1.6f, 2, 5, 0.4f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_SCISSOR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_depth_write_depth_clear_stencil_write",
"conservative_depth_write_depth_clear_stencil_write", 7, 10, 1.6f, 2, 5, 0.4f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "conservative_depth_write_depth_clear_stencil_clear",
"conservative_depth_write_depth_clear_stencil_clear", 7, 10, 1.6f, 2, 5, 0.4f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_depth_write_stencil_write_stencil_clear",
"conservative_depth_write_stencil_write_stencil_clear", 7, 10, 1.6f, 2, 5, 0.4f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_depth_clear_stencil_write_stencil_clear",
"conservative_depth_clear_stencil_write_stencil_clear", 7, 10, 1.6f, 2, 5, 0.4f,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_depth_write_depth_clear_stencil_write",
"conservative_scissor_depth_write_depth_clear_stencil_write", 4, 10, 1.6f, 2, 5,
0.4f, GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR |
OCCLUDER_STENCIL_WRITE));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_depth_write_depth_clear_stencil_clear",
"conservative_scissor_depth_write_depth_clear_stencil_clear", 4, 10, 1.6f, 2, 5,
0.4f, GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR |
OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_depth_write_stencil_write_stencil_clear",
"conservative_scissor_depth_write_stencil_write_stencil_clear", 5, 10, 1.6f, 2, 5,
0.4f, GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE |
OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_scissor_depth_clear_stencil_write_stencil_clear",
"conservative_scissor_depth_clear_stencil_write_stencil_clear", 4, 10, 1.6f, 2, 5,
0.4f, GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE |
OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_depth_write_depth_clear_stencil_write_stencil_clear",
"conservative_depth_write_depth_clear_stencil_write_stencil_clear", 7, 10, 1.6f, 2,
5, 0.4f, GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE |
OCCLUDER_STENCIL_CLEAR));
addChild(new OcclusionQueryCase(m_context, "conservative_all_occluders", "conservative_all_occluders", 7, 10, 1.6f,
3, 5, 0.6f, GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR |
OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
}
} // namespace Functional
} // namespace gles3
} // namespace deqp