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#ifndef _GLSSHADERLIBRARYCASE_HPP
#define _GLSSHADERLIBRARYCASE_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL (ES) Module
* -----------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Shader test case.
*//*--------------------------------------------------------------------*/
#include "gluDefs.hpp"
#include "gluShaderLibrary.hpp"
#include "tcuTestCase.hpp"
namespace glu
{
class RenderContext;
class ContextInfo;
} // namespace glu
namespace deqp
{
namespace gls
{
// ShaderCase node.
class ShaderLibraryCase : public tcu::TestCase
{
public:
// Methods.
ShaderLibraryCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const glu::ContextInfo &contextInfo,
const char *caseName, const char *description,
const glu::sl::ShaderCaseSpecification &specification);
virtual ~ShaderLibraryCase(void);
private:
void init(void);
bool execute(void);
IterateResult iterate(void);
ShaderLibraryCase(const ShaderLibraryCase &); // not allowed!
ShaderLibraryCase &operator=(const ShaderLibraryCase &); // not allowed!
// Member variables.
glu::RenderContext &m_renderCtx;
const glu::ContextInfo &m_contextInfo;
const glu::sl::ShaderCaseSpecification m_spec;
};
} // namespace gls
} // namespace deqp
#endif // _GLSSHADERLIBRARYCASE_HPP