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/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL (ES) Module
* -----------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Attribute location tests
*//*--------------------------------------------------------------------*/
#include "glsAttributeLocationTests.hpp"
#include "tcuStringTemplate.hpp"
#include "tcuTestLog.hpp"
#include "gluDefs.hpp"
#include "gluRenderContext.hpp"
#include "gluShaderProgram.hpp"
#include "gluShaderUtil.hpp"
#include "gluStrUtil.hpp"
#include "glwFunctions.hpp"
#include "deStringUtil.hpp"
#include <map>
#include <set>
#include <sstream>
#include <string>
#include <vector>
#include <cstring>
#include "glw.h"
using tcu::TestLog;
using std::map;
using std::pair;
using std::set;
using std::string;
using std::vector;
using namespace deqp::gls::AttributeLocationTestUtil;
namespace deqp
{
namespace gls
{
namespace
{
int32_t getBoundLocation(const map<string, uint32_t> &bindings, const string &attrib)
{
std::map<string, uint32_t>::const_iterator iter = bindings.find(attrib);
return (iter == bindings.end() ? (int32_t)Attribute::LOC_UNDEF : iter->second);
}
bool hasAttributeAliasing(const vector<Attribute> &attributes, const map<string, uint32_t> &bindings)
{
vector<bool> reservedSpaces;
for (int attribNdx = 0; attribNdx < (int)attributes.size(); attribNdx++)
{
const int32_t location = getBoundLocation(bindings, attributes[attribNdx].getName());
const uint32_t size = attributes[attribNdx].getType().getLocationSize();
if (location != Attribute::LOC_UNDEF)
{
if (reservedSpaces.size() < location + size)
reservedSpaces.resize(location + size, false);
for (int i = 0; i < (int)size; i++)
{
if (reservedSpaces[location + i])
return true;
reservedSpaces[location + i] = true;
}
}
}
return false;
}
int32_t getMaxAttributeLocations(glu::RenderContext &renderCtx)
{
const glw::Functions &gl = renderCtx.getFunctions();
int32_t maxAttribs;
gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttribs);
GLU_EXPECT_NO_ERROR(gl.getError(), "glGetIntegerv()");
return maxAttribs;
}
string generateAttributeDefinitions(const vector<Attribute> &attributes)
{
std::ostringstream src;
for (vector<Attribute>::const_iterator iter = attributes.begin(); iter != attributes.end(); ++iter)
{
if (iter->getLayoutLocation() != Attribute::LOC_UNDEF)
src << "layout(location = " << iter->getLayoutLocation() << ") ";
src << "${VTX_INPUT} mediump " << iter->getType().getName() << " " << iter->getName()
<< (iter->getArraySize() != Attribute::NOT_ARRAY ? "[" + de::toString(iter->getArraySize()) + "]" : "")
<< ";\n";
}
return src.str();
}
string generateConditionUniformDefinitions(const vector<Attribute> &attributes)
{
std::ostringstream src;
set<string> conditions;
for (vector<Attribute>::const_iterator iter = attributes.begin(); iter != attributes.end(); ++iter)
{
if (iter->getCondition() != Cond::COND_NEVER && iter->getCondition() != Cond::COND_ALWAYS)
conditions.insert(iter->getCondition().getName());
}
for (set<string>::const_iterator iter = conditions.begin(); iter != conditions.end(); ++iter)
src << "uniform mediump float u_" << (*iter) << ";\n";
return src.str();
}
string generateToVec4Expression(const Attribute &attrib, int id = -1)
{
const string variableName(attrib.getName() +
(attrib.getArraySize() != Attribute::NOT_ARRAY ? "[" + de::toString(id) + "]" : ""));
std::ostringstream src;
switch (attrib.getType().getGLTypeEnum())
{
case GL_INT_VEC2:
case GL_UNSIGNED_INT_VEC2:
case GL_FLOAT_VEC2:
src << "vec4(" << variableName << ".xy, " << variableName << ".yx)";
break;
case GL_INT_VEC3:
case GL_UNSIGNED_INT_VEC3:
case GL_FLOAT_VEC3:
src << "vec4(" << variableName << ".xyz, " << variableName << ".x)";
break;
default:
src << "vec4(" << variableName << ")";
break;
}
return src.str();
}
string generateOutputCode(const vector<Attribute> &attributes)
{
std::ostringstream src;
for (vector<Attribute>::const_iterator iter = attributes.begin(); iter != attributes.end(); ++iter)
{
if (iter->getCondition() == Cond::COND_NEVER)
{
src << "\tif (0 != 0)\n"
"\t{\n";
if (iter->getArraySize() == Attribute::NOT_ARRAY)
src << "\t\tcolor += " << generateToVec4Expression(*iter) << ";\n";
else
{
for (int i = 0; i < iter->getArraySize(); i++)
src << "\t\tcolor += " << generateToVec4Expression(*iter, i) << ";\n";
}
src << "\t}\n";
}
else if (iter->getCondition() == Cond::COND_ALWAYS)
{
if (iter->getArraySize() == Attribute::NOT_ARRAY)
src << "\tcolor += " << generateToVec4Expression(*iter) << ";\n";
else
{
for (int i = 0; i < iter->getArraySize(); i++)
src << "\tcolor += " << generateToVec4Expression(*iter, i) << ";\n";
}
}
else
{
src << "\tif (u_" << iter->getCondition().getName() << (iter->getCondition().getNegate() ? " != " : " == ")
<< "0.0)\n"
"\t{\n";
if (iter->getArraySize() == Attribute::NOT_ARRAY)
src << "\t\tcolor += " << generateToVec4Expression(*iter) << ";\n";
else
{
for (int i = 0; i < iter->getArraySize(); i++)
src << "\t\tcolor += " << generateToVec4Expression(*iter, i) << ";\n";
}
src << "\t}\n";
}
}
return src.str();
}
string generateVertexShaderTemplate(const vector<Attribute> &attributes)
{
std::ostringstream src;
src << "${VERSION}\n"
"${VTX_OUTPUT} mediump vec4 v_color;\n";
src << generateAttributeDefinitions(attributes) << "\n" << generateConditionUniformDefinitions(attributes) << "\n";
src << "void main (void)\n"
"{\n"
"\tmediump vec4 color = vec4(0.0);\n"
"\n";
src << generateOutputCode(attributes);
src << "\n"
"\tv_color = color;\n"
"\tgl_Position = color;\n"
"}\n";
return src.str();
}
string createVertexShaderSource(glu::RenderContext &renderCtx, const vector<Attribute> &attributes,
bool attributeAliasing)
{
// \note On GLES only GLSL #version 100 supports aliasing
const glu::GLSLVersion contextGLSLVersion = glu::getContextTypeGLSLVersion(renderCtx.getType());
const glu::GLSLVersion glslVersion =
(attributeAliasing && glu::glslVersionIsES(contextGLSLVersion) ? glu::GLSL_VERSION_100_ES : contextGLSLVersion);
const bool usesInOutQualifiers = glu::glslVersionUsesInOutQualifiers(glslVersion);
const tcu::StringTemplate vertexShaderTemplate(generateVertexShaderTemplate(attributes));
map<string, string> parameters;
parameters["VERSION"] = glu::getGLSLVersionDeclaration(glslVersion);
parameters["VTX_OUTPUT"] = (usesInOutQualifiers ? "out" : "varying");
parameters["VTX_INPUT"] = (usesInOutQualifiers ? "in" : "attribute");
parameters["FRAG_INPUT"] = (usesInOutQualifiers ? "in" : "varying");
parameters["FRAG_OUTPUT_VAR"] = (usesInOutQualifiers ? "dEQP_FragColor" : "gl_FragColor");
parameters["FRAG_OUTPUT_DECLARATION"] =
(usesInOutQualifiers ? "layout(location=0) out mediump vec4 dEQP_FragColor;" : "");
return vertexShaderTemplate.specialize(parameters);
}
string createFragmentShaderSource(glu::RenderContext &renderCtx, bool attributeAliasing)
{
const char *const fragmentShaderSource = "${VERSION}\n"
"${FRAG_OUTPUT_DECLARATION}\n"
"${FRAG_INPUT} mediump vec4 v_color;\n"
"void main (void)\n"
"{\n"
"\t${FRAG_OUTPUT_VAR} = v_color;\n"
"}\n";
// \note On GLES only GLSL #version 100 supports aliasing
const glu::GLSLVersion contextGLSLVersion = glu::getContextTypeGLSLVersion(renderCtx.getType());
const glu::GLSLVersion glslVersion =
(attributeAliasing && glu::glslVersionIsES(contextGLSLVersion) ? glu::GLSL_VERSION_100_ES : contextGLSLVersion);
const tcu::StringTemplate fragmentShaderTemplate(fragmentShaderSource);
const bool usesInOutQualifiers = glu::glslVersionUsesInOutQualifiers(glslVersion);
map<string, string> parameters;
parameters["VERSION"] = glu::getGLSLVersionDeclaration(glslVersion);
parameters["VTX_OUTPUT"] = (usesInOutQualifiers ? "out" : "varying");
parameters["VTX_INPUT"] = (usesInOutQualifiers ? "in" : "attribute");
parameters["FRAG_INPUT"] = (usesInOutQualifiers ? "in" : "varying");
parameters["FRAG_OUTPUT_VAR"] = (usesInOutQualifiers ? "dEQP_FragColor" : "gl_FragColor");
parameters["FRAG_OUTPUT_DECLARATION"] =
(usesInOutQualifiers ? "layout(location=0) out mediump vec4 dEQP_FragColor;" : "");
return fragmentShaderTemplate.specialize(parameters);
}
string getShaderInfoLog(const glw::Functions &gl, uint32_t shader)
{
int32_t length = 0;
string infoLog;
gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &length);
GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv()");
infoLog.resize(length, '\0');
gl.getShaderInfoLog(shader, (glw::GLsizei)infoLog.length(), DE_NULL, &(infoLog[0]));
GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderInfoLog()");
return infoLog;
}
bool getShaderCompileStatus(const glw::Functions &gl, uint32_t shader)
{
int32_t status;
gl.getShaderiv(shader, GL_COMPILE_STATUS, &status);
GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv()");
return status == GL_TRUE;
}
string getProgramInfoLog(const glw::Functions &gl, uint32_t program)
{
int32_t length = 0;
string infoLog;
gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &length);
GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv()");
infoLog.resize(length, '\0');
gl.getProgramInfoLog(program, (glw::GLsizei)infoLog.length(), DE_NULL, &(infoLog[0]));
GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramInfoLog()");
return infoLog;
}
bool getProgramLinkStatus(const glw::Functions &gl, uint32_t program)
{
int32_t status;
gl.getProgramiv(program, GL_LINK_STATUS, &status);
GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv()");
return status == GL_TRUE;
}
void logProgram(TestLog &log, const glw::Functions &gl, uint32_t program)
{
const bool programLinkOk = getProgramLinkStatus(gl, program);
const string programInfoLog = getProgramInfoLog(gl, program);
tcu::ScopedLogSection linkInfo(log, "Program Link Info", "Program Link Info");
{
tcu::ScopedLogSection infoLogSection(log, "Info Log", "Info Log");
log << TestLog::Message << programInfoLog << TestLog::EndMessage;
}
log << TestLog::Message << "Link result: " << (programLinkOk ? "Ok" : "Fail") << TestLog::EndMessage;
}
void logShaders(TestLog &log, const string &vertexShaderSource, const string &vertexShaderInfoLog, bool vertexCompileOk,
const string &fragmentShaderSource, const string &fragmentShaderInfoLog, bool fragmentCompileOk)
{
// \todo [mika] Log as real shader elements. Currently not supported by TestLog.
{
tcu::ScopedLogSection shaderSection(log, "Vertex Shader Info", "Vertex Shader Info");
log << TestLog::KernelSource(vertexShaderSource);
{
tcu::ScopedLogSection infoLogSection(log, "Info Log", "Info Log");
log << TestLog::Message << vertexShaderInfoLog << TestLog::EndMessage;
}
log << TestLog::Message << "Compilation result: " << (vertexCompileOk ? "Ok" : "Failed") << TestLog::EndMessage;
}
{
tcu::ScopedLogSection shaderSection(log, "Fragment Shader Info", "Fragment Shader Info");
log << TestLog::KernelSource(fragmentShaderSource);
{
tcu::ScopedLogSection infoLogSection(log, "Info Log", "Info Log");
log << TestLog::Message << fragmentShaderInfoLog << TestLog::EndMessage;
}
log << TestLog::Message << "Compilation result: " << (fragmentCompileOk ? "Ok" : "Failed")
<< TestLog::EndMessage;
}
}
pair<uint32_t, uint32_t> createAndAttachShaders(TestLog &log, glu::RenderContext &renderCtx, uint32_t program,
const vector<Attribute> &attributes, bool attributeAliasing)
{
const glw::Functions &gl = renderCtx.getFunctions();
const string vertexShaderSource = createVertexShaderSource(renderCtx, attributes, attributeAliasing);
const string fragmentShaderSource = createFragmentShaderSource(renderCtx, attributeAliasing);
const uint32_t vertexShader = gl.createShader(GL_VERTEX_SHADER);
const uint32_t fragmentShader = gl.createShader(GL_FRAGMENT_SHADER);
try
{
GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader()");
{
const char *const vertexShaderString = vertexShaderSource.c_str();
const char *const fragmentShaderString = fragmentShaderSource.c_str();
gl.shaderSource(vertexShader, 1, &vertexShaderString, DE_NULL);
gl.shaderSource(fragmentShader, 1, &fragmentShaderString, DE_NULL);
GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource()");
}
gl.compileShader(vertexShader);
gl.compileShader(fragmentShader);
GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader()");
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader()");
{
const bool vertexCompileOk = getShaderCompileStatus(gl, vertexShader);
const bool fragmentCompileOk = getShaderCompileStatus(gl, fragmentShader);
const string vertexShaderInfoLog = getShaderInfoLog(gl, vertexShader);
const string fragmentShaderInfoLog = getShaderInfoLog(gl, fragmentShader);
logShaders(log, vertexShaderSource, vertexShaderInfoLog, vertexCompileOk, fragmentShaderSource,
fragmentShaderInfoLog, fragmentCompileOk);
TCU_CHECK_MSG(vertexCompileOk, "Vertex shader compilation failed");
TCU_CHECK_MSG(fragmentCompileOk, "Fragment shader compilation failed");
}
gl.deleteShader(vertexShader);
gl.deleteShader(fragmentShader);
return pair<uint32_t, uint32_t>(vertexShader, fragmentShader);
}
catch (...)
{
if (vertexShader != 0)
gl.deleteShader(vertexShader);
if (fragmentShader != 0)
gl.deleteShader(fragmentShader);
throw;
}
}
void bindAttributes(TestLog &log, const glw::Functions &gl, uint32_t program, const vector<Bind> &binds)
{
for (vector<Bind>::const_iterator iter = binds.begin(); iter != binds.end(); ++iter)
{
log << TestLog::Message << "Bind attribute: '" << iter->getAttributeName() << "' to " << iter->getLocation()
<< TestLog::EndMessage;
gl.bindAttribLocation(program, iter->getLocation(), iter->getAttributeName().c_str());
GLU_EXPECT_NO_ERROR(gl.getError(), "glBindAttribLocation()");
}
}
void logAttributes(TestLog &log, const vector<Attribute> &attributes)
{
for (int attribNdx = 0; attribNdx < (int)attributes.size(); attribNdx++)
{
const Attribute &attrib = attributes[attribNdx];
log << TestLog::Message << "Type: " << attrib.getType().getName() << ", Name: " << attrib.getName()
<< (attrib.getLayoutLocation() != Attribute::LOC_UNDEF ?
", Layout location " + de::toString(attrib.getLayoutLocation()) :
"")
<< TestLog::EndMessage;
}
}
bool checkActiveAttribQuery(TestLog &log, const glw::Functions &gl, uint32_t program,
const vector<Attribute> &attributes)
{
int32_t activeAttribCount = 0;
set<string> activeAttributes;
bool isOk = true;
gl.getProgramiv(program, GL_ACTIVE_ATTRIBUTES, &activeAttribCount);
GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &activeAttribCount)");
for (int activeAttribNdx = 0; activeAttribNdx < activeAttribCount; activeAttribNdx++)
{
char name[128];
const size_t maxNameSize = DE_LENGTH_OF_ARRAY(name) - 1;
int32_t length = 0;
int32_t size = 0;
uint32_t type = 0;
std::memset(name, 0, sizeof(name));
gl.getActiveAttrib(program, activeAttribNdx, maxNameSize, &length, &size, &type, name);
GLU_EXPECT_NO_ERROR(gl.getError(), "glGetActiveAttrib()");
log << TestLog::Message << "glGetActiveAttrib(program"
<< ", index=" << activeAttribNdx << ", bufSize=" << maxNameSize << ", length=" << length
<< ", size=" << size << ", type=" << glu::getShaderVarTypeStr(type) << ", name='" << name << "')"
<< TestLog::EndMessage;
{
bool found = false;
for (int attribNdx = 0; attribNdx < (int)attributes.size(); attribNdx++)
{
const Attribute &attrib = attributes[attribNdx];
if (attrib.getName() == name)
{
if (type != attrib.getType().getGLTypeEnum())
{
log << TestLog::Message << "Error: Wrong type " << glu::getShaderVarTypeStr(type)
<< " expected " << glu::getShaderVarTypeStr(attrib.getType().getGLTypeEnum())
<< TestLog::EndMessage;
isOk = false;
}
if (attrib.getArraySize() == Attribute::NOT_ARRAY)
{
if (size != 1)
{
log << TestLog::Message << "Error: Wrong size " << size << " expected " << 1
<< TestLog::EndMessage;
isOk = false;
}
}
else
{
if (size != attrib.getArraySize())
{
log << TestLog::Message << "Error: Wrong size " << size << " expected "
<< attrib.getArraySize() << TestLog::EndMessage;
isOk = false;
}
}
found = true;
break;
}
}
if (!found)
{
log << TestLog::Message << "Error: Unknown attribute '" << name << "' returned by glGetActiveAttrib()."
<< TestLog::EndMessage;
isOk = false;
}
}
activeAttributes.insert(name);
}
for (int attribNdx = 0; attribNdx < (int)attributes.size(); attribNdx++)
{
const Attribute &attrib = attributes[attribNdx];
const bool isActive = attrib.getCondition() != Cond::COND_NEVER;
if (isActive)
{
if (activeAttributes.find(attrib.getName()) == activeAttributes.end())
{
log << TestLog::Message << "Error: Active attribute " << attrib.getName()
<< " wasn't returned by glGetActiveAttrib()." << TestLog::EndMessage;
isOk = false;
}
}
else
{
if (activeAttributes.find(attrib.getName()) != activeAttributes.end())
log << TestLog::Message << "Note: Inactive attribute " << attrib.getName()
<< " was returned by glGetActiveAttrib()." << TestLog::EndMessage;
}
}
return isOk;
}
bool checkAttribLocationQuery(TestLog &log, const glw::Functions &gl, uint32_t program,
const vector<Attribute> &attributes, const map<string, uint32_t> &bindings)
{
bool isOk = true;
for (int attribNdx = 0; attribNdx < (int)attributes.size(); attribNdx++)
{
const Attribute &attrib = attributes[attribNdx];
const int32_t expectedLocation =
(attrib.getLayoutLocation() != Attribute::LOC_UNDEF ? attrib.getLayoutLocation() :
getBoundLocation(bindings, attrib.getName()));
const int32_t location = gl.getAttribLocation(program, attrib.getName().c_str());
GLU_EXPECT_NO_ERROR(gl.getError(), "glGetAttribLocation()");
log << TestLog::Message << location << " = glGetAttribLocation(program, \"" << attrib.getName() << "\")"
<< (attrib.getCondition() != Cond::COND_NEVER && expectedLocation != Attribute::LOC_UNDEF ?
", expected " + de::toString(expectedLocation) :
"")
<< "." << TestLog::EndMessage;
if (attrib.getCondition() == Cond::COND_NEVER && location != -1)
log << TestLog::Message << "\tNote: Inactive attribute with location." << TestLog::EndMessage;
if (attrib.getCondition() != Cond::COND_NEVER && expectedLocation != Attribute::LOC_UNDEF &&
expectedLocation != location)
log << TestLog::Message << "\tError: Invalid attribute location." << TestLog::EndMessage;
isOk &= (attrib.getCondition() == Cond::COND_NEVER || expectedLocation == Attribute::LOC_UNDEF ||
expectedLocation == location);
}
return isOk;
}
bool checkQuery(TestLog &log, const glw::Functions &gl, uint32_t program, const vector<Attribute> &attributes,
const map<string, uint32_t> &bindings)
{
bool isOk = checkActiveAttribQuery(log, gl, program, attributes);
if (!checkAttribLocationQuery(log, gl, program, attributes, bindings))
isOk = false;
return isOk;
}
string generateTestName(const AttribType &type, int arraySize)
{
return type.getName() + (arraySize != Attribute::NOT_ARRAY ? "_array_" + de::toString(arraySize) : "");
}
} // namespace
namespace AttributeLocationTestUtil
{
AttribType::AttribType(const string &name, uint32_t localSize, uint32_t typeEnum)
: m_name(name)
, m_locationSize(localSize)
, m_glTypeEnum(typeEnum)
{
}
Cond::Cond(const string &name, bool negate) : m_negate(negate), m_name(name)
{
}
Cond::Cond(ConstCond cond) : m_negate(cond != COND_NEVER), m_name("__always__")
{
DE_ASSERT(cond == COND_ALWAYS || cond == COND_NEVER);
}
Attribute::Attribute(const AttribType &type, const string &name, int32_t layoutLocation, const Cond &cond,
int arraySize)
: m_type(type)
, m_name(name)
, m_layoutLocation(layoutLocation)
, m_cond(cond)
, m_arraySize(arraySize)
{
}
Bind::Bind(const std::string &attribute, uint32_t location) : m_attribute(attribute), m_location(location)
{
}
void runTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const vector<Attribute> &attributes,
const vector<Bind> &preAttachBind, const vector<Bind> &preLinkBind, const vector<Bind> &postLinkBind,
bool relink, bool reattach = false, const vector<Attribute> &reattachAttributes = vector<Attribute>())
{
TestLog &log = testCtx.getLog();
const glw::Functions &gl = renderCtx.getFunctions();
uint32_t program = 0;
pair<uint32_t, uint32_t> shaders;
try
{
bool isOk = true;
map<string, uint32_t> activeBindings;
for (int bindNdx = 0; bindNdx < (int)preAttachBind.size(); bindNdx++)
activeBindings[preAttachBind[bindNdx].getAttributeName()] = preAttachBind[bindNdx].getLocation();
for (int bindNdx = 0; bindNdx < (int)preLinkBind.size(); bindNdx++)
activeBindings[preLinkBind[bindNdx].getAttributeName()] = preLinkBind[bindNdx].getLocation();
{
tcu::ScopedLogSection section(log, "Attributes", "Attribute information");
logAttributes(testCtx.getLog(), attributes);
}
log << TestLog::Message << "Create program." << TestLog::EndMessage;
program = gl.createProgram();
GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram()");
if (!preAttachBind.empty())
bindAttributes(log, gl, program, preAttachBind);
log << TestLog::Message << "Create and attach shaders to program." << TestLog::EndMessage;
shaders = createAndAttachShaders(log, renderCtx, program, attributes,
hasAttributeAliasing(attributes, activeBindings));
if (!preLinkBind.empty())
bindAttributes(log, gl, program, preLinkBind);
log << TestLog::Message << "Link program." << TestLog::EndMessage;
gl.linkProgram(program);
GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram()");
logProgram(log, gl, program);
TCU_CHECK_MSG(getProgramLinkStatus(gl, program), "Program link failed");
if (!checkQuery(log, gl, program, attributes, activeBindings))
isOk = false;
if (!postLinkBind.empty())
{
bindAttributes(log, gl, program, postLinkBind);
if (!checkQuery(log, gl, program, attributes, activeBindings))
isOk = false;
}
if (relink)
{
log << TestLog::Message << "Relink program." << TestLog::EndMessage;
gl.linkProgram(program);
GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram()");
logProgram(log, gl, program);
TCU_CHECK_MSG(getProgramLinkStatus(gl, program), "Program link failed");
for (int bindNdx = 0; bindNdx < (int)postLinkBind.size(); bindNdx++)
activeBindings[postLinkBind[bindNdx].getAttributeName()] = postLinkBind[bindNdx].getLocation();
if (!checkQuery(log, gl, program, attributes, activeBindings))
isOk = false;
}
if (reattach)
{
gl.detachShader(program, shaders.first);
gl.detachShader(program, shaders.second);
GLU_EXPECT_NO_ERROR(gl.getError(), "glDetachShader()");
log << TestLog::Message << "Create and attach shaders to program." << TestLog::EndMessage;
createAndAttachShaders(log, renderCtx, program, reattachAttributes,
hasAttributeAliasing(reattachAttributes, activeBindings));
log << TestLog::Message << "Relink program." << TestLog::EndMessage;
gl.linkProgram(program);
GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram()");
logProgram(log, gl, program);
TCU_CHECK_MSG(getProgramLinkStatus(gl, program), "Program link failed");
if (!checkQuery(log, gl, program, reattachAttributes, activeBindings))
isOk = false;
}
gl.deleteProgram(program);
GLU_EXPECT_NO_ERROR(gl.getError(), "glDeleteProgram()");
if (isOk)
testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
else
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
}
catch (...)
{
if (program)
gl.deleteProgram(program);
throw;
}
}
} // namespace AttributeLocationTestUtil
BindAttributeTest::BindAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const AttribType &type,
int arraySize)
: TestCase(testCtx, generateTestName(type, arraySize).c_str(), generateTestName(type, arraySize).c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult BindAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
vector<Attribute> attributes;
vector<Bind> bindings;
attributes.push_back(Attribute(m_type, "a_0", Attribute::LOC_UNDEF, Cond::COND_ALWAYS, m_arraySize));
bindings.push_back(Bind("a_0", 3));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false);
return STOP;
}
BindMaxAttributesTest::BindMaxAttributesTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const AttribType &type, int arraySize)
: TestCase(testCtx, generateTestName(type, arraySize).c_str(), generateTestName(type, arraySize).c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult BindMaxAttributesTest::iterate(void)
{
const vector<Bind> noBindings;
const int32_t maxAttributes = getMaxAttributeLocations(m_renderCtx);
const int arrayElementCount = (m_arraySize != Attribute::NOT_ARRAY ? m_arraySize : 1);
vector<Attribute> attributes;
vector<Bind> bindings;
int ndx = 0;
m_testCtx.getLog() << TestLog::Message << "GL_MAX_VERTEX_ATTRIBS: " << maxAttributes << TestLog::EndMessage;
for (int loc = maxAttributes - (arrayElementCount * m_type.getLocationSize()); loc >= 0;
loc -= (arrayElementCount * m_type.getLocationSize()))
{
attributes.push_back(
Attribute(m_type, "a_" + de::toString(ndx), Attribute::LOC_UNDEF, Cond::COND_ALWAYS, m_arraySize));
bindings.push_back(Bind("a_" + de::toString(ndx), loc));
ndx++;
}
runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false);
return STOP;
}
BindAliasingAttributeTest::BindAliasingAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const AttribType &type, int offset, int arraySize)
: TestCase(testCtx,
("cond_" + generateTestName(type, arraySize) + (offset != 0 ? "_offset_" + de::toString(offset) : ""))
.c_str(),
("cond_" + generateTestName(type, arraySize) + (offset != 0 ? "_offset_" + de::toString(offset) : ""))
.c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_offset(offset)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult BindAliasingAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
vector<Attribute> attributes;
vector<Bind> bindings;
attributes.push_back(Attribute(m_type, "a_0", Attribute::LOC_UNDEF, Cond("A", true), m_arraySize));
attributes.push_back(
Attribute(AttribType("vec4", 1, GL_FLOAT_VEC4), "a_1", Attribute::LOC_UNDEF, Cond("A", false)));
bindings.push_back(Bind("a_0", 1));
bindings.push_back(Bind("a_1", 1 + m_offset));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false);
return STOP;
}
BindMaxAliasingAttributeTest::BindMaxAliasingAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const AttribType &type, int arraySize)
: TestCase(testCtx, ("max_cond_" + generateTestName(type, arraySize)).c_str(),
("max_cond_" + generateTestName(type, arraySize)).c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult BindMaxAliasingAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
const int32_t maxAttributes = getMaxAttributeLocations(m_renderCtx);
const int arrayElementCount = (m_arraySize != Attribute::NOT_ARRAY ? m_arraySize : 1);
vector<Attribute> attributes;
vector<Bind> bindings;
int ndx = 0;
m_testCtx.getLog() << TestLog::Message << "GL_MAX_VERTEX_ATTRIBS: " << maxAttributes << TestLog::EndMessage;
for (int loc = maxAttributes - arrayElementCount * m_type.getLocationSize(); loc >= 0;
loc -= m_type.getLocationSize() * arrayElementCount)
{
attributes.push_back(Attribute(m_type, "a_" + de::toString(ndx), Attribute::LOC_UNDEF, Cond("A", true)));
bindings.push_back(Bind("a_" + de::toString(ndx), loc));
attributes.push_back(
Attribute(m_type, "a_" + de::toString(ndx + maxAttributes), Attribute::LOC_UNDEF, Cond("A", false)));
bindings.push_back(Bind("a_" + de::toString(ndx + maxAttributes), loc));
ndx++;
}
runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false);
return STOP;
}
BindHoleAttributeTest::BindHoleAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const AttribType &type, int arraySize)
: TestCase(testCtx, generateTestName(type, arraySize).c_str(), generateTestName(type, arraySize).c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult BindHoleAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
const int32_t maxAttributes = getMaxAttributeLocations(m_renderCtx);
const AttribType vec4("vec4", 1, GL_FLOAT_VEC4);
const int arrayElementCount = (m_arraySize != Attribute::NOT_ARRAY ? m_arraySize : 1);
vector<Attribute> attributes;
vector<Bind> bindings;
int ndx;
attributes.push_back(Attribute(vec4, "a_0"));
bindings.push_back(Bind("a_0", 0));
attributes.push_back(Attribute(m_type, "a_1", Attribute::LOC_UNDEF, Cond::COND_ALWAYS, m_arraySize));
ndx = 2;
for (int loc = 1 + m_type.getLocationSize() * arrayElementCount; loc < maxAttributes; loc++)
{
attributes.push_back(Attribute(vec4, "a_" + de::toString(ndx)));
bindings.push_back(Bind("a_" + de::toString(ndx), loc));
ndx++;
}
runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false);
return STOP;
}
BindInactiveAliasingAttributeTest::BindInactiveAliasingAttributeTest(tcu::TestContext &testCtx,
glu::RenderContext &renderCtx,
const AttribType &type, int arraySize)
: TestCase(testCtx, ("max_inactive_" + generateTestName(type, arraySize)).c_str(),
("max_inactive_" + generateTestName(type, arraySize)).c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult BindInactiveAliasingAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
const int32_t maxAttributes = getMaxAttributeLocations(m_renderCtx);
const int arrayElementCount = (m_arraySize != Attribute::NOT_ARRAY ? m_arraySize : 1);
vector<Attribute> attributes;
vector<Bind> bindings;
int ndx = 0;
m_testCtx.getLog() << TestLog::Message << "GL_MAX_VERTEX_ATTRIBS: " << maxAttributes << TestLog::EndMessage;
for (int loc = maxAttributes - arrayElementCount * m_type.getLocationSize(); loc >= 0;
loc -= m_type.getLocationSize() * arrayElementCount)
{
attributes.push_back(Attribute(m_type, "a_" + de::toString(ndx), Attribute::LOC_UNDEF, Cond("A")));
bindings.push_back(Bind("a_" + de::toString(ndx), loc));
attributes.push_back(
Attribute(m_type, "a_" + de::toString(ndx + maxAttributes), Attribute::LOC_UNDEF, Cond::COND_NEVER));
bindings.push_back(Bind("a_" + de::toString(ndx + maxAttributes), loc));
ndx++;
}
runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false);
return STOP;
}
PreAttachBindAttributeTest::PreAttachBindAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx)
: TestCase(testCtx, "pre_attach", "pre_attach")
, m_renderCtx(renderCtx)
{
}
tcu::TestCase::IterateResult PreAttachBindAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
vector<Attribute> attributes;
vector<Bind> bindings;
attributes.push_back(Attribute(AttribType("vec4", 1, GL_FLOAT_VEC4), "a_0"));
bindings.push_back(Bind("a_0", 3));
runTest(m_testCtx, m_renderCtx, attributes, bindings, noBindings, noBindings, false);
return STOP;
}
PreLinkBindAttributeTest::PreLinkBindAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx)
: TestCase(testCtx, "pre_link", "pre_link")
, m_renderCtx(renderCtx)
{
}
tcu::TestCase::IterateResult PreLinkBindAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
vector<Attribute> attributes;
vector<Bind> bindings;
attributes.push_back(Attribute(AttribType("vec4", 1, GL_FLOAT_VEC4), "a_0"));
bindings.push_back(Bind("a_0", 3));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false);
return STOP;
}
PostLinkBindAttributeTest::PostLinkBindAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx)
: TestCase(testCtx, "post_link", "post_link")
, m_renderCtx(renderCtx)
{
}
tcu::TestCase::IterateResult PostLinkBindAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
vector<Attribute> attributes;
vector<Bind> bindings;
attributes.push_back(Attribute(AttribType("vec4", 1, GL_FLOAT_VEC4), "a_0"));
bindings.push_back(Bind("a_0", 3));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, noBindings, bindings, false);
return STOP;
}
LocationAttributeTest::LocationAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const AttribType &type, int arraySize)
: TestCase(testCtx, generateTestName(type, arraySize).c_str(), generateTestName(type, arraySize).c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult LocationAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
vector<Attribute> attributes;
attributes.push_back(Attribute(m_type, "a_0", 3, Cond::COND_ALWAYS, m_arraySize));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, noBindings, noBindings, false);
return STOP;
}
LocationMaxAttributesTest::LocationMaxAttributesTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const AttribType &type, int arraySize)
: TestCase(testCtx, generateTestName(type, arraySize).c_str(), generateTestName(type, arraySize).c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult LocationMaxAttributesTest::iterate(void)
{
const vector<Bind> noBindings;
const int32_t maxAttributes = getMaxAttributeLocations(m_renderCtx);
const int arrayElementCount = (m_arraySize != Attribute::NOT_ARRAY ? m_arraySize : 1);
vector<Attribute> attributes;
int ndx = 0;
m_testCtx.getLog() << TestLog::Message << "GL_MAX_VERTEX_ATTRIBS: " << maxAttributes << TestLog::EndMessage;
for (int loc = maxAttributes - (arrayElementCount * m_type.getLocationSize()); loc >= 0;
loc -= (arrayElementCount * m_type.getLocationSize()))
{
attributes.push_back(Attribute(m_type, "a_" + de::toString(ndx), loc, Cond::COND_ALWAYS, m_arraySize));
ndx++;
}
runTest(m_testCtx, m_renderCtx, attributes, noBindings, noBindings, noBindings, false);
return STOP;
}
LocationHoleAttributeTest::LocationHoleAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const AttribType &type, int arraySize)
: TestCase(testCtx, generateTestName(type, arraySize).c_str(), generateTestName(type, arraySize).c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult LocationHoleAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
const int32_t maxAttributes = getMaxAttributeLocations(m_renderCtx);
const AttribType vec4("vec4", 1, GL_FLOAT_VEC4);
const int arrayElementCount = (m_arraySize != Attribute::NOT_ARRAY ? m_arraySize : 1);
vector<Attribute> attributes;
int ndx;
attributes.push_back(Attribute(vec4, "a_0", 0));
attributes.push_back(Attribute(m_type, "a_1", Attribute::LOC_UNDEF, Cond::COND_ALWAYS, m_arraySize));
ndx = 2;
for (int loc = 1 + m_type.getLocationSize() * arrayElementCount; loc < maxAttributes; loc++)
{
attributes.push_back(Attribute(vec4, "a_" + de::toString(ndx), loc));
ndx++;
}
runTest(m_testCtx, m_renderCtx, attributes, noBindings, noBindings, noBindings, false);
return STOP;
}
MixedAttributeTest::MixedAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const AttribType &type,
int arraySize)
: TestCase(testCtx, generateTestName(type, arraySize).c_str(), generateTestName(type, arraySize).c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult MixedAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
vector<Bind> bindings;
vector<Attribute> attributes;
attributes.push_back(Attribute(m_type, "a_0", 3, Cond::COND_ALWAYS, m_arraySize));
bindings.push_back(Bind("a_0", 4));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false);
return STOP;
}
MixedMaxAttributesTest::MixedMaxAttributesTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const AttribType &type, int arraySize)
: TestCase(testCtx, generateTestName(type, arraySize).c_str(), generateTestName(type, arraySize).c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult MixedMaxAttributesTest::iterate(void)
{
const vector<Bind> noBindings;
const int32_t maxAttributes = getMaxAttributeLocations(m_renderCtx);
const int arrayElementCount = (m_arraySize != Attribute::NOT_ARRAY ? m_arraySize : 1);
vector<Bind> bindings;
vector<Attribute> attributes;
int ndx = 0;
m_testCtx.getLog() << TestLog::Message << "GL_MAX_VERTEX_ATTRIBS: " << maxAttributes << TestLog::EndMessage;
for (int loc = maxAttributes - (arrayElementCount * m_type.getLocationSize()); loc >= 0;
loc -= (arrayElementCount * m_type.getLocationSize()))
{
if ((ndx % 2) != 0)
attributes.push_back(Attribute(m_type, "a_" + de::toString(ndx), loc, Cond::COND_ALWAYS, m_arraySize));
else
{
attributes.push_back(
Attribute(m_type, "a_" + de::toString(ndx), Attribute::LOC_UNDEF, Cond::COND_ALWAYS, m_arraySize));
bindings.push_back(Bind("a_" + de::toString(ndx), loc));
}
ndx++;
}
runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false);
return STOP;
}
MixedHoleAttributeTest::MixedHoleAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const AttribType &type, int arraySize)
: TestCase(testCtx, generateTestName(type, arraySize).c_str(), generateTestName(type, arraySize).c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult MixedHoleAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
const int32_t maxAttributes = getMaxAttributeLocations(m_renderCtx);
const AttribType vec4("vec4", 1, GL_FLOAT_VEC4);
const int arrayElementCount = (m_arraySize != Attribute::NOT_ARRAY ? m_arraySize : 1);
vector<Bind> bindings;
vector<Attribute> attributes;
int ndx;
attributes.push_back(Attribute(vec4, "a_0"));
bindings.push_back(Bind("a_0", 0));
attributes.push_back(Attribute(m_type, "a_1", Attribute::LOC_UNDEF, Cond::COND_ALWAYS, m_arraySize));
ndx = 2;
for (int loc = 1 + m_type.getLocationSize() * arrayElementCount; loc < maxAttributes; loc++)
{
if ((ndx % 2) != 0)
attributes.push_back(Attribute(vec4, "a_" + de::toString(ndx), loc));
else
{
attributes.push_back(Attribute(vec4, "a_" + de::toString(ndx), loc));
bindings.push_back(Bind("a_" + de::toString(ndx), loc));
}
ndx++;
}
runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false);
return STOP;
}
BindRelinkAttributeTest::BindRelinkAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx)
: TestCase(testCtx, "relink", "relink")
, m_renderCtx(renderCtx)
{
}
tcu::TestCase::IterateResult BindRelinkAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
const AttribType vec4("vec4", 1, GL_FLOAT_VEC4);
vector<Attribute> attributes;
vector<Bind> preLinkBindings;
vector<Bind> postLinkBindings;
attributes.push_back(Attribute(vec4, "a_0"));
attributes.push_back(Attribute(vec4, "a_1"));
preLinkBindings.push_back(Bind("a_0", 3));
preLinkBindings.push_back(Bind("a_0", 5));
postLinkBindings.push_back(Bind("a_0", 6));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, preLinkBindings, postLinkBindings, true);
return STOP;
}
BindRelinkHoleAttributeTest::BindRelinkHoleAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const AttribType &type, int arraySize)
: TestCase(testCtx, generateTestName(type, arraySize).c_str(), generateTestName(type, arraySize).c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult BindRelinkHoleAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
const int32_t maxAttributes = getMaxAttributeLocations(m_renderCtx);
const AttribType vec4("vec4", 1, GL_FLOAT_VEC4);
const int arrayElementCount = (m_arraySize != Attribute::NOT_ARRAY ? m_arraySize : 1);
vector<Attribute> attributes;
vector<Bind> preLinkBindings;
vector<Bind> postLinkBindings;
int ndx;
attributes.push_back(Attribute(vec4, "a_0"));
preLinkBindings.push_back(Bind("a_0", 0));
attributes.push_back(Attribute(m_type, "a_1", Attribute::LOC_UNDEF, Cond::COND_ALWAYS, m_arraySize));
ndx = 2;
for (int loc = 1 + m_type.getLocationSize() * arrayElementCount; loc < maxAttributes; loc++)
{
attributes.push_back(Attribute(vec4, "a_" + de::toString(ndx)));
preLinkBindings.push_back(Bind("a_" + de::toString(ndx), loc));
ndx++;
}
postLinkBindings.push_back(Bind("a_2", 1));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, preLinkBindings, postLinkBindings, true);
return STOP;
}
MixedRelinkHoleAttributeTest::MixedRelinkHoleAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const AttribType &type, int arraySize)
: TestCase(testCtx, generateTestName(type, arraySize).c_str(), generateTestName(type, arraySize).c_str())
, m_renderCtx(renderCtx)
, m_type(type)
, m_arraySize(arraySize)
{
}
tcu::TestCase::IterateResult MixedRelinkHoleAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
const int32_t maxAttributes = getMaxAttributeLocations(m_renderCtx);
const AttribType vec4("vec4", 1, GL_FLOAT_VEC4);
const int arrayElementCount = (m_arraySize != Attribute::NOT_ARRAY ? m_arraySize : 1);
vector<Bind> preLinkBindings;
vector<Bind> postLinkBindings;
vector<Attribute> attributes;
int ndx;
attributes.push_back(Attribute(vec4, "a_0"));
preLinkBindings.push_back(Bind("a_0", 0));
attributes.push_back(Attribute(m_type, "a_1", Attribute::LOC_UNDEF, Cond::COND_ALWAYS, m_arraySize));
ndx = 2;
for (int loc = 1 + m_type.getLocationSize() * arrayElementCount; loc < maxAttributes; loc++)
{
if ((ndx % 2) != 0)
attributes.push_back(Attribute(vec4, "a_" + de::toString(ndx), loc));
else
{
attributes.push_back(Attribute(vec4, "a_" + de::toString(ndx)));
preLinkBindings.push_back(Bind("a_" + de::toString(ndx), loc));
}
ndx++;
}
postLinkBindings.push_back(Bind("a_2", 1));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, preLinkBindings, postLinkBindings, true);
return STOP;
}
BindReattachAttributeTest::BindReattachAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx)
: TestCase(testCtx, "reattach", "reattach")
, m_renderCtx(renderCtx)
{
}
tcu::TestCase::IterateResult BindReattachAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
const AttribType vec4("vec4", 1, GL_FLOAT_VEC4);
const AttribType vec2("vec2", 1, GL_FLOAT_VEC2);
vector<Bind> bindings;
vector<Attribute> attributes;
vector<Attribute> reattachAttributes;
attributes.push_back(Attribute(vec4, "a_0"));
bindings.push_back(Bind("a_0", 1));
bindings.push_back(Bind("a_1", 1));
reattachAttributes.push_back(Attribute(vec2, "a_1"));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false, true, reattachAttributes);
return STOP;
}
PreAttachMixedAttributeTest::PreAttachMixedAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx)
: TestCase(testCtx, "pre_attach", "pre_attach")
, m_renderCtx(renderCtx)
{
}
tcu::TestCase::IterateResult PreAttachMixedAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
vector<Attribute> attributes;
vector<Bind> bindings;
attributes.push_back(Attribute(AttribType("vec4", 1, GL_FLOAT_VEC4), "a_0", 1));
bindings.push_back(Bind("a_0", 3));
runTest(m_testCtx, m_renderCtx, attributes, bindings, noBindings, noBindings, false);
return STOP;
}
PreLinkMixedAttributeTest::PreLinkMixedAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx)
: TestCase(testCtx, "pre_link", "pre_link")
, m_renderCtx(renderCtx)
{
}
tcu::TestCase::IterateResult PreLinkMixedAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
vector<Attribute> attributes;
vector<Bind> bindings;
attributes.push_back(Attribute(AttribType("vec4", 1, GL_FLOAT_VEC4), "a_0", 1));
bindings.push_back(Bind("a_0", 3));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false);
return STOP;
}
PostLinkMixedAttributeTest::PostLinkMixedAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx)
: TestCase(testCtx, "post_link", "post_link")
, m_renderCtx(renderCtx)
{
}
tcu::TestCase::IterateResult PostLinkMixedAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
vector<Attribute> attributes;
vector<Bind> bindings;
attributes.push_back(Attribute(AttribType("vec4", 1, GL_FLOAT_VEC4), "a_0", 1));
bindings.push_back(Bind("a_0", 3));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, noBindings, bindings, false);
return STOP;
}
MixedReattachAttributeTest::MixedReattachAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx)
: TestCase(testCtx, "reattach", "reattach")
, m_renderCtx(renderCtx)
{
}
tcu::TestCase::IterateResult MixedReattachAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
const AttribType vec4("vec4", 1, GL_FLOAT_VEC4);
const AttribType vec2("vec2", 1, GL_FLOAT_VEC2);
vector<Bind> bindings;
vector<Attribute> attributes;
vector<Attribute> reattachAttributes;
attributes.push_back(Attribute(vec4, "a_0", 2));
bindings.push_back(Bind("a_0", 1));
bindings.push_back(Bind("a_1", 1));
reattachAttributes.push_back(Attribute(vec2, "a_1"));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false, true, reattachAttributes);
return STOP;
}
MixedRelinkAttributeTest::MixedRelinkAttributeTest(tcu::TestContext &testCtx, glu::RenderContext &renderCtx)
: TestCase(testCtx, "relink", "relink")
, m_renderCtx(renderCtx)
{
}
tcu::TestCase::IterateResult MixedRelinkAttributeTest::iterate(void)
{
const vector<Bind> noBindings;
const AttribType vec4("vec4", 1, GL_FLOAT_VEC4);
vector<Attribute> attributes;
vector<Bind> preLinkBindings;
vector<Bind> postLinkBindings;
attributes.push_back(Attribute(vec4, "a_0", 1));
attributes.push_back(Attribute(vec4, "a_1"));
preLinkBindings.push_back(Bind("a_0", 3));
preLinkBindings.push_back(Bind("a_0", 5));
postLinkBindings.push_back(Bind("a_0", 6));
runTest(m_testCtx, m_renderCtx, attributes, noBindings, preLinkBindings, postLinkBindings, true);
return STOP;
}
} // namespace gls
} // namespace deqp