| /*------------------------------------------------------------------------- |
| * drawElements Quality Program EGL Module |
| * --------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Android-specific operations. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "teglAndroidUtil.hpp" |
| |
| #include "deStringUtil.hpp" |
| #include "tcuTextureUtil.hpp" |
| #include "gluTextureUtil.hpp" |
| #include "glwEnums.hpp" |
| #include "eglwLibrary.hpp" |
| #include "eglwEnums.hpp" |
| |
| namespace deqp |
| { |
| namespace egl |
| { |
| namespace Image |
| { |
| |
| using de::MovePtr; |
| using eglu::AttribMap; |
| using std::string; |
| using tcu::PixelBufferAccess; |
| using tcu::Texture2D; |
| using tcu::TextureFormat; |
| using namespace glw; |
| using namespace eglw; |
| |
| #if (DE_OS != DE_OS_ANDROID) |
| |
| MovePtr<ImageSource> createAndroidNativeImageSource(GLenum format, uint32_t numLayers, bool isYUV) |
| { |
| DE_UNREF(numLayers); |
| return createUnsupportedImageSource("Not Android platform", format, isYUV); |
| } |
| |
| #else // DE_OS == DE_OS_ANDROID |
| |
| #if defined(__ANDROID_API_O__) && (DE_ANDROID_API >= __ANDROID_API_O__) |
| #define BUILT_WITH_ANDROID_HARDWARE_BUFFER 1 |
| #endif |
| |
| #if !defined(BUILT_WITH_ANDROID_HARDWARE_BUFFER) |
| |
| MovePtr<ImageSource> createAndroidNativeImageSource(GLenum format, uint32_t numLayers, bool isYUV) |
| { |
| DE_UNREF(numLayers); |
| return createUnsupportedImageSource("AHB API not supported", format, isYUV); |
| } |
| |
| #else // defined(BUILT_WITH_ANDROID_HARDWARE_BUFFER) |
| |
| namespace |
| { |
| |
| #include <sys/system_properties.h> |
| #include <android/hardware_buffer.h> |
| #include "deDynamicLibrary.hpp" |
| |
| int32_t androidGetSdkVersion(void) |
| { |
| static int32_t sdkVersion = -1; |
| if (sdkVersion < 0) |
| { |
| char value[128] = {0}; |
| __system_property_get("ro.build.version.sdk", value); |
| sdkVersion = static_cast<int32_t>(strtol(value, DE_NULL, 10)); |
| printf("SDK Version is %d\n", sdkVersion); |
| } |
| return sdkVersion; |
| } |
| |
| typedef int (*pfnAHardwareBuffer_allocate)(const AHardwareBuffer_Desc *desc, AHardwareBuffer **outBuffer); |
| typedef void (*pfnAHardwareBuffer_describe)(const AHardwareBuffer *buffer, AHardwareBuffer_Desc *outDesc); |
| typedef void (*pfnAHardwareBuffer_acquire)(AHardwareBuffer *buffer); |
| typedef void (*pfnAHardwareBuffer_release)(AHardwareBuffer *buffer); |
| typedef int (*pfnAHardwareBuffer_isSupported)(const AHardwareBuffer_Desc *desc); |
| |
| struct AhbFunctions |
| { |
| pfnAHardwareBuffer_allocate allocate; |
| pfnAHardwareBuffer_describe describe; |
| pfnAHardwareBuffer_acquire acquire; |
| pfnAHardwareBuffer_release release; |
| pfnAHardwareBuffer_isSupported isSupported; |
| }; |
| |
| AhbFunctions ahbFunctions; |
| |
| bool ahbFunctionsLoaded(AhbFunctions *pAhbFunctions) |
| { |
| static bool ahbApiLoaded = false; |
| if (ahbApiLoaded || ((pAhbFunctions->allocate != DE_NULL) && (pAhbFunctions->describe != DE_NULL) && |
| (pAhbFunctions->acquire != DE_NULL) && (pAhbFunctions->release != DE_NULL) && |
| (pAhbFunctions->isSupported != DE_NULL))) |
| { |
| ahbApiLoaded = true; |
| return true; |
| } |
| return false; |
| } |
| |
| bool loadAhbDynamicApis(void) |
| { |
| if (!ahbFunctionsLoaded(&ahbFunctions)) |
| { |
| static de::DynamicLibrary libnativewindow("libnativewindow.so"); |
| ahbFunctions.allocate = |
| reinterpret_cast<pfnAHardwareBuffer_allocate>(libnativewindow.getFunction("AHardwareBuffer_allocate")); |
| ahbFunctions.describe = |
| reinterpret_cast<pfnAHardwareBuffer_describe>(libnativewindow.getFunction("AHardwareBuffer_describe")); |
| ahbFunctions.acquire = |
| reinterpret_cast<pfnAHardwareBuffer_acquire>(libnativewindow.getFunction("AHardwareBuffer_acquire")); |
| ahbFunctions.release = |
| reinterpret_cast<pfnAHardwareBuffer_release>(libnativewindow.getFunction("AHardwareBuffer_release")); |
| ahbFunctions.isSupported = reinterpret_cast<pfnAHardwareBuffer_isSupported>( |
| libnativewindow.getFunction("AHardwareBuffer_isSupported")); |
| |
| return ahbFunctionsLoaded(&ahbFunctions); |
| } |
| |
| return true; |
| } |
| |
| AHardwareBuffer_Format getPixelFormat(GLenum format) |
| { |
| switch (format) |
| { |
| case GL_RGB565: |
| return AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM; |
| case GL_RGB8: |
| return AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM; |
| case GL_RGBA8: |
| return AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM; |
| case GL_DEPTH_COMPONENT16: |
| return AHARDWAREBUFFER_FORMAT_D16_UNORM; |
| case GL_DEPTH_COMPONENT24: |
| return AHARDWAREBUFFER_FORMAT_D24_UNORM; |
| case GL_DEPTH24_STENCIL8: |
| return AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT; |
| case GL_DEPTH_COMPONENT32F: |
| return AHARDWAREBUFFER_FORMAT_D32_FLOAT; |
| case GL_DEPTH32F_STENCIL8: |
| return AHARDWAREBUFFER_FORMAT_D32_FLOAT_S8_UINT; |
| case GL_RGB10_A2: |
| return AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM; |
| case GL_RGBA16F: |
| return AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT; |
| case GL_STENCIL_INDEX8: |
| return AHARDWAREBUFFER_FORMAT_S8_UINT; |
| |
| default: |
| TCU_THROW(NotSupportedError, "Texture format unsupported by Android"); |
| } |
| } |
| |
| class AndroidNativeClientBuffer : public ClientBuffer |
| { |
| public: |
| AndroidNativeClientBuffer(const Library &egl, GLenum format, uint32_t numLayers, bool isYUV); |
| ~AndroidNativeClientBuffer(void); |
| EGLClientBuffer get(void) const; |
| void lock(void **data); |
| void unlock(void); |
| AHardwareBuffer_Desc describe(void); |
| |
| private: |
| const Library &m_egl; |
| AHardwareBuffer *m_hardwareBuffer; |
| }; |
| |
| AndroidNativeClientBuffer::AndroidNativeClientBuffer(const Library &egl, GLenum format, uint32_t numLayers, bool isYUV) |
| : m_egl(egl) |
| { |
| int32_t sdkVersion = androidGetSdkVersion(); |
| |
| if (sdkVersion < __ANDROID_API_Q__) |
| TCU_THROW(NotSupportedError, "Android API version 29 or higher required."); |
| |
| if (!loadAhbDynamicApis()) |
| { |
| // Couldn't load Android AHB system APIs. |
| DE_TEST_ASSERT(false); |
| } |
| |
| AHardwareBuffer_Desc hbufferdesc = { |
| 64u, |
| 64u, |
| numLayers, |
| isYUV ? AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420 : getPixelFormat(format), |
| AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN | AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY | |
| AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE | AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER, |
| 0u, // Stride in pixels, ignored for AHardwareBuffer_allocate() |
| 0u, // Initialize to zero, reserved for future use |
| 0u // Initialize to zero, reserved for future use |
| }; |
| |
| if (!ahbFunctions.isSupported(&hbufferdesc)) |
| TCU_THROW(NotSupportedError, "Texture format unsupported"); |
| |
| ahbFunctions.allocate(&hbufferdesc, &m_hardwareBuffer); |
| } |
| |
| AndroidNativeClientBuffer::~AndroidNativeClientBuffer(void) |
| { |
| ahbFunctions.release(m_hardwareBuffer); |
| } |
| |
| EGLClientBuffer AndroidNativeClientBuffer::get(void) const |
| { |
| typedef EGLW_APICALL EGLClientBuffer(EGLW_APIENTRY * |
| eglGetNativeClientBufferANDROIDFunc)(const struct AHardwareBuffer *buffer); |
| return ((eglGetNativeClientBufferANDROIDFunc)m_egl.getProcAddress("eglGetNativeClientBufferANDROID"))( |
| m_hardwareBuffer); |
| } |
| |
| void AndroidNativeClientBuffer::lock(void **data) |
| { |
| const int status = |
| AHardwareBuffer_lock(m_hardwareBuffer, AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY, -1, DE_NULL, data); |
| |
| if (status != 0) |
| TCU_FAIL(("AHardwareBuffer_lock failed with error: " + de::toString(status)).c_str()); |
| } |
| |
| void AndroidNativeClientBuffer::unlock(void) |
| { |
| const int status = AHardwareBuffer_unlock(m_hardwareBuffer, DE_NULL); |
| |
| if (status != 0) |
| TCU_FAIL(("AHardwareBuffer_unlock failed with error: " + de::toString(status)).c_str()); |
| } |
| |
| AHardwareBuffer_Desc AndroidNativeClientBuffer::describe(void) |
| { |
| AHardwareBuffer_Desc ret; |
| ahbFunctions.describe(m_hardwareBuffer, &ret); |
| return ret; |
| } |
| |
| class AndroidNativeImageSource : public ImageSource |
| { |
| public: |
| AndroidNativeImageSource(GLenum format, uint32_t numLayers, bool isYUV) |
| : m_format(format) |
| , m_numLayers(numLayers) |
| , m_isY8Cb8Cr8_420(isYUV) |
| { |
| } |
| ~AndroidNativeImageSource(void); |
| MovePtr<ClientBuffer> createBuffer(const Library &egl, const glw::Functions &, Texture2D *) const; |
| string getRequiredExtension(void) const |
| { |
| return "EGL_ANDROID_get_native_client_buffer"; |
| } |
| EGLImageKHR createImage(const Library &egl, EGLDisplay dpy, EGLContext ctx, EGLClientBuffer clientBuffer) const; |
| GLenum getEffectiveFormat(void) const |
| { |
| return m_format; |
| } |
| bool isYUVFormatImage(void) const |
| { |
| return m_isY8Cb8Cr8_420; |
| } |
| |
| protected: |
| GLenum m_format; |
| uint32_t m_numLayers; |
| bool m_isY8Cb8Cr8_420; |
| }; |
| |
| AndroidNativeImageSource::~AndroidNativeImageSource(void) |
| { |
| } |
| |
| MovePtr<ClientBuffer> AndroidNativeImageSource::createBuffer(const Library &egl, const glw::Functions &, |
| Texture2D *ref) const |
| { |
| MovePtr<AndroidNativeClientBuffer> buffer( |
| new AndroidNativeClientBuffer(egl, m_format, m_numLayers, m_isY8Cb8Cr8_420)); |
| |
| if (ref != DE_NULL) |
| { |
| const TextureFormat texFormat = glu::mapGLInternalFormat(m_format); |
| void *bufferData = DE_NULL; |
| |
| *ref = Texture2D(texFormat, 64, 64); |
| ref->m_yuvTextureUsed = m_isY8Cb8Cr8_420; |
| ref->allocLevel(0); |
| tcu::fillWithComponentGradients(ref->getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), |
| tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f)); |
| |
| // AHB doesn't allow locking a layered image. In that case the data |
| // will be initialized later using OpenGL API. |
| // YUV format texture will be initialized by glClear. |
| |
| if (m_numLayers == 1u && !m_isY8Cb8Cr8_420) |
| { |
| buffer->lock(&bufferData); |
| { |
| AHardwareBuffer_Desc desc = buffer->describe(); |
| const int rowPitch = texFormat.getPixelSize() * desc.stride; |
| const int slicePitch = rowPitch * desc.height; |
| PixelBufferAccess nativeBuffer(texFormat, desc.width, desc.height, 1, rowPitch, slicePitch, bufferData); |
| |
| tcu::copy(nativeBuffer, ref->getLevel(0)); |
| } |
| buffer->unlock(); |
| } |
| } |
| return MovePtr<ClientBuffer>(buffer); |
| } |
| |
| EGLImageKHR AndroidNativeImageSource::createImage(const Library &egl, EGLDisplay dpy, EGLContext, |
| EGLClientBuffer clientBuffer) const |
| { |
| static const EGLint attribs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE}; |
| const EGLImageKHR image = egl.createImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attribs); |
| |
| EGLU_CHECK_MSG(egl, "eglCreateImageKHR()"); |
| return image; |
| } |
| |
| } // namespace |
| |
| MovePtr<ImageSource> createAndroidNativeImageSource(GLenum format, uint32_t numLayers, bool isYUV) |
| { |
| try |
| { |
| return MovePtr<ImageSource>(new AndroidNativeImageSource(format, numLayers, isYUV)); |
| } |
| catch (const std::runtime_error &exc) |
| { |
| return createUnsupportedImageSource(string("Android native buffers unsupported: ") + exc.what(), format, isYUV); |
| } |
| } |
| |
| #endif // defined(BUILT_WITH_ANDROID_HARDWARE_BUFFER) |
| |
| #endif // DE_OS == DE_OS_ANDROID |
| |
| } // namespace Image |
| } // namespace egl |
| } // namespace deqp |