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/*-------------------------------------------------------------------------
* drawElements Quality Program EGL Module
* ---------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Android-specific operations.
*//*--------------------------------------------------------------------*/
#include "teglAndroidUtil.hpp"
#include "deStringUtil.hpp"
#include "tcuTextureUtil.hpp"
#include "gluTextureUtil.hpp"
#include "glwEnums.hpp"
#include "eglwLibrary.hpp"
#include "eglwEnums.hpp"
namespace deqp
{
namespace egl
{
namespace Image
{
using de::MovePtr;
using eglu::AttribMap;
using std::string;
using tcu::PixelBufferAccess;
using tcu::Texture2D;
using tcu::TextureFormat;
using namespace glw;
using namespace eglw;
#if (DE_OS != DE_OS_ANDROID)
MovePtr<ImageSource> createAndroidNativeImageSource(GLenum format, uint32_t numLayers, bool isYUV)
{
DE_UNREF(numLayers);
return createUnsupportedImageSource("Not Android platform", format, isYUV);
}
#else // DE_OS == DE_OS_ANDROID
#if defined(__ANDROID_API_O__) && (DE_ANDROID_API >= __ANDROID_API_O__)
#define BUILT_WITH_ANDROID_HARDWARE_BUFFER 1
#endif
#if !defined(BUILT_WITH_ANDROID_HARDWARE_BUFFER)
MovePtr<ImageSource> createAndroidNativeImageSource(GLenum format, uint32_t numLayers, bool isYUV)
{
DE_UNREF(numLayers);
return createUnsupportedImageSource("AHB API not supported", format, isYUV);
}
#else // defined(BUILT_WITH_ANDROID_HARDWARE_BUFFER)
namespace
{
#include <sys/system_properties.h>
#include <android/hardware_buffer.h>
#include "deDynamicLibrary.hpp"
int32_t androidGetSdkVersion(void)
{
static int32_t sdkVersion = -1;
if (sdkVersion < 0)
{
char value[128] = {0};
__system_property_get("ro.build.version.sdk", value);
sdkVersion = static_cast<int32_t>(strtol(value, DE_NULL, 10));
printf("SDK Version is %d\n", sdkVersion);
}
return sdkVersion;
}
typedef int (*pfnAHardwareBuffer_allocate)(const AHardwareBuffer_Desc *desc, AHardwareBuffer **outBuffer);
typedef void (*pfnAHardwareBuffer_describe)(const AHardwareBuffer *buffer, AHardwareBuffer_Desc *outDesc);
typedef void (*pfnAHardwareBuffer_acquire)(AHardwareBuffer *buffer);
typedef void (*pfnAHardwareBuffer_release)(AHardwareBuffer *buffer);
typedef int (*pfnAHardwareBuffer_isSupported)(const AHardwareBuffer_Desc *desc);
struct AhbFunctions
{
pfnAHardwareBuffer_allocate allocate;
pfnAHardwareBuffer_describe describe;
pfnAHardwareBuffer_acquire acquire;
pfnAHardwareBuffer_release release;
pfnAHardwareBuffer_isSupported isSupported;
};
AhbFunctions ahbFunctions;
bool ahbFunctionsLoaded(AhbFunctions *pAhbFunctions)
{
static bool ahbApiLoaded = false;
if (ahbApiLoaded || ((pAhbFunctions->allocate != DE_NULL) && (pAhbFunctions->describe != DE_NULL) &&
(pAhbFunctions->acquire != DE_NULL) && (pAhbFunctions->release != DE_NULL) &&
(pAhbFunctions->isSupported != DE_NULL)))
{
ahbApiLoaded = true;
return true;
}
return false;
}
bool loadAhbDynamicApis(void)
{
if (!ahbFunctionsLoaded(&ahbFunctions))
{
static de::DynamicLibrary libnativewindow("libnativewindow.so");
ahbFunctions.allocate =
reinterpret_cast<pfnAHardwareBuffer_allocate>(libnativewindow.getFunction("AHardwareBuffer_allocate"));
ahbFunctions.describe =
reinterpret_cast<pfnAHardwareBuffer_describe>(libnativewindow.getFunction("AHardwareBuffer_describe"));
ahbFunctions.acquire =
reinterpret_cast<pfnAHardwareBuffer_acquire>(libnativewindow.getFunction("AHardwareBuffer_acquire"));
ahbFunctions.release =
reinterpret_cast<pfnAHardwareBuffer_release>(libnativewindow.getFunction("AHardwareBuffer_release"));
ahbFunctions.isSupported = reinterpret_cast<pfnAHardwareBuffer_isSupported>(
libnativewindow.getFunction("AHardwareBuffer_isSupported"));
return ahbFunctionsLoaded(&ahbFunctions);
}
return true;
}
AHardwareBuffer_Format getPixelFormat(GLenum format)
{
switch (format)
{
case GL_RGB565:
return AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM;
case GL_RGB8:
return AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM;
case GL_RGBA8:
return AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
case GL_DEPTH_COMPONENT16:
return AHARDWAREBUFFER_FORMAT_D16_UNORM;
case GL_DEPTH_COMPONENT24:
return AHARDWAREBUFFER_FORMAT_D24_UNORM;
case GL_DEPTH24_STENCIL8:
return AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT;
case GL_DEPTH_COMPONENT32F:
return AHARDWAREBUFFER_FORMAT_D32_FLOAT;
case GL_DEPTH32F_STENCIL8:
return AHARDWAREBUFFER_FORMAT_D32_FLOAT_S8_UINT;
case GL_RGB10_A2:
return AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM;
case GL_RGBA16F:
return AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT;
case GL_STENCIL_INDEX8:
return AHARDWAREBUFFER_FORMAT_S8_UINT;
default:
TCU_THROW(NotSupportedError, "Texture format unsupported by Android");
}
}
class AndroidNativeClientBuffer : public ClientBuffer
{
public:
AndroidNativeClientBuffer(const Library &egl, GLenum format, uint32_t numLayers, bool isYUV);
~AndroidNativeClientBuffer(void);
EGLClientBuffer get(void) const;
void lock(void **data);
void unlock(void);
AHardwareBuffer_Desc describe(void);
private:
const Library &m_egl;
AHardwareBuffer *m_hardwareBuffer;
};
AndroidNativeClientBuffer::AndroidNativeClientBuffer(const Library &egl, GLenum format, uint32_t numLayers, bool isYUV)
: m_egl(egl)
{
int32_t sdkVersion = androidGetSdkVersion();
if (sdkVersion < __ANDROID_API_Q__)
TCU_THROW(NotSupportedError, "Android API version 29 or higher required.");
if (!loadAhbDynamicApis())
{
// Couldn't load Android AHB system APIs.
DE_TEST_ASSERT(false);
}
AHardwareBuffer_Desc hbufferdesc = {
64u,
64u,
numLayers,
isYUV ? AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420 : getPixelFormat(format),
AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN | AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY |
AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE | AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER,
0u, // Stride in pixels, ignored for AHardwareBuffer_allocate()
0u, // Initialize to zero, reserved for future use
0u // Initialize to zero, reserved for future use
};
if (!ahbFunctions.isSupported(&hbufferdesc))
TCU_THROW(NotSupportedError, "Texture format unsupported");
ahbFunctions.allocate(&hbufferdesc, &m_hardwareBuffer);
}
AndroidNativeClientBuffer::~AndroidNativeClientBuffer(void)
{
ahbFunctions.release(m_hardwareBuffer);
}
EGLClientBuffer AndroidNativeClientBuffer::get(void) const
{
typedef EGLW_APICALL EGLClientBuffer(EGLW_APIENTRY *
eglGetNativeClientBufferANDROIDFunc)(const struct AHardwareBuffer *buffer);
return ((eglGetNativeClientBufferANDROIDFunc)m_egl.getProcAddress("eglGetNativeClientBufferANDROID"))(
m_hardwareBuffer);
}
void AndroidNativeClientBuffer::lock(void **data)
{
const int status =
AHardwareBuffer_lock(m_hardwareBuffer, AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY, -1, DE_NULL, data);
if (status != 0)
TCU_FAIL(("AHardwareBuffer_lock failed with error: " + de::toString(status)).c_str());
}
void AndroidNativeClientBuffer::unlock(void)
{
const int status = AHardwareBuffer_unlock(m_hardwareBuffer, DE_NULL);
if (status != 0)
TCU_FAIL(("AHardwareBuffer_unlock failed with error: " + de::toString(status)).c_str());
}
AHardwareBuffer_Desc AndroidNativeClientBuffer::describe(void)
{
AHardwareBuffer_Desc ret;
ahbFunctions.describe(m_hardwareBuffer, &ret);
return ret;
}
class AndroidNativeImageSource : public ImageSource
{
public:
AndroidNativeImageSource(GLenum format, uint32_t numLayers, bool isYUV)
: m_format(format)
, m_numLayers(numLayers)
, m_isY8Cb8Cr8_420(isYUV)
{
}
~AndroidNativeImageSource(void);
MovePtr<ClientBuffer> createBuffer(const Library &egl, const glw::Functions &, Texture2D *) const;
string getRequiredExtension(void) const
{
return "EGL_ANDROID_get_native_client_buffer";
}
EGLImageKHR createImage(const Library &egl, EGLDisplay dpy, EGLContext ctx, EGLClientBuffer clientBuffer) const;
GLenum getEffectiveFormat(void) const
{
return m_format;
}
bool isYUVFormatImage(void) const
{
return m_isY8Cb8Cr8_420;
}
protected:
GLenum m_format;
uint32_t m_numLayers;
bool m_isY8Cb8Cr8_420;
};
AndroidNativeImageSource::~AndroidNativeImageSource(void)
{
}
MovePtr<ClientBuffer> AndroidNativeImageSource::createBuffer(const Library &egl, const glw::Functions &,
Texture2D *ref) const
{
MovePtr<AndroidNativeClientBuffer> buffer(
new AndroidNativeClientBuffer(egl, m_format, m_numLayers, m_isY8Cb8Cr8_420));
if (ref != DE_NULL)
{
const TextureFormat texFormat = glu::mapGLInternalFormat(m_format);
void *bufferData = DE_NULL;
*ref = Texture2D(texFormat, 64, 64);
ref->m_yuvTextureUsed = m_isY8Cb8Cr8_420;
ref->allocLevel(0);
tcu::fillWithComponentGradients(ref->getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f),
tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
// AHB doesn't allow locking a layered image. In that case the data
// will be initialized later using OpenGL API.
// YUV format texture will be initialized by glClear.
if (m_numLayers == 1u && !m_isY8Cb8Cr8_420)
{
buffer->lock(&bufferData);
{
AHardwareBuffer_Desc desc = buffer->describe();
const int rowPitch = texFormat.getPixelSize() * desc.stride;
const int slicePitch = rowPitch * desc.height;
PixelBufferAccess nativeBuffer(texFormat, desc.width, desc.height, 1, rowPitch, slicePitch, bufferData);
tcu::copy(nativeBuffer, ref->getLevel(0));
}
buffer->unlock();
}
}
return MovePtr<ClientBuffer>(buffer);
}
EGLImageKHR AndroidNativeImageSource::createImage(const Library &egl, EGLDisplay dpy, EGLContext,
EGLClientBuffer clientBuffer) const
{
static const EGLint attribs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
const EGLImageKHR image = egl.createImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attribs);
EGLU_CHECK_MSG(egl, "eglCreateImageKHR()");
return image;
}
} // namespace
MovePtr<ImageSource> createAndroidNativeImageSource(GLenum format, uint32_t numLayers, bool isYUV)
{
try
{
return MovePtr<ImageSource>(new AndroidNativeImageSource(format, numLayers, isYUV));
}
catch (const std::runtime_error &exc)
{
return createUnsupportedImageSource(string("Android native buffers unsupported: ") + exc.what(), format, isYUV);
}
}
#endif // defined(BUILT_WITH_ANDROID_HARDWARE_BUFFER)
#endif // DE_OS == DE_OS_ANDROID
} // namespace Image
} // namespace egl
} // namespace deqp