| #ifndef _TCUANDROIDRENDERACTIVITY_HPP |
| #define _TCUANDROIDRENDERACTIVITY_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program Tester Core |
| * ---------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief RenderActivity base class. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "tcuDefs.hpp" |
| #include "tcuAndroidNativeActivity.hpp" |
| #include "deThread.hpp" |
| #include "deThreadSafeRingBuffer.hpp" |
| |
| namespace tcu |
| { |
| namespace Android |
| { |
| |
| enum MessageType |
| { |
| // Execution control messages. No data argument. |
| MESSAGE_RESUME = 0, |
| MESSAGE_PAUSE, |
| MESSAGE_FINISH, |
| |
| // Window messages. Argument is ANativeWindow pointer. |
| MESSAGE_WINDOW_CREATED, |
| MESSAGE_WINDOW_RESIZED, |
| MESSAGE_WINDOW_DESTROYED, |
| |
| // Input queue messages. Argument is AInputQueue pointer. |
| MESSAGE_INPUT_QUEUE_CREATED, |
| MESSAGE_INPUT_QUEUE_DESTROYED, |
| |
| MESSAGE_SYNC, //!< Main thread requests sync. Data argument is de::Semaphore* that needs to be incremented. |
| |
| MESSAGETYPE_LAST |
| }; |
| |
| struct Message |
| { |
| MessageType type; //!< Message type. |
| union |
| { |
| ANativeWindow *window; |
| AInputQueue *inputQueue; |
| de::Semaphore *semaphore; |
| } payload; //!< Optional data argument. |
| |
| Message(void) : type(MESSAGETYPE_LAST) |
| { |
| } |
| |
| explicit Message(MessageType type_) : type(type_) |
| { |
| DE_ASSERT(type_ == MESSAGE_RESUME || type_ == MESSAGE_PAUSE || type_ == MESSAGE_FINISH); |
| } |
| |
| Message(MessageType type_, ANativeWindow *window) : type(type_) |
| { |
| DE_ASSERT(type_ == MESSAGE_WINDOW_CREATED || type_ == MESSAGE_WINDOW_DESTROYED || |
| type_ == MESSAGE_WINDOW_RESIZED); |
| DE_ASSERT(window); |
| payload.window = window; |
| } |
| |
| Message(MessageType type_, AInputQueue *inputQueue) : type(type_) |
| { |
| DE_ASSERT(type_ == MESSAGE_INPUT_QUEUE_CREATED || type_ == MESSAGE_INPUT_QUEUE_DESTROYED); |
| DE_ASSERT(inputQueue); |
| payload.inputQueue = inputQueue; |
| } |
| |
| Message(MessageType type_, de::Semaphore *semaphore) : type(type_) |
| { |
| DE_ASSERT(type_ == MESSAGE_SYNC); |
| DE_ASSERT(semaphore); |
| payload.semaphore = semaphore; |
| } |
| }; |
| |
| enum WindowState |
| { |
| WINDOWSTATE_NOT_CREATED = 0, //!< Framework hasn't signaled window creation. |
| WINDOWSTATE_NOT_INITIALIZED, //!< Framework hasn't signaled first resize after creation and thus size is not final. |
| WINDOWSTATE_READY, //!< Window is ready for use. |
| WINDOWSTATE_DESTROYED, //!< Window has been destroyed. |
| |
| WINDOWSTATE_LAST |
| }; |
| |
| typedef de::ThreadSafeRingBuffer<Message> MessageQueue; |
| |
| class RenderThread : private de::Thread |
| { |
| public: |
| RenderThread(NativeActivity &activity); |
| ~RenderThread(void); |
| |
| void start(void); |
| void resume(void); |
| void pause(void); |
| void stop(void); |
| |
| void enqueue(const Message &message); |
| void sync(void); |
| |
| void run(void); |
| |
| protected: |
| virtual void onInputEvent(AInputEvent *event) |
| { |
| DE_UNREF(event); |
| } |
| virtual void onWindowCreated(ANativeWindow *window) = 0; |
| virtual void onWindowResized(ANativeWindow *window) = 0; |
| virtual void onWindowDestroyed(ANativeWindow *window) = 0; |
| virtual bool render(void) = 0; |
| |
| NativeActivity &getNativeActivity(void) |
| { |
| return m_activity; |
| } |
| |
| private: |
| void processMessage(const Message &message); |
| |
| // Shared state. |
| NativeActivity &m_activity; |
| MessageQueue m_msgQueue; |
| |
| // Parent thread state. |
| bool m_threadRunning; |
| |
| // Thread state. |
| AInputQueue *m_inputQueue; |
| WindowState m_windowState; |
| ANativeWindow *m_window; |
| bool m_paused; //!< Is rendering paused? |
| bool m_finish; //!< Has thread received FINISH message? |
| bool m_receivedFirstResize; //!< Has the first onWindowResized been processed? |
| }; |
| |
| class RenderActivity : public NativeActivity |
| { |
| public: |
| RenderActivity(ANativeActivity *activity); |
| virtual ~RenderActivity(void); |
| |
| virtual void onStart(void); |
| virtual void onResume(void); |
| virtual void onPause(void); |
| virtual void onStop(void); |
| virtual void onDestroy(void); |
| |
| virtual void onNativeWindowCreated(ANativeWindow *window); |
| virtual void onNativeWindowResized(ANativeWindow *window); |
| virtual void onNativeWindowRedrawNeeded(ANativeWindow *window); |
| virtual void onNativeWindowDestroyed(ANativeWindow *window); |
| |
| virtual void onInputQueueCreated(AInputQueue *queue); |
| virtual void onInputQueueDestroyed(AInputQueue *queue); |
| |
| protected: |
| //! Set rendering thread. Must be called at construction time. |
| void setThread(RenderThread *thread); |
| |
| private: |
| RenderActivity(const RenderActivity &other); |
| RenderActivity &operator=(const RenderActivity &other); |
| |
| RenderThread *m_thread; |
| }; |
| |
| } // namespace Android |
| } // namespace tcu |
| |
| #endif // _TCUANDROIDRENDERACTIVITY_HPP |