| /*------------------------------------------------------------------------- |
| * drawElements Quality Program Tester Core |
| * ---------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Resource wrapper for AAssetManager. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "tcuAndroidAssets.hpp" |
| |
| namespace tcu |
| { |
| namespace Android |
| { |
| |
| AssetArchive::AssetArchive(AAssetManager *assetMgr) : m_assetMgr(assetMgr) |
| { |
| } |
| |
| AssetArchive::~AssetArchive(void) |
| { |
| } |
| |
| Resource *AssetArchive::getResource(const char *name) const |
| { |
| return new AssetResource(m_assetMgr, name); |
| } |
| |
| AssetResource::AssetResource(AAssetManager *assetMgr, const char *name) : Resource(name), m_asset(DE_NULL) |
| { |
| m_asset = AAssetManager_open(assetMgr, name, AASSET_MODE_RANDOM); |
| |
| if (!m_asset) |
| throw ResourceError("Failed to open asset resource", name, __FILE__, __LINE__); |
| } |
| |
| AssetResource::~AssetResource(void) |
| { |
| AAsset_close(m_asset); |
| } |
| |
| void AssetResource::read(uint8_t *dst, int numBytes) |
| { |
| TCU_CHECK(AAsset_read(m_asset, dst, numBytes) == numBytes); |
| } |
| |
| int AssetResource::getPosition(void) const |
| { |
| return (int)AAsset_getLength(m_asset) - (int)AAsset_getRemainingLength(m_asset); |
| } |
| |
| void AssetResource::setPosition(int position) |
| { |
| TCU_CHECK(AAsset_seek(m_asset, position, SEEK_SET) == position); |
| } |
| |
| bool AssetResource::isFinished(void) const |
| { |
| return AAsset_getRemainingLength(m_asset) <= 0; |
| } |
| |
| int AssetResource::getSize(void) const |
| { |
| return (int)AAsset_getLength(m_asset); |
| } |
| |
| } // namespace Android |
| } // namespace tcu |