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/*-------------------------------------------------------------------------
* drawElements Thread Library
* ---------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Win32 implementation of thread-local storage.
*//*--------------------------------------------------------------------*/
#include "deThreadLocal.h"
#if (DE_OS == DE_OS_WIN32 || DE_OS == DE_OS_WINCE)
#define VC_EXTRALEAN
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
DE_STATIC_ASSERT(sizeof(deThreadLocal) >= sizeof(DWORD));
deThreadLocal deThreadLocal_create(void)
{
DWORD handle = TlsAlloc();
if (handle == TLS_OUT_OF_INDEXES)
return 0;
return (deThreadLocal)handle;
}
void deThreadLocal_destroy(deThreadLocal threadLocal)
{
DE_ASSERT(threadLocal != 0);
TlsFree((DWORD)threadLocal);
}
void *deThreadLocal_get(deThreadLocal threadLocal)
{
DE_ASSERT(threadLocal != 0);
return TlsGetValue((DWORD)threadLocal);
}
void deThreadLocal_set(deThreadLocal threadLocal, void *value)
{
DE_ASSERT(threadLocal != 0);
TlsSetValue((DWORD)threadLocal, value);
}
#endif /* DE_OS */