| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.1 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Drawing tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es31fDrawTests.hpp" |
| #include "deRandom.hpp" |
| #include "deStringUtil.hpp" |
| #include "deMemory.h" |
| #include "tcuRenderTarget.hpp" |
| #include "tcuVectorUtil.hpp" |
| #include "sglrGLContext.hpp" |
| #include "glsDrawTest.hpp" |
| #include "gluStrUtil.hpp" |
| #include "gluPixelTransfer.hpp" |
| #include "gluCallLogWrapper.hpp" |
| |
| #include "glwEnums.hpp" |
| #include "glwFunctions.hpp" |
| |
| #include <set> |
| |
| namespace deqp |
| { |
| namespace gles31 |
| { |
| namespace Functional |
| { |
| namespace |
| { |
| |
| enum TestIterationType |
| { |
| TYPE_DRAW_COUNT, // !< test with 1, 5, and 25 primitives |
| TYPE_INSTANCE_COUNT, // !< test with 1, 4, and 11 instances |
| |
| TYPE_LAST |
| }; |
| |
| static const char *s_commonVertexShaderSource = "#version 310 es\n" |
| "in highp vec4 a_position;\n" |
| "void main (void)\n" |
| "{\n" |
| " gl_Position = a_position;\n" |
| "}\n"; |
| static const char *s_commonFragmentShaderSource = "#version 310 es\n" |
| "layout(location = 0) out highp vec4 fragColor;\n" |
| "void main (void)\n" |
| "{\n" |
| " fragColor = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| "}\n"; |
| |
| static const char *s_colorVertexShaderSource = "#version 310 es\n" |
| "in highp vec4 a_position;\n" |
| "in highp vec4 a_color;\n" |
| "out highp vec4 v_color;\n" |
| "void main (void)\n" |
| "{\n" |
| " gl_Position = a_position;\n" |
| " v_color = a_color;\n" |
| "}\n"; |
| static const char *s_colorFragmentShaderSource = "#version 310 es\n" |
| "layout(location = 0) out highp vec4 fragColor;\n" |
| "in highp vec4 v_color;\n" |
| "void main (void)\n" |
| "{\n" |
| " fragColor = v_color;\n" |
| "}\n"; |
| struct DrawElementsCommand |
| { |
| uint32_t count; |
| uint32_t primCount; |
| uint32_t firstIndex; |
| int32_t baseVertex; |
| uint32_t reservedMustBeZero; |
| }; |
| DE_STATIC_ASSERT(5 * sizeof(uint32_t) == sizeof(DrawElementsCommand)); // tight packing |
| |
| struct DrawArraysCommand |
| { |
| uint32_t count; |
| uint32_t primCount; |
| uint32_t first; |
| uint32_t reservedMustBeZero; |
| }; |
| DE_STATIC_ASSERT(4 * sizeof(uint32_t) == sizeof(DrawArraysCommand)); // tight packing |
| |
| // Verifies image contains only yellow or greeen, or a linear combination |
| // of these colors. |
| static bool verifyImageYellowGreen(const tcu::Surface &image, tcu::TestLog &log) |
| { |
| using tcu::TestLog; |
| |
| const int colorThreshold = 20; |
| |
| tcu::Surface error(image.getWidth(), image.getHeight()); |
| bool isOk = true; |
| |
| for (int y = 0; y < image.getHeight(); y++) |
| for (int x = 0; x < image.getWidth(); x++) |
| { |
| const tcu::RGBA pixel = image.getPixel(x, y); |
| bool pixelOk = true; |
| |
| // Any pixel with !(G ~= 255) is faulty (not a linear combinations of green and yellow) |
| if (de::abs(pixel.getGreen() - 255) > colorThreshold) |
| pixelOk = false; |
| |
| // Any pixel with !(B ~= 0) is faulty (not a linear combinations of green and yellow) |
| if (de::abs(pixel.getBlue() - 0) > colorThreshold) |
| pixelOk = false; |
| |
| error.setPixel(x, y, (pixelOk) ? (tcu::RGBA(0, 255, 0, 255)) : (tcu::RGBA(255, 0, 0, 255))); |
| isOk = isOk && pixelOk; |
| } |
| |
| if (!isOk) |
| { |
| log << TestLog::Message << "Image verification failed." << TestLog::EndMessage; |
| log << TestLog::ImageSet("Verfication result", "Result of rendering") |
| << TestLog::Image("Result", "Result", image) << TestLog::Image("ErrorMask", "Error mask", error) |
| << TestLog::EndImageSet; |
| } |
| else |
| { |
| log << TestLog::ImageSet("Verfication result", "Result of rendering") |
| << TestLog::Image("Result", "Result", image) << TestLog::EndImageSet; |
| } |
| |
| return isOk; |
| } |
| |
| static void addTestIterations(gls::DrawTest *test, gls::DrawTestSpec &spec, TestIterationType type) |
| { |
| if (type == TYPE_DRAW_COUNT) |
| { |
| spec.primitiveCount = 1; |
| test->addIteration(spec, "draw count = 1"); |
| |
| spec.primitiveCount = 5; |
| test->addIteration(spec, "draw count = 5"); |
| |
| spec.primitiveCount = 25; |
| test->addIteration(spec, "draw count = 25"); |
| } |
| else if (type == TYPE_INSTANCE_COUNT) |
| { |
| spec.instanceCount = 1; |
| test->addIteration(spec, "instance count = 1"); |
| |
| spec.instanceCount = 4; |
| test->addIteration(spec, "instance count = 4"); |
| |
| spec.instanceCount = 11; |
| test->addIteration(spec, "instance count = 11"); |
| } |
| else |
| DE_ASSERT(false); |
| } |
| |
| static void genBasicSpec(gls::DrawTestSpec &spec, glu::ContextType contextType, gls::DrawTestSpec::DrawMethod method) |
| { |
| spec.apiType = glu::isContextTypeES(contextType) ? glu::ApiType::es(3, 1) : contextType.getAPI(); |
| spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; |
| spec.primitiveCount = 5; |
| spec.drawMethod = method; |
| spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; |
| spec.indexPointerOffset = 0; |
| spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; |
| spec.first = 0; |
| spec.indexMin = 0; |
| spec.indexMax = 0; |
| spec.instanceCount = 1; |
| spec.indirectOffset = 0; |
| |
| spec.attribs.resize(2); |
| |
| spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; |
| spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; |
| spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; |
| spec.attribs[0].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; |
| spec.attribs[0].componentCount = 4; |
| spec.attribs[0].offset = 0; |
| spec.attribs[0].stride = 0; |
| spec.attribs[0].normalize = false; |
| spec.attribs[0].instanceDivisor = 0; |
| spec.attribs[0].useDefaultAttribute = false; |
| |
| spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; |
| spec.attribs[1].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; |
| spec.attribs[1].storage = gls::DrawTestSpec::STORAGE_BUFFER; |
| spec.attribs[1].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; |
| spec.attribs[1].componentCount = 2; |
| spec.attribs[1].offset = 0; |
| spec.attribs[1].stride = 0; |
| spec.attribs[1].normalize = false; |
| spec.attribs[1].instanceDivisor = 0; |
| spec.attribs[1].useDefaultAttribute = false; |
| } |
| |
| static std::string sizeToString(int size) |
| { |
| if (size < 1024) |
| return de::toString(size) + " byte(s)"; |
| if (size < 1024 * 1024) |
| return de::toString(size / 1024) + " KB"; |
| return de::toString(size / 1024 / 1024) + " MB"; |
| } |
| |
| class AttributeGroup : public TestCaseGroup |
| { |
| public: |
| AttributeGroup(Context &context, const char *name, const char *descr, gls::DrawTestSpec::DrawMethod drawMethod, |
| gls::DrawTestSpec::Primitive primitive, gls::DrawTestSpec::IndexType indexType, |
| gls::DrawTestSpec::Storage indexStorage); |
| ~AttributeGroup(void); |
| |
| void init(void); |
| |
| private: |
| gls::DrawTestSpec::DrawMethod m_method; |
| gls::DrawTestSpec::Primitive m_primitive; |
| gls::DrawTestSpec::IndexType m_indexType; |
| gls::DrawTestSpec::Storage m_indexStorage; |
| }; |
| |
| AttributeGroup::AttributeGroup(Context &context, const char *name, const char *descr, |
| gls::DrawTestSpec::DrawMethod drawMethod, gls::DrawTestSpec::Primitive primitive, |
| gls::DrawTestSpec::IndexType indexType, gls::DrawTestSpec::Storage indexStorage) |
| : TestCaseGroup(context, name, descr) |
| , m_method(drawMethod) |
| , m_primitive(primitive) |
| , m_indexType(indexType) |
| , m_indexStorage(indexStorage) |
| { |
| } |
| |
| AttributeGroup::~AttributeGroup(void) |
| { |
| } |
| |
| void AttributeGroup::init(void) |
| { |
| // Single attribute |
| { |
| gls::DrawTest *test = |
| new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "single_attribute", "Single attribute array."); |
| glu::ContextType contextType = m_context.getRenderContext().getType(); |
| gls::DrawTestSpec spec; |
| |
| spec.apiType = glu::isContextTypeES(contextType) ? glu::ApiType::es(3, 1) : contextType.getAPI(); |
| spec.primitive = m_primitive; |
| spec.primitiveCount = 5; |
| spec.drawMethod = m_method; |
| spec.indexType = m_indexType; |
| spec.indexPointerOffset = 0; |
| spec.indexStorage = m_indexStorage; |
| spec.first = 0; |
| spec.indexMin = 0; |
| spec.indexMax = 0; |
| spec.instanceCount = 1; |
| spec.indirectOffset = 0; |
| |
| spec.attribs.resize(1); |
| |
| spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; |
| spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; |
| spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; |
| spec.attribs[0].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; |
| spec.attribs[0].componentCount = 2; |
| spec.attribs[0].offset = 0; |
| spec.attribs[0].stride = 0; |
| spec.attribs[0].normalize = false; |
| spec.attribs[0].instanceDivisor = 0; |
| spec.attribs[0].useDefaultAttribute = false; |
| |
| addTestIterations(test, spec, TYPE_DRAW_COUNT); |
| |
| this->addChild(test); |
| } |
| |
| // Multiple attribute |
| { |
| gls::DrawTest *test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "multiple_attributes", |
| "Multiple attribute arrays."); |
| glu::ContextType contextType = m_context.getRenderContext().getType(); |
| gls::DrawTestSpec spec; |
| |
| spec.apiType = glu::isContextTypeES(contextType) ? glu::ApiType::es(3, 1) : contextType.getAPI(); |
| spec.primitive = m_primitive; |
| spec.primitiveCount = 5; |
| spec.drawMethod = m_method; |
| spec.indexType = m_indexType; |
| spec.indexPointerOffset = 0; |
| spec.indexStorage = m_indexStorage; |
| spec.first = 0; |
| spec.indexMin = 0; |
| spec.indexMax = 0; |
| spec.instanceCount = 1; |
| spec.indirectOffset = 0; |
| |
| spec.attribs.resize(2); |
| |
| spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; |
| spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; |
| spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; |
| spec.attribs[0].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; |
| spec.attribs[0].componentCount = 4; |
| spec.attribs[0].offset = 0; |
| spec.attribs[0].stride = 0; |
| spec.attribs[0].normalize = false; |
| spec.attribs[0].instanceDivisor = 0; |
| spec.attribs[0].useDefaultAttribute = false; |
| |
| spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; |
| spec.attribs[1].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; |
| spec.attribs[1].storage = gls::DrawTestSpec::STORAGE_BUFFER; |
| spec.attribs[1].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; |
| spec.attribs[1].componentCount = 2; |
| spec.attribs[1].offset = 0; |
| spec.attribs[1].stride = 0; |
| spec.attribs[1].normalize = false; |
| spec.attribs[1].instanceDivisor = 0; |
| spec.attribs[1].useDefaultAttribute = false; |
| |
| addTestIterations(test, spec, TYPE_DRAW_COUNT); |
| |
| this->addChild(test); |
| } |
| |
| // Multiple attribute, second one divided |
| { |
| gls::DrawTest *test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "instanced_attributes", |
| "Instanced attribute array."); |
| glu::ContextType contextType = m_context.getRenderContext().getType(); |
| gls::DrawTestSpec spec; |
| |
| spec.apiType = glu::isContextTypeES(contextType) ? glu::ApiType::es(3, 1) : contextType.getAPI(); |
| spec.primitive = m_primitive; |
| spec.primitiveCount = 5; |
| spec.drawMethod = m_method; |
| spec.indexType = m_indexType; |
| spec.indexPointerOffset = 0; |
| spec.indexStorage = m_indexStorage; |
| spec.first = 0; |
| spec.indexMin = 0; |
| spec.indexMax = 0; |
| spec.instanceCount = 1; |
| spec.indirectOffset = 0; |
| |
| spec.attribs.resize(3); |
| |
| spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; |
| spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; |
| spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; |
| spec.attribs[0].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; |
| spec.attribs[0].componentCount = 4; |
| spec.attribs[0].offset = 0; |
| spec.attribs[0].stride = 0; |
| spec.attribs[0].normalize = false; |
| spec.attribs[0].instanceDivisor = 0; |
| spec.attribs[0].useDefaultAttribute = false; |
| |
| // Add another position component so the instances wont be drawn on each other |
| spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; |
| spec.attribs[1].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; |
| spec.attribs[1].storage = gls::DrawTestSpec::STORAGE_BUFFER; |
| spec.attribs[1].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; |
| spec.attribs[1].componentCount = 2; |
| spec.attribs[1].offset = 0; |
| spec.attribs[1].stride = 0; |
| spec.attribs[1].normalize = false; |
| spec.attribs[1].instanceDivisor = 1; |
| spec.attribs[1].useDefaultAttribute = false; |
| spec.attribs[1].additionalPositionAttribute = true; |
| |
| // Instanced color |
| spec.attribs[2].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; |
| spec.attribs[2].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; |
| spec.attribs[2].storage = gls::DrawTestSpec::STORAGE_BUFFER; |
| spec.attribs[2].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; |
| spec.attribs[2].componentCount = 3; |
| spec.attribs[2].offset = 0; |
| spec.attribs[2].stride = 0; |
| spec.attribs[2].normalize = false; |
| spec.attribs[2].instanceDivisor = 1; |
| spec.attribs[2].useDefaultAttribute = false; |
| |
| addTestIterations(test, spec, TYPE_INSTANCE_COUNT); |
| |
| this->addChild(test); |
| } |
| |
| // Multiple attribute, second one default |
| { |
| gls::DrawTest *test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "default_attribute", |
| "Attribute specified with glVertexAttrib*."); |
| glu::ContextType contextType = m_context.getRenderContext().getType(); |
| gls::DrawTestSpec spec; |
| |
| spec.apiType = glu::isContextTypeES(contextType) ? glu::ApiType::es(3, 1) : contextType.getAPI(); |
| spec.primitive = m_primitive; |
| spec.primitiveCount = 5; |
| spec.drawMethod = m_method; |
| spec.indexType = m_indexType; |
| spec.indexPointerOffset = 0; |
| spec.indexStorage = m_indexStorage; |
| spec.first = 0; |
| spec.indexMin = 0; |
| spec.indexMax = 0; |
| spec.instanceCount = 1; |
| spec.indirectOffset = 0; |
| |
| spec.attribs.resize(2); |
| |
| spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; |
| spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; |
| spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; |
| spec.attribs[0].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; |
| spec.attribs[0].componentCount = 2; |
| spec.attribs[0].offset = 0; |
| spec.attribs[0].stride = 0; |
| spec.attribs[0].normalize = false; |
| spec.attribs[0].instanceDivisor = 0; |
| spec.attribs[0].useDefaultAttribute = false; |
| |
| struct IOPair |
| { |
| gls::DrawTestSpec::InputType input; |
| gls::DrawTestSpec::OutputType output; |
| int componentCount; |
| } iopairs[] = { |
| {gls::DrawTestSpec::INPUTTYPE_FLOAT, gls::DrawTestSpec::OUTPUTTYPE_VEC2, 4}, |
| {gls::DrawTestSpec::INPUTTYPE_FLOAT, gls::DrawTestSpec::OUTPUTTYPE_VEC4, 2}, |
| {gls::DrawTestSpec::INPUTTYPE_INT, gls::DrawTestSpec::OUTPUTTYPE_IVEC3, 4}, |
| {gls::DrawTestSpec::INPUTTYPE_UNSIGNED_INT, gls::DrawTestSpec::OUTPUTTYPE_UVEC2, 4}, |
| }; |
| |
| for (int ioNdx = 0; ioNdx < DE_LENGTH_OF_ARRAY(iopairs); ++ioNdx) |
| { |
| const std::string desc = gls::DrawTestSpec::inputTypeToString(iopairs[ioNdx].input) + |
| de::toString(iopairs[ioNdx].componentCount) + " to " + |
| gls::DrawTestSpec::outputTypeToString(iopairs[ioNdx].output); |
| |
| spec.attribs[1].inputType = iopairs[ioNdx].input; |
| spec.attribs[1].outputType = iopairs[ioNdx].output; |
| spec.attribs[1].storage = gls::DrawTestSpec::STORAGE_BUFFER; |
| spec.attribs[1].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; |
| spec.attribs[1].componentCount = iopairs[ioNdx].componentCount; |
| spec.attribs[1].offset = 0; |
| spec.attribs[1].stride = 0; |
| spec.attribs[1].normalize = false; |
| spec.attribs[1].instanceDivisor = 0; |
| spec.attribs[1].useDefaultAttribute = true; |
| |
| test->addIteration(spec, desc.c_str()); |
| } |
| |
| this->addChild(test); |
| } |
| } |
| |
| class IndexGroup : public TestCaseGroup |
| { |
| public: |
| IndexGroup(Context &context, const char *name, const char *descr, gls::DrawTestSpec::DrawMethod drawMethod); |
| ~IndexGroup(void); |
| |
| void init(void); |
| |
| private: |
| gls::DrawTestSpec::DrawMethod m_method; |
| }; |
| |
| IndexGroup::IndexGroup(Context &context, const char *name, const char *descr, gls::DrawTestSpec::DrawMethod drawMethod) |
| : TestCaseGroup(context, name, descr) |
| , m_method(drawMethod) |
| { |
| } |
| |
| IndexGroup::~IndexGroup(void) |
| { |
| } |
| |
| void IndexGroup::init(void) |
| { |
| struct IndexTest |
| { |
| gls::DrawTestSpec::IndexType type; |
| int offsets[3]; |
| }; |
| |
| const IndexTest tests[] = { |
| {gls::DrawTestSpec::INDEXTYPE_BYTE, {0, 1, -1}}, |
| {gls::DrawTestSpec::INDEXTYPE_SHORT, {0, 2, -1}}, |
| {gls::DrawTestSpec::INDEXTYPE_INT, {0, 4, -1}}, |
| }; |
| |
| gls::DrawTestSpec spec; |
| genBasicSpec(spec, m_context.getRenderContext().getType(), m_method); |
| |
| spec.indexStorage = gls::DrawTestSpec::STORAGE_BUFFER; |
| |
| for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(tests); ++testNdx) |
| { |
| const IndexTest &indexTest = tests[testNdx]; |
| |
| const std::string name = std::string("index_") + gls::DrawTestSpec::indexTypeToString(indexTest.type); |
| const std::string desc = std::string("index ") + gls::DrawTestSpec::indexTypeToString(indexTest.type); |
| gls::DrawTest *test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), name.c_str(), desc.c_str()); |
| |
| spec.indexType = indexTest.type; |
| |
| for (int iterationNdx = 0; |
| iterationNdx < DE_LENGTH_OF_ARRAY(indexTest.offsets) && indexTest.offsets[iterationNdx] != -1; |
| ++iterationNdx) |
| { |
| const std::string iterationDesc = |
| std::string("first vertex ") + |
| de::toString(indexTest.offsets[iterationNdx] / gls::DrawTestSpec::indexTypeSize(indexTest.type)); |
| spec.indexPointerOffset = indexTest.offsets[iterationNdx]; |
| test->addIteration(spec, iterationDesc.c_str()); |
| } |
| |
| addChild(test); |
| } |
| } |
| |
| class BaseVertexGroup : public TestCaseGroup |
| { |
| public: |
| BaseVertexGroup(Context &context, const char *name, const char *descr, gls::DrawTestSpec::DrawMethod drawMethod); |
| ~BaseVertexGroup(void); |
| |
| void init(void); |
| |
| private: |
| gls::DrawTestSpec::DrawMethod m_method; |
| }; |
| |
| BaseVertexGroup::BaseVertexGroup(Context &context, const char *name, const char *descr, |
| gls::DrawTestSpec::DrawMethod drawMethod) |
| : TestCaseGroup(context, name, descr) |
| , m_method(drawMethod) |
| { |
| } |
| |
| BaseVertexGroup::~BaseVertexGroup(void) |
| { |
| } |
| |
| void BaseVertexGroup::init(void) |
| { |
| struct IndexTest |
| { |
| bool positiveBase; |
| gls::DrawTestSpec::IndexType type; |
| int baseVertex[2]; |
| }; |
| |
| const IndexTest tests[] = { |
| {true, gls::DrawTestSpec::INDEXTYPE_BYTE, {1, 2}}, {true, gls::DrawTestSpec::INDEXTYPE_SHORT, {1, 2}}, |
| {true, gls::DrawTestSpec::INDEXTYPE_INT, {1, 2}}, {false, gls::DrawTestSpec::INDEXTYPE_BYTE, {-1, -2}}, |
| {false, gls::DrawTestSpec::INDEXTYPE_SHORT, {-1, -2}}, {false, gls::DrawTestSpec::INDEXTYPE_INT, {-1, -2}}, |
| }; |
| |
| gls::DrawTestSpec spec; |
| genBasicSpec(spec, m_context.getRenderContext().getType(), m_method); |
| |
| spec.indexStorage = gls::DrawTestSpec::STORAGE_BUFFER; |
| |
| for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(tests); ++testNdx) |
| { |
| const IndexTest &indexTest = tests[testNdx]; |
| |
| const std::string name = std::string("index_") + (indexTest.positiveBase ? "" : "neg_") + |
| gls::DrawTestSpec::indexTypeToString(indexTest.type); |
| const std::string desc = std::string("index ") + gls::DrawTestSpec::indexTypeToString(indexTest.type); |
| gls::DrawTest *test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), name.c_str(), desc.c_str()); |
| |
| spec.indexType = indexTest.type; |
| |
| for (int iterationNdx = 0; iterationNdx < DE_LENGTH_OF_ARRAY(indexTest.baseVertex); ++iterationNdx) |
| { |
| const std::string iterationDesc = |
| std::string("base vertex ") + de::toString(indexTest.baseVertex[iterationNdx]); |
| spec.baseVertex = indexTest.baseVertex[iterationNdx]; |
| test->addIteration(spec, iterationDesc.c_str()); |
| } |
| |
| addChild(test); |
| } |
| } |
| |
| class FirstGroup : public TestCaseGroup |
| { |
| public: |
| FirstGroup(Context &context, const char *name, const char *descr, gls::DrawTestSpec::DrawMethod drawMethod); |
| ~FirstGroup(void); |
| |
| void init(void); |
| |
| private: |
| gls::DrawTestSpec::DrawMethod m_method; |
| }; |
| |
| FirstGroup::FirstGroup(Context &context, const char *name, const char *descr, gls::DrawTestSpec::DrawMethod drawMethod) |
| : TestCaseGroup(context, name, descr) |
| , m_method(drawMethod) |
| { |
| } |
| |
| FirstGroup::~FirstGroup(void) |
| { |
| } |
| |
| void FirstGroup::init(void) |
| { |
| const int firsts[] = {1, 3, 17}; |
| |
| gls::DrawTestSpec spec; |
| genBasicSpec(spec, m_context.getRenderContext().getType(), m_method); |
| |
| for (int firstNdx = 0; firstNdx < DE_LENGTH_OF_ARRAY(firsts); ++firstNdx) |
| { |
| const std::string name = std::string("first_") + de::toString(firsts[firstNdx]); |
| const std::string desc = std::string("first ") + de::toString(firsts[firstNdx]); |
| gls::DrawTest *test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), name.c_str(), desc.c_str()); |
| |
| spec.first = firsts[firstNdx]; |
| |
| addTestIterations(test, spec, TYPE_DRAW_COUNT); |
| |
| this->addChild(test); |
| } |
| } |
| |
| class MethodGroup : public TestCaseGroup |
| { |
| public: |
| MethodGroup(Context &context, const char *name, const char *descr, gls::DrawTestSpec::DrawMethod drawMethod); |
| ~MethodGroup(void); |
| |
| void init(void); |
| |
| private: |
| gls::DrawTestSpec::DrawMethod m_method; |
| }; |
| |
| MethodGroup::MethodGroup(Context &context, const char *name, const char *descr, |
| gls::DrawTestSpec::DrawMethod drawMethod) |
| : TestCaseGroup(context, name, descr) |
| , m_method(drawMethod) |
| { |
| } |
| |
| MethodGroup::~MethodGroup(void) |
| { |
| } |
| |
| void MethodGroup::init(void) |
| { |
| const bool indexed = (m_method == gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_INDIRECT); |
| const bool hasFirst = (m_method == gls::DrawTestSpec::DRAWMETHOD_DRAWARRAYS_INDIRECT); |
| |
| const gls::DrawTestSpec::Primitive primitive[] = { |
| gls::DrawTestSpec::PRIMITIVE_POINTS, gls::DrawTestSpec::PRIMITIVE_TRIANGLES, |
| gls::DrawTestSpec::PRIMITIVE_TRIANGLE_FAN, gls::DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP, |
| gls::DrawTestSpec::PRIMITIVE_LINES, gls::DrawTestSpec::PRIMITIVE_LINE_STRIP, |
| gls::DrawTestSpec::PRIMITIVE_LINE_LOOP}; |
| |
| if (hasFirst) |
| { |
| // First-tests |
| this->addChild(new FirstGroup(m_context, "first", "First tests", m_method)); |
| } |
| |
| if (indexed) |
| { |
| // Index-tests |
| this->addChild(new IndexGroup(m_context, "indices", "Index tests", m_method)); |
| this->addChild(new BaseVertexGroup(m_context, "base_vertex", "Base vertex tests", m_method)); |
| } |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(primitive); ++ndx) |
| { |
| const std::string name = gls::DrawTestSpec::primitiveToString(primitive[ndx]); |
| const std::string desc = gls::DrawTestSpec::primitiveToString(primitive[ndx]); |
| |
| this->addChild(new AttributeGroup(m_context, name.c_str(), desc.c_str(), m_method, primitive[ndx], |
| gls::DrawTestSpec::INDEXTYPE_SHORT, gls::DrawTestSpec::STORAGE_BUFFER)); |
| } |
| } |
| |
| class GridProgram : public sglr::ShaderProgram |
| { |
| public: |
| GridProgram(void); |
| |
| void shadeVertices(const rr::VertexAttrib *inputs, rr::VertexPacket *const *packets, const int numPackets) const; |
| void shadeFragments(rr::FragmentPacket *packets, const int numPackets, |
| const rr::FragmentShadingContext &context) const; |
| }; |
| |
| GridProgram::GridProgram(void) |
| : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() |
| << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) |
| << sglr::pdec::VertexAttribute("a_offset", rr::GENERICVECTYPE_FLOAT) |
| << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) |
| << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) |
| << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT) |
| << sglr::pdec::VertexSource("#version 310 es\n" |
| "in highp vec4 a_position;\n" |
| "in highp vec4 a_offset;\n" |
| "in highp vec4 a_color;\n" |
| "out highp vec4 v_color;\n" |
| "void main(void)\n" |
| "{\n" |
| " gl_Position = a_position + a_offset;\n" |
| " v_color = a_color;\n" |
| "}\n") |
| << sglr::pdec::FragmentSource("#version 310 es\n" |
| "layout(location = 0) out highp vec4 dEQP_FragColor;\n" |
| "in highp vec4 v_color;\n" |
| "void main(void)\n" |
| "{\n" |
| " dEQP_FragColor = v_color;\n" |
| "}\n")) |
| { |
| } |
| |
| void GridProgram::shadeVertices(const rr::VertexAttrib *inputs, rr::VertexPacket *const *packets, |
| const int numPackets) const |
| { |
| for (int ndx = 0; ndx < numPackets; ++ndx) |
| { |
| packets[ndx]->position = |
| rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx) + |
| rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx); |
| packets[ndx]->outputs[0] = |
| rr::readVertexAttribFloat(inputs[2], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx); |
| } |
| } |
| |
| void GridProgram::shadeFragments(rr::FragmentPacket *packets, const int numPackets, |
| const rr::FragmentShadingContext &context) const |
| { |
| for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) |
| for (int fragNdx = 0; fragNdx < 4; ++fragNdx) |
| rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, |
| rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx)); |
| } |
| |
| class InstancedGridRenderTest : public TestCase |
| { |
| public: |
| InstancedGridRenderTest(Context &context, const char *name, const char *desc, int gridSide, bool useIndices); |
| ~InstancedGridRenderTest(void); |
| |
| IterateResult iterate(void); |
| |
| private: |
| void renderTo(sglr::Context &ctx, sglr::ShaderProgram &program, tcu::Surface &dst); |
| |
| const int m_gridSide; |
| const bool m_useIndices; |
| }; |
| |
| InstancedGridRenderTest::InstancedGridRenderTest(Context &context, const char *name, const char *desc, int gridSide, |
| bool useIndices) |
| : TestCase(context, name, desc) |
| , m_gridSide(gridSide) |
| , m_useIndices(useIndices) |
| { |
| } |
| |
| InstancedGridRenderTest::~InstancedGridRenderTest(void) |
| { |
| } |
| |
| InstancedGridRenderTest::IterateResult InstancedGridRenderTest::iterate(void) |
| { |
| const int renderTargetWidth = de::min(1024, m_context.getRenderTarget().getWidth()); |
| const int renderTargetHeight = de::min(1024, m_context.getRenderTarget().getHeight()); |
| |
| sglr::GLContext ctx(m_context.getRenderContext(), m_testCtx.getLog(), |
| sglr::GLCONTEXT_LOG_CALLS | sglr::GLCONTEXT_LOG_PROGRAMS, |
| tcu::IVec4(0, 0, renderTargetWidth, renderTargetHeight)); |
| tcu::Surface surface(renderTargetWidth, renderTargetHeight); |
| GridProgram program; |
| |
| // render |
| |
| renderTo(ctx, program, surface); |
| |
| // verify image |
| // \note the green/yellow pattern is only for clarity. The test will only verify that all instances were drawn by looking for anything non-green/yellow. |
| if (verifyImageYellowGreen(surface, m_testCtx.getLog())) |
| m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); |
| else |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Result image invalid"); |
| return STOP; |
| } |
| |
| void InstancedGridRenderTest::renderTo(sglr::Context &ctx, sglr::ShaderProgram &program, tcu::Surface &dst) |
| { |
| const tcu::Vec4 green(0, 1, 0, 1); |
| const tcu::Vec4 yellow(1, 1, 0, 1); |
| |
| uint32_t vaoID = 0; |
| uint32_t positionBuf = 0; |
| uint32_t offsetBuf = 0; |
| uint32_t colorBuf = 0; |
| uint32_t indexBuf = 0; |
| uint32_t drawIndirectBuf = 0; |
| uint32_t programID = ctx.createProgram(&program); |
| int32_t posLocation = ctx.getAttribLocation(programID, "a_position"); |
| int32_t offsetLocation = ctx.getAttribLocation(programID, "a_offset"); |
| int32_t colorLocation = ctx.getAttribLocation(programID, "a_color"); |
| |
| float cellW = 2.0f / (float)m_gridSide; |
| float cellH = 2.0f / (float)m_gridSide; |
| const tcu::Vec4 vertexPositions[] = { |
| tcu::Vec4(0, 0, 0, 1), tcu::Vec4(cellW, 0, 0, 1), tcu::Vec4(0, cellH, 0, 1), |
| |
| tcu::Vec4(0, cellH, 0, 1), tcu::Vec4(cellW, 0, 0, 1), tcu::Vec4(cellW, cellH, 0, 1), |
| }; |
| |
| const uint16_t indices[] = {0, 4, 3, 2, 1, 5}; |
| |
| std::vector<tcu::Vec4> offsets; |
| for (int x = 0; x < m_gridSide; ++x) |
| for (int y = 0; y < m_gridSide; ++y) |
| offsets.push_back(tcu::Vec4((float)x * cellW - 1.0f, (float)y * cellW - 1.0f, 0, 0)); |
| |
| std::vector<tcu::Vec4> colors; |
| for (int x = 0; x < m_gridSide; ++x) |
| for (int y = 0; y < m_gridSide; ++y) |
| colors.push_back(((x + y) % 2 == 0) ? (green) : (yellow)); |
| |
| ctx.genVertexArrays(1, &vaoID); |
| ctx.bindVertexArray(vaoID); |
| |
| ctx.genBuffers(1, &positionBuf); |
| ctx.bindBuffer(GL_ARRAY_BUFFER, positionBuf); |
| ctx.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); |
| ctx.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); |
| ctx.vertexAttribDivisor(posLocation, 0); |
| ctx.enableVertexAttribArray(posLocation); |
| |
| ctx.genBuffers(1, &offsetBuf); |
| ctx.bindBuffer(GL_ARRAY_BUFFER, offsetBuf); |
| ctx.bufferData(GL_ARRAY_BUFFER, offsets.size() * sizeof(tcu::Vec4), &offsets[0], GL_STATIC_DRAW); |
| ctx.vertexAttribPointer(offsetLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); |
| ctx.vertexAttribDivisor(offsetLocation, 1); |
| ctx.enableVertexAttribArray(offsetLocation); |
| |
| ctx.genBuffers(1, &colorBuf); |
| ctx.bindBuffer(GL_ARRAY_BUFFER, colorBuf); |
| ctx.bufferData(GL_ARRAY_BUFFER, colors.size() * sizeof(tcu::Vec4), &colors[0], GL_STATIC_DRAW); |
| ctx.vertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); |
| ctx.vertexAttribDivisor(colorLocation, 1); |
| ctx.enableVertexAttribArray(colorLocation); |
| |
| if (m_useIndices) |
| { |
| ctx.genBuffers(1, &indexBuf); |
| ctx.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuf); |
| ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); |
| } |
| |
| ctx.genBuffers(1, &drawIndirectBuf); |
| ctx.bindBuffer(GL_DRAW_INDIRECT_BUFFER, drawIndirectBuf); |
| |
| if (m_useIndices) |
| { |
| DrawElementsCommand command; |
| command.count = 6; |
| command.primCount = m_gridSide * m_gridSide; |
| command.firstIndex = 0; |
| command.baseVertex = 0; |
| command.reservedMustBeZero = 0; |
| |
| ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); |
| } |
| else |
| { |
| DrawArraysCommand command; |
| command.count = 6; |
| command.primCount = m_gridSide * m_gridSide; |
| command.first = 0; |
| command.reservedMustBeZero = 0; |
| |
| ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); |
| } |
| |
| ctx.clearColor(0, 0, 0, 1); |
| ctx.clear(GL_COLOR_BUFFER_BIT); |
| |
| ctx.viewport(0, 0, dst.getWidth(), dst.getHeight()); |
| |
| ctx.useProgram(programID); |
| if (m_useIndices) |
| ctx.drawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, DE_NULL); |
| else |
| ctx.drawArraysIndirect(GL_TRIANGLES, DE_NULL); |
| ctx.useProgram(0); |
| |
| glu::checkError(ctx.getError(), "", __FILE__, __LINE__); |
| |
| ctx.deleteBuffers(1, &drawIndirectBuf); |
| if (m_useIndices) |
| ctx.deleteBuffers(1, &indexBuf); |
| ctx.deleteBuffers(1, &colorBuf); |
| ctx.deleteBuffers(1, &offsetBuf); |
| ctx.deleteBuffers(1, &positionBuf); |
| ctx.deleteVertexArrays(1, &vaoID); |
| ctx.deleteProgram(programID); |
| |
| ctx.finish(); |
| ctx.readPixels(dst, 0, 0, dst.getWidth(), dst.getHeight()); |
| |
| glu::checkError(ctx.getError(), "", __FILE__, __LINE__); |
| } |
| |
| class InstancingGroup : public TestCaseGroup |
| { |
| public: |
| InstancingGroup(Context &context, const char *name, const char *descr); |
| ~InstancingGroup(void); |
| |
| void init(void); |
| }; |
| |
| InstancingGroup::InstancingGroup(Context &context, const char *name, const char *descr) |
| : TestCaseGroup(context, name, descr) |
| { |
| } |
| |
| InstancingGroup::~InstancingGroup(void) |
| { |
| } |
| |
| void InstancingGroup::init(void) |
| { |
| const int gridWidths[] = { |
| 2, 5, 10, 32, 100, |
| }; |
| |
| // drawArrays |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(gridWidths); ++ndx) |
| { |
| const std::string name = std::string("draw_arrays_indirect_grid_") + de::toString(gridWidths[ndx]) + "x" + |
| de::toString(gridWidths[ndx]); |
| const std::string desc = std::string("DrawArraysIndirect, Grid size ") + de::toString(gridWidths[ndx]) + "x" + |
| de::toString(gridWidths[ndx]); |
| |
| this->addChild(new InstancedGridRenderTest(m_context, name.c_str(), desc.c_str(), gridWidths[ndx], false)); |
| } |
| |
| // drawElements |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(gridWidths); ++ndx) |
| { |
| const std::string name = std::string("draw_elements_indirect_grid_") + de::toString(gridWidths[ndx]) + "x" + |
| de::toString(gridWidths[ndx]); |
| const std::string desc = std::string("DrawElementsIndirect, Grid size ") + de::toString(gridWidths[ndx]) + "x" + |
| de::toString(gridWidths[ndx]); |
| |
| this->addChild(new InstancedGridRenderTest(m_context, name.c_str(), desc.c_str(), gridWidths[ndx], true)); |
| } |
| } |
| |
| class ComputeShaderGeneratedCase : public TestCase |
| { |
| public: |
| enum DrawMethod |
| { |
| DRAWMETHOD_DRAWARRAYS, |
| DRAWMETHOD_DRAWELEMENTS, |
| DRAWMETHOD_LAST |
| }; |
| |
| ComputeShaderGeneratedCase(Context &context, const char *name, const char *desc, DrawMethod method, bool computeCmd, |
| bool computeData, bool computeIndices, int gridSize, int drawCallCount); |
| ~ComputeShaderGeneratedCase(void); |
| void init(void); |
| void deinit(void); |
| |
| IterateResult iterate(void); |
| std::string genComputeSource(bool computeCmd, bool computeData, bool computeIndices) const; |
| |
| private: |
| void createDrawCommand(void); |
| void createDrawData(void); |
| void createDrawIndices(void); |
| |
| virtual void runComputeShader(void) = 0; |
| void renderTo(tcu::Surface &image); |
| |
| protected: |
| uint32_t calcDrawBufferSize(void) const; |
| uint32_t calcIndexBufferSize(void) const; |
| |
| const DrawMethod m_drawMethod; |
| const bool m_computeCmd; |
| const bool m_computeData; |
| const bool m_computeIndices; |
| const int m_commandSize; |
| const int m_numDrawCmds; |
| const int m_gridSize; |
| |
| glw::GLuint m_cmdBufferID; |
| glw::GLuint m_dataBufferID; |
| glw::GLuint m_indexBufferID; |
| |
| private: |
| glu::ShaderProgram *m_shaderProgram; |
| }; |
| |
| ComputeShaderGeneratedCase::ComputeShaderGeneratedCase(Context &context, const char *name, const char *desc, |
| DrawMethod method, bool computeCmd, bool computeData, |
| bool computeIndices, int gridSize, int drawCallCount) |
| : TestCase(context, name, desc) |
| , m_drawMethod(method) |
| , m_computeCmd(computeCmd) |
| , m_computeData(computeData) |
| , m_computeIndices(computeIndices) |
| , m_commandSize((method == DRAWMETHOD_DRAWARRAYS) ? ((int)sizeof(DrawArraysCommand)) : |
| ((int)sizeof(DrawElementsCommand))) |
| , m_numDrawCmds(drawCallCount) |
| , m_gridSize(gridSize) |
| , m_cmdBufferID(0) |
| , m_dataBufferID(0) |
| , m_indexBufferID(0) |
| , m_shaderProgram(DE_NULL) |
| { |
| const int triangleCount = m_gridSize * m_gridSize * 2; |
| |
| DE_ASSERT(method < DRAWMETHOD_LAST); |
| DE_ASSERT(!computeIndices || method == DRAWMETHOD_DRAWELEMENTS); |
| DE_ASSERT(triangleCount % m_numDrawCmds == 0); |
| DE_UNREF(triangleCount); |
| } |
| |
| ComputeShaderGeneratedCase::~ComputeShaderGeneratedCase(void) |
| { |
| deinit(); |
| } |
| |
| void ComputeShaderGeneratedCase::init(void) |
| { |
| const glw::Functions &gl = m_context.getRenderContext().getFunctions(); |
| |
| // generate basic shader |
| |
| m_shaderProgram = new glu::ShaderProgram(m_context.getRenderContext(), |
| glu::ProgramSources() << glu::VertexSource(s_colorVertexShaderSource) |
| << glu::FragmentSource(s_colorFragmentShaderSource)); |
| m_testCtx.getLog() << *m_shaderProgram; |
| |
| if (!m_shaderProgram->isOk()) |
| throw tcu::TestError("Failed to compile shader."); |
| |
| // gen buffers |
| gl.genBuffers(1, &m_cmdBufferID); |
| gl.genBuffers(1, &m_dataBufferID); |
| gl.genBuffers(1, &m_indexBufferID); |
| |
| // check the SSBO buffers are of legal size |
| { |
| const uint64_t drawBufferElementSize = sizeof(tcu::Vec4); |
| const uint64_t indexBufferElementSize = sizeof(uint32_t); |
| const int commandBufferSize = m_commandSize * m_numDrawCmds; |
| int64_t maxSSBOSize = 0; |
| |
| gl.getInteger64v(GL_MAX_SHADER_STORAGE_BLOCK_SIZE, &maxSSBOSize); |
| |
| if (m_computeData && (uint64_t)calcDrawBufferSize() * drawBufferElementSize > (uint64_t)maxSSBOSize) |
| throw tcu::NotSupportedError("GL_MAX_SHADER_STORAGE_BLOCK_SIZE is too small for vertex attrib buffers"); |
| if (m_computeIndices && (uint64_t)calcIndexBufferSize() * indexBufferElementSize > (uint64_t)maxSSBOSize) |
| throw tcu::NotSupportedError("GL_MAX_SHADER_STORAGE_BLOCK_SIZE is too small for index buffers"); |
| if (m_computeCmd && (uint64_t)commandBufferSize > (uint64_t)maxSSBOSize) |
| throw tcu::NotSupportedError("GL_MAX_SHADER_STORAGE_BLOCK_SIZE is too small for command buffers"); |
| } |
| } |
| |
| void ComputeShaderGeneratedCase::deinit(void) |
| { |
| if (m_cmdBufferID) |
| { |
| m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_cmdBufferID); |
| m_cmdBufferID = 0; |
| } |
| if (m_dataBufferID) |
| { |
| m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_dataBufferID); |
| m_dataBufferID = 0; |
| } |
| if (m_indexBufferID) |
| { |
| m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_indexBufferID); |
| m_indexBufferID = 0; |
| } |
| |
| if (m_shaderProgram) |
| { |
| delete m_shaderProgram; |
| m_shaderProgram = DE_NULL; |
| } |
| } |
| |
| ComputeShaderGeneratedCase::IterateResult ComputeShaderGeneratedCase::iterate(void) |
| { |
| const int renderTargetWidth = de::min(1024, m_context.getRenderTarget().getWidth()); |
| const int renderTargetHeight = de::min(1024, m_context.getRenderTarget().getHeight()); |
| const glw::Functions &gl = m_context.getRenderContext().getFunctions(); |
| tcu::Surface surface(renderTargetWidth, renderTargetHeight); |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Preparing to draw " << m_gridSize << " x " << m_gridSize << " grid." |
| << tcu::TestLog::EndMessage; |
| |
| try |
| { |
| // Gen command buffer |
| if (!m_computeCmd) |
| { |
| m_testCtx.getLog() << tcu::TestLog::Message << "Uploading draw command buffer." << tcu::TestLog::EndMessage; |
| createDrawCommand(); |
| } |
| |
| // Gen data buffer |
| if (!m_computeData) |
| { |
| m_testCtx.getLog() << tcu::TestLog::Message << "Uploading draw data buffer." << tcu::TestLog::EndMessage; |
| createDrawData(); |
| } |
| |
| // Gen index buffer |
| if (!m_computeIndices && m_drawMethod == DRAWMETHOD_DRAWELEMENTS) |
| { |
| m_testCtx.getLog() << tcu::TestLog::Message << "Uploading draw index buffer." << tcu::TestLog::EndMessage; |
| createDrawIndices(); |
| } |
| |
| // Run compute shader |
| { |
| m_testCtx.getLog() << tcu::TestLog::Message << "Filling following buffers using compute shader:\n" |
| << ((m_computeCmd) ? ("\tcommand buffer\n") : ("")) |
| << ((m_computeData) ? ("\tdata buffer\n") : ("")) |
| << ((m_computeIndices) ? ("\tindex buffer\n") : ("")) << tcu::TestLog::EndMessage; |
| runComputeShader(); |
| } |
| |
| // Ensure data is written to the buffers before we try to read it |
| { |
| const glw::GLuint barriers = ((m_computeCmd) ? (GL_COMMAND_BARRIER_BIT) : (0)) | |
| ((m_computeData) ? (GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT) : (0)) | |
| ((m_computeIndices) ? (GL_ELEMENT_ARRAY_BARRIER_BIT) : (0)); |
| |
| m_testCtx.getLog() << tcu::TestLog::Message |
| << "Memory barrier. Barriers = " << glu::getMemoryBarrierFlagsStr(barriers) |
| << tcu::TestLog::EndMessage; |
| gl.memoryBarrier(barriers); |
| } |
| |
| // Draw from buffers |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Drawing from buffers with " << m_numDrawCmds << " draw call(s)." |
| << tcu::TestLog::EndMessage; |
| renderTo(surface); |
| } |
| catch (glu::OutOfMemoryError &) |
| { |
| m_testCtx.getLog() << tcu::TestLog::Message << "Got GL_OUT_OF_MEMORY." << tcu::TestLog::EndMessage; |
| m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "Got GL_OUT_OF_MEMORY"); |
| m_testCtx.setTerminateAfter(true); // Do not rely on implementation to be able to recover from OOM |
| return STOP; |
| } |
| |
| // verify image |
| // \note the green/yellow pattern is only for clarity. The test will only verify that all grid cells were drawn by looking for anything non-green/yellow. |
| if (verifyImageYellowGreen(surface, m_testCtx.getLog())) |
| m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); |
| else |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Result image invalid"); |
| return STOP; |
| } |
| |
| std::string ComputeShaderGeneratedCase::genComputeSource(bool computeCmd, bool computeData, bool computeIndices) const |
| { |
| const int cmdLayoutBinding = 0; |
| const int dataLayoutBinding = (computeCmd) ? (1) : (0); |
| const int indexLayoutBinding = (computeCmd && computeData) ? (2) : (computeCmd || computeData) ? (1) : (0); |
| |
| std::ostringstream buf; |
| |
| buf << "#version 310 es\n\n" |
| << "precision highp int;\n" |
| << "precision highp float;\n\n"; |
| |
| if (computeCmd && m_drawMethod == DRAWMETHOD_DRAWARRAYS) |
| buf << "struct DrawArraysIndirectCommand {\n" |
| << " uint count;\n" |
| << " uint primCount;\n" |
| << " uint first;\n" |
| << " uint reservedMustBeZero;\n" |
| << "};\n\n"; |
| else if (computeCmd && m_drawMethod == DRAWMETHOD_DRAWELEMENTS) |
| buf << "struct DrawElementsIndirectCommand {\n" |
| << " uint count;\n" |
| << " uint primCount;\n" |
| << " uint firstIndex;\n" |
| << " int baseVertex;\n" |
| << " uint reservedMustBeZero;\n" |
| << "};\n\n"; |
| |
| buf << "layout(local_size_x = 1, local_size_y = 1) in;\n" |
| << "layout(std430) buffer;\n\n"; |
| |
| if (computeCmd) |
| buf << "layout(binding = " << cmdLayoutBinding << ") writeonly buffer CommandBuffer {\n" |
| << " " |
| << ((m_drawMethod == DRAWMETHOD_DRAWARRAYS) ? ("DrawArraysIndirectCommand") : |
| ("DrawElementsIndirectCommand")) |
| << " commands[];\n" |
| << "};\n"; |
| if (computeData) |
| buf << "layout(binding = " << dataLayoutBinding << ") writeonly buffer DataBuffer {\n" |
| << " vec4 attribs[];\n" |
| << "};\n"; |
| if (computeIndices) |
| buf << "layout(binding = " << indexLayoutBinding << ") writeonly buffer IndexBuffer {\n" |
| << " uint indices[];\n" |
| << "};\n"; |
| |
| buf << "\n" |
| << "void main() {\n" |
| << " const uint gridSize = " << m_gridSize << "u;\n" |
| << " const uint triangleCount = gridSize * gridSize * 2u;\n" |
| << "\n"; |
| |
| if (computeCmd) |
| { |
| buf << " // command\n" |
| << " if (gl_GlobalInvocationID.x < " << m_numDrawCmds |
| << "u && gl_GlobalInvocationID.y == 0u && gl_GlobalInvocationID.z == 0u) {\n" |
| << " const uint numDrawCallTris = triangleCount / " << m_numDrawCmds << "u;\n" |
| << " uint firstTri = gl_GlobalInvocationID.x * numDrawCallTris;\n\n" |
| << " commands[gl_GlobalInvocationID.x].count = numDrawCallTris*3u;\n" |
| << " commands[gl_GlobalInvocationID.x].primCount = 1u;\n"; |
| |
| if (m_drawMethod == DRAWMETHOD_DRAWARRAYS) |
| { |
| buf << " commands[gl_GlobalInvocationID.x].first = firstTri*3u;\n"; |
| } |
| else if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS) |
| { |
| buf << " commands[gl_GlobalInvocationID.x].firstIndex = firstTri*3u;\n"; |
| buf << " commands[gl_GlobalInvocationID.x].baseVertex = 0;\n"; |
| } |
| |
| buf << " commands[gl_GlobalInvocationID.x].reservedMustBeZero = 0u;\n" |
| << " }\n" |
| << "\n"; |
| } |
| |
| if (computeData) |
| { |
| buf << " // vertex attribs\n" |
| << " const vec4 yellow = vec4(1.0, 1.0, 0.0, 1.0);\n" |
| << " const vec4 green = vec4(0.0, 1.0, 0.0, 1.0);\n"; |
| |
| if (m_drawMethod == DRAWMETHOD_DRAWARRAYS) |
| { |
| buf << " if (gl_GlobalInvocationID.x < gridSize && gl_GlobalInvocationID.y < gridSize && " |
| "gl_GlobalInvocationID.z == 0u) {\n" |
| << " uint y = gl_GlobalInvocationID.x;\n" |
| << " uint x = gl_GlobalInvocationID.y;\n" |
| << " float posX = (float(x) / float(gridSize)) * 2.0 - 1.0;\n" |
| << " float posXp1 = (float(x+1u) / float(gridSize)) * 2.0 - 1.0;\n" |
| << " float posY = (float(y) / float(gridSize)) * 2.0 - 1.0;\n" |
| << " float posYp1 = (float(y+1u) / float(gridSize)) * 2.0 - 1.0;\n" |
| << " vec4 color = ((x + y)%2u != 0u) ? (yellow) : (green);\n" |
| << "\n" |
| << " attribs[((y * gridSize + x) * 6u + 0u) * 2u + 0u] = vec4(posX, posY, 0.0, 1.0);\n" |
| << " attribs[((y * gridSize + x) * 6u + 1u) * 2u + 0u] = vec4(posXp1, posY, 0.0, 1.0);\n" |
| << " attribs[((y * gridSize + x) * 6u + 2u) * 2u + 0u] = vec4(posXp1, posYp1, 0.0, 1.0);\n" |
| << " attribs[((y * gridSize + x) * 6u + 3u) * 2u + 0u] = vec4(posX, posY, 0.0, 1.0);\n" |
| << " attribs[((y * gridSize + x) * 6u + 4u) * 2u + 0u] = vec4(posXp1, posYp1, 0.0, 1.0);\n" |
| << " attribs[((y * gridSize + x) * 6u + 5u) * 2u + 0u] = vec4(posX, posYp1, 0.0, 1.0);\n" |
| << "\n" |
| << " attribs[((y * gridSize + x) * 6u + 0u) * 2u + 1u] = color;\n" |
| << " attribs[((y * gridSize + x) * 6u + 1u) * 2u + 1u] = color;\n" |
| << " attribs[((y * gridSize + x) * 6u + 2u) * 2u + 1u] = color;\n" |
| << " attribs[((y * gridSize + x) * 6u + 3u) * 2u + 1u] = color;\n" |
| << " attribs[((y * gridSize + x) * 6u + 4u) * 2u + 1u] = color;\n" |
| << " attribs[((y * gridSize + x) * 6u + 5u) * 2u + 1u] = color;\n" |
| << " }\n"; |
| } |
| else if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS) |
| { |
| buf << " if (gl_GlobalInvocationID.x < gridSize+1u && gl_GlobalInvocationID.y < gridSize+1u && " |
| "gl_GlobalInvocationID.z == 0u) {\n" |
| << " uint y = gl_GlobalInvocationID.x;\n" |
| << " uint x = gl_GlobalInvocationID.y;\n" |
| << " float posX = (float(x) / float(gridSize)) * 2.0 - 1.0;\n" |
| << " float posY = (float(y) / float(gridSize)) * 2.0 - 1.0;\n" |
| << "\n" |
| << " attribs[(y * (gridSize+1u) + x) * 4u + 0u] = vec4(posX, posY, 0.0, 1.0);\n" |
| << " attribs[(y * (gridSize+1u) + x) * 4u + 1u] = green;\n" |
| << " attribs[(y * (gridSize+1u) + x) * 4u + 2u] = vec4(posX, posY, 0.0, 1.0);\n" |
| << " attribs[(y * (gridSize+1u) + x) * 4u + 3u] = yellow;\n" |
| << " }\n"; |
| } |
| |
| buf << "\n"; |
| } |
| |
| if (computeIndices) |
| { |
| buf << " // indices\n" |
| << " if (gl_GlobalInvocationID.x < gridSize && gl_GlobalInvocationID.y < gridSize && " |
| "gl_GlobalInvocationID.z == 0u) {\n" |
| << " uint y = gl_GlobalInvocationID.x;\n" |
| << " uint x = gl_GlobalInvocationID.y;\n" |
| << " uint color = ((x + y)%2u);\n" |
| << "\n" |
| << " indices[(y * gridSize + x) * 6u + 0u] = ((y+0u) * (gridSize+1u) + (x+0u)) * 2u + color;\n" |
| << " indices[(y * gridSize + x) * 6u + 1u] = ((y+1u) * (gridSize+1u) + (x+0u)) * 2u + color;\n" |
| << " indices[(y * gridSize + x) * 6u + 2u] = ((y+1u) * (gridSize+1u) + (x+1u)) * 2u + color;\n" |
| << " indices[(y * gridSize + x) * 6u + 3u] = ((y+0u) * (gridSize+1u) + (x+0u)) * 2u + color;\n" |
| << " indices[(y * gridSize + x) * 6u + 4u] = ((y+1u) * (gridSize+1u) + (x+1u)) * 2u + color;\n" |
| << " indices[(y * gridSize + x) * 6u + 5u] = ((y+0u) * (gridSize+1u) + (x+1u)) * 2u + color;\n" |
| << " }\n" |
| << "\n"; |
| } |
| |
| buf << "}\n"; |
| |
| return buf.str(); |
| } |
| |
| void ComputeShaderGeneratedCase::createDrawCommand(void) |
| { |
| const glw::Functions &gl = m_context.getRenderContext().getFunctions(); |
| const int triangleCount = m_gridSize * m_gridSize * 2; |
| const uint32_t numDrawCallTris = triangleCount / m_numDrawCmds; |
| |
| if (m_drawMethod == DRAWMETHOD_DRAWARRAYS) |
| { |
| std::vector<DrawArraysCommand> cmds; |
| |
| for (int ndx = 0; ndx < m_numDrawCmds; ++ndx) |
| { |
| const uint32_t firstTri = ndx * numDrawCallTris; |
| DrawArraysCommand data; |
| |
| data.count = numDrawCallTris * 3; |
| data.primCount = 1; |
| data.first = firstTri * 3; |
| data.reservedMustBeZero = 0; |
| |
| cmds.push_back(data); |
| } |
| |
| DE_ASSERT((int)(sizeof(DrawArraysCommand) * cmds.size()) == m_numDrawCmds * m_commandSize); |
| |
| gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_cmdBufferID); |
| gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawArraysCommand) * cmds.size()), &cmds[0], |
| GL_STATIC_DRAW); |
| } |
| else if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS) |
| { |
| std::vector<DrawElementsCommand> cmds; |
| |
| for (int ndx = 0; ndx < m_numDrawCmds; ++ndx) |
| { |
| const uint32_t firstTri = ndx * numDrawCallTris; |
| DrawElementsCommand data; |
| |
| data.count = numDrawCallTris * 3; |
| data.primCount = 1; |
| data.firstIndex = firstTri * 3; |
| data.baseVertex = 0; |
| data.reservedMustBeZero = 0; |
| |
| cmds.push_back(data); |
| } |
| |
| DE_ASSERT((int)(sizeof(DrawElementsCommand) * cmds.size()) == m_numDrawCmds * m_commandSize); |
| |
| gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_cmdBufferID); |
| gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawElementsCommand) * cmds.size()), &cmds[0], |
| GL_STATIC_DRAW); |
| } |
| else |
| DE_ASSERT(false); |
| |
| glu::checkError(gl.getError(), "create draw command", __FILE__, __LINE__); |
| } |
| |
| void ComputeShaderGeneratedCase::createDrawData(void) |
| { |
| const tcu::Vec4 yellow(1.0f, 1.0f, 0.0f, 1.0f); |
| const tcu::Vec4 green(0.0f, 1.0f, 0.0f, 1.0f); |
| const glw::Functions &gl = m_context.getRenderContext().getFunctions(); |
| |
| if (m_drawMethod == DRAWMETHOD_DRAWARRAYS) |
| { |
| // Store elements in the order they are drawn. Interleave color. |
| std::vector<tcu::Vec4> buffer(m_gridSize * m_gridSize * 6 * 2); |
| |
| DE_ASSERT(buffer.size() == calcDrawBufferSize()); |
| |
| for (int y = 0; y < m_gridSize; ++y) |
| for (int x = 0; x < m_gridSize; ++x) |
| { |
| const float posX = ((float)x / (float)m_gridSize) * 2.0f - 1.0f; |
| const float posY = ((float)y / (float)m_gridSize) * 2.0f - 1.0f; |
| const float cellSize = 2.0f / (float)m_gridSize; |
| const tcu::Vec4 &color = ((x + y) % 2) ? (yellow) : (green); |
| |
| buffer[((y * m_gridSize + x) * 6 + 0) * 2 + 0] = tcu::Vec4(posX, posY, 0.0f, 1.0f); |
| buffer[((y * m_gridSize + x) * 6 + 1) * 2 + 0] = tcu::Vec4(posX + cellSize, posY, 0.0f, 1.0f); |
| buffer[((y * m_gridSize + x) * 6 + 2) * 2 + 0] = |
| tcu::Vec4(posX + cellSize, posY + cellSize, 0.0f, 1.0f); |
| buffer[((y * m_gridSize + x) * 6 + 3) * 2 + 0] = tcu::Vec4(posX, posY, 0.0f, 1.0f); |
| buffer[((y * m_gridSize + x) * 6 + 4) * 2 + 0] = |
| tcu::Vec4(posX + cellSize, posY + cellSize, 0.0f, 1.0f); |
| buffer[((y * m_gridSize + x) * 6 + 5) * 2 + 0] = tcu::Vec4(posX, posY + cellSize, 0.0f, 1.0f); |
| |
| buffer[((y * m_gridSize + x) * 6 + 0) * 2 + 1] = color; |
| buffer[((y * m_gridSize + x) * 6 + 1) * 2 + 1] = color; |
| buffer[((y * m_gridSize + x) * 6 + 2) * 2 + 1] = color; |
| buffer[((y * m_gridSize + x) * 6 + 3) * 2 + 1] = color; |
| buffer[((y * m_gridSize + x) * 6 + 4) * 2 + 1] = color; |
| buffer[((y * m_gridSize + x) * 6 + 5) * 2 + 1] = color; |
| } |
| |
| gl.bindBuffer(GL_ARRAY_BUFFER, m_dataBufferID); |
| gl.bufferData(GL_ARRAY_BUFFER, (int)(buffer.size() * sizeof(tcu::Vec4)), buffer[0].getPtr(), GL_STATIC_DRAW); |
| } |
| else if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS) |
| { |
| // Elements are indexed by index buffer. Interleave color. Two vertices per position since 2 colors |
| |
| std::vector<tcu::Vec4> buffer((m_gridSize + 1) * (m_gridSize + 1) * 4); |
| |
| DE_ASSERT(buffer.size() == calcDrawBufferSize()); |
| |
| for (int y = 0; y < m_gridSize + 1; ++y) |
| for (int x = 0; x < m_gridSize + 1; ++x) |
| { |
| const float posX = ((float)x / (float)m_gridSize) * 2.0f - 1.0f; |
| const float posY = ((float)y / (float)m_gridSize) * 2.0f - 1.0f; |
| |
| buffer[(y * (m_gridSize + 1) + x) * 4 + 0] = tcu::Vec4(posX, posY, 0.0f, 1.0f); |
| buffer[(y * (m_gridSize + 1) + x) * 4 + 1] = green; |
| buffer[(y * (m_gridSize + 1) + x) * 4 + 2] = tcu::Vec4(posX, posY, 0.0f, 1.0f); |
| buffer[(y * (m_gridSize + 1) + x) * 4 + 3] = yellow; |
| } |
| |
| gl.bindBuffer(GL_ARRAY_BUFFER, m_dataBufferID); |
| gl.bufferData(GL_ARRAY_BUFFER, (int)(buffer.size() * sizeof(tcu::Vec4)), buffer[0].getPtr(), GL_STATIC_DRAW); |
| } |
| else |
| DE_ASSERT(false); |
| |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| } |
| |
| void ComputeShaderGeneratedCase::createDrawIndices(void) |
| { |
| DE_ASSERT(m_drawMethod == DRAWMETHOD_DRAWELEMENTS); |
| |
| const glw::Functions &gl = m_context.getRenderContext().getFunctions(); |
| std::vector<uint32_t> buffer(m_gridSize * m_gridSize * 6); |
| |
| DE_ASSERT(buffer.size() == calcIndexBufferSize()); |
| |
| for (int y = 0; y < m_gridSize; ++y) |
| for (int x = 0; x < m_gridSize; ++x) |
| { |
| const int color = ((x + y) % 2); |
| |
| buffer[(y * m_gridSize + x) * 6 + 0] = ((y + 0) * (m_gridSize + 1) + (x + 0)) * 2 + color; |
| buffer[(y * m_gridSize + x) * 6 + 1] = ((y + 1) * (m_gridSize + 1) + (x + 0)) * 2 + color; |
| buffer[(y * m_gridSize + x) * 6 + 2] = ((y + 1) * (m_gridSize + 1) + (x + 1)) * 2 + color; |
| buffer[(y * m_gridSize + x) * 6 + 3] = ((y + 0) * (m_gridSize + 1) + (x + 0)) * 2 + color; |
| buffer[(y * m_gridSize + x) * 6 + 4] = ((y + 1) * (m_gridSize + 1) + (x + 1)) * 2 + color; |
| buffer[(y * m_gridSize + x) * 6 + 5] = ((y + 0) * (m_gridSize + 1) + (x + 1)) * 2 + color; |
| } |
| |
| gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBufferID); |
| gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(buffer.size() * sizeof(uint32_t)), &buffer[0], GL_STATIC_DRAW); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| } |
| |
| void ComputeShaderGeneratedCase::renderTo(tcu::Surface &dst) |
| { |
| const glw::Functions &gl = m_context.getRenderContext().getFunctions(); |
| const int32_t positionLoc = gl.getAttribLocation(m_shaderProgram->getProgram(), "a_position"); |
| const int32_t colorLoc = gl.getAttribLocation(m_shaderProgram->getProgram(), "a_color"); |
| uint32_t vaoID = 0; |
| |
| gl.genVertexArrays(1, &vaoID); |
| gl.bindVertexArray(vaoID); |
| |
| // Setup buffers |
| |
| gl.bindBuffer(GL_ARRAY_BUFFER, m_dataBufferID); |
| gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 8 * (int)sizeof(float), DE_NULL); |
| gl.vertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 8 * (int)sizeof(float), |
| glu::BufferOffsetAsPointer(4 * sizeof(float))); |
| gl.enableVertexAttribArray(positionLoc); |
| gl.enableVertexAttribArray(colorLoc); |
| |
| DE_ASSERT(positionLoc != -1); |
| DE_ASSERT(colorLoc != -1); |
| |
| if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS) |
| gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBufferID); |
| |
| gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_cmdBufferID); |
| |
| // draw |
| |
| gl.clearColor(0, 0, 0, 1); |
| gl.clear(GL_COLOR_BUFFER_BIT); |
| gl.viewport(0, 0, dst.getWidth(), dst.getHeight()); |
| |
| gl.useProgram(m_shaderProgram->getProgram()); |
| for (int drawCmdNdx = 0; drawCmdNdx < m_numDrawCmds; ++drawCmdNdx) |
| { |
| const void *offset = glu::BufferOffsetAsPointer(drawCmdNdx * m_commandSize); |
| |
| if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS) |
| gl.drawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, offset); |
| else if (m_drawMethod == DRAWMETHOD_DRAWARRAYS) |
| gl.drawArraysIndirect(GL_TRIANGLES, offset); |
| else |
| DE_ASSERT(false); |
| } |
| gl.useProgram(0); |
| |
| // free |
| |
| gl.deleteVertexArrays(1, &vaoID); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| |
| gl.finish(); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| |
| glu::readPixels(m_context.getRenderContext(), 0, 0, dst.getAccess()); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| } |
| |
| uint32_t ComputeShaderGeneratedCase::calcDrawBufferSize(void) const |
| { |
| // returns size in "vec4"s |
| if (m_drawMethod == DRAWMETHOD_DRAWARRAYS) |
| return m_gridSize * m_gridSize * 6 * 2; |
| else if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS) |
| return (m_gridSize + 1) * (m_gridSize + 1) * 4; |
| else |
| DE_ASSERT(false); |
| |
| return 0; |
| } |
| |
| uint32_t ComputeShaderGeneratedCase::calcIndexBufferSize(void) const |
| { |
| if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS) |
| return m_gridSize * m_gridSize * 6; |
| else |
| return 0; |
| } |
| |
| class ComputeShaderGeneratedCombinedCase : public ComputeShaderGeneratedCase |
| { |
| public: |
| ComputeShaderGeneratedCombinedCase(Context &context, const char *name, const char *desc, DrawMethod method, |
| bool computeCmd, bool computeData, bool computeIndices, int gridSize, |
| int numDrawCalls); |
| ~ComputeShaderGeneratedCombinedCase(void); |
| |
| void init(void); |
| void deinit(void); |
| |
| private: |
| void runComputeShader(void); |
| |
| glu::ShaderProgram *m_computeProgram; |
| }; |
| |
| ComputeShaderGeneratedCombinedCase::ComputeShaderGeneratedCombinedCase(Context &context, const char *name, |
| const char *desc, DrawMethod method, |
| bool computeCmd, bool computeData, |
| bool computeIndices, int gridSize, |
| int numDrawCalls) |
| : ComputeShaderGeneratedCase(context, name, desc, method, computeCmd, computeData, computeIndices, gridSize, |
| numDrawCalls) |
| , m_computeProgram(DE_NULL) |
| { |
| } |
| |
| ComputeShaderGeneratedCombinedCase::~ComputeShaderGeneratedCombinedCase(void) |
| { |
| deinit(); |
| } |
| |
| void ComputeShaderGeneratedCombinedCase::init(void) |
| { |
| // generate compute shader |
| |
| m_computeProgram = new glu::ShaderProgram( |
| m_context.getRenderContext(), |
| glu::ProgramSources() << glu::ComputeSource(genComputeSource(m_computeCmd, m_computeData, m_computeIndices))); |
| m_testCtx.getLog() << *m_computeProgram; |
| |
| if (!m_computeProgram->isOk()) |
| throw tcu::TestError("Failed to compile compute shader."); |
| |
| // init parent |
| ComputeShaderGeneratedCase::init(); |
| } |
| |
| void ComputeShaderGeneratedCombinedCase::deinit(void) |
| { |
| // deinit parent |
| ComputeShaderGeneratedCase::deinit(); |
| |
| if (m_computeProgram) |
| { |
| delete m_computeProgram; |
| m_computeProgram = DE_NULL; |
| } |
| } |
| |
| void ComputeShaderGeneratedCombinedCase::runComputeShader(void) |
| { |
| const glw::Functions &gl = m_context.getRenderContext().getFunctions(); |
| const bool indexed = (m_drawMethod == DRAWMETHOD_DRAWELEMENTS); |
| const tcu::IVec3 nullSize(0, 0, 0); |
| const tcu::IVec3 commandDispatchSize = (m_computeCmd) ? (tcu::IVec3(m_numDrawCmds, 1, 1)) : (nullSize); |
| const tcu::IVec3 drawElementsDataBufferDispatchSize = |
| (m_computeData) ? (tcu::IVec3(m_gridSize + 1, m_gridSize + 1, 1)) : (nullSize); |
| const tcu::IVec3 drawArraysDataBufferDispatchSize = |
| (m_computeData) ? (tcu::IVec3(m_gridSize, m_gridSize, 1)) : (nullSize); |
| const tcu::IVec3 indexBufferDispatchSize = |
| (m_computeIndices && indexed) ? (tcu::IVec3(m_gridSize, m_gridSize, 1)) : (nullSize); |
| |
| const tcu::IVec3 dataBufferDispatchSize = (m_drawMethod == DRAWMETHOD_DRAWELEMENTS) ? |
| (drawElementsDataBufferDispatchSize) : |
| (drawArraysDataBufferDispatchSize); |
| const tcu::IVec3 dispatchSize = |
| tcu::max(tcu::max(commandDispatchSize, dataBufferDispatchSize), indexBufferDispatchSize); |
| |
| gl.useProgram(m_computeProgram->getProgram()); |
| glu::checkError(gl.getError(), "use compute shader", __FILE__, __LINE__); |
| |
| // setup buffers |
| |
| if (m_computeCmd) |
| { |
| const int bindingPoint = 0; |
| const int bufferSize = m_commandSize * m_numDrawCmds; |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Binding command buffer to binding point " << bindingPoint |
| << tcu::TestLog::EndMessage; |
| gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_cmdBufferID); |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Allocating memory for command buffer, size " |
| << sizeToString(bufferSize) << "." << tcu::TestLog::EndMessage; |
| gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); |
| } |
| |
| if (m_computeData) |
| { |
| const int bindingPoint = (m_computeCmd) ? (1) : (0); |
| const int bufferSize = (int)(calcDrawBufferSize() * sizeof(tcu::Vec4)); |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Binding data buffer to binding point " << bindingPoint |
| << tcu::TestLog::EndMessage; |
| gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_dataBufferID); |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Allocating memory for data buffer, size " |
| << sizeToString(bufferSize) << "." << tcu::TestLog::EndMessage; |
| gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); |
| } |
| |
| if (m_computeIndices) |
| { |
| const int bindingPoint = (m_computeCmd && m_computeData) ? (2) : (m_computeCmd || m_computeData) ? (1) : (0); |
| const int bufferSize = (int)(calcIndexBufferSize() * sizeof(uint32_t)); |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Binding index buffer to binding point " << bindingPoint |
| << tcu::TestLog::EndMessage; |
| gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_indexBufferID); |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Allocating memory for index buffer, size " |
| << sizeToString(bufferSize) << "." << tcu::TestLog::EndMessage; |
| gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); |
| } |
| |
| glu::checkError(gl.getError(), "setup buffers", __FILE__, __LINE__); |
| |
| // calculate |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Dispatching compute, size = " << dispatchSize |
| << tcu::TestLog::EndMessage; |
| gl.dispatchCompute(dispatchSize.x(), dispatchSize.y(), dispatchSize.z()); |
| |
| glu::checkError(gl.getError(), "calculate", __FILE__, __LINE__); |
| } |
| |
| class ComputeShaderGeneratedSeparateCase : public ComputeShaderGeneratedCase |
| { |
| public: |
| ComputeShaderGeneratedSeparateCase(Context &context, const char *name, const char *desc, DrawMethod method, |
| bool computeCmd, bool computeData, bool computeIndices, int gridSize, |
| int numDrawCalls); |
| ~ComputeShaderGeneratedSeparateCase(void); |
| |
| void init(void); |
| void deinit(void); |
| |
| private: |
| std::string genCmdComputeSource(void); |
| std::string genDataComputeSource(void); |
| std::string genIndexComputeSource(void); |
| void runComputeShader(void); |
| |
| glu::ShaderProgram *m_computeCmdProgram; |
| glu::ShaderProgram *m_computeDataProgram; |
| glu::ShaderProgram *m_computeIndicesProgram; |
| }; |
| |
| ComputeShaderGeneratedSeparateCase::ComputeShaderGeneratedSeparateCase(Context &context, const char *name, |
| const char *desc, DrawMethod method, |
| bool computeCmd, bool computeData, |
| bool computeIndices, int gridSize, |
| int numDrawCalls) |
| : ComputeShaderGeneratedCase(context, name, desc, method, computeCmd, computeData, computeIndices, gridSize, |
| numDrawCalls) |
| , m_computeCmdProgram(DE_NULL) |
| , m_computeDataProgram(DE_NULL) |
| , m_computeIndicesProgram(DE_NULL) |
| { |
| } |
| |
| ComputeShaderGeneratedSeparateCase::~ComputeShaderGeneratedSeparateCase(void) |
| { |
| deinit(); |
| } |
| |
| void ComputeShaderGeneratedSeparateCase::init(void) |
| { |
| // generate cmd compute shader |
| |
| if (m_computeCmd) |
| { |
| m_computeCmdProgram = new glu::ShaderProgram( |
| m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(genCmdComputeSource())); |
| m_testCtx.getLog() << *m_computeCmdProgram; |
| |
| if (!m_computeCmdProgram->isOk()) |
| throw tcu::TestError("Failed to compile command compute shader."); |
| } |
| |
| // generate data compute shader |
| |
| if (m_computeData) |
| { |
| m_computeDataProgram = new glu::ShaderProgram( |
| m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(genDataComputeSource())); |
| m_testCtx.getLog() << *m_computeDataProgram; |
| |
| if (!m_computeDataProgram->isOk()) |
| throw tcu::TestError("Failed to compile data compute shader."); |
| } |
| |
| // generate index compute shader |
| |
| if (m_computeIndices) |
| { |
| m_computeIndicesProgram = new glu::ShaderProgram( |
| m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(genIndexComputeSource())); |
| m_testCtx.getLog() << *m_computeIndicesProgram; |
| |
| if (!m_computeIndicesProgram->isOk()) |
| throw tcu::TestError("Failed to compile data compute shader."); |
| } |
| |
| // init parent |
| ComputeShaderGeneratedCase::init(); |
| } |
| |
| void ComputeShaderGeneratedSeparateCase::deinit(void) |
| { |
| // deinit parent |
| ComputeShaderGeneratedCase::deinit(); |
| |
| if (m_computeCmdProgram) |
| { |
| delete m_computeCmdProgram; |
| m_computeCmdProgram = DE_NULL; |
| } |
| if (m_computeDataProgram) |
| { |
| delete m_computeDataProgram; |
| m_computeDataProgram = DE_NULL; |
| } |
| if (m_computeIndicesProgram) |
| { |
| delete m_computeIndicesProgram; |
| m_computeIndicesProgram = DE_NULL; |
| } |
| } |
| |
| std::string ComputeShaderGeneratedSeparateCase::genCmdComputeSource(void) |
| { |
| return ComputeShaderGeneratedCase::genComputeSource(true, false, false); |
| } |
| |
| std::string ComputeShaderGeneratedSeparateCase::genDataComputeSource(void) |
| { |
| return ComputeShaderGeneratedCase::genComputeSource(false, true, false); |
| } |
| |
| std::string ComputeShaderGeneratedSeparateCase::genIndexComputeSource(void) |
| { |
| return ComputeShaderGeneratedCase::genComputeSource(false, false, true); |
| } |
| |
| void ComputeShaderGeneratedSeparateCase::runComputeShader(void) |
| { |
| const glw::Functions &gl = m_context.getRenderContext().getFunctions(); |
| |
| // Compute command |
| |
| if (m_computeCmd) |
| { |
| const int bindingPoint = 0; |
| const tcu::IVec3 commandDispatchSize(m_numDrawCmds, 1, 1); |
| const int bufferSize = m_commandSize * m_numDrawCmds; |
| |
| gl.useProgram(m_computeCmdProgram->getProgram()); |
| |
| // setup buffers |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Binding command buffer to binding point " << bindingPoint |
| << tcu::TestLog::EndMessage; |
| gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_cmdBufferID); |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Allocating memory for command buffer, size " |
| << sizeToString(bufferSize) << "." << tcu::TestLog::EndMessage; |
| gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); |
| |
| // calculate |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Dispatching command compute, size = " << commandDispatchSize |
| << tcu::TestLog::EndMessage; |
| gl.dispatchCompute(commandDispatchSize.x(), commandDispatchSize.y(), commandDispatchSize.z()); |
| |
| glu::checkError(gl.getError(), "calculate cmd", __FILE__, __LINE__); |
| } |
| |
| // Compute data |
| |
| if (m_computeData) |
| { |
| const int bindingPoint = 0; |
| const tcu::IVec3 drawElementsDataBufferDispatchSize(m_gridSize + 1, m_gridSize + 1, 1); |
| const tcu::IVec3 drawArraysDataBufferDispatchSize(m_gridSize, m_gridSize, 1); |
| const tcu::IVec3 dataBufferDispatchSize = (m_drawMethod == DRAWMETHOD_DRAWELEMENTS) ? |
| (drawElementsDataBufferDispatchSize) : |
| (drawArraysDataBufferDispatchSize); |
| const int bufferSize = (int)(calcDrawBufferSize() * sizeof(tcu::Vec4)); |
| |
| gl.useProgram(m_computeDataProgram->getProgram()); |
| |
| // setup buffers |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Binding data buffer to binding point " << bindingPoint |
| << tcu::TestLog::EndMessage; |
| gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_dataBufferID); |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Allocating memory for data buffer, size " |
| << sizeToString(bufferSize) << "." << tcu::TestLog::EndMessage; |
| gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); |
| |
| // calculate |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Dispatching data compute, size = " << dataBufferDispatchSize |
| << tcu::TestLog::EndMessage; |
| gl.dispatchCompute(dataBufferDispatchSize.x(), dataBufferDispatchSize.y(), dataBufferDispatchSize.z()); |
| |
| glu::checkError(gl.getError(), "calculate data", __FILE__, __LINE__); |
| } |
| |
| // Compute indices |
| |
| if (m_computeIndices) |
| { |
| const int bindingPoint = 0; |
| const tcu::IVec3 indexBufferDispatchSize(m_gridSize, m_gridSize, 1); |
| const int bufferSize = (int)(calcIndexBufferSize() * sizeof(uint32_t)); |
| |
| DE_ASSERT(m_drawMethod == DRAWMETHOD_DRAWELEMENTS); |
| |
| gl.useProgram(m_computeIndicesProgram->getProgram()); |
| |
| // setup buffers |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Binding index buffer to binding point " << bindingPoint |
| << tcu::TestLog::EndMessage; |
| gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_indexBufferID); |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Allocating memory for index buffer, size " |
| << sizeToString(bufferSize) << "." << tcu::TestLog::EndMessage; |
| gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); |
| |
| // calculate |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Dispatching index compute, size = " << indexBufferDispatchSize |
| << tcu::TestLog::EndMessage; |
| gl.dispatchCompute(indexBufferDispatchSize.x(), indexBufferDispatchSize.y(), indexBufferDispatchSize.z()); |
| |
| glu::checkError(gl.getError(), "calculate indices", __FILE__, __LINE__); |
| } |
| |
| glu::checkError(gl.getError(), "post dispatch", __FILE__, __LINE__); |
| } |
| |
| class ComputeShaderGeneratedGroup : public TestCaseGroup |
| { |
| public: |
| ComputeShaderGeneratedGroup(Context &context, const char *name, const char *descr); |
| ~ComputeShaderGeneratedGroup(void); |
| |
| void init(void); |
| }; |
| |
| ComputeShaderGeneratedGroup::ComputeShaderGeneratedGroup(Context &context, const char *name, const char *descr) |
| : TestCaseGroup(context, name, descr) |
| { |
| } |
| |
| ComputeShaderGeneratedGroup::~ComputeShaderGeneratedGroup(void) |
| { |
| } |
| |
| void ComputeShaderGeneratedGroup::init(void) |
| { |
| const int gridSize = 8; |
| tcu::TestCaseGroup *const separateGroup = |
| new tcu::TestCaseGroup(m_testCtx, "separate", "Use separate compute shaders for each buffer"); |
| tcu::TestCaseGroup *const combinedGroup = |
| new tcu::TestCaseGroup(m_testCtx, "combined", "Use combined compute shader for all buffers"); |
| tcu::TestCaseGroup *const largeGroup = new tcu::TestCaseGroup(m_testCtx, "large", "Draw shapes with large buffers"); |
| |
| this->addChild(separateGroup); |
| this->addChild(combinedGroup); |
| this->addChild(largeGroup); |
| |
| // .separate |
| { |
| separateGroup->addChild(new ComputeShaderGeneratedSeparateCase( |
| m_context, "drawarrays_compute_cmd", "Command from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWARRAYS, true, false, false, gridSize, 1)); |
| separateGroup->addChild(new ComputeShaderGeneratedSeparateCase( |
| m_context, "drawarrays_compute_data", "Data from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWARRAYS, false, true, false, gridSize, 1)); |
| separateGroup->addChild(new ComputeShaderGeneratedSeparateCase( |
| m_context, "drawarrays_compute_cmd_and_data", "Command and data from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWARRAYS, true, true, false, gridSize, 1)); |
| |
| separateGroup->addChild(new ComputeShaderGeneratedSeparateCase( |
| m_context, "drawelements_compute_cmd", "Command from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, false, false, gridSize, 1)); |
| separateGroup->addChild(new ComputeShaderGeneratedSeparateCase( |
| m_context, "drawelements_compute_data", "Data from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, false, true, false, gridSize, 1)); |
| separateGroup->addChild(new ComputeShaderGeneratedSeparateCase( |
| m_context, "drawelements_compute_indices", "Indices from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, false, false, true, gridSize, 1)); |
| separateGroup->addChild(new ComputeShaderGeneratedSeparateCase( |
| m_context, "drawelements_compute_cmd_and_data", "Command and data from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, true, false, gridSize, 1)); |
| separateGroup->addChild(new ComputeShaderGeneratedSeparateCase( |
| m_context, "drawelements_compute_cmd_and_indices", "Command and indices from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, false, true, gridSize, 1)); |
| separateGroup->addChild(new ComputeShaderGeneratedSeparateCase( |
| m_context, "drawelements_compute_data_and_indices", "Data and indices from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, false, true, true, gridSize, 1)); |
| separateGroup->addChild(new ComputeShaderGeneratedSeparateCase( |
| m_context, "drawelements_compute_cmd_and_data_and_indices", "Command, data and indices from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, true, true, gridSize, 1)); |
| } |
| |
| // .combined |
| { |
| combinedGroup->addChild(new ComputeShaderGeneratedCombinedCase( |
| m_context, "drawarrays_compute_cmd_and_data", "Command and data from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWARRAYS, true, true, false, gridSize, 1)); |
| combinedGroup->addChild(new ComputeShaderGeneratedCombinedCase( |
| m_context, "drawelements_compute_cmd_and_data", "Command and data from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, true, false, gridSize, 1)); |
| combinedGroup->addChild(new ComputeShaderGeneratedCombinedCase( |
| m_context, "drawelements_compute_cmd_and_indices", "Command and indices from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, false, true, gridSize, 1)); |
| combinedGroup->addChild(new ComputeShaderGeneratedCombinedCase( |
| m_context, "drawelements_compute_data_and_indices", "Data and indices from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, false, true, true, gridSize, 1)); |
| combinedGroup->addChild(new ComputeShaderGeneratedCombinedCase( |
| m_context, "drawelements_compute_cmd_and_data_and_indices", "Command, data and indices from compute shader", |
| ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, true, true, gridSize, 1)); |
| } |
| |
| // .large |
| { |
| struct TestSpec |
| { |
| int gridSize; |
| int numDrawCommands; |
| }; |
| struct TestMethod |
| { |
| ComputeShaderGeneratedCase::DrawMethod method; |
| bool separateCompute; |
| }; |
| |
| static const TestSpec specs[] = { |
| {100, 1}, // !< drawArrays array size ~ 1.9 MB |
| {200, 1}, // !< drawArrays array size ~ 7.7 MB |
| {500, 1}, // !< drawArrays array size ~ 48 MB |
| {1000, 1}, // !< drawArrays array size ~ 192 MB |
| {1200, 1}, // !< drawArrays array size ~ 277 MB |
| {1500, 1}, // !< drawArrays array size ~ 430 MB |
| |
| {100, 8}, // !< drawArrays array size ~ 1.9 MB |
| {200, 8}, // !< drawArrays array size ~ 7.7 MB |
| {500, 8}, // !< drawArrays array size ~ 48 MB |
| {1000, 8}, // !< drawArrays array size ~ 192 MB |
| {1200, 8}, // !< drawArrays array size ~ 277 MB |
| {1500, 8}, // !< drawArrays array size ~ 430 MB |
| |
| {100, 200}, // !< 50 cells per draw call |
| {200, 800}, // !< 50 cells per draw call |
| {500, 2500}, // !< 100 cells per draw call |
| {1000, 5000}, // !< 250 cells per draw call |
| }; |
| static const TestMethod methods[] = { |
| {ComputeShaderGeneratedCase::DRAWMETHOD_DRAWARRAYS, true}, |
| {ComputeShaderGeneratedCase::DRAWMETHOD_DRAWARRAYS, false}, |
| {ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true}, |
| {ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, false}, |
| }; |
| |
| for (int methodNdx = 0; methodNdx < DE_LENGTH_OF_ARRAY(methods); ++methodNdx) |
| for (int specNdx = 0; specNdx < DE_LENGTH_OF_ARRAY(specs); ++specNdx) |
| { |
| const std::string name = |
| std::string("") + |
| ((methods[methodNdx].method == ComputeShaderGeneratedCase::DRAWMETHOD_DRAWARRAYS) ? |
| ("drawarrays") : |
| ("drawelements")) + |
| ((methods[methodNdx].separateCompute) ? ("_separate") : ("_combined")) + "_grid_" + |
| de::toString(specs[specNdx].gridSize) + "x" + de::toString(specs[specNdx].gridSize) + |
| "_drawcount_" + de::toString(specs[specNdx].numDrawCommands); |
| |
| const std::string desc = |
| std::string("Draw grid with ") + |
| ((methods[methodNdx].method == ComputeShaderGeneratedCase::DRAWMETHOD_DRAWARRAYS) ? |
| ("drawarrays indirect") : |
| ("drawelements indirect")) + |
| " calculating buffers in " + ((methods[methodNdx].separateCompute) ? ("separate") : ("combined")) + |
| " compute shader." + " Grid size is " + de::toString(specs[specNdx].gridSize) + "x" + |
| de::toString(specs[specNdx].gridSize) + ", draw count is " + |
| de::toString(specs[specNdx].numDrawCommands); |
| |
| const bool computeIndices = |
| (methods[methodNdx].method == ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS); |
| |
| if (methods[methodNdx].separateCompute) |
| largeGroup->addChild(new ComputeShaderGeneratedSeparateCase( |
| m_context, name.c_str(), desc.c_str(), methods[methodNdx].method, false, true, computeIndices, |
| specs[specNdx].gridSize, specs[specNdx].numDrawCommands)); |
| else |
| largeGroup->addChild(new ComputeShaderGeneratedCombinedCase( |
| m_context, name.c_str(), desc.c_str(), methods[methodNdx].method, false, true, computeIndices, |
| specs[specNdx].gridSize, specs[specNdx].numDrawCommands)); |
| } |
| } |
| } |
| |
| class RandomGroup : public TestCaseGroup |
| { |
| public: |
| RandomGroup(Context &context, const char *name, const char *descr); |
| ~RandomGroup(void); |
| |
| void init(void); |
| }; |
| |
| template <int SIZE> |
| struct UniformWeightArray |
| { |
| float weights[SIZE]; |
| |
| UniformWeightArray(void) |
| { |
| for (int i = 0; i < SIZE; ++i) |
| weights[i] = 1.0f; |
| } |
| }; |
| |
| RandomGroup::RandomGroup(Context &context, const char *name, const char *descr) : TestCaseGroup(context, name, descr) |
| { |
| } |
| |
| RandomGroup::~RandomGroup(void) |
| { |
| } |
| |
| void RandomGroup::init(void) |
| { |
| const int numAttempts = 100; |
| |
| const int attribCounts[] = {1, 2, 5}; |
| const float attribWeights[] = {30, 10, 1}; |
| const int primitiveCounts[] = {1, 5, 64}; |
| const float primitiveCountWeights[] = {20, 10, 1}; |
| const int indexOffsets[] = {0, 7, 13}; |
| const float indexOffsetWeights[] = {20, 20, 1}; |
| const int firsts[] = {0, 7, 13}; |
| const float firstWeights[] = {20, 20, 1}; |
| |
| const int instanceCounts[] = {1, 2, 16, 17}; |
| const float instanceWeights[] = {20, 10, 5, 1}; |
| const int indexMins[] = {0, 1, 3, 8}; |
| const int indexMaxs[] = {4, 8, 128, 257}; |
| const float indexWeights[] = {50, 50, 50, 50}; |
| const int offsets[] = {0, 1, 5, 12}; |
| const float offsetWeights[] = {50, 10, 10, 10}; |
| const int strides[] = {0, 7, 16, 17}; |
| const float strideWeights[] = {50, 10, 10, 10}; |
| const int instanceDivisors[] = {0, 1, 3, 129}; |
| const float instanceDivisorWeights[] = {70, 30, 10, 10}; |
| |
| const int indirectOffsets[] = {0, 1, 2}; |
| const float indirectOffsetWeigths[] = {2, 1, 1}; |
| const int baseVertices[] = {0, 1, -2, 4, 3}; |
| const float baseVertexWeigths[] = {4, 1, 1, 1, 1}; |
| |
| gls::DrawTestSpec::Primitive primitives[] = { |
| gls::DrawTestSpec::PRIMITIVE_POINTS, gls::DrawTestSpec::PRIMITIVE_TRIANGLES, |
| gls::DrawTestSpec::PRIMITIVE_TRIANGLE_FAN, gls::DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP, |
| gls::DrawTestSpec::PRIMITIVE_LINES, gls::DrawTestSpec::PRIMITIVE_LINE_STRIP, |
| gls::DrawTestSpec::PRIMITIVE_LINE_LOOP}; |
| const UniformWeightArray<DE_LENGTH_OF_ARRAY(primitives)> primitiveWeights; |
| |
| gls::DrawTestSpec::DrawMethod drawMethods[] = { |
| gls::DrawTestSpec::DRAWMETHOD_DRAWARRAYS_INDIRECT, |
| gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_INDIRECT, |
| }; |
| const UniformWeightArray<DE_LENGTH_OF_ARRAY(drawMethods)> drawMethodWeights; |
| |
| gls::DrawTestSpec::IndexType indexTypes[] = { |
| gls::DrawTestSpec::INDEXTYPE_BYTE, |
| gls::DrawTestSpec::INDEXTYPE_SHORT, |
| gls::DrawTestSpec::INDEXTYPE_INT, |
| }; |
| const UniformWeightArray<DE_LENGTH_OF_ARRAY(indexTypes)> indexTypeWeights; |
| |
| gls::DrawTestSpec::InputType inputTypes[] = { |
| gls::DrawTestSpec::INPUTTYPE_FLOAT, |
| gls::DrawTestSpec::INPUTTYPE_FIXED, |
| gls::DrawTestSpec::INPUTTYPE_BYTE, |
| gls::DrawTestSpec::INPUTTYPE_SHORT, |
| gls::DrawTestSpec::INPUTTYPE_UNSIGNED_BYTE, |
| gls::DrawTestSpec::INPUTTYPE_UNSIGNED_SHORT, |
| gls::DrawTestSpec::INPUTTYPE_INT, |
| gls::DrawTestSpec::INPUTTYPE_UNSIGNED_INT, |
| gls::DrawTestSpec::INPUTTYPE_HALF, |
| gls::DrawTestSpec::INPUTTYPE_UNSIGNED_INT_2_10_10_10, |
| gls::DrawTestSpec::INPUTTYPE_INT_2_10_10_10, |
| }; |
| const UniformWeightArray<DE_LENGTH_OF_ARRAY(inputTypes)> inputTypeWeights; |
| |
| gls::DrawTestSpec::OutputType outputTypes[] = { |
| gls::DrawTestSpec::OUTPUTTYPE_FLOAT, gls::DrawTestSpec::OUTPUTTYPE_VEC2, gls::DrawTestSpec::OUTPUTTYPE_VEC3, |
| gls::DrawTestSpec::OUTPUTTYPE_VEC4, gls::DrawTestSpec::OUTPUTTYPE_INT, gls::DrawTestSpec::OUTPUTTYPE_UINT, |
| gls::DrawTestSpec::OUTPUTTYPE_IVEC2, gls::DrawTestSpec::OUTPUTTYPE_IVEC3, gls::DrawTestSpec::OUTPUTTYPE_IVEC4, |
| gls::DrawTestSpec::OUTPUTTYPE_UVEC2, gls::DrawTestSpec::OUTPUTTYPE_UVEC3, gls::DrawTestSpec::OUTPUTTYPE_UVEC4, |
| }; |
| const UniformWeightArray<DE_LENGTH_OF_ARRAY(outputTypes)> outputTypeWeights; |
| |
| gls::DrawTestSpec::Usage usages[] = { |
| gls::DrawTestSpec::USAGE_DYNAMIC_DRAW, gls::DrawTestSpec::USAGE_STATIC_DRAW, |
| gls::DrawTestSpec::USAGE_STREAM_DRAW, gls::DrawTestSpec::USAGE_STREAM_READ, |
| gls::DrawTestSpec::USAGE_STREAM_COPY, gls::DrawTestSpec::USAGE_STATIC_READ, |
| gls::DrawTestSpec::USAGE_STATIC_COPY, gls::DrawTestSpec::USAGE_DYNAMIC_READ, |
| gls::DrawTestSpec::USAGE_DYNAMIC_COPY, |
| }; |
| const UniformWeightArray<DE_LENGTH_OF_ARRAY(usages)> usageWeights; |
| |
| std::set<uint32_t> insertedHashes; |
| size_t insertedCount = 0; |
| glu::ContextType contextType = m_context.getRenderContext().getType(); |
| glu::ApiType apiType = glu::isContextTypeES(contextType) ? glu::ApiType::es(3, 1) : contextType.getAPI(); |
| |
| for (int ndx = 0; ndx < numAttempts; ++ndx) |
| { |
| de::Random random(0xc551393 + ndx); // random does not depend on previous cases |
| |
| int attributeCount = random.chooseWeighted<int, const int *, const float *>( |
| DE_ARRAY_BEGIN(attribCounts), DE_ARRAY_END(attribCounts), attribWeights); |
| int drawCommandSize; |
| gls::DrawTestSpec spec; |
| |
| spec.apiType = apiType; |
| spec.primitive = random.chooseWeighted<gls::DrawTestSpec::Primitive>( |
| DE_ARRAY_BEGIN(primitives), DE_ARRAY_END(primitives), primitiveWeights.weights); |
| spec.primitiveCount = random.chooseWeighted<int, const int *, const float *>( |
| DE_ARRAY_BEGIN(primitiveCounts), DE_ARRAY_END(primitiveCounts), primitiveCountWeights); |
| spec.drawMethod = random.chooseWeighted<gls::DrawTestSpec::DrawMethod>( |
| DE_ARRAY_BEGIN(drawMethods), DE_ARRAY_END(drawMethods), drawMethodWeights.weights); |
| |
| if (spec.drawMethod == gls::DrawTestSpec::DRAWMETHOD_DRAWARRAYS_INDIRECT) |
| drawCommandSize = sizeof(uint32_t[4]); |
| else if (spec.drawMethod == gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_INDIRECT) |
| drawCommandSize = sizeof(uint32_t[5]); |
| else |
| { |
| DE_ASSERT(false); |
| return; |
| } |
| |
| spec.indexType = random.chooseWeighted<gls::DrawTestSpec::IndexType>( |
| DE_ARRAY_BEGIN(indexTypes), DE_ARRAY_END(indexTypes), indexTypeWeights.weights); |
| spec.indexPointerOffset = random.chooseWeighted<int, const int *, const float *>( |
| DE_ARRAY_BEGIN(indexOffsets), DE_ARRAY_END(indexOffsets), indexOffsetWeights); |
| spec.indexStorage = gls::DrawTestSpec::STORAGE_BUFFER; |
| spec.first = random.chooseWeighted<int, const int *, const float *>(DE_ARRAY_BEGIN(firsts), |
| DE_ARRAY_END(firsts), firstWeights); |
| spec.indexMin = random.chooseWeighted<int, const int *, const float *>(DE_ARRAY_BEGIN(indexMins), |
| DE_ARRAY_END(indexMins), indexWeights); |
| spec.indexMax = random.chooseWeighted<int, const int *, const float *>(DE_ARRAY_BEGIN(indexMaxs), |
| DE_ARRAY_END(indexMaxs), indexWeights); |
| spec.instanceCount = random.chooseWeighted<int, const int *, const float *>( |
| DE_ARRAY_BEGIN(instanceCounts), DE_ARRAY_END(instanceCounts), instanceWeights); |
| spec.indirectOffset = random.chooseWeighted<int, const int *, const float *>(DE_ARRAY_BEGIN(indirectOffsets), |
| DE_ARRAY_END(indirectOffsets), |
| indirectOffsetWeigths) * |
| drawCommandSize; |
| spec.baseVertex = random.chooseWeighted<int, const int *, const float *>( |
| DE_ARRAY_BEGIN(baseVertices), DE_ARRAY_END(baseVertices), baseVertexWeigths); |
| |
| // check spec is legal |
| if (!spec.valid()) |
| continue; |
| |
| for (int attrNdx = 0; attrNdx < attributeCount;) |
| { |
| bool valid; |
| gls::DrawTestSpec::AttributeSpec attribSpec; |
| |
| attribSpec.inputType = random.chooseWeighted<gls::DrawTestSpec::InputType>( |
| DE_ARRAY_BEGIN(inputTypes), DE_ARRAY_END(inputTypes), inputTypeWeights.weights); |
| attribSpec.outputType = random.chooseWeighted<gls::DrawTestSpec::OutputType>( |
| DE_ARRAY_BEGIN(outputTypes), DE_ARRAY_END(outputTypes), outputTypeWeights.weights); |
| attribSpec.storage = gls::DrawTestSpec::STORAGE_BUFFER; |
| attribSpec.usage = random.chooseWeighted<gls::DrawTestSpec::Usage>( |
| DE_ARRAY_BEGIN(usages), DE_ARRAY_END(usages), usageWeights.weights); |
| attribSpec.componentCount = random.getInt(1, 4); |
| attribSpec.offset = random.chooseWeighted<int, const int *, const float *>( |
| DE_ARRAY_BEGIN(offsets), DE_ARRAY_END(offsets), offsetWeights); |
| attribSpec.stride = random.chooseWeighted<int, const int *, const float *>( |
| DE_ARRAY_BEGIN(strides), DE_ARRAY_END(strides), strideWeights); |
| attribSpec.normalize = random.getBool(); |
| attribSpec.instanceDivisor = random.chooseWeighted<int, const int *, const float *>( |
| DE_ARRAY_BEGIN(instanceDivisors), DE_ARRAY_END(instanceDivisors), instanceDivisorWeights); |
| attribSpec.useDefaultAttribute = random.getBool(); |
| |
| // check spec is legal |
| valid = attribSpec.valid(spec.apiType); |
| |
| // we do not want interleaved elements. (Might result in some weird floating point values) |
| if (attribSpec.stride && |
| attribSpec.componentCount * gls::DrawTestSpec::inputTypeSize(attribSpec.inputType) > attribSpec.stride) |
| valid = false; |
| |
| // try again if not valid |
| if (valid) |
| { |
| spec.attribs.push_back(attribSpec); |
| ++attrNdx; |
| } |
| } |
| |
| // Do not collapse all vertex positions to a single positions |
| if (spec.primitive != gls::DrawTestSpec::PRIMITIVE_POINTS) |
| spec.attribs[0].instanceDivisor = 0; |
| |
| // Is render result meaningful? |
| { |
| // Only one vertex |
| if (spec.drawMethod == gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_RANGED && |
| spec.indexMin == spec.indexMax && spec.primitive != gls::DrawTestSpec::PRIMITIVE_POINTS) |
| continue; |
| if (spec.attribs[0].useDefaultAttribute && spec.primitive != gls::DrawTestSpec::PRIMITIVE_POINTS) |
| continue; |
| |
| // Triangle only on one axis |
| if (spec.primitive == gls::DrawTestSpec::PRIMITIVE_TRIANGLES || |
| spec.primitive == gls::DrawTestSpec::PRIMITIVE_TRIANGLE_FAN || |
| spec.primitive == gls::DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP) |
| { |
| if (spec.attribs[0].componentCount == 1) |
| continue; |
| if (spec.attribs[0].outputType == gls::DrawTestSpec::OUTPUTTYPE_FLOAT || |
| spec.attribs[0].outputType == gls::DrawTestSpec::OUTPUTTYPE_INT || |
| spec.attribs[0].outputType == gls::DrawTestSpec::OUTPUTTYPE_UINT) |
| continue; |
| if (spec.drawMethod == gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_RANGED && |
| (spec.indexMax - spec.indexMin) < 2) |
| continue; |
| } |
| } |
| |
| // Add case |
| { |
| uint32_t hash = spec.hash(); |
| for (int attrNdx = 0; attrNdx < attributeCount; ++attrNdx) |
| hash = (hash << 2) ^ (uint32_t)spec.attribs[attrNdx].hash(); |
| |
| if (insertedHashes.find(hash) == insertedHashes.end()) |
| { |
| // Only aligned cases |
| if (spec.isCompatibilityTest() != gls::DrawTestSpec::COMPATIBILITY_UNALIGNED_OFFSET && |
| spec.isCompatibilityTest() != gls::DrawTestSpec::COMPATIBILITY_UNALIGNED_STRIDE) |
| this->addChild(new gls::DrawTest(m_testCtx, m_context.getRenderContext(), spec, |
| de::toString(insertedCount).c_str(), spec.getDesc().c_str())); |
| insertedHashes.insert(hash); |
| |
| ++insertedCount; |
| } |
| } |
| } |
| } |
| |
| class BadCommandBufferCase : public TestCase |
| { |
| public: |
| enum |
| { |
| CommandSize = 20 |
| }; |
| |
| BadCommandBufferCase(Context &context, const char *name, const char *desc, uint32_t alignment, uint32_t bufferSize, |
| bool writeCommandToBuffer, uint32_t m_expectedError); |
| ~BadCommandBufferCase(void); |
| |
| IterateResult iterate(void); |
| |
| private: |
| const uint32_t m_alignment; |
| const uint32_t m_bufferSize; |
| const bool m_writeCommandToBuffer; |
| const uint32_t m_expectedError; |
| }; |
| |
| BadCommandBufferCase::BadCommandBufferCase(Context &context, const char *name, const char *desc, uint32_t alignment, |
| uint32_t bufferSize, bool writeCommandToBuffer, uint32_t expectedError) |
| : TestCase(context, name, desc) |
| , m_alignment(alignment) |
| , m_bufferSize(bufferSize) |
| , m_writeCommandToBuffer(writeCommandToBuffer) |
| , m_expectedError(expectedError) |
| { |
| } |
| |
| BadCommandBufferCase::~BadCommandBufferCase(void) |
| { |
| } |
| |
| BadCommandBufferCase::IterateResult BadCommandBufferCase::iterate(void) |
| { |
| const tcu::Vec4 vertexPositions[] = { |
| tcu::Vec4(0, 0, 0, 1), |
| tcu::Vec4(1, 0, 0, 1), |
| tcu::Vec4(0, 1, 0, 1), |
| }; |
| |
| const uint16_t indices[] = { |
| 0, |
| 2, |
| 1, |
| }; |
| |
| DE_STATIC_ASSERT(CommandSize == sizeof(DrawElementsCommand)); |
| |
| sglr::GLContext gl(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, |
| tcu::IVec4(0, 0, 1, 1)); |
| |
| uint32_t vaoID = 0; |
| uint32_t positionBuf = 0; |
| uint32_t indexBuf = 0; |
| uint32_t drawIndirectBuf = 0; |
| uint32_t error; |
| |
| glu::ShaderProgram program(m_context.getRenderContext(), glu::ProgramSources() |
| << glu::VertexSource(s_commonVertexShaderSource) |
| << glu::FragmentSource(s_commonFragmentShaderSource)); |
| uint32_t programID = program.getProgram(); |
| int32_t posLocation = gl.getAttribLocation(programID, "a_position"); |
| |
| DrawElementsCommand drawCommand; |
| drawCommand.count = 3; |
| drawCommand.primCount = 1; |
| drawCommand.firstIndex = 0; |
| drawCommand.baseVertex = 0; |
| drawCommand.reservedMustBeZero = 0; |
| |
| std::vector<int8_t> drawCommandBuffer; |
| drawCommandBuffer.resize(m_bufferSize); |
| |
| deMemset(&drawCommandBuffer[0], 0, (int)drawCommandBuffer.size()); |
| |
| if (m_writeCommandToBuffer) |
| { |
| DE_ASSERT(drawCommandBuffer.size() >= sizeof(drawCommand) + m_alignment); |
| deMemcpy(&drawCommandBuffer[m_alignment], &drawCommand, sizeof(drawCommand)); |
| } |
| |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| gl.genVertexArrays(1, &vaoID); |
| gl.bindVertexArray(vaoID); |
| |
| gl.genBuffers(1, &positionBuf); |
| gl.bindBuffer(GL_ARRAY_BUFFER, positionBuf); |
| gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); |
| gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); |
| gl.vertexAttribDivisor(posLocation, 0); |
| gl.enableVertexAttribArray(posLocation); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| |
| gl.genBuffers(1, &indexBuf); |
| gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuf); |
| gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| |
| gl.genBuffers(1, &drawIndirectBuf); |
| gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, drawIndirectBuf); |
| gl.bufferData(GL_DRAW_INDIRECT_BUFFER, drawCommandBuffer.size(), &drawCommandBuffer[0], GL_STATIC_DRAW); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| |
| gl.viewport(0, 0, 1, 1); |
| |
| gl.useProgram(programID); |
| gl.drawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, (const void *)(uintptr_t)m_alignment); |
| |
| error = gl.getError(); |
| |
| gl.useProgram(0); |
| |
| gl.deleteBuffers(1, &drawIndirectBuf); |
| gl.deleteBuffers(1, &indexBuf); |
| gl.deleteBuffers(1, &positionBuf); |
| gl.deleteVertexArrays(1, &vaoID); |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "drawElementsIndirect generated " << glu::getErrorStr(error) |
| << ", expecting " << glu::getErrorStr(m_expectedError) << "." << tcu::TestLog::EndMessage; |
| |
| if (error == m_expectedError) |
| m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); |
| else |
| { |
| m_testCtx.getLog() << tcu::TestLog::Message << "\tUnexpected error." << tcu::TestLog::EndMessage; |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got unexpected error."); |
| } |
| |
| return STOP; |
| } |
| |
| class BadAlignmentCase : public BadCommandBufferCase |
| { |
| public: |
| BadAlignmentCase(Context &context, const char *name, const char *desc, uint32_t alignment); |
| ~BadAlignmentCase(void); |
| }; |
| |
| BadAlignmentCase::BadAlignmentCase(Context &context, const char *name, const char *desc, uint32_t alignment) |
| : BadCommandBufferCase(context, name, desc, alignment, CommandSize + alignment, true, GL_INVALID_VALUE) |
| { |
| } |
| |
| BadAlignmentCase::~BadAlignmentCase(void) |
| { |
| } |
| |
| class BadBufferRangeCase : public BadCommandBufferCase |
| { |
| public: |
| BadBufferRangeCase(Context &context, const char *name, const char *desc, uint32_t offset); |
| ~BadBufferRangeCase(void); |
| }; |
| |
| BadBufferRangeCase::BadBufferRangeCase(Context &context, const char *name, const char *desc, uint32_t offset) |
| : BadCommandBufferCase(context, name, desc, offset, CommandSize, false, GL_INVALID_OPERATION) |
| { |
| } |
| |
| BadBufferRangeCase::~BadBufferRangeCase(void) |
| { |
| } |
| |
| class BadStateCase : public TestCase |
| { |
| public: |
| enum CaseType |
| { |
| CASE_CLIENT_BUFFER_VERTEXATTR = 0, |
| CASE_CLIENT_BUFFER_COMMAND, |
| CASE_DEFAULT_VAO, |
| |
| CASE_CLIENT_LAST |
| }; |
| |
| BadStateCase(Context &context, const char *name, const char *desc, CaseType type); |
| ~BadStateCase(void); |
| |
| void init(void); |
| void deinit(void); |
| IterateResult iterate(void); |
| |
| private: |
| const CaseType m_caseType; |
| }; |
| |
| BadStateCase::BadStateCase(Context &context, const char *name, const char *desc, CaseType type) |
| : TestCase(context, name, desc) |
| , m_caseType(type) |
| { |
| DE_ASSERT(type < CASE_CLIENT_LAST); |
| } |
| |
| BadStateCase::~BadStateCase(void) |
| { |
| deinit(); |
| } |
| |
| void BadStateCase::init(void) |
| { |
| if (!glu::isContextTypeES(m_context.getRenderContext().getType())) |
| { |
| if (m_caseType == CASE_CLIENT_BUFFER_VERTEXATTR) |
| throw tcu::NotSupportedError( |
| "The negative test for vertex attrib array in the client memory is not supported in the GL context"); |
| if (m_caseType == CASE_DEFAULT_VAO) |
| throw tcu::NotSupportedError( |
| "The negative test for use with default vao is not supported in the GL context"); |
| } |
| } |
| |
| void BadStateCase::deinit(void) |
| { |
| } |
| |
| BadStateCase::IterateResult BadStateCase::iterate(void) |
| { |
| const tcu::Vec4 vertexPositions[] = { |
| tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), |
| tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), |
| tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f), |
| }; |
| |
| const uint16_t indices[] = { |
| 0, |
| 2, |
| 1, |
| }; |
| |
| sglr::GLContext gl(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, |
| tcu::IVec4(0, 0, 1, 1)); |
| |
| uint32_t error; |
| glu::ShaderProgram program(m_context.getRenderContext(), glu::ProgramSources() |
| << glu::VertexSource(s_commonVertexShaderSource) |
| << glu::FragmentSource(s_commonFragmentShaderSource)); |
| uint32_t vaoID = 0; |
| uint32_t dataBufferID = 0; |
| uint32_t indexBufferID = 0; |
| uint32_t cmdBufferID = 0; |
| |
| const uint32_t programID = program.getProgram(); |
| const int32_t posLocation = gl.getAttribLocation(programID, "a_position"); |
| |
| DrawElementsCommand drawCommand; |
| drawCommand.count = 3; |
| drawCommand.primCount = 1; |
| drawCommand.firstIndex = 0; |
| drawCommand.baseVertex = 0; |
| drawCommand.reservedMustBeZero = 0; |
| |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| |
| if (m_caseType == CASE_CLIENT_BUFFER_VERTEXATTR) |
| { |
| // \note We use default VAO since we use client pointers. Trying indirect draw with default VAO is also an error. => This test does two illegal operations |
| |
| gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, vertexPositions); |
| gl.enableVertexAttribArray(posLocation); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| } |
| else if (m_caseType == CASE_CLIENT_BUFFER_COMMAND) |
| { |
| gl.genVertexArrays(1, &vaoID); |
| gl.bindVertexArray(vaoID); |
| |
| gl.genBuffers(1, &dataBufferID); |
| gl.bindBuffer(GL_ARRAY_BUFFER, dataBufferID); |
| gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); |
| gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); |
| gl.enableVertexAttribArray(posLocation); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| } |
| else if (m_caseType == CASE_DEFAULT_VAO) |
| { |
| gl.genBuffers(1, &dataBufferID); |
| gl.bindBuffer(GL_ARRAY_BUFFER, dataBufferID); |
| gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); |
| gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); |
| gl.enableVertexAttribArray(posLocation); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| } |
| else |
| DE_ASSERT(false); |
| |
| gl.genBuffers(1, &indexBufferID); |
| gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBufferID); |
| gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| |
| if (m_caseType != CASE_CLIENT_BUFFER_COMMAND) |
| { |
| gl.genBuffers(1, &cmdBufferID); |
| gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, cmdBufferID); |
| gl.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| } |
| |
| gl.viewport(0, 0, 1, 1); |
| |
| gl.useProgram(programID); |
| gl.drawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, |
| (m_caseType != CASE_CLIENT_BUFFER_COMMAND) ? (DE_NULL) : (&drawCommand)); |
| |
| error = gl.getError(); |
| |
| gl.bindVertexArray(0); |
| gl.useProgram(0); |
| |
| if (error == GL_INVALID_OPERATION) |
| m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); |
| else |
| { |
| m_testCtx.getLog() << tcu::TestLog::Message << "Unexpected error. Expected GL_INVALID_OPERATION, got " |
| << glu::getErrorStr(error) << tcu::TestLog::EndMessage; |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got unexpected error."); |
| } |
| |
| return STOP; |
| } |
| |
| class BadDrawModeCase : public TestCase |
| { |
| public: |
| enum DrawType |
| { |
| DRAW_ARRAYS = 0, |
| DRAW_ELEMENTS, |
| DRAW_ELEMENTS_BAD_INDEX, |
| |
| DRAW_LAST |
| }; |
| |
| BadDrawModeCase(Context &context, const char *name, const char *desc, DrawType type); |
| ~BadDrawModeCase(void); |
| |
| void init(void); |
| void deinit(void); |
| IterateResult iterate(void); |
| |
| private: |
| const DrawType m_drawType; |
| }; |
| |
| BadDrawModeCase::BadDrawModeCase(Context &context, const char *name, const char *desc, DrawType type) |
| : TestCase(context, name, desc) |
| , m_drawType(type) |
| { |
| DE_ASSERT(type < DRAW_LAST); |
| } |
| |
| BadDrawModeCase::~BadDrawModeCase(void) |
| { |
| deinit(); |
| } |
| |
| void BadDrawModeCase::init(void) |
| { |
| } |
| |
| void BadDrawModeCase::deinit(void) |
| { |
| } |
| |
| BadDrawModeCase::IterateResult BadDrawModeCase::iterate(void) |
| { |
| const tcu::Vec4 vertexPositions[] = { |
| tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), |
| tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), |
| tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f), |
| }; |
| |
| const uint16_t indices[] = { |
| 0, |
| 2, |
| 1, |
| }; |
| |
| sglr::GLContext gl(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, |
| tcu::IVec4(0, 0, 1, 1)); |
| |
| uint32_t error; |
| glu::ShaderProgram program(m_context.getRenderContext(), glu::ProgramSources() |
| << glu::VertexSource(s_commonVertexShaderSource) |
| << glu::FragmentSource(s_commonFragmentShaderSource)); |
| uint32_t vaoID = 0; |
| uint32_t dataBufferID = 0; |
| uint32_t indexBufferID = 0; |
| uint32_t cmdBufferID = 0; |
| |
| const uint32_t programID = program.getProgram(); |
| const int32_t posLocation = gl.getAttribLocation(programID, "a_position"); |
| const glw::GLenum mode = (m_drawType == DRAW_ELEMENTS_BAD_INDEX) ? (GL_TRIANGLES) : (0x123); |
| const glw::GLenum indexType = (m_drawType == DRAW_ELEMENTS_BAD_INDEX) ? (0x123) : (GL_UNSIGNED_SHORT); |
| |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| |
| // vao |
| |
| gl.genVertexArrays(1, &vaoID); |
| gl.bindVertexArray(vaoID); |
| |
| // va |
| |
| gl.genBuffers(1, &dataBufferID); |
| gl.bindBuffer(GL_ARRAY_BUFFER, dataBufferID); |
| gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); |
| gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); |
| gl.enableVertexAttribArray(posLocation); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| |
| // index |
| |
| if (m_drawType == DRAW_ELEMENTS || m_drawType == DRAW_ELEMENTS_BAD_INDEX) |
| { |
| gl.genBuffers(1, &indexBufferID); |
| gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBufferID); |
| gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| } |
| |
| // cmd |
| |
| gl.genBuffers(1, &cmdBufferID); |
| gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, cmdBufferID); |
| if (m_drawType == DRAW_ELEMENTS || m_drawType == DRAW_ELEMENTS_BAD_INDEX) |
| { |
| DrawElementsCommand drawCommand; |
| drawCommand.count = 3; |
| drawCommand.primCount = 1; |
| drawCommand.firstIndex = 0; |
| drawCommand.baseVertex = 0; |
| drawCommand.reservedMustBeZero = 0; |
| |
| gl.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); |
| } |
| else if (m_drawType == DRAW_ARRAYS) |
| { |
| DrawArraysCommand drawCommand; |
| drawCommand.count = 3; |
| drawCommand.primCount = 1; |
| drawCommand.first = 0; |
| drawCommand.reservedMustBeZero = 0; |
| |
| gl.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); |
| } |
| else |
| DE_ASSERT(false); |
| glu::checkError(gl.getError(), "", __FILE__, __LINE__); |
| |
| gl.viewport(0, 0, 1, 1); |
| gl.useProgram(programID); |
| if (m_drawType == DRAW_ELEMENTS || m_drawType == DRAW_ELEMENTS_BAD_INDEX) |
| gl.drawElementsIndirect(mode, indexType, DE_NULL); |
| else if (m_drawType == DRAW_ARRAYS) |
| gl.drawArraysIndirect(mode, DE_NULL); |
| else |
| DE_ASSERT(false); |
| |
| error = gl.getError(); |
| gl.useProgram(0); |
| |
| if (error == GL_INVALID_ENUM) |
| m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); |
| else |
| { |
| m_testCtx.getLog() << tcu::TestLog::Message << "Unexpected error. Expected GL_INVALID_ENUM, got " |
| << glu::getErrorStr(error) << tcu::TestLog::EndMessage; |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got unexpected error."); |
| } |
| |
| return STOP; |
| } |
| |
| class NegativeGroup : public TestCaseGroup |
| { |
| public: |
| NegativeGroup(Context &context, const char *name, const char *descr); |
| ~NegativeGroup(void); |
| |
| void init(void); |
| }; |
| |
| NegativeGroup::NegativeGroup(Context &context, const char *name, const char *descr) |
| : TestCaseGroup(context, name, descr) |
| { |
| } |
| |
| NegativeGroup::~NegativeGroup(void) |
| { |
| } |
| |
| void NegativeGroup::init(void) |
| { |
| // invalid alignment |
| addChild(new BadAlignmentCase(m_context, "command_bad_alignment_1", "Bad command alignment", 1)); |
| addChild(new BadAlignmentCase(m_context, "command_bad_alignment_2", "Bad command alignment", 2)); |
| addChild(new BadAlignmentCase(m_context, "command_bad_alignment_3", "Bad command alignment", 3)); |
| |
| // command only partially or not at all in the buffer |
| addChild(new BadBufferRangeCase(m_context, "command_offset_partially_in_buffer", |
| "Command not fully in the buffer range", BadBufferRangeCase::CommandSize - 16)); |
| addChild(new BadBufferRangeCase(m_context, "command_offset_not_in_buffer", "Command not in the buffer range", |
| BadBufferRangeCase::CommandSize)); |
| addChild(new BadBufferRangeCase(m_context, "command_offset_not_in_buffer_unsigned32_wrap", |
| "Command not in the buffer range", 0xFFFFFFFC)); |
| addChild(new BadBufferRangeCase(m_context, "command_offset_not_in_buffer_signed32_wrap", |
| "Command not in the buffer range", 0x7FFFFFFC)); |
| |
| // use with client data and default vao |
| addChild(new BadStateCase(m_context, "client_vertex_attrib_array", "Vertex attrib array in the client memory", |
| BadStateCase::CASE_CLIENT_BUFFER_VERTEXATTR)); |
| addChild(new BadStateCase(m_context, "client_command_array", "Command array in the client memory", |
| BadStateCase::CASE_CLIENT_BUFFER_COMMAND)); |
| addChild(new BadStateCase(m_context, "default_vao", "Use with default vao", BadStateCase::CASE_DEFAULT_VAO)); |
| |
| // invalid mode & type |
| addChild(new BadDrawModeCase(m_context, "invalid_mode_draw_arrays", "Call DrawArraysIndirect with bad mode", |
| BadDrawModeCase::DRAW_ARRAYS)); |
| addChild(new BadDrawModeCase(m_context, "invalid_mode_draw_elements", "Call DrawelementsIndirect with bad mode", |
| BadDrawModeCase::DRAW_ELEMENTS)); |
| addChild(new BadDrawModeCase(m_context, "invalid_type_draw_elements", "Call DrawelementsIndirect with bad type", |
| BadDrawModeCase::DRAW_ELEMENTS_BAD_INDEX)); |
| } |
| |
| } // namespace |
| |
| DrawTests::DrawTests(Context &context) : TestCaseGroup(context, "draw_indirect", "Indirect drawing tests") |
| { |
| } |
| |
| DrawTests::~DrawTests(void) |
| { |
| } |
| |
| void DrawTests::init(void) |
| { |
| // Basic |
| { |
| const gls::DrawTestSpec::DrawMethod basicMethods[] = { |
| gls::DrawTestSpec::DRAWMETHOD_DRAWARRAYS_INDIRECT, |
| gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_INDIRECT, |
| }; |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(basicMethods); ++ndx) |
| { |
| const std::string name = gls::DrawTestSpec::drawMethodToString(basicMethods[ndx]); |
| const std::string desc = gls::DrawTestSpec::drawMethodToString(basicMethods[ndx]); |
| |
| this->addChild(new MethodGroup(m_context, name.c_str(), desc.c_str(), basicMethods[ndx])); |
| } |
| } |
| |
| // extreme instancing |
| |
| this->addChild(new InstancingGroup(m_context, "instancing", "draw tests with a large instance count.")); |
| |
| // compute shader generated commands |
| |
| this->addChild(new ComputeShaderGeneratedGroup(m_context, "compute_interop", |
| "draw tests with a draw command generated in compute shader.")); |
| |
| // Random |
| |
| this->addChild(new RandomGroup(m_context, "random", "random draw commands.")); |
| |
| // negative |
| |
| this->addChild(new NegativeGroup(m_context, "negative", "invalid draw commands with defined error codes.")); |
| } |
| |
| } // namespace Functional |
| } // namespace gles31 |
| } // namespace deqp |