| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Texture count performance tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es3pTextureCountTests.hpp" |
| #include "es3pTextureCases.hpp" |
| #include "gluStrUtil.hpp" |
| |
| #include "deStringUtil.hpp" |
| |
| #include "glwEnums.hpp" |
| |
| using std::string; |
| |
| namespace deqp |
| { |
| namespace gles3 |
| { |
| namespace Performance |
| { |
| |
| TextureCountTests::TextureCountTests(Context &context) |
| : TestCaseGroup(context, "count", "Texture Count Performance Tests") |
| { |
| } |
| |
| TextureCountTests::~TextureCountTests(void) |
| { |
| } |
| |
| void TextureCountTests::init(void) |
| { |
| static const struct |
| { |
| const char *name; |
| uint32_t internalFormat; |
| } texFormats[] = {{"rgb565", GL_RGB565}, {"rgb8", GL_RGB8}, {"rgba8", GL_RGBA8}, {"rgba8ui", GL_RGBA8UI}, |
| {"rg16f", GL_RG16F}, {"rgba16f", GL_RGBA16F}, {"rgba32f", GL_RGBA32F}}; |
| static const int texCounts[] = {1, 2, 4, 8}; |
| |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(texFormats); formatNdx++) |
| { |
| for (int cntNdx = 0; cntNdx < DE_LENGTH_OF_ARRAY(texCounts); cntNdx++) |
| { |
| uint32_t format = texFormats[formatNdx].internalFormat; |
| uint32_t wrapS = GL_CLAMP_TO_EDGE; |
| uint32_t wrapT = GL_CLAMP_TO_EDGE; |
| uint32_t minFilter = GL_NEAREST; |
| uint32_t magFilter = GL_NEAREST; |
| int numTextures = texCounts[cntNdx]; |
| string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures); |
| string description = glu::getTextureFormatName(format); |
| |
| addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, wrapS, wrapT, |
| minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); |
| } |
| } |
| } |
| |
| } // namespace Performance |
| } // namespace gles3 |
| } // namespace deqp |