| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief State change call performance tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es3pStateChangeCallTests.hpp" |
| #include "glsStateChangePerfTestCases.hpp" |
| #include "glwFunctions.hpp" |
| #include "glwEnums.hpp" |
| |
| namespace deqp |
| { |
| namespace gles3 |
| { |
| namespace Performance |
| { |
| |
| using namespace glw; |
| |
| StateChangeCallTests::StateChangeCallTests(Context &context) |
| : TestCaseGroup(context, "state_change_only", "Test cost of state change calls without rendering anything") |
| { |
| } |
| |
| StateChangeCallTests::~StateChangeCallTests(void) |
| { |
| } |
| |
| #define ARG_LIST(...) __VA_ARGS__ |
| |
| #define ADD_ARG_CASE1(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0) \ |
| do \ |
| { \ |
| class StateChangeCallTest_##NAME : public gls::StateChangeCallPerformanceCase \ |
| { \ |
| public: \ |
| StateChangeCallTest_##NAME(Context &context, const char *name, const char *description) \ |
| : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, \ |
| description) \ |
| { \ |
| } \ |
| virtual void execCalls(const glw::Functions &gl, int iterNdx, int callCount) \ |
| { \ |
| const TYPE0 args0[] = ARGS0; \ |
| for (int callNdx = 0; callNdx < callCount; callNdx++) \ |
| { \ |
| const int baseNdx = iterNdx * callCount + callNdx; \ |
| const TYPE0 arg0 = args0[baseNdx % DE_LENGTH_OF_ARRAY(args0)]; \ |
| gl.FUNCNAME(arg0); \ |
| } \ |
| } \ |
| }; \ |
| addChild(new StateChangeCallTest_##NAME(m_context, #NAME, DESCRIPTION)); \ |
| } while (0); |
| |
| #define ADD_ARG_CASE2(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1) \ |
| do \ |
| { \ |
| class StateChangeCallTest_##NAME : public gls::StateChangeCallPerformanceCase \ |
| { \ |
| public: \ |
| StateChangeCallTest_##NAME(Context &context, const char *name, const char *description) \ |
| : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, \ |
| description) \ |
| { \ |
| } \ |
| virtual void execCalls(const glw::Functions &gl, int iterNdx, int callCount) \ |
| { \ |
| const TYPE0 args0[] = ARGS0; \ |
| const TYPE1 args1[] = ARGS1; \ |
| for (int callNdx = 0; callNdx < callCount; callNdx++) \ |
| { \ |
| const int baseNdx = iterNdx * callCount + callNdx; \ |
| const TYPE0 arg0 = args0[baseNdx % DE_LENGTH_OF_ARRAY(args0)]; \ |
| const TYPE1 arg1 = args1[baseNdx % DE_LENGTH_OF_ARRAY(args1)]; \ |
| gl.FUNCNAME(arg0, arg1); \ |
| } \ |
| } \ |
| }; \ |
| addChild(new StateChangeCallTest_##NAME(m_context, #NAME, DESCRIPTION)); \ |
| } while (0); |
| |
| #define ADD_ARG_CASE3(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2) \ |
| do \ |
| { \ |
| class StateChangeCallTest_##NAME : public gls::StateChangeCallPerformanceCase \ |
| { \ |
| public: \ |
| StateChangeCallTest_##NAME(Context &context, const char *name, const char *description) \ |
| : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, \ |
| description) \ |
| { \ |
| } \ |
| virtual void execCalls(const glw::Functions &gl, int iterNdx, int callCount) \ |
| { \ |
| const TYPE0 args0[] = ARGS0; \ |
| const TYPE1 args1[] = ARGS1; \ |
| const TYPE2 args2[] = ARGS2; \ |
| for (int callNdx = 0; callNdx < callCount; callNdx++) \ |
| { \ |
| const int baseNdx = iterNdx * callCount + callNdx; \ |
| const TYPE0 arg0 = args0[baseNdx % DE_LENGTH_OF_ARRAY(args0)]; \ |
| const TYPE1 arg1 = args1[baseNdx % DE_LENGTH_OF_ARRAY(args1)]; \ |
| const TYPE2 arg2 = args2[baseNdx % DE_LENGTH_OF_ARRAY(args2)]; \ |
| gl.FUNCNAME(arg0, arg1, arg2); \ |
| } \ |
| } \ |
| }; \ |
| addChild(new StateChangeCallTest_##NAME(m_context, #NAME, DESCRIPTION)); \ |
| } while (0); |
| |
| #define ADD_ARG_CASE4(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2, TYPE3, ARGS3) \ |
| do \ |
| { \ |
| class StateChangeCallTest_##NAME : public gls::StateChangeCallPerformanceCase \ |
| { \ |
| public: \ |
| StateChangeCallTest_##NAME(Context &context, const char *name, const char *description) \ |
| : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, \ |
| description) \ |
| { \ |
| } \ |
| virtual void execCalls(const glw::Functions &gl, int iterNdx, int callCount) \ |
| { \ |
| const TYPE0 args0[] = ARGS0; \ |
| const TYPE1 args1[] = ARGS1; \ |
| const TYPE2 args2[] = ARGS2; \ |
| const TYPE3 args3[] = ARGS3; \ |
| for (int callNdx = 0; callNdx < callCount; callNdx++) \ |
| { \ |
| const int baseNdx = iterNdx * callCount + callNdx; \ |
| const TYPE0 arg0 = args0[baseNdx % DE_LENGTH_OF_ARRAY(args0)]; \ |
| const TYPE1 arg1 = args1[baseNdx % DE_LENGTH_OF_ARRAY(args1)]; \ |
| const TYPE2 arg2 = args2[baseNdx % DE_LENGTH_OF_ARRAY(args2)]; \ |
| const TYPE3 arg3 = args3[baseNdx % DE_LENGTH_OF_ARRAY(args3)]; \ |
| gl.FUNCNAME(arg0, arg1, arg2, arg3); \ |
| } \ |
| } \ |
| }; \ |
| addChild(new StateChangeCallTest_##NAME(m_context, #NAME, DESCRIPTION)); \ |
| } while (0); |
| |
| #define ADD_ARG_CASE5(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2, TYPE3, ARGS3, TYPE4, \ |
| ARGS4) \ |
| do \ |
| { \ |
| class StateChangeCallTest_##NAME : public gls::StateChangeCallPerformanceCase \ |
| { \ |
| public: \ |
| StateChangeCallTest_##NAME(Context &context, const char *name, const char *description) \ |
| : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, \ |
| description) \ |
| { \ |
| } \ |
| virtual void execCalls(const glw::Functions &gl, int iterNdx, int callCount) \ |
| { \ |
| const TYPE0 args0[] = ARGS0; \ |
| const TYPE1 args1[] = ARGS1; \ |
| const TYPE2 args2[] = ARGS2; \ |
| const TYPE3 args3[] = ARGS3; \ |
| const TYPE4 args4[] = ARGS4; \ |
| for (int callNdx = 0; callNdx < callCount; callNdx++) \ |
| { \ |
| const int baseNdx = iterNdx * callCount + callNdx; \ |
| const TYPE0 arg0 = args0[baseNdx % DE_LENGTH_OF_ARRAY(args0)]; \ |
| const TYPE1 arg1 = args1[baseNdx % DE_LENGTH_OF_ARRAY(args1)]; \ |
| const TYPE2 arg2 = args2[baseNdx % DE_LENGTH_OF_ARRAY(args2)]; \ |
| const TYPE3 arg3 = args3[baseNdx % DE_LENGTH_OF_ARRAY(args3)]; \ |
| const TYPE4 arg4 = args4[baseNdx % DE_LENGTH_OF_ARRAY(args4)]; \ |
| gl.FUNCNAME(arg0, arg1, arg2, arg3, arg4); \ |
| } \ |
| } \ |
| }; \ |
| addChild(new StateChangeCallTest_##NAME(m_context, #NAME, DESCRIPTION)); \ |
| } while (0); |
| |
| #define ADD_ARG_CASE6(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2, TYPE3, ARGS3, TYPE4, \ |
| ARGS4, TYPE5, ARGS5) \ |
| do \ |
| { \ |
| class StateChangeCallTest_##NAME : public gls::StateChangeCallPerformanceCase \ |
| { \ |
| public: \ |
| StateChangeCallTest_##NAME(Context &context, const char *name, const char *description) \ |
| : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, \ |
| description) \ |
| { \ |
| } \ |
| virtual void execCalls(const glw::Functions &gl, int iterNdx, int callCount) \ |
| { \ |
| const TYPE0 args0[] = ARGS0; \ |
| const TYPE1 args1[] = ARGS1; \ |
| const TYPE2 args2[] = ARGS2; \ |
| const TYPE3 args3[] = ARGS3; \ |
| const TYPE4 args4[] = ARGS4; \ |
| const TYPE5 args5[] = ARGS5; \ |
| for (int callNdx = 0; callNdx < callCount; callNdx++) \ |
| { \ |
| const int baseNdx = iterNdx * callCount + callNdx; \ |
| const TYPE0 arg0 = args0[baseNdx % DE_LENGTH_OF_ARRAY(args0)]; \ |
| const TYPE1 arg1 = args1[baseNdx % DE_LENGTH_OF_ARRAY(args1)]; \ |
| const TYPE2 arg2 = args2[baseNdx % DE_LENGTH_OF_ARRAY(args2)]; \ |
| const TYPE3 arg3 = args3[baseNdx % DE_LENGTH_OF_ARRAY(args3)]; \ |
| const TYPE4 arg4 = args4[baseNdx % DE_LENGTH_OF_ARRAY(args4)]; \ |
| const TYPE5 arg5 = args5[baseNdx % DE_LENGTH_OF_ARRAY(args5)]; \ |
| gl.FUNCNAME(arg0, arg1, arg2, arg3, arg4, arg5); \ |
| } \ |
| } \ |
| }; \ |
| addChild(new StateChangeCallTest_##NAME(m_context, #NAME, DESCRIPTION)); \ |
| } while (0); |
| |
| void StateChangeCallTests::init(void) |
| { |
| ADD_ARG_CASE1(enable, "Test cost of glEnable() calls", enable, GLenum, |
| ARG_LIST({GL_CULL_FACE, GL_POLYGON_OFFSET_FILL, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_COVERAGE, |
| GL_SCISSOR_TEST, GL_STENCIL_TEST, GL_DEPTH_TEST, GL_BLEND, GL_DITHER, GL_RASTERIZER_DISCARD, |
| GL_PRIMITIVE_RESTART_FIXED_INDEX})) |
| |
| ADD_ARG_CASE1(disable, "Test cost of glDisable() calls", disable, GLenum, |
| ARG_LIST({GL_CULL_FACE, GL_POLYGON_OFFSET_FILL, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_COVERAGE, |
| GL_SCISSOR_TEST, GL_STENCIL_TEST, GL_DEPTH_TEST, GL_BLEND, GL_DITHER, GL_RASTERIZER_DISCARD, |
| GL_PRIMITIVE_RESTART_FIXED_INDEX})) |
| |
| ADD_ARG_CASE1(depth_func, "Test cost of glDepthFunc() calls", depthFunc, GLenum, |
| ARG_LIST({GL_NEVER, GL_ALWAYS, GL_LESS, GL_LEQUAL, GL_EQUAL, GL_GREATER, GL_GEQUAL, GL_NOTEQUAL})) |
| |
| ADD_ARG_CASE1(depth_mask, "Test cost of glDepthMask() calls", depthMask, GLboolean, ARG_LIST({GL_TRUE, GL_FALSE})) |
| |
| ADD_ARG_CASE1(stencil_mask, "Test cost of glStencilMask() calls", stencilMask, GLboolean, |
| ARG_LIST({GL_TRUE, GL_FALSE})) |
| |
| ADD_ARG_CASE1(clear_depth, "Test cost of glClearDepth() calls", clearDepthf, GLclampf, ARG_LIST({0.0f, 0.5f, 1.0f})) |
| |
| ADD_ARG_CASE1(clear_stencil, "Test cost of glClearStencil() calls", clearStencil, GLint, ARG_LIST({0, 128, 28})) |
| |
| ADD_ARG_CASE1(line_width, "Test cost of glLineWidth() calls", lineWidth, GLfloat, ARG_LIST({1.0f, 0.5f, 10.0f})) |
| |
| ADD_ARG_CASE1(cull_face, "Test cost of glCullFace() calls", cullFace, GLenum, |
| ARG_LIST({GL_FRONT, GL_BACK, GL_FRONT_AND_BACK})) |
| |
| ADD_ARG_CASE1(front_face, "Test cost of glFrontFace() calls", frontFace, GLenum, ARG_LIST({GL_CCW, GL_CW})) |
| |
| ADD_ARG_CASE1(blend_equation, "Test cost of glBlendEquation() calls", blendEquation, GLenum, |
| ARG_LIST({GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT})) |
| |
| ADD_ARG_CASE1(enable_vertex_attrib_array, "Test cost of glEnableVertexAttribArray() calls", enableVertexAttribArray, |
| GLuint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 2, |
| 3, |
| 4, |
| 5, |
| 6, |
| 7, |
| })) |
| |
| ADD_ARG_CASE1(disable_vertex_attrib_array, "Test cost of glDisableVertexAttribArray() calls", |
| disableVertexAttribArray, GLuint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 2, |
| 3, |
| 4, |
| 5, |
| 6, |
| 7, |
| })) |
| |
| ADD_ARG_CASE1(use_program, "Test cost of glUseProgram() calls. Note: Uses only program 0.", useProgram, GLuint, |
| ARG_LIST({ |
| 0, |
| })) |
| |
| ADD_ARG_CASE1(active_texture, "Test cost of glActiveTexture() calls", activeTexture, GLenum, |
| ARG_LIST({GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE2, GL_TEXTURE3, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, |
| GL_TEXTURE7})) |
| |
| ADD_ARG_CASE2(depth_range, "Test cost of glDepthRangef() calls", depthRangef, GLclampf, |
| ARG_LIST({0.0f, 1.0f, 0.5f}), GLclampf, ARG_LIST({0.0f, 1.0f, 0.5f})) |
| |
| ADD_ARG_CASE2(polygon_offset, "Test cost of glPolygonOffset() calls", polygonOffset, GLfloat, |
| ARG_LIST({0.0f, 1.0f, 0.5f, 10.0f}), GLfloat, ARG_LIST({0.0f, 1.0f, 0.5f, 1000.0f})) |
| |
| ADD_ARG_CASE2(sample_coverage, "Test cost of glSampleCoverage() calls", sampleCoverage, GLclampf, |
| ARG_LIST({0.0f, 1.0f, 0.5f, 0.67f}), GLboolean, ARG_LIST({GL_TRUE, GL_FALSE})) |
| |
| ADD_ARG_CASE2( |
| blend_func, "Test cost of glBlendFunc() calls", blendFunc, GLenum, |
| ARG_LIST({GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR, |
| GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA}), |
| GLenum, |
| ARG_LIST({GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR, |
| GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA})) |
| |
| ADD_ARG_CASE2(blend_equation_separate, "Test cost of glBlendEquationSeparate() calls", blendEquationSeparate, |
| GLenum, ARG_LIST({GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT}), GLenum, |
| ARG_LIST({GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT})) |
| |
| ADD_ARG_CASE2(stencil_mask_separate, "Test cost of glStencilMaskSeparate() calls", stencilMaskSeparate, GLenum, |
| ARG_LIST({GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}), GLboolean, ARG_LIST({GL_TRUE, GL_FALSE})) |
| |
| ADD_ARG_CASE2(bind_buffer, "Test cost of glBindBuffer() calls. Note: Uses only buffer 0", bindBuffer, GLenum, |
| ARG_LIST({GL_ELEMENT_ARRAY_BUFFER, GL_ARRAY_BUFFER}), GLuint, ARG_LIST({0})) |
| |
| ADD_ARG_CASE2(bind_texture, "Test cost of glBindTexture() calls. Note: Uses only texture 0", bindTexture, GLenum, |
| ARG_LIST({GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP}), GLuint, ARG_LIST({0})) |
| |
| ADD_ARG_CASE2(bind_sampler, "Test cost of glBindSampler() calls. Note: Uses only sampler 0", bindSampler, GLuint, |
| ARG_LIST({0, 1, 2, 3, 4, 5, 6, 7}), GLuint, ARG_LIST({0})) |
| |
| ADD_ARG_CASE1(bind_vertex_array, "Test cost of glBindVertexArray() calls. Note: Uses only VAO 0", bindVertexArray, |
| GLuint, ARG_LIST({0})) |
| |
| ADD_ARG_CASE2(hint, "Test cost of glHint() calls", hint, GLenum, ARG_LIST({GL_GENERATE_MIPMAP_HINT}), GLenum, |
| ARG_LIST({GL_FASTEST, GL_NICEST, GL_DONT_CARE})) |
| |
| ADD_ARG_CASE3(stencil_func, "Test cost of glStencilFunc() calls", stencilFunc, GLenum, |
| ARG_LIST({GL_NEVER, GL_ALWAYS, GL_LESS, GL_LEQUAL, GL_EQUAL, GL_GEQUAL, GL_GREATER, GL_NOTEQUAL}), |
| GLint, ARG_LIST({0, 1, 255, 128, 7}), GLuint, ARG_LIST({0, 1, 255, 128, 7, 0xFFFFFFFF})) |
| |
| ADD_ARG_CASE3( |
| stencil_op, "Test cost of glStencilOp() calls", stencilOp, GLenum, |
| ARG_LIST({GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_DECR, GL_INVERT, GL_INCR_WRAP, GL_DECR_WRAP}), GLenum, |
| ARG_LIST({GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_DECR, GL_INVERT, GL_INCR_WRAP, GL_DECR_WRAP}), GLenum, |
| ARG_LIST({GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_DECR, GL_INVERT, GL_INCR_WRAP, GL_DECR_WRAP})) |
| |
| ADD_ARG_CASE4(viewport, "Test cost of glViewport() calls", viewport, GLint, ARG_LIST({0, 1, 100, 1145235}), GLint, |
| ARG_LIST({0, 1, 100, 1145235}), GLint, ARG_LIST({0, 1, 100, 1145235}), GLint, |
| ARG_LIST({0, 1, 100, 1145235})) |
| |
| ADD_ARG_CASE4(scissor, "Test cost of glScissor() calls", scissor, GLint, ARG_LIST({0, 1, 100, 1145235}), GLint, |
| ARG_LIST({0, 1, 100, 1145235}), GLint, ARG_LIST({0, 1, 100, 1145235}), GLint, |
| ARG_LIST({0, 1, 100, 1145235})) |
| |
| ADD_ARG_CASE4(stencil_func_separate, "Test cost of glStencilFuncSeparate() calls", stencilFuncSeparate, GLenum, |
| ARG_LIST({GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}), GLenum, |
| ARG_LIST({GL_NEVER, GL_ALWAYS, GL_LESS, GL_LEQUAL, GL_EQUAL, GL_GEQUAL, GL_GREATER, GL_NOTEQUAL}), |
| GLint, ARG_LIST({0, 1, 255, 128, 7}), GLuint, ARG_LIST({0, 1, 255, 128, 7, 0xFFFFFFFF})) |
| |
| ADD_ARG_CASE4( |
| stencil_op_separatae, "Test cost of glStencilOpSeparate() calls", stencilOpSeparate, GLenum, |
| ARG_LIST({GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}), GLenum, |
| ARG_LIST({GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_DECR, GL_INVERT, GL_INCR_WRAP, GL_DECR_WRAP}), GLenum, |
| ARG_LIST({GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_DECR, GL_INVERT, GL_INCR_WRAP, GL_DECR_WRAP}), GLenum, |
| ARG_LIST({GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_DECR, GL_INVERT, GL_INCR_WRAP, GL_DECR_WRAP})) |
| |
| ADD_ARG_CASE4( |
| blend_func_separate, "Test cost of glBlendFuncSeparate() calls", blendFuncSeparate, GLenum, |
| ARG_LIST({GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR, |
| GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA}), |
| GLenum, |
| ARG_LIST({GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR, |
| GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA}), |
| GLenum, |
| ARG_LIST({GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR, |
| GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA}), |
| GLenum, |
| ARG_LIST({GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR, |
| GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA})) |
| |
| ADD_ARG_CASE4(color_mask, "Test cost of glColorMask() calls", colorMask, GLboolean, ARG_LIST({GL_TRUE, GL_FALSE}), |
| GLboolean, ARG_LIST({GL_TRUE, GL_FALSE}), GLboolean, ARG_LIST({GL_TRUE, GL_FALSE}), GLboolean, |
| ARG_LIST({GL_TRUE, GL_FALSE})) |
| |
| ADD_ARG_CASE4(clear_color, "Test cost of glClearColor() calls", clearColor, GLclampf, |
| ARG_LIST({0.0f, 1.0f, 0.5f, 0.33f}), GLclampf, ARG_LIST({0.0f, 1.0f, 0.5f, 0.33f}), GLclampf, |
| ARG_LIST({0.0f, 1.0f, 0.5f, 0.33f}), GLclampf, ARG_LIST({0.0f, 1.0f, 0.5f, 0.33f})) |
| |
| ADD_ARG_CASE6(vertex_attrib_pointer, "Test cost of glVertexAttribPointer() calls", vertexAttribPointer, GLuint, |
| ARG_LIST({0, 1, 2, 3, 4, 5, 6, 7}), GLint, ARG_LIST({1, 2, 3, 4}), GLenum, |
| ARG_LIST({GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_FLOAT}), GLboolean, |
| ARG_LIST({GL_FALSE, GL_TRUE}), GLsizei, ARG_LIST({0, 2, 4}), void *, |
| ARG_LIST({(void *)(uintptr_t)(0x0FF), (void *)(uintptr_t)(0x0EF)})) |
| |
| ADD_ARG_CASE2(vertex_attrib_divisor, "Test cost of glVertexAttribDivisor() calls", vertexAttribDivisor, GLuint, |
| ARG_LIST({0, 1, 2, 3, 4, 5, 6, 7}), GLuint, ARG_LIST({0, 1, 3, 7, 11, 127, 256})) |
| |
| ADD_ARG_CASE3(bind_buffer_base, "Test cost of glBindBufferBase() calls. Note: uses only buffer 0.", bindBufferBase, |
| GLuint, ARG_LIST({GL_UNIFORM_BUFFER}), GLuint, ARG_LIST({0, 1, 2, 3}), GLuint, ARG_LIST({0})) |
| |
| ADD_ARG_CASE5(bind_buffer_range, "Test cost of glBindBufferRange() calls. Note: uses only buffer 0.", |
| bindBufferRange, GLuint, ARG_LIST({GL_UNIFORM_BUFFER}), GLuint, ARG_LIST({0, 1, 2, 3}), GLuint, |
| ARG_LIST({0}), GLintptr, ARG_LIST({0}), GLsizeiptr, ARG_LIST({0})) |
| } |
| |
| } // namespace Performance |
| } // namespace gles3 |
| } // namespace deqp |