blob: 124b61cd6c95c240f3ed10034d647b47286da4fd [file] [log] [blame]
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES 3.0 Module
* -------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Texture wrap mode tests.
*//*--------------------------------------------------------------------*/
#include "es3fTextureWrapTests.hpp"
#include "glsTextureTestUtil.hpp"
#include "gluTexture.hpp"
#include "gluStrUtil.hpp"
#include "gluTextureUtil.hpp"
#include "gluPixelTransfer.hpp"
#include "tcuTestLog.hpp"
#include "tcuTextureUtil.hpp"
#include "tcuCompressedTexture.hpp"
#include "tcuVectorUtil.hpp"
#include "tcuTexLookupVerifier.hpp"
#include "deRandom.hpp"
#include "deStringUtil.hpp"
#include "deMemory.h"
#include "glwEnums.hpp"
#include "glwFunctions.hpp"
namespace deqp
{
namespace gles3
{
namespace Functional
{
using std::string;
using std::vector;
using tcu::CompressedTexFormat;
using tcu::CompressedTexture;
using tcu::Sampler;
using tcu::TestLog;
using namespace glu;
using namespace gls::TextureTestUtil;
using namespace glu::TextureTestUtil;
//! Checks whether any ASTC version (LDR, HDR, full) is supported.
static inline bool isASTCSupported(const glu::ContextInfo &contextInfo)
{
const vector<string> &extensions = contextInfo.getExtensions();
for (int extNdx = 0; extNdx < (int)extensions.size(); extNdx++)
{
const string &ext = extensions[extNdx];
if (ext == "GL_KHR_texture_compression_astc_ldr" || ext == "GL_KHR_texture_compression_astc_hdr" ||
ext == "GL_OES_texture_compression_astc")
return true;
}
return false;
}
enum
{
VIEWPORT_WIDTH = 256,
VIEWPORT_HEIGHT = 256
};
class TextureWrapCase : public tcu::TestCase
{
public:
TextureWrapCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const glu::ContextInfo &ctxInfo,
const char *name, const char *description, uint32_t format, uint32_t dataType, uint32_t wrapS,
uint32_t wrapT, uint32_t minFilter, uint32_t magFilter, int width, int height,
bool enableRelaxedRef = false);
TextureWrapCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const glu::ContextInfo &ctxInfo,
const char *name, const char *description, uint32_t wrapS, uint32_t wrapT, uint32_t minFilter,
uint32_t magFilter, const std::vector<std::string> &filenames, bool enableRelaxedRef = false);
TextureWrapCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const glu::ContextInfo &ctxInfo,
const char *name, const char *description, CompressedTexFormat compressedFormat, uint32_t wrapS,
uint32_t wrapT, uint32_t minFilter, uint32_t magFilter, int width, int height,
bool enableRelaxedRef = false);
~TextureWrapCase(void);
void init(void);
void deinit(void);
IterateResult iterate(void);
private:
TextureWrapCase(const TextureWrapCase &other);
TextureWrapCase &operator=(const TextureWrapCase &other);
struct Case
{
tcu::Vec2 bottomLeft;
tcu::Vec2 topRight;
Case(void)
{
}
Case(const tcu::Vec2 &bl, const tcu::Vec2 &tr) : bottomLeft(bl), topRight(tr)
{
}
};
glu::RenderContext &m_renderCtx;
const glu::ContextInfo &m_renderCtxInfo;
const uint32_t m_format;
const uint32_t m_dataType;
const CompressedTexFormat m_compressedFormat;
const uint32_t m_wrapS;
const uint32_t m_wrapT;
const uint32_t m_minFilter;
const uint32_t m_magFilter;
int m_width;
int m_height;
const std::vector<std::string> m_filenames;
vector<Case> m_cases;
int m_caseNdx;
glu::Texture2D *m_texture;
TextureRenderer m_renderer;
bool m_enableRelaxedRef;
};
TextureWrapCase::TextureWrapCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const glu::ContextInfo &ctxInfo, const char *name, const char *description,
uint32_t format, uint32_t dataType, uint32_t wrapS, uint32_t wrapT, uint32_t minFilter,
uint32_t magFilter, int width, int height, bool enableRelaxedRef)
: TestCase(testCtx, name, description)
, m_renderCtx(renderCtx)
, m_renderCtxInfo(ctxInfo)
, m_format(format)
, m_dataType(dataType)
, m_compressedFormat(tcu::COMPRESSEDTEXFORMAT_LAST)
, m_wrapS(wrapS)
, m_wrapT(wrapT)
, m_minFilter(minFilter)
, m_magFilter(magFilter)
, m_width(width)
, m_height(height)
, m_caseNdx(0)
, m_texture(DE_NULL)
, m_renderer(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
, m_enableRelaxedRef(enableRelaxedRef)
{
}
TextureWrapCase::TextureWrapCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const glu::ContextInfo &ctxInfo, const char *name, const char *description,
uint32_t wrapS, uint32_t wrapT, uint32_t minFilter, uint32_t magFilter,
const std::vector<std::string> &filenames, bool enableRelaxedRef)
: TestCase(testCtx, name, description)
, m_renderCtx(renderCtx)
, m_renderCtxInfo(ctxInfo)
, m_format(GL_NONE)
, m_dataType(GL_NONE)
, m_compressedFormat(tcu::COMPRESSEDTEXFORMAT_LAST)
, m_wrapS(wrapS)
, m_wrapT(wrapT)
, m_minFilter(minFilter)
, m_magFilter(magFilter)
, m_width(0)
, m_height(0)
, m_filenames(filenames)
, m_caseNdx(0)
, m_texture(DE_NULL)
, m_renderer(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
, m_enableRelaxedRef(enableRelaxedRef)
{
}
TextureWrapCase::TextureWrapCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx,
const glu::ContextInfo &ctxInfo, const char *name, const char *description,
CompressedTexFormat compressedFormat, uint32_t wrapS, uint32_t wrapT,
uint32_t minFilter, uint32_t magFilter, int width, int height, bool enableRelaxedRef)
: TestCase(testCtx, name, description)
, m_renderCtx(renderCtx)
, m_renderCtxInfo(ctxInfo)
, m_format(GL_NONE)
, m_dataType(GL_NONE)
, m_compressedFormat(compressedFormat)
, m_wrapS(wrapS)
, m_wrapT(wrapT)
, m_minFilter(minFilter)
, m_magFilter(magFilter)
, m_width(width)
, m_height(height)
, m_caseNdx(0)
, m_texture(DE_NULL)
, m_renderer(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
, m_enableRelaxedRef(enableRelaxedRef)
{
}
TextureWrapCase::~TextureWrapCase(void)
{
deinit();
}
void TextureWrapCase::init(void)
{
// Load or generate texture.
if (!m_filenames.empty())
{
// Load compressed texture from file.
DE_ASSERT(m_width == 0 && m_height == 0 && m_format == GL_NONE && m_dataType == GL_NONE);
m_texture = glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(),
(int)m_filenames.size(), m_filenames);
m_width = m_texture->getRefTexture().getWidth();
m_height = m_texture->getRefTexture().getHeight();
}
else if (m_compressedFormat != tcu::COMPRESSEDTEXFORMAT_LAST)
{
// Generate compressed texture.
DE_ASSERT(m_format == GL_NONE && m_dataType == GL_NONE);
if (tcu::isEtcFormat(m_compressedFormat))
{
// Create ETC texture. Any content is valid.
tcu::CompressedTexture compressedTexture(m_compressedFormat, m_width, m_height);
const int dataSize = compressedTexture.getDataSize();
uint8_t *const data = (uint8_t *)compressedTexture.getData();
de::Random rnd(deStringHash(getName()));
for (int i = 0; i < dataSize; i++)
data[i] = rnd.getUint32() & 0xff;
m_texture = new glu::Texture2D(m_renderCtx, m_renderCtxInfo, 1, &compressedTexture);
}
else if (tcu::isAstcFormat(m_compressedFormat))
{
// Create ASTC texture by picking from a set of pre-generated blocks.
static const int BLOCK_SIZE = 16;
static const uint8_t blocks[][BLOCK_SIZE] = {
// \note All of the following blocks are valid in LDR mode.
{
252,
253,
255,
255,
255,
255,
255,
255,
8,
71,
90,
78,
22,
17,
26,
66,
},
{252, 253, 255, 255, 255, 255, 255, 255, 220, 74, 139, 235, 249, 6, 145, 125},
{252, 253, 255, 255, 255, 255, 255, 255, 223, 251, 28, 206, 54, 251, 160, 174},
{252, 253, 255, 255, 255, 255, 255, 255, 39, 4, 153, 219, 180, 61, 51, 37},
{67, 2, 0, 254, 1, 0, 64, 215, 83, 211, 159, 105, 41, 140, 50, 2},
{67, 130, 0, 170, 84, 255, 65, 215, 83, 211, 159, 105, 41, 140, 50, 2},
{67, 2, 129, 38, 51, 229, 95, 215, 83, 211, 159, 105, 41, 140, 50, 2},
{67, 130, 193, 56, 213, 144, 95, 215, 83, 211, 159, 105, 41, 140, 50, 2}};
if (!isASTCSupported(
m_renderCtxInfo)) // \note Any level of ASTC support is enough, since we're only using LDR blocks.
throw tcu::NotSupportedError("ASTC not supported");
tcu::CompressedTexture compressedTexture(m_compressedFormat, m_width, m_height);
const int dataSize = compressedTexture.getDataSize();
uint8_t *const data = (uint8_t *)compressedTexture.getData();
de::Random rnd(deStringHash(getName()));
DE_ASSERT(dataSize % BLOCK_SIZE == 0);
for (int i = 0; i < dataSize / BLOCK_SIZE; i++)
deMemcpy(&data[i * BLOCK_SIZE], &blocks[rnd.getInt(0, DE_LENGTH_OF_ARRAY(blocks) - 1)][0], BLOCK_SIZE);
// \note All blocks are valid LDR blocks so ASTCMODE_* doesn't change anything
m_texture = new glu::Texture2D(m_renderCtx, m_renderCtxInfo, 1, &compressedTexture,
tcu::TexDecompressionParams(tcu::TexDecompressionParams::ASTCMODE_LDR));
}
else
DE_ASSERT(false);
}
else
{
m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
// Fill level 0.
m_texture->getRefTexture().allocLevel(0);
if (m_wrapS == GL_REPEAT || m_wrapT == GL_REPEAT)
{
// If run in repeat mode, use conical style texture to avoid edge sample result have a huge difference when coordinate offset in allow range.
tcu::fillWithComponentGradients3(m_texture->getRefTexture().getLevel(0),
tcu::Vec4(-0.5f, -0.5f, -0.5f, 1.5f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
}
else
{
tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0),
tcu::Vec4(-0.5f, -0.5f, -0.5f, 1.5f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
}
m_texture->upload();
}
// Sub-cases.
m_cases.push_back(Case(tcu::Vec2(-1.5f, -3.0f), tcu::Vec2(1.5f, 2.5f)));
m_cases.push_back(Case(tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)));
DE_ASSERT(m_caseNdx == 0);
// Initialize to success, set to failure later if needed.
m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
}
void TextureWrapCase::deinit(void)
{
delete m_texture;
m_texture = DE_NULL;
m_renderer.clear();
}
TextureWrapCase::IterateResult TextureWrapCase::iterate(void)
{
const glw::Functions &gl = m_renderCtx.getFunctions();
TestLog &log = m_testCtx.getLog();
const RandomViewport viewport(m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT,
deStringHash(getName()) + m_caseNdx);
tcu::Surface renderedFrame(viewport.width, viewport.height);
ReferenceParams refParams(TEXTURETYPE_2D);
const tcu::TextureFormat texFormat = m_texture->getRefTexture().getFormat();
vector<float> texCoord;
const tcu::TextureFormatInfo texFormatInfo = tcu::getTextureFormatInfo(texFormat);
// \note For non-sRGB ASTC formats, the values are fp16 in range [0..1], not the range assumed given by tcu::getTextureFormatInfo().
const bool useDefaultColorScaleAndBias =
!tcu::isAstcFormat(m_compressedFormat) || tcu::isAstcSRGBFormat(m_compressedFormat);
// Bind to unit 0.
gl.activeTexture(GL_TEXTURE0);
gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture());
// Setup filtering and wrap modes.
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS);
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT);
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter);
GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
// Parameters for reference images.
refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
refParams.lodMode = LODMODE_EXACT;
refParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat());
refParams.colorScale = useDefaultColorScaleAndBias ? texFormatInfo.lookupScale : tcu::Vec4(1.0f);
refParams.colorBias = useDefaultColorScaleAndBias ? texFormatInfo.lookupBias : tcu::Vec4(0.0f);
gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
computeQuadTexCoord2D(texCoord, m_cases[m_caseNdx].bottomLeft, m_cases[m_caseNdx].topRight);
m_renderer.renderQuad(0, &texCoord[0], refParams);
glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
{
const tcu::ScopedLogSection section(log, string("Test") + de::toString(m_caseNdx),
string("Test ") + de::toString(m_caseNdx));
const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST;
const bool isSRGB = tcu::isSRGB(texFormat);
const tcu::PixelFormat pixelFormat = m_renderCtx.getRenderTarget().getPixelFormat();
const tcu::IVec4 colorBits =
tcu::max(getBitsVec(pixelFormat) - (isNearestOnly && !isSRGB ? 1 : 2), tcu::IVec4(0));
tcu::LodPrecision lodPrecision;
tcu::LookupPrecision lookupPrecision;
lodPrecision.derivateBits = 18;
lodPrecision.lodBits = 5;
lookupPrecision.colorThreshold =
tcu::computeColorBitsThreshold(getBitsVec(pixelFormat), colorBits) / refParams.colorScale;
lookupPrecision.coordBits = tcu::IVec3(20, 20, 0);
lookupPrecision.uvwBits = tcu::IVec3(5, 5, 0);
lookupPrecision.colorMask = getCompareMask(pixelFormat);
log << TestLog::Message << "Note: lookup coordinates: bottom-left " << m_cases[m_caseNdx].bottomLeft
<< ", top-right " << m_cases[m_caseNdx].topRight << TestLog::EndMessage;
bool isOk = verifyTextureResult(m_testCtx, renderedFrame.getAccess(), m_texture->getRefTexture(), &texCoord[0],
refParams, lookupPrecision, lodPrecision, pixelFormat);
if ((isOk == false) && m_enableRelaxedRef && m_renderer.getTexCoordPrecision() != PRECISION_HIGHP)
{
refParams.float16TexCoord = true;
isOk |= verifyTextureResult(m_testCtx, renderedFrame.getAccess(), m_texture->getRefTexture(), &texCoord[0],
refParams, lookupPrecision, lodPrecision, pixelFormat);
}
if (!isOk)
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image verification failed");
}
m_caseNdx++;
return m_caseNdx < (int)m_cases.size() ? CONTINUE : STOP;
}
TextureWrapTests::TextureWrapTests(Context &context) : TestCaseGroup(context, "wrap", "Wrap Mode Tests")
{
}
TextureWrapTests::~TextureWrapTests(void)
{
}
void TextureWrapTests::init(void)
{
static const struct
{
const char *name;
uint32_t mode;
} wrapModes[] = {{"clamp", GL_CLAMP_TO_EDGE}, {"repeat", GL_REPEAT}, {"mirror", GL_MIRRORED_REPEAT}};
static const struct
{
const char *name;
uint32_t mode;
} filteringModes[] = {{"nearest", GL_NEAREST}, {"linear", GL_LINEAR}};
#define FOR_EACH(ITERATOR, ARRAY, BODY) \
for (int ITERATOR = 0; ITERATOR < DE_LENGTH_OF_ARRAY(ARRAY); ITERATOR++) \
BODY
// RGBA8 cases.
{
static const struct
{
const char *name;
int width;
int height;
} rgba8Sizes[] = {{"pot", 64, 128}, {"npot", 63, 112}};
{
TestCaseGroup *const rgba8Group = new TestCaseGroup(m_context, "rgba8", "");
addChild(rgba8Group);
FOR_EACH(size, rgba8Sizes,
FOR_EACH(wrapS, wrapModes,
FOR_EACH(wrapT, wrapModes, FOR_EACH(filter, filteringModes, {
const string name =
string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" +
filteringModes[filter].name + "_" + rgba8Sizes[size].name;
rgba8Group->addChild(new TextureWrapCase(
m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(),
name.c_str(), "", GL_RGBA, GL_UNSIGNED_BYTE, wrapModes[wrapS].mode,
wrapModes[wrapT].mode, filteringModes[filter].mode,
filteringModes[filter].mode, rgba8Sizes[size].width,
rgba8Sizes[size].height));
}))))
}
}
// ETC1 cases.
{
TestCaseGroup *const etc1Group = new TestCaseGroup(m_context, "etc1", "");
addChild(etc1Group);
// Power-of-two ETC1 texture
std::vector<std::string> potFilenames;
potFilenames.push_back("data/etc1/photo_helsinki_mip_0.pkm");
FOR_EACH(wrapS, wrapModes,
FOR_EACH(wrapT, wrapModes, FOR_EACH(filter, filteringModes, {
const string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name +
"_" + filteringModes[filter].name + "_pot";
bool enableRelaxedPrecisionRef = wrapModes[wrapS].mode == GL_REPEAT ||
wrapModes[wrapT].mode == GL_REPEAT ||
wrapModes[wrapS].mode == GL_MIRRORED_REPEAT ||
wrapModes[wrapT].mode == GL_MIRRORED_REPEAT;
etc1Group->addChild(new TextureWrapCase(
m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "",
wrapModes[wrapS].mode, wrapModes[wrapT].mode, filteringModes[filter].mode,
filteringModes[filter].mode, potFilenames, enableRelaxedPrecisionRef));
})))
std::vector<std::string> npotFilenames;
npotFilenames.push_back("data/etc1/photo_helsinki_113x89.pkm");
// NPOT ETC1 texture
FOR_EACH(wrapS, wrapModes,
FOR_EACH(wrapT, wrapModes, FOR_EACH(filter, filteringModes, {
const string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name +
"_" + filteringModes[filter].name + "_npot";
bool enableRelaxedPrecisionRef = wrapModes[wrapS].mode == GL_REPEAT ||
wrapModes[wrapT].mode == GL_REPEAT ||
wrapModes[wrapS].mode == GL_MIRRORED_REPEAT ||
wrapModes[wrapT].mode == GL_MIRRORED_REPEAT;
etc1Group->addChild(new TextureWrapCase(
m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "",
wrapModes[wrapS].mode, wrapModes[wrapT].mode, filteringModes[filter].mode,
filteringModes[filter].mode, npotFilenames, enableRelaxedPrecisionRef));
})))
}
// ETC-2 (and EAC) cases.
{
static const struct
{
const char *name;
CompressedTexFormat format;
} etc2Formats[] = {{
"eac_r11",
tcu::COMPRESSEDTEXFORMAT_EAC_R11,
},
{
"eac_signed_r11",
tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_R11,
},
{
"eac_rg11",
tcu::COMPRESSEDTEXFORMAT_EAC_RG11,
},
{
"eac_signed_rg11",
tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_RG11,
},
{
"etc2_rgb8",
tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8,
},
{
"etc2_srgb8",
tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8,
},
{
"etc2_rgb8_punchthrough_alpha1",
tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
},
{
"etc2_srgb8_punchthrough_alpha1",
tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
},
{
"etc2_eac_rgba8",
tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_RGBA8,
},
{
"etc2_eac_srgb8_alpha8",
tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8,
}};
static const struct
{
const char *name;
int width;
int height;
} etc2Sizes[] = {{"pot", 64, 128}, {"npot", 123, 107}};
for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(etc2Formats); formatNdx++)
{
TestCaseGroup *const formatGroup = new TestCaseGroup(m_context, etc2Formats[formatNdx].name, "");
addChild(formatGroup);
FOR_EACH(size, etc2Sizes,
FOR_EACH(wrapS, wrapModes,
FOR_EACH(wrapT, wrapModes, FOR_EACH(filter, filteringModes, {
const string name = string("") + wrapModes[wrapS].name + "_" +
wrapModes[wrapT].name + "_" +
filteringModes[filter].name + "_" + etc2Sizes[size].name;
bool enableRelaxedPrecisionRef =
wrapModes[wrapS].mode == GL_REPEAT ||
wrapModes[wrapT].mode == GL_REPEAT ||
wrapModes[wrapS].mode == GL_MIRRORED_REPEAT ||
wrapModes[wrapT].mode == GL_MIRRORED_REPEAT;
formatGroup->addChild(new TextureWrapCase(
m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(),
name.c_str(), "", etc2Formats[formatNdx].format, wrapModes[wrapS].mode,
wrapModes[wrapT].mode, filteringModes[filter].mode,
filteringModes[filter].mode, etc2Sizes[size].width,
etc2Sizes[size].height, enableRelaxedPrecisionRef));
}))))
}
}
// ASTC cases.
{
for (int formatI = 0; formatI < tcu::COMPRESSEDTEXFORMAT_LAST; formatI++)
{
const CompressedTexFormat format = (CompressedTexFormat)formatI;
if (!tcu::isAstcFormat(format))
continue;
{
const tcu::IVec3 blockSize = tcu::getBlockPixelSize(format);
const string formatName = "astc_" + de::toString(blockSize.x()) + "x" + de::toString(blockSize.y()) +
(tcu::isAstcSRGBFormat(format) ? "_srgb" : "");
TestCaseGroup *const formatGroup = new TestCaseGroup(m_context, formatName.c_str(), "");
addChild(formatGroup);
DE_ASSERT(blockSize.z() == 1);
// \note This array is NOT static.
const struct
{
const char *name;
int width;
int height;
} formatSizes[] = {
{"divisible", blockSize.x() * 10, blockSize.y() * 10},
{"not_divisible", blockSize.x() * 10 + 1, blockSize.y() * 10 + 1},
};
FOR_EACH(size, formatSizes,
FOR_EACH(wrapS, wrapModes,
FOR_EACH(wrapT, wrapModes, FOR_EACH(filter, filteringModes, {
string name = string("") + wrapModes[wrapS].name + "_" +
wrapModes[wrapT].name + "_" + filteringModes[filter].name +
"_" + formatSizes[size].name;
bool enableRelaxedPrecisionRef =
wrapModes[wrapS].mode == GL_REPEAT ||
wrapModes[wrapT].mode == GL_REPEAT ||
wrapModes[wrapS].mode == GL_MIRRORED_REPEAT ||
wrapModes[wrapT].mode == GL_MIRRORED_REPEAT;
formatGroup->addChild(new TextureWrapCase(
m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(),
name.c_str(), "", format, wrapModes[wrapS].mode,
wrapModes[wrapT].mode, filteringModes[filter].mode,
filteringModes[filter].mode, formatSizes[size].width,
formatSizes[size].height, enableRelaxedPrecisionRef));
}))))
}
}
}
}
} // namespace Functional
} // namespace gles3
} // namespace deqp