| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Texture size tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es3fTextureSizeTests.hpp" |
| #include "glsTextureTestUtil.hpp" |
| #include "gluTexture.hpp" |
| #include "gluStrUtil.hpp" |
| #include "gluTextureUtil.hpp" |
| #include "gluPixelTransfer.hpp" |
| #include "tcuTestLog.hpp" |
| #include "tcuTextureUtil.hpp" |
| |
| #include "glwEnums.hpp" |
| #include "glwFunctions.hpp" |
| |
| namespace deqp |
| { |
| namespace gles3 |
| { |
| namespace Functional |
| { |
| |
| using std::string; |
| using std::vector; |
| using tcu::Sampler; |
| using tcu::TestLog; |
| using namespace glu; |
| using namespace gls::TextureTestUtil; |
| using namespace glu::TextureTestUtil; |
| |
| class Texture2DSizeCase : public tcu::TestCase |
| { |
| public: |
| Texture2DSizeCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const char *name, |
| const char *description, uint32_t format, uint32_t dataType, int width, int height, bool mipmaps); |
| ~Texture2DSizeCase(void); |
| |
| void init(void); |
| void deinit(void); |
| IterateResult iterate(void); |
| |
| private: |
| Texture2DSizeCase(const Texture2DSizeCase &other); |
| Texture2DSizeCase &operator=(const Texture2DSizeCase &other); |
| |
| glu::RenderContext &m_renderCtx; |
| |
| uint32_t m_format; |
| uint32_t m_dataType; |
| int m_width; |
| int m_height; |
| bool m_useMipmaps; |
| |
| glu::Texture2D *m_texture; |
| TextureRenderer m_renderer; |
| }; |
| |
| Texture2DSizeCase::Texture2DSizeCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const char *name, |
| const char *description, uint32_t format, uint32_t dataType, int width, int height, |
| bool mipmaps) |
| : TestCase(testCtx, name, description) |
| , m_renderCtx(renderCtx) |
| , m_format(format) |
| , m_dataType(dataType) |
| , m_width(width) |
| , m_height(height) |
| , m_useMipmaps(mipmaps) |
| , m_texture(DE_NULL) |
| , m_renderer(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) |
| { |
| } |
| |
| Texture2DSizeCase::~Texture2DSizeCase(void) |
| { |
| Texture2DSizeCase::deinit(); |
| } |
| |
| void Texture2DSizeCase::init(void) |
| { |
| DE_ASSERT(!m_texture); |
| m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height); |
| |
| int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height)) + 1 : 1; |
| |
| // Fill levels. |
| for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) |
| { |
| m_texture->getRefTexture().allocLevel(levelNdx); |
| tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(levelNdx), |
| tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); |
| } |
| } |
| |
| void Texture2DSizeCase::deinit(void) |
| { |
| delete m_texture; |
| m_texture = DE_NULL; |
| |
| m_renderer.clear(); |
| } |
| |
| Texture2DSizeCase::IterateResult Texture2DSizeCase::iterate(void) |
| { |
| const glw::Functions &gl = m_renderCtx.getFunctions(); |
| TestLog &log = m_testCtx.getLog(); |
| RandomViewport viewport(m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName())); |
| tcu::Surface renderedFrame(viewport.width, viewport.height); |
| tcu::Surface referenceFrame(viewport.width, viewport.height); |
| const tcu::IVec4 texBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType)); |
| const tcu::PixelFormat &rtFmt = m_renderCtx.getRenderTarget().getPixelFormat(); |
| const tcu::PixelFormat thresholdFormat(de::min(texBits[0], rtFmt.redBits), de::min(texBits[1], rtFmt.greenBits), |
| de::min(texBits[2], rtFmt.blueBits), de::min(texBits[3], rtFmt.alphaBits)); |
| tcu::RGBA threshold = thresholdFormat.getColorThreshold() + tcu::RGBA(7, 7, 7, 7); |
| uint32_t wrapS = GL_CLAMP_TO_EDGE; |
| uint32_t wrapT = GL_CLAMP_TO_EDGE; |
| // Do not minify with GL_NEAREST. A large POT texture with a small POT render target will produce |
| // indeterminate results. |
| uint32_t minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_LINEAR; |
| uint32_t magFilter = GL_NEAREST; |
| vector<float> texCoord; |
| |
| computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); |
| |
| // Setup base viewport. |
| gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); |
| |
| // Upload texture data to GL. |
| m_texture->upload(); |
| |
| // Bind to unit 0. |
| gl.activeTexture(GL_TEXTURE0); |
| gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture()); |
| |
| gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS); |
| gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT); |
| gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); |
| gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state"); |
| |
| // Draw. |
| m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); |
| glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); |
| |
| // Compute reference. |
| sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), |
| m_texture->getRefTexture(), &texCoord[0], |
| ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); |
| |
| // Compare and log. |
| bool isOk = compareImages(log, referenceFrame, renderedFrame, threshold); |
| |
| m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, |
| isOk ? "Pass" : "Image comparison failed"); |
| |
| return STOP; |
| } |
| |
| class TextureCubeSizeCase : public tcu::TestCase |
| { |
| public: |
| TextureCubeSizeCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const char *name, |
| const char *description, uint32_t format, uint32_t dataType, int width, int height, |
| bool mipmaps); |
| ~TextureCubeSizeCase(void); |
| |
| void init(void); |
| void deinit(void); |
| IterateResult iterate(void); |
| |
| private: |
| TextureCubeSizeCase(const TextureCubeSizeCase &other); |
| TextureCubeSizeCase &operator=(const TextureCubeSizeCase &other); |
| |
| bool testFace(tcu::CubeFace face); |
| |
| glu::RenderContext &m_renderCtx; |
| |
| uint32_t m_format; |
| uint32_t m_dataType; |
| int m_width; |
| int m_height; |
| bool m_useMipmaps; |
| |
| glu::TextureCube *m_texture; |
| TextureRenderer m_renderer; |
| |
| int m_curFace; |
| bool m_isOk; |
| }; |
| |
| TextureCubeSizeCase::TextureCubeSizeCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const char *name, |
| const char *description, uint32_t format, uint32_t dataType, int width, |
| int height, bool mipmaps) |
| : TestCase(testCtx, name, description) |
| , m_renderCtx(renderCtx) |
| , m_format(format) |
| , m_dataType(dataType) |
| , m_width(width) |
| , m_height(height) |
| , m_useMipmaps(mipmaps) |
| , m_texture(DE_NULL) |
| , m_renderer(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) |
| , m_curFace(0) |
| , m_isOk(false) |
| { |
| } |
| |
| TextureCubeSizeCase::~TextureCubeSizeCase(void) |
| { |
| TextureCubeSizeCase::deinit(); |
| } |
| |
| void TextureCubeSizeCase::init(void) |
| { |
| DE_ASSERT(!m_texture); |
| DE_ASSERT(m_width == m_height); |
| m_texture = new TextureCube(m_renderCtx, m_format, m_dataType, m_width); |
| |
| static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = { |
| {tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)}, // negative x |
| {tcu::Vec4(0.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)}, // positive x |
| {tcu::Vec4(-1.0f, 0.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)}, // negative y |
| {tcu::Vec4(-1.0f, -1.0f, 0.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)}, // positive y |
| {tcu::Vec4(-1.0f, -1.0f, -1.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f)}, // negative z |
| {tcu::Vec4(0.0f, 0.0f, 0.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)} // positive z |
| }; |
| |
| int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height)) + 1 : 1; |
| |
| // Fill levels. |
| for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) |
| { |
| for (int face = 0; face < tcu::CUBEFACE_LAST; face++) |
| { |
| m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); |
| fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), |
| gradients[face][0], gradients[face][1]); |
| } |
| } |
| |
| // Upload texture data to GL. |
| m_texture->upload(); |
| |
| // Initialize iteration state. |
| m_curFace = 0; |
| m_isOk = true; |
| } |
| |
| void TextureCubeSizeCase::deinit(void) |
| { |
| delete m_texture; |
| m_texture = DE_NULL; |
| |
| m_renderer.clear(); |
| } |
| |
| bool TextureCubeSizeCase::testFace(tcu::CubeFace face) |
| { |
| const glw::Functions &gl = m_renderCtx.getFunctions(); |
| TestLog &log = m_testCtx.getLog(); |
| RandomViewport viewport(m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName()) + (uint32_t)face); |
| tcu::Surface renderedFrame(viewport.width, viewport.height); |
| tcu::Surface referenceFrame(viewport.width, viewport.height); |
| const tcu::IVec4 texBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType)); |
| const tcu::PixelFormat &rtFmt = m_renderCtx.getRenderTarget().getPixelFormat(); |
| const tcu::PixelFormat thresholdFormat(de::min(texBits[0], rtFmt.redBits), de::min(texBits[1], rtFmt.greenBits), |
| de::min(texBits[2], rtFmt.blueBits), de::min(texBits[3], rtFmt.alphaBits)); |
| tcu::RGBA threshold = thresholdFormat.getColorThreshold() + tcu::RGBA(7, 7, 7, 7); |
| uint32_t wrapS = GL_CLAMP_TO_EDGE; |
| uint32_t wrapT = GL_CLAMP_TO_EDGE; |
| // Do not minify with GL_NEAREST. A large POT texture with a small POT render target will produce |
| // indeterminate results. |
| uint32_t minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_LINEAR; |
| uint32_t magFilter = GL_NEAREST; |
| vector<float> texCoord; |
| |
| computeQuadTexCoordCube(texCoord, face); |
| |
| // \todo [2011-10-28 pyry] Image set name / section? |
| log << TestLog::Message << face << TestLog::EndMessage; |
| |
| // Setup base viewport. |
| gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); |
| |
| // Bind to unit 0. |
| gl.activeTexture(GL_TEXTURE0); |
| gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture()); |
| |
| gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, wrapS); |
| gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, wrapT); |
| gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter); |
| gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state"); |
| |
| m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE); |
| glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); |
| |
| // Compute reference. |
| Sampler sampler = mapGLSampler(wrapS, wrapT, minFilter, magFilter); |
| sampler.seamlessCubeMap = true; |
| sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), |
| m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); |
| |
| // Compare and log. |
| return compareImages(log, referenceFrame, renderedFrame, threshold); |
| } |
| |
| TextureCubeSizeCase::IterateResult TextureCubeSizeCase::iterate(void) |
| { |
| // Execute test for all faces. |
| if (!testFace((tcu::CubeFace)m_curFace)) |
| m_isOk = false; |
| |
| m_curFace += 1; |
| |
| if (m_curFace == tcu::CUBEFACE_LAST) |
| { |
| m_testCtx.setTestResult(m_isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, |
| m_isOk ? "Pass" : "Image comparison failed"); |
| return STOP; |
| } |
| else |
| return CONTINUE; |
| } |
| |
| TextureSizeTests::TextureSizeTests(Context &context) : TestCaseGroup(context, "size", "Texture Size Tests") |
| { |
| } |
| |
| TextureSizeTests::~TextureSizeTests(void) |
| { |
| } |
| |
| void TextureSizeTests::init(void) |
| { |
| struct |
| { |
| int width; |
| int height; |
| } sizes2D[] = {{64, 64}, // Spec-mandated minimum. |
| {65, 63}, |
| {512, 512}, |
| {1024, 1024}, |
| {2048, 2048}}; |
| |
| struct |
| { |
| int width; |
| int height; |
| } sizesCube[] = {{15, 15}, {16, 16}, // Spec-mandated minimum |
| {64, 64}, {128, 128}, {256, 256}, {512, 512}}; |
| |
| struct |
| { |
| const char *name; |
| uint32_t format; |
| uint32_t dataType; |
| } formats[] = {{"l8", GL_LUMINANCE, GL_UNSIGNED_BYTE}, |
| {"rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4}, |
| {"rgb888", GL_RGB, GL_UNSIGNED_BYTE}, |
| {"rgba8888", GL_RGBA, GL_UNSIGNED_BYTE}}; |
| |
| // 2D cases. |
| tcu::TestCaseGroup *group2D = new tcu::TestCaseGroup(m_testCtx, "2d", "2D Texture Size Tests"); |
| addChild(group2D); |
| for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizes2D); sizeNdx++) |
| { |
| int width = sizes2D[sizeNdx].width; |
| int height = sizes2D[sizeNdx].height; |
| bool isPOT = deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height); |
| |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); formatNdx++) |
| { |
| for (int mipmap = 0; mipmap < (isPOT ? 2 : 1); mipmap++) |
| { |
| std::ostringstream name; |
| name << width << "x" << height << "_" << formats[formatNdx].name << (mipmap ? "_mipmap" : ""); |
| |
| group2D->addChild(new Texture2DSizeCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "", |
| formats[formatNdx].format, formats[formatNdx].dataType, width, |
| height, mipmap != 0)); |
| } |
| } |
| } |
| |
| // Cubemap cases. |
| tcu::TestCaseGroup *groupCube = new tcu::TestCaseGroup(m_testCtx, "cube", "Cubemap Texture Size Tests"); |
| addChild(groupCube); |
| for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizesCube); sizeNdx++) |
| { |
| int width = sizesCube[sizeNdx].width; |
| int height = sizesCube[sizeNdx].height; |
| bool isPOT = deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height); |
| |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); formatNdx++) |
| { |
| for (int mipmap = 0; mipmap < (isPOT ? 2 : 1); mipmap++) |
| { |
| std::ostringstream name; |
| name << width << "x" << height << "_" << formats[formatNdx].name << (mipmap ? "_mipmap" : ""); |
| |
| groupCube->addChild(new TextureCubeSizeCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), |
| "", formats[formatNdx].format, formats[formatNdx].dataType, |
| width, height, mipmap != 0)); |
| } |
| } |
| } |
| } |
| |
| } // namespace Functional |
| } // namespace gles3 |
| } // namespace deqp |