| /*------------------------------------------------------------------------- |
| * drawElements Quality Program EGL Module |
| * --------------------------------------- |
| * |
| * Copyright 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Test KHR_swap_buffer_with_damage |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "teglSwapBuffersWithDamageTests.hpp" |
| |
| #include "tcuImageCompare.hpp" |
| #include "tcuSurface.hpp" |
| #include "tcuTextureUtil.hpp" |
| |
| #include "egluNativeWindow.hpp" |
| #include "egluUtil.hpp" |
| #include "egluConfigFilter.hpp" |
| |
| #include "eglwLibrary.hpp" |
| #include "eglwEnums.hpp" |
| |
| #include "gluDefs.hpp" |
| #include "gluRenderContext.hpp" |
| #include "gluShaderProgram.hpp" |
| |
| #include "glwDefs.hpp" |
| #include "glwEnums.hpp" |
| #include "glwFunctions.hpp" |
| |
| #include "deRandom.hpp" |
| #include "deString.h" |
| |
| #include <string> |
| #include <vector> |
| #include <sstream> |
| |
| using glw::GLubyte; |
| using std::string; |
| using std::vector; |
| using tcu::IVec2; |
| |
| using namespace eglw; |
| |
| namespace deqp |
| { |
| namespace egl |
| { |
| namespace |
| { |
| |
| typedef tcu::Vector<GLubyte, 3> Color; |
| |
| enum DrawType |
| { |
| DRAWTYPE_GLES2_CLEAR, |
| DRAWTYPE_GLES2_RENDER |
| }; |
| |
| enum ResizeType |
| { |
| RESIZETYPE_NONE = 0, |
| RESIZETYPE_BEFORE_SWAP, |
| RESIZETYPE_AFTER_SWAP, |
| |
| RESIZETYPE_LAST |
| }; |
| |
| struct ColoredRect |
| { |
| public: |
| ColoredRect(const IVec2 &bottomLeft_, const IVec2 &topRight_, const Color &color_); |
| IVec2 bottomLeft; |
| IVec2 topRight; |
| Color color; |
| }; |
| |
| ColoredRect::ColoredRect(const IVec2 &bottomLeft_, const IVec2 &topRight_, const Color &color_) |
| : bottomLeft(bottomLeft_) |
| , topRight(topRight_) |
| , color(color_) |
| { |
| } |
| |
| struct DrawCommand |
| { |
| DrawCommand(DrawType drawType_, const ColoredRect &rect_); |
| DrawType drawType; |
| ColoredRect rect; |
| }; |
| |
| DrawCommand::DrawCommand(DrawType drawType_, const ColoredRect &rect_) : drawType(drawType_), rect(rect_) |
| { |
| } |
| |
| struct Frame |
| { |
| Frame(int width_, int height_); |
| int width; |
| int height; |
| vector<DrawCommand> draws; |
| }; |
| |
| Frame::Frame(int width_, int height_) : width(width_), height(height_) |
| { |
| } |
| |
| typedef vector<Frame> FrameSequence; |
| |
| //helper function declaration |
| EGLConfig getEGLConfig(const Library &egl, EGLDisplay eglDisplay, bool preserveBuffer); |
| void clearColorScreen(const glw::Functions &gl, const tcu::Vec4 &clearColor); |
| float windowToDeviceCoordinates(int x, int length); |
| |
| class GLES2Renderer |
| { |
| public: |
| GLES2Renderer(const glw::Functions &gl); |
| ~GLES2Renderer(void); |
| void render(int width, int height, const Frame &frame) const; |
| |
| private: |
| GLES2Renderer(const GLES2Renderer &); |
| GLES2Renderer &operator=(const GLES2Renderer &); |
| |
| const glw::Functions &m_gl; |
| glu::ShaderProgram m_glProgram; |
| glw::GLuint m_coordLoc; |
| glw::GLuint m_colorLoc; |
| }; |
| |
| // generate sources for vertex and fragment buffer |
| glu::ProgramSources getSources(void) |
| { |
| const char *const vertexShaderSource = "attribute mediump vec2 a_pos;\n" |
| "attribute mediump vec4 a_color;\n" |
| "varying mediump vec4 v_color;\n" |
| "void main(void)\n" |
| "{\n" |
| "\tv_color = a_color;\n" |
| "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n" |
| "}"; |
| |
| const char *const fragmentShaderSource = "varying mediump vec4 v_color;\n" |
| "void main(void)\n" |
| "{\n" |
| "\tgl_FragColor = v_color;\n" |
| "}"; |
| |
| return glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource); |
| } |
| |
| GLES2Renderer::GLES2Renderer(const glw::Functions &gl) |
| : m_gl(gl) |
| , m_glProgram(gl, getSources()) |
| , m_coordLoc((glw::GLuint)-1) |
| , m_colorLoc((glw::GLuint)-1) |
| { |
| m_colorLoc = m_gl.getAttribLocation(m_glProgram.getProgram(), "a_color"); |
| m_coordLoc = m_gl.getAttribLocation(m_glProgram.getProgram(), "a_pos"); |
| GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to get attribute locations"); |
| } |
| |
| GLES2Renderer::~GLES2Renderer(void) |
| { |
| } |
| |
| void GLES2Renderer::render(int width, int height, const Frame &frame) const |
| { |
| for (size_t drawNdx = 0; drawNdx < frame.draws.size(); drawNdx++) |
| { |
| const ColoredRect &coloredRect = frame.draws[drawNdx].rect; |
| |
| if (frame.draws[drawNdx].drawType == DRAWTYPE_GLES2_RENDER) |
| { |
| const float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), width); |
| const float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), height); |
| const float x2 = windowToDeviceCoordinates(coloredRect.topRight.x(), width); |
| const float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), height); |
| |
| const glw::GLfloat coords[] = { |
| x1, y1, x1, y2, x2, y2, |
| |
| x2, y2, x2, y1, x1, y1, |
| }; |
| |
| const glw::GLubyte colors[] = { |
| coloredRect.color.x(), coloredRect.color.y(), coloredRect.color.z(), 255, |
| coloredRect.color.x(), coloredRect.color.y(), coloredRect.color.z(), 255, |
| coloredRect.color.x(), coloredRect.color.y(), coloredRect.color.z(), 255, |
| |
| coloredRect.color.x(), coloredRect.color.y(), coloredRect.color.z(), 255, |
| coloredRect.color.x(), coloredRect.color.y(), coloredRect.color.z(), 255, |
| coloredRect.color.x(), coloredRect.color.y(), coloredRect.color.z(), 255, |
| }; |
| |
| m_gl.useProgram(m_glProgram.getProgram()); |
| GLU_EXPECT_NO_ERROR(m_gl.getError(), "glUseProgram() failed"); |
| |
| m_gl.enableVertexAttribArray(m_coordLoc); |
| m_gl.enableVertexAttribArray(m_colorLoc); |
| GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to enable attributes"); |
| |
| m_gl.vertexAttribPointer(m_coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords); |
| m_gl.vertexAttribPointer(m_colorLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, colors); |
| GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to set attribute pointers"); |
| |
| m_gl.drawArrays(GL_TRIANGLES, 0, DE_LENGTH_OF_ARRAY(coords) / 2); |
| GLU_EXPECT_NO_ERROR(m_gl.getError(), "glDrawArrays(), failed"); |
| |
| m_gl.disableVertexAttribArray(m_coordLoc); |
| m_gl.disableVertexAttribArray(m_colorLoc); |
| GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to disable attributes"); |
| |
| m_gl.useProgram(0); |
| GLU_EXPECT_NO_ERROR(m_gl.getError(), "glUseProgram() failed"); |
| } |
| else if (frame.draws[drawNdx].drawType == DRAWTYPE_GLES2_CLEAR) |
| { |
| m_gl.enable(GL_SCISSOR_TEST); |
| m_gl.scissor(coloredRect.bottomLeft.x(), coloredRect.bottomLeft.y(), |
| coloredRect.topRight.x() - coloredRect.bottomLeft.x(), |
| coloredRect.topRight.y() - coloredRect.bottomLeft.y()); |
| m_gl.clearColor(coloredRect.color.x() / 255.0f, coloredRect.color.y() / 255.0f, |
| coloredRect.color.z() / 255.0f, 1.0f); |
| m_gl.clear(GL_COLOR_BUFFER_BIT); |
| m_gl.disable(GL_SCISSOR_TEST); |
| } |
| else |
| DE_FATAL("Invalid drawtype"); |
| } |
| } |
| |
| class SwapBuffersWithDamageTest : public TestCase |
| { |
| public: |
| SwapBuffersWithDamageTest(EglTestContext &eglTestCtx, const vector<DrawType> &frameDrawType, int iterationTimes, |
| ResizeType resizeType, const char *name, const char *description); |
| |
| ~SwapBuffersWithDamageTest(void); |
| |
| virtual void init(void); |
| void deinit(void); |
| virtual IterateResult iterate(void); |
| |
| protected: |
| virtual EGLConfig getConfig(const Library &egl, EGLDisplay eglDisplay); |
| virtual void checkExtension(const Library &egl, EGLDisplay eglDisplay); |
| void initEGLSurface(EGLConfig config); |
| void initEGLContext(EGLConfig config); |
| |
| eglu::NativeWindow *m_window; |
| EGLConfig m_eglConfig; |
| EGLContext m_eglContext; |
| const int m_seed; |
| const int m_iterationTimes; |
| const vector<DrawType> m_frameDrawType; |
| const ResizeType m_resizeType; |
| EGLDisplay m_eglDisplay; |
| EGLSurface m_eglSurface; |
| glw::Functions m_gl; |
| GLES2Renderer *m_gles2Renderer; |
| }; |
| |
| SwapBuffersWithDamageTest::SwapBuffersWithDamageTest(EglTestContext &eglTestCtx, const vector<DrawType> &frameDrawType, |
| int iterationTimes, ResizeType resizeType, const char *name, |
| const char *description) |
| : TestCase(eglTestCtx, name, description) |
| , m_window(nullptr) |
| , m_eglContext(EGL_NO_CONTEXT) |
| , m_seed(deStringHash(name)) |
| , m_iterationTimes(iterationTimes) |
| , m_frameDrawType(frameDrawType) |
| , m_resizeType(resizeType) |
| , m_eglDisplay(EGL_NO_DISPLAY) |
| , m_eglSurface(EGL_NO_SURFACE) |
| , m_gles2Renderer(nullptr) |
| { |
| } |
| |
| SwapBuffersWithDamageTest::~SwapBuffersWithDamageTest(void) |
| { |
| deinit(); |
| } |
| |
| EGLConfig SwapBuffersWithDamageTest::getConfig(const Library &egl, EGLDisplay eglDisplay) |
| { |
| return getEGLConfig(egl, eglDisplay, false); |
| } |
| |
| void SwapBuffersWithDamageTest::checkExtension(const Library &egl, EGLDisplay eglDisplay) |
| { |
| if (!eglu::hasExtension(egl, eglDisplay, "EGL_KHR_swap_buffers_with_damage")) |
| TCU_THROW(NotSupportedError, "EGL_KHR_swap_buffers_with_damage is not supported"); |
| } |
| |
| void SwapBuffersWithDamageTest::init(void) |
| { |
| const Library &egl = m_eglTestCtx.getLibrary(); |
| |
| m_eglDisplay = eglu::getAndInitDisplay(m_eglTestCtx.getNativeDisplay()); |
| m_eglConfig = getConfig(egl, m_eglDisplay); |
| |
| checkExtension(egl, m_eglDisplay); |
| |
| initEGLSurface(m_eglConfig); |
| initEGLContext(m_eglConfig); |
| |
| m_eglTestCtx.initGLFunctions(&m_gl, glu::ApiType::es(2, 0)); |
| m_gles2Renderer = new GLES2Renderer(m_gl); |
| } |
| |
| void SwapBuffersWithDamageTest::deinit(void) |
| { |
| const Library &egl = m_eglTestCtx.getLibrary(); |
| |
| delete m_gles2Renderer; |
| m_gles2Renderer = nullptr; |
| |
| if (m_eglContext != EGL_NO_CONTEXT) |
| { |
| egl.makeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| egl.destroyContext(m_eglDisplay, m_eglContext); |
| m_eglContext = EGL_NO_CONTEXT; |
| } |
| |
| if (m_eglSurface != EGL_NO_SURFACE) |
| { |
| egl.destroySurface(m_eglDisplay, m_eglSurface); |
| m_eglSurface = EGL_NO_SURFACE; |
| } |
| |
| if (m_eglDisplay != EGL_NO_DISPLAY) |
| { |
| egl.terminate(m_eglDisplay); |
| m_eglDisplay = EGL_NO_DISPLAY; |
| } |
| |
| delete m_window; |
| m_window = nullptr; |
| } |
| |
| void SwapBuffersWithDamageTest::initEGLSurface(EGLConfig config) |
| { |
| const eglu::NativeWindowFactory &factory = |
| eglu::selectNativeWindowFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine()); |
| m_window = |
| factory.createWindow(&m_eglTestCtx.getNativeDisplay(), m_eglDisplay, config, nullptr, |
| eglu::WindowParams(480, 480, eglu::parseWindowVisibility(m_testCtx.getCommandLine()))); |
| m_eglSurface = eglu::createWindowSurface(m_eglTestCtx.getNativeDisplay(), *m_window, m_eglDisplay, config, nullptr); |
| } |
| |
| void SwapBuffersWithDamageTest::initEGLContext(EGLConfig config) |
| { |
| const Library &egl = m_eglTestCtx.getLibrary(); |
| const EGLint attribList[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; |
| |
| egl.bindAPI(EGL_OPENGL_ES_API); |
| m_eglContext = egl.createContext(m_eglDisplay, config, EGL_NO_CONTEXT, attribList); |
| EGLU_CHECK_MSG(egl, "eglCreateContext"); |
| TCU_CHECK(m_eglSurface != EGL_NO_SURFACE); |
| egl.makeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext); |
| EGLU_CHECK_MSG(egl, "eglMakeCurrent"); |
| } |
| |
| FrameSequence generateFrameSequence(const vector<DrawType> &frameDrawType, de::Random &rnd, int numFrames, int width, |
| int height); |
| vector<EGLint> getDamageRegion(const Frame &frame); |
| |
| TestCase::IterateResult SwapBuffersWithDamageTest::iterate(void) |
| { |
| de::Random rnd(m_seed); |
| const Library &egl = m_eglTestCtx.getLibrary(); |
| const int width = eglu::querySurfaceInt(egl, m_eglDisplay, m_eglSurface, EGL_WIDTH); |
| const int height = eglu::querySurfaceInt(egl, m_eglDisplay, m_eglSurface, EGL_HEIGHT); |
| const float clearRed = rnd.getFloat(); |
| const float clearGreen = rnd.getFloat(); |
| const float clearBlue = rnd.getFloat(); |
| const tcu::Vec4 clearColor(clearRed, clearGreen, clearBlue, 1.0f); |
| const int numFrames = 24; // (width, height) = (480, 480) --> numFrame = 24, divisible |
| const FrameSequence frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height); |
| |
| m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); |
| EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED)); |
| |
| for (int iterationNdx = 0; iterationNdx < m_iterationTimes; iterationNdx++) |
| { |
| for (int currentFrameNdx = 0; currentFrameNdx < numFrames; currentFrameNdx++) |
| { |
| vector<EGLint> damageRegion = getDamageRegion(frameSequence[currentFrameNdx]); |
| |
| clearColorScreen(m_gl, clearColor); |
| for (int ndx = 0; ndx <= currentFrameNdx; ndx++) |
| m_gles2Renderer->render(width, height, frameSequence[ndx]); |
| |
| if (m_resizeType == RESIZETYPE_BEFORE_SWAP) |
| { |
| if (currentFrameNdx % 2 == 0) |
| m_window->setSurfaceSize(IVec2(width * 2, height / 2)); |
| else |
| m_window->setSurfaceSize(IVec2(height / 2, width * 2)); |
| } |
| |
| EGLU_CHECK_CALL(egl, swapBuffersWithDamageKHR(m_eglDisplay, m_eglSurface, &damageRegion[0], |
| (EGLint)damageRegion.size() / 4)); |
| |
| if (m_resizeType == RESIZETYPE_AFTER_SWAP) |
| { |
| if (currentFrameNdx % 2 == 0) |
| m_window->setSurfaceSize(IVec2(width * 2, height / 2)); |
| else |
| m_window->setSurfaceSize(IVec2(height / 2, width * 2)); |
| } |
| } |
| } |
| return STOP; |
| } |
| |
| class SwapBuffersWithDamageAndPreserveBufferTest : public SwapBuffersWithDamageTest |
| { |
| public: |
| SwapBuffersWithDamageAndPreserveBufferTest(EglTestContext &eglTestCtx, const vector<DrawType> &frameDrawType, |
| int iterationTimes, ResizeType resizeType, const char *name, |
| const char *description); |
| |
| IterateResult iterate(void); |
| |
| protected: |
| EGLConfig getConfig(const Library &egl, EGLDisplay eglDisplay); |
| }; |
| |
| SwapBuffersWithDamageAndPreserveBufferTest::SwapBuffersWithDamageAndPreserveBufferTest( |
| EglTestContext &eglTestCtx, const vector<DrawType> &frameDrawType, int iterationTimes, ResizeType resizeType, |
| const char *name, const char *description) |
| : SwapBuffersWithDamageTest(eglTestCtx, frameDrawType, iterationTimes, resizeType, name, description) |
| { |
| } |
| |
| EGLConfig SwapBuffersWithDamageAndPreserveBufferTest::getConfig(const Library &egl, EGLDisplay eglDisplay) |
| { |
| return getEGLConfig(egl, eglDisplay, true); |
| } |
| |
| TestCase::IterateResult SwapBuffersWithDamageAndPreserveBufferTest::iterate(void) |
| { |
| |
| de::Random rnd(m_seed); |
| const Library &egl = m_eglTestCtx.getLibrary(); |
| const int width = eglu::querySurfaceInt(egl, m_eglDisplay, m_eglSurface, EGL_WIDTH); |
| const int height = eglu::querySurfaceInt(egl, m_eglDisplay, m_eglSurface, EGL_HEIGHT); |
| const float clearRed = rnd.getFloat(); |
| const float clearGreen = rnd.getFloat(); |
| const float clearBlue = rnd.getFloat(); |
| const tcu::Vec4 clearColor(clearRed, clearGreen, clearBlue, 1.0f); |
| const int numFrames = 24; // (width, height) = (480, 480) --> numFrame = 24, divisible |
| const FrameSequence frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height); |
| |
| m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); |
| EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED)); |
| |
| for (int iterationNdx = 0; iterationNdx < m_iterationTimes; iterationNdx++) |
| { |
| clearColorScreen(m_gl, clearColor); |
| EGLU_CHECK_CALL(egl, swapBuffersWithDamageKHR(m_eglDisplay, m_eglSurface, nullptr, 0)); |
| |
| for (int frameNdx = 0; frameNdx < numFrames; frameNdx++) |
| { |
| const Frame ¤tFrame = frameSequence[frameNdx]; |
| vector<EGLint> damageRegion = getDamageRegion(currentFrame); |
| |
| m_gles2Renderer->render(width, height, currentFrame); |
| |
| if (m_resizeType == RESIZETYPE_BEFORE_SWAP) |
| { |
| if (frameNdx % 2 == 0) |
| m_window->setSurfaceSize(IVec2(width * 2, height / 2)); |
| else |
| m_window->setSurfaceSize(IVec2(height / 2, width * 2)); |
| } |
| |
| EGLU_CHECK_CALL(egl, swapBuffersWithDamageKHR(m_eglDisplay, m_eglSurface, &damageRegion[0], |
| (EGLint)damageRegion.size() / 4)); |
| |
| if (m_resizeType == RESIZETYPE_AFTER_SWAP) |
| { |
| if (frameNdx % 2 == 0) |
| m_window->setSurfaceSize(IVec2(width * 2, height / 2)); |
| else |
| m_window->setSurfaceSize(IVec2(height / 2, width * 2)); |
| } |
| } |
| } |
| |
| return STOP; |
| } |
| |
| class SwapBuffersWithDamageAndBufferAgeTest : public SwapBuffersWithDamageTest |
| { |
| public: |
| SwapBuffersWithDamageAndBufferAgeTest(EglTestContext &eglTestCtx, const vector<DrawType> &frameDrawType, |
| int iterationTimes, ResizeType resizeType, const char *name, |
| const char *description); |
| |
| IterateResult iterate(void); |
| |
| protected: |
| void checkExtension(const Library &egl, EGLDisplay eglDisplay); |
| }; |
| |
| SwapBuffersWithDamageAndBufferAgeTest::SwapBuffersWithDamageAndBufferAgeTest(EglTestContext &eglTestCtx, |
| const vector<DrawType> &frameDrawType, |
| int iterationTimes, ResizeType resizeType, |
| const char *name, const char *description) |
| : SwapBuffersWithDamageTest(eglTestCtx, frameDrawType, iterationTimes, resizeType, name, description) |
| { |
| } |
| |
| void SwapBuffersWithDamageAndBufferAgeTest::checkExtension(const Library &egl, EGLDisplay eglDisplay) |
| { |
| if (!eglu::hasExtension(egl, eglDisplay, "EGL_KHR_swap_buffers_with_damage")) |
| TCU_THROW(NotSupportedError, "EGL_KHR_swap_buffers_with_damage is not supported"); |
| |
| if (!eglu::hasExtension(egl, eglDisplay, "EGL_EXT_buffer_age")) |
| TCU_THROW(NotSupportedError, "EGL_EXT_buffer_age not supported"); |
| } |
| |
| TestCase::IterateResult SwapBuffersWithDamageAndBufferAgeTest::iterate(void) |
| { |
| |
| de::Random rnd(m_seed); |
| const Library &egl = m_eglTestCtx.getLibrary(); |
| const int width = eglu::querySurfaceInt(egl, m_eglDisplay, m_eglSurface, EGL_WIDTH); |
| const int height = eglu::querySurfaceInt(egl, m_eglDisplay, m_eglSurface, EGL_HEIGHT); |
| const float clearRed = rnd.getFloat(); |
| const float clearGreen = rnd.getFloat(); |
| const float clearBlue = rnd.getFloat(); |
| const tcu::Vec4 clearColor(clearRed, clearGreen, clearBlue, 1.0f); |
| const int numFrames = 24; // (width, height) = (480, 480) --> numFrame = 24, divisible |
| const FrameSequence frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height); |
| |
| m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); |
| EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED)); |
| |
| for (int iterationNdx = 0; iterationNdx < m_iterationTimes; iterationNdx++) |
| { |
| clearColorScreen(m_gl, clearColor); |
| EGLU_CHECK_CALL(egl, swapBuffersWithDamageKHR(m_eglDisplay, m_eglSurface, nullptr, 0)); |
| |
| for (int frameNdx = 0; frameNdx < numFrames; frameNdx++) |
| { |
| vector<EGLint> damageRegion; |
| int bufferAge = -1; |
| int startFrameNdx = -1; |
| int endFrameNdx = frameNdx; |
| |
| EGLU_CHECK_CALL(egl, querySurface(m_eglDisplay, m_eglSurface, EGL_BUFFER_AGE_EXT, &bufferAge)); |
| |
| if (bufferAge < 0) // invalid buffer age |
| { |
| std::ostringstream stream; |
| stream << "Fail, the age is invalid. Age: " << bufferAge << ", frameNdx: " << frameNdx; |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, stream.str().c_str()); |
| return STOP; |
| } |
| |
| if (bufferAge == 0 || bufferAge > frameNdx) |
| { |
| clearColorScreen(m_gl, clearColor); |
| startFrameNdx = 0; |
| } |
| else |
| startFrameNdx = frameNdx - bufferAge + 1; |
| |
| for (int ndx = startFrameNdx; ndx <= endFrameNdx; ndx++) |
| { |
| const vector<EGLint> partialDamageRegion = getDamageRegion(frameSequence[ndx]); |
| |
| damageRegion.insert(damageRegion.end(), partialDamageRegion.begin(), partialDamageRegion.end()); |
| m_gles2Renderer->render(width, height, frameSequence[ndx]); |
| } |
| |
| if (m_resizeType == RESIZETYPE_BEFORE_SWAP) |
| { |
| if (frameNdx % 2 == 0) |
| m_window->setSurfaceSize(IVec2(width * 2, height / 2)); |
| else |
| m_window->setSurfaceSize(IVec2(height / 2, width * 2)); |
| } |
| |
| EGLU_CHECK_CALL(egl, swapBuffersWithDamageKHR(m_eglDisplay, m_eglSurface, &damageRegion[0], |
| (EGLint)damageRegion.size() / 4)); |
| |
| if (m_resizeType == RESIZETYPE_AFTER_SWAP) |
| { |
| if (frameNdx % 2 == 0) |
| m_window->setSurfaceSize(IVec2(width * 2, height / 2)); |
| else |
| m_window->setSurfaceSize(IVec2(height / 2, width * 2)); |
| } |
| } |
| } |
| return STOP; |
| } |
| |
| // generate a frame sequence with certain frame for visual verification |
| FrameSequence generateFrameSequence(const vector<DrawType> &frameDrawType, de::Random &rnd, int numFrames, int width, |
| int height) |
| { |
| const int frameDiff = height / numFrames; |
| const GLubyte r = rnd.getUint8(); |
| const GLubyte g = rnd.getUint8(); |
| const GLubyte b = rnd.getUint8(); |
| const Color color(r, g, b); |
| FrameSequence frameSequence; |
| |
| for (int frameNdx = 0; frameNdx < numFrames; frameNdx++) |
| { |
| Frame frame(width, height); |
| |
| for (int rectNdx = 0; rectNdx < (int)frameDrawType.size(); rectNdx++) |
| { |
| const int rectHeight = frameDiff / (int)frameDrawType.size(); |
| const ColoredRect rect(IVec2(0, frameNdx * frameDiff + rectNdx * rectHeight), |
| IVec2(width, frameNdx * frameDiff + (rectNdx + 1) * rectHeight), color); |
| const DrawCommand drawCommand(frameDrawType[rectNdx], rect); |
| |
| frame.draws.push_back(drawCommand); |
| } |
| frameSequence.push_back(frame); |
| } |
| return frameSequence; |
| } |
| |
| vector<EGLint> getDamageRegion(const Frame &frame) |
| { |
| vector<EGLint> damageRegion; |
| for (size_t drawNdx = 0; drawNdx < frame.draws.size(); drawNdx++) |
| { |
| const ColoredRect &rect = frame.draws[drawNdx].rect; |
| damageRegion.push_back(rect.bottomLeft.x()); |
| damageRegion.push_back(rect.bottomLeft.y()); |
| damageRegion.push_back(rect.topRight.x() - rect.bottomLeft.x()); |
| damageRegion.push_back(rect.topRight.y() - rect.bottomLeft.y()); |
| } |
| |
| DE_ASSERT(damageRegion.size() % 4 == 0); |
| return damageRegion; |
| } |
| |
| string generateTestName(const vector<DrawType> &frameDrawType) |
| { |
| std::ostringstream stream; |
| |
| for (size_t ndx = 0; ndx < frameDrawType.size(); ndx++) |
| { |
| if (frameDrawType[ndx] == DRAWTYPE_GLES2_RENDER) |
| stream << "render"; |
| else if (frameDrawType[ndx] == DRAWTYPE_GLES2_CLEAR) |
| stream << "clear"; |
| else |
| DE_ASSERT(false); |
| |
| if (ndx < frameDrawType.size() - 1) |
| stream << "_"; |
| } |
| |
| return stream.str(); |
| } |
| |
| string generateResizeGroupName(ResizeType resizeType) |
| { |
| switch (resizeType) |
| { |
| case RESIZETYPE_NONE: |
| return "no_resize"; |
| |
| case RESIZETYPE_AFTER_SWAP: |
| return "resize_after_swap"; |
| |
| case RESIZETYPE_BEFORE_SWAP: |
| return "resize_before_swap"; |
| |
| default: |
| DE_FATAL("Unknown resize type"); |
| return ""; |
| } |
| } |
| |
| bool isWindow(const eglu::CandidateConfig &c) |
| { |
| return (c.surfaceType() & EGL_WINDOW_BIT) == EGL_WINDOW_BIT; |
| } |
| |
| bool isES2Renderable(const eglu::CandidateConfig &c) |
| { |
| return (c.get(EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT) == EGL_OPENGL_ES2_BIT; |
| } |
| |
| bool hasPreserveSwap(const eglu::CandidateConfig &c) |
| { |
| return (c.surfaceType() & EGL_SWAP_BEHAVIOR_PRESERVED_BIT) == EGL_SWAP_BEHAVIOR_PRESERVED_BIT; |
| } |
| |
| EGLConfig getEGLConfig(const Library &egl, EGLDisplay eglDisplay, bool preserveBuffer) |
| { |
| eglu::FilterList filters; |
| |
| filters << isWindow << isES2Renderable; |
| if (preserveBuffer) |
| filters << hasPreserveSwap; |
| |
| return eglu::chooseSingleConfig(egl, eglDisplay, filters); |
| } |
| |
| void clearColorScreen(const glw::Functions &gl, const tcu::Vec4 &clearColor) |
| { |
| gl.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w()); |
| gl.clear(GL_COLOR_BUFFER_BIT); |
| } |
| |
| float windowToDeviceCoordinates(int x, int length) |
| { |
| return (2.0f * float(x) / float(length)) - 1.0f; |
| } |
| |
| } // namespace |
| |
| SwapBuffersWithDamageTests::SwapBuffersWithDamageTests(EglTestContext &eglTestCtx) |
| : TestCaseGroup(eglTestCtx, "swap_buffers_with_damage", "Swap buffers with damages tests") |
| { |
| } |
| |
| void SwapBuffersWithDamageTests::init(void) |
| { |
| const DrawType clearRender[2] = {DRAWTYPE_GLES2_CLEAR, DRAWTYPE_GLES2_RENDER}; |
| |
| const DrawType renderClear[2] = {DRAWTYPE_GLES2_RENDER, DRAWTYPE_GLES2_CLEAR}; |
| |
| const ResizeType resizeTypes[] = {RESIZETYPE_NONE, RESIZETYPE_BEFORE_SWAP, RESIZETYPE_AFTER_SWAP}; |
| |
| vector<vector<DrawType>> frameDrawTypes; |
| frameDrawTypes.push_back(vector<DrawType>(1, DRAWTYPE_GLES2_CLEAR)); |
| frameDrawTypes.push_back(vector<DrawType>(1, DRAWTYPE_GLES2_RENDER)); |
| frameDrawTypes.push_back(vector<DrawType>(2, DRAWTYPE_GLES2_CLEAR)); |
| frameDrawTypes.push_back(vector<DrawType>(2, DRAWTYPE_GLES2_RENDER)); |
| frameDrawTypes.push_back(vector<DrawType>(DE_ARRAY_BEGIN(clearRender), DE_ARRAY_END(clearRender))); |
| frameDrawTypes.push_back(vector<DrawType>(DE_ARRAY_BEGIN(renderClear), DE_ARRAY_END(renderClear))); |
| |
| for (size_t resizeTypeNdx = 0; resizeTypeNdx < DE_LENGTH_OF_ARRAY(resizeTypes); resizeTypeNdx++) |
| { |
| const ResizeType resizeType = resizeTypes[resizeTypeNdx]; |
| TestCaseGroup *const resizeGroup = |
| new TestCaseGroup(m_eglTestCtx, generateResizeGroupName(resizeType).c_str(), ""); |
| |
| for (size_t drawTypeNdx = 0; drawTypeNdx < frameDrawTypes.size(); drawTypeNdx++) |
| { |
| string name = generateTestName(frameDrawTypes[drawTypeNdx]); |
| resizeGroup->addChild(new SwapBuffersWithDamageTest(m_eglTestCtx, frameDrawTypes[drawTypeNdx], 4, |
| resizeType, name.c_str(), "")); |
| } |
| |
| for (size_t drawTypeNdx = 0; drawTypeNdx < frameDrawTypes.size(); drawTypeNdx++) |
| { |
| string name = "preserve_buffer_" + generateTestName(frameDrawTypes[drawTypeNdx]); |
| resizeGroup->addChild(new SwapBuffersWithDamageAndPreserveBufferTest( |
| m_eglTestCtx, frameDrawTypes[drawTypeNdx], 4, resizeType, name.c_str(), "")); |
| } |
| |
| for (size_t drawTypeNdx = 0; drawTypeNdx < frameDrawTypes.size(); drawTypeNdx++) |
| { |
| string name = "buffer_age_" + generateTestName(frameDrawTypes[drawTypeNdx]); |
| resizeGroup->addChild(new SwapBuffersWithDamageAndBufferAgeTest(m_eglTestCtx, frameDrawTypes[drawTypeNdx], |
| 4, resizeType, name.c_str(), "")); |
| } |
| |
| addChild(resizeGroup); |
| } |
| } |
| |
| } // namespace egl |
| } // namespace deqp |