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/*------------------------------------------------------------------------
* OpenGL Conformance Tests
* ------------------------
*
* Copyright (c) 2017-2019 The Khronos Group Inc.
* Copyright (c) 2017 Codeplay Software Ltd.
* Copyright (c) 2018-2019 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/ /*!
* \file
* \brief Subgroups Tests
*/ /*--------------------------------------------------------------------*/
#include "glcSubgroupsPartitionedTests.hpp"
#include "glcSubgroupsTestsUtils.hpp"
#include <string>
#include <vector>
using namespace tcu;
using namespace std;
namespace glc
{
namespace subgroups
{
namespace
{
enum OpType
{
OPTYPE_ADD = 0,
OPTYPE_MUL,
OPTYPE_MIN,
OPTYPE_MAX,
OPTYPE_AND,
OPTYPE_OR,
OPTYPE_XOR,
OPTYPE_INCLUSIVE_ADD,
OPTYPE_INCLUSIVE_MUL,
OPTYPE_INCLUSIVE_MIN,
OPTYPE_INCLUSIVE_MAX,
OPTYPE_INCLUSIVE_AND,
OPTYPE_INCLUSIVE_OR,
OPTYPE_INCLUSIVE_XOR,
OPTYPE_EXCLUSIVE_ADD,
OPTYPE_EXCLUSIVE_MUL,
OPTYPE_EXCLUSIVE_MIN,
OPTYPE_EXCLUSIVE_MAX,
OPTYPE_EXCLUSIVE_AND,
OPTYPE_EXCLUSIVE_OR,
OPTYPE_EXCLUSIVE_XOR,
OPTYPE_LAST
};
static bool checkVertexPipelineStages(std::vector<const void*> datas,
deUint32 width, deUint32)
{
return glc::subgroups::check(datas, width, 0xFFFFFF);
}
static bool checkComputeStage(std::vector<const void*> datas,
const deUint32 numWorkgroups[3], const deUint32 localSize[3],
deUint32)
{
return glc::subgroups::checkCompute(datas, numWorkgroups, localSize, 0xFFFFFF);
}
std::string getOpTypeName(int opType)
{
switch (opType)
{
default:
DE_FATAL("Unsupported op type");
return "";
case OPTYPE_ADD:
return "subgroupAdd";
case OPTYPE_MUL:
return "subgroupMul";
case OPTYPE_MIN:
return "subgroupMin";
case OPTYPE_MAX:
return "subgroupMax";
case OPTYPE_AND:
return "subgroupAnd";
case OPTYPE_OR:
return "subgroupOr";
case OPTYPE_XOR:
return "subgroupXor";
case OPTYPE_INCLUSIVE_ADD:
return "subgroupInclusiveAdd";
case OPTYPE_INCLUSIVE_MUL:
return "subgroupInclusiveMul";
case OPTYPE_INCLUSIVE_MIN:
return "subgroupInclusiveMin";
case OPTYPE_INCLUSIVE_MAX:
return "subgroupInclusiveMax";
case OPTYPE_INCLUSIVE_AND:
return "subgroupInclusiveAnd";
case OPTYPE_INCLUSIVE_OR:
return "subgroupInclusiveOr";
case OPTYPE_INCLUSIVE_XOR:
return "subgroupInclusiveXor";
case OPTYPE_EXCLUSIVE_ADD:
return "subgroupExclusiveAdd";
case OPTYPE_EXCLUSIVE_MUL:
return "subgroupExclusiveMul";
case OPTYPE_EXCLUSIVE_MIN:
return "subgroupExclusiveMin";
case OPTYPE_EXCLUSIVE_MAX:
return "subgroupExclusiveMax";
case OPTYPE_EXCLUSIVE_AND:
return "subgroupExclusiveAnd";
case OPTYPE_EXCLUSIVE_OR:
return "subgroupExclusiveOr";
case OPTYPE_EXCLUSIVE_XOR:
return "subgroupExclusiveXor";
}
}
std::string getOpTypeNamePartitioned(int opType)
{
switch (opType)
{
default:
DE_FATAL("Unsupported op type");
return "";
case OPTYPE_ADD:
return "subgroupPartitionedAddNV";
case OPTYPE_MUL:
return "subgroupPartitionedMulNV";
case OPTYPE_MIN:
return "subgroupPartitionedMinNV";
case OPTYPE_MAX:
return "subgroupPartitionedMaxNV";
case OPTYPE_AND:
return "subgroupPartitionedAndNV";
case OPTYPE_OR:
return "subgroupPartitionedOrNV";
case OPTYPE_XOR:
return "subgroupPartitionedXorNV";
case OPTYPE_INCLUSIVE_ADD:
return "subgroupPartitionedInclusiveAddNV";
case OPTYPE_INCLUSIVE_MUL:
return "subgroupPartitionedInclusiveMulNV";
case OPTYPE_INCLUSIVE_MIN:
return "subgroupPartitionedInclusiveMinNV";
case OPTYPE_INCLUSIVE_MAX:
return "subgroupPartitionedInclusiveMaxNV";
case OPTYPE_INCLUSIVE_AND:
return "subgroupPartitionedInclusiveAndNV";
case OPTYPE_INCLUSIVE_OR:
return "subgroupPartitionedInclusiveOrNV";
case OPTYPE_INCLUSIVE_XOR:
return "subgroupPartitionedInclusiveXorNV";
case OPTYPE_EXCLUSIVE_ADD:
return "subgroupPartitionedExclusiveAddNV";
case OPTYPE_EXCLUSIVE_MUL:
return "subgroupPartitionedExclusiveMulNV";
case OPTYPE_EXCLUSIVE_MIN:
return "subgroupPartitionedExclusiveMinNV";
case OPTYPE_EXCLUSIVE_MAX:
return "subgroupPartitionedExclusiveMaxNV";
case OPTYPE_EXCLUSIVE_AND:
return "subgroupPartitionedExclusiveAndNV";
case OPTYPE_EXCLUSIVE_OR:
return "subgroupPartitionedExclusiveOrNV";
case OPTYPE_EXCLUSIVE_XOR:
return "subgroupPartitionedExclusiveXorNV";
}
}
std::string getIdentity(int opType, Format format)
{
bool isFloat = false;
bool isInt = false;
bool isUnsigned = false;
switch (format)
{
default:
DE_FATAL("Unhandled format!");
return "";
case FORMAT_R32_SINT:
case FORMAT_R32G32_SINT:
case FORMAT_R32G32B32_SINT:
case FORMAT_R32G32B32A32_SINT:
isInt = true;
break;
case FORMAT_R32_UINT:
case FORMAT_R32G32_UINT:
case FORMAT_R32G32B32_UINT:
case FORMAT_R32G32B32A32_UINT:
isUnsigned = true;
break;
case FORMAT_R32_SFLOAT:
case FORMAT_R32G32_SFLOAT:
case FORMAT_R32G32B32_SFLOAT:
case FORMAT_R32G32B32A32_SFLOAT:
case FORMAT_R64_SFLOAT:
case FORMAT_R64G64_SFLOAT:
case FORMAT_R64G64B64_SFLOAT:
case FORMAT_R64G64B64A64_SFLOAT:
isFloat = true;
break;
case FORMAT_R32_BOOL:
case FORMAT_R32G32_BOOL:
case FORMAT_R32G32B32_BOOL:
case FORMAT_R32G32B32A32_BOOL:
break; // bool types are not anything
}
switch (opType)
{
default:
DE_FATAL("Unsupported op type");
return "";
case OPTYPE_ADD:
case OPTYPE_INCLUSIVE_ADD:
case OPTYPE_EXCLUSIVE_ADD:
return subgroups::getFormatNameForGLSL(format) + "(0)";
case OPTYPE_MUL:
case OPTYPE_INCLUSIVE_MUL:
case OPTYPE_EXCLUSIVE_MUL:
return subgroups::getFormatNameForGLSL(format) + "(1)";
case OPTYPE_MIN:
case OPTYPE_INCLUSIVE_MIN:
case OPTYPE_EXCLUSIVE_MIN:
if (isFloat)
{
return subgroups::getFormatNameForGLSL(format) + "(intBitsToFloat(0x7f800000))";
}
else if (isInt)
{
return subgroups::getFormatNameForGLSL(format) + "(0x7fffffff)";
}
else if (isUnsigned)
{
return subgroups::getFormatNameForGLSL(format) + "(0xffffffffu)";
}
else
{
DE_FATAL("Unhandled case");
return "";
}
case OPTYPE_MAX:
case OPTYPE_INCLUSIVE_MAX:
case OPTYPE_EXCLUSIVE_MAX:
if (isFloat)
{
return subgroups::getFormatNameForGLSL(format) + "(intBitsToFloat(0xff800000))";
}
else if (isInt)
{
return subgroups::getFormatNameForGLSL(format) + "(0x80000000)";
}
else if (isUnsigned)
{
return subgroups::getFormatNameForGLSL(format) + "(0u)";
}
else
{
DE_FATAL("Unhandled case");
return "";
}
case OPTYPE_AND:
case OPTYPE_INCLUSIVE_AND:
case OPTYPE_EXCLUSIVE_AND:
return subgroups::getFormatNameForGLSL(format) + "(~0)";
case OPTYPE_OR:
case OPTYPE_INCLUSIVE_OR:
case OPTYPE_EXCLUSIVE_OR:
return subgroups::getFormatNameForGLSL(format) + "(0)";
case OPTYPE_XOR:
case OPTYPE_INCLUSIVE_XOR:
case OPTYPE_EXCLUSIVE_XOR:
return subgroups::getFormatNameForGLSL(format) + "(0)";
}
}
std::string getCompare(int opType, Format format, std::string lhs, std::string rhs)
{
std::string formatName = subgroups::getFormatNameForGLSL(format);
switch (format)
{
default:
return "all(equal(" + lhs + ", " + rhs + "))";
case FORMAT_R32_BOOL:
case FORMAT_R32_UINT:
case FORMAT_R32_SINT:
return "(" + lhs + " == " + rhs + ")";
case FORMAT_R32_SFLOAT:
case FORMAT_R64_SFLOAT:
switch (opType)
{
default:
return "(abs(" + lhs + " - " + rhs + ") < 0.00001)";
case OPTYPE_MIN:
case OPTYPE_INCLUSIVE_MIN:
case OPTYPE_EXCLUSIVE_MIN:
case OPTYPE_MAX:
case OPTYPE_INCLUSIVE_MAX:
case OPTYPE_EXCLUSIVE_MAX:
return "(" + lhs + " == " + rhs + ")";
}
case FORMAT_R32G32_SFLOAT:
case FORMAT_R32G32B32_SFLOAT:
case FORMAT_R32G32B32A32_SFLOAT:
case FORMAT_R64G64_SFLOAT:
case FORMAT_R64G64B64_SFLOAT:
case FORMAT_R64G64B64A64_SFLOAT:
switch (opType)
{
default:
return "all(lessThan(abs(" + lhs + " - " + rhs + "), " + formatName + "(0.00001)))";
case OPTYPE_MIN:
case OPTYPE_INCLUSIVE_MIN:
case OPTYPE_EXCLUSIVE_MIN:
case OPTYPE_MAX:
case OPTYPE_INCLUSIVE_MAX:
case OPTYPE_EXCLUSIVE_MAX:
return "all(equal(" + lhs + ", " + rhs + "))";
}
}
}
struct CaseDefinition
{
int opType;
ShaderStageFlags shaderStage;
Format format;
};
string getTestString(const CaseDefinition &caseDef)
{
// NOTE: tempResult can't have anything in bits 31:24 to avoid int->float
// conversion overflow in framebuffer tests.
string fmt = subgroups::getFormatNameForGLSL(caseDef.format);
string bdy =
" uint tempResult = 0u;\n"
" uint id = gl_SubgroupInvocationID;\n";
// Test the case where the partition has a single subset with all invocations in it.
// This should generate the same result as the non-partitioned function.
bdy +=
" uvec4 allBallot = mask;\n"
" " + fmt + " allResult = " + getOpTypeNamePartitioned(caseDef.opType) + "(data[gl_SubgroupInvocationID], allBallot);\n"
" " + fmt + " refResult = " + getOpTypeName(caseDef.opType) + "(data[gl_SubgroupInvocationID]);\n"
" if (" + getCompare(caseDef.opType, caseDef.format, "allResult", "refResult") + ") {\n"
" tempResult |= 0x1u;\n"
" }\n";
// The definition of a partition doesn't forbid bits corresponding to inactive
// invocations being in the subset with active invocations. In other words, test that
// bits corresponding to inactive invocations are ignored.
bdy +=
" if (0u == (gl_SubgroupInvocationID % 2u)) {\n"
" " + fmt + " allResult = " + getOpTypeNamePartitioned(caseDef.opType) + "(data[gl_SubgroupInvocationID], allBallot);\n"
" " + fmt + " refResult = " + getOpTypeName(caseDef.opType) + "(data[gl_SubgroupInvocationID]);\n"
" if (" + getCompare(caseDef.opType, caseDef.format, "allResult", "refResult") + ") {\n"
" tempResult |= 0x2u;\n"
" }\n"
" } else {\n"
" tempResult |= 0x2u;\n"
" }\n";
// Test the case where the partition has each invocation in a unique subset. For
// exclusive ops, the result is identity. For reduce/inclusive, it's the original value.
string expectedSelfResult = "data[gl_SubgroupInvocationID]";
if (caseDef.opType >= OPTYPE_EXCLUSIVE_ADD &&
caseDef.opType <= OPTYPE_EXCLUSIVE_XOR) {
expectedSelfResult = getIdentity(caseDef.opType, caseDef.format);
}
bdy +=
" uvec4 selfBallot = subgroupPartitionNV(gl_SubgroupInvocationID);\n"
" " + fmt + " selfResult = " + getOpTypeNamePartitioned(caseDef.opType) + "(data[gl_SubgroupInvocationID], selfBallot);\n"
" if (" + getCompare(caseDef.opType, caseDef.format, "selfResult", expectedSelfResult) + ") {\n"
" tempResult |= 0x4u;\n"
" }\n";
// Test "random" partitions based on a hash of the invocation id.
// This "hash" function produces interesting/randomish partitions.
static const char *idhash = "((id%N)+(id%(N+1u))-(id%2u)+(id/2u))%((N+1u)/2u)";
bdy +=
" for (uint N = 1u; N < 16u; ++N) {\n"
" " + fmt + " idhashFmt = " + fmt + "(" + idhash + ");\n"
" uvec4 partitionBallot = subgroupPartitionNV(idhashFmt) & mask;\n"
" " + fmt + " partitionedResult = " + getOpTypeNamePartitioned(caseDef.opType) + "(data[gl_SubgroupInvocationID], partitionBallot);\n"
" for (uint i = 0u; i < N; ++i) {\n"
" " + fmt + " iFmt = " + fmt + "(i);\n"
" if (" + getCompare(caseDef.opType, caseDef.format, "idhashFmt", "iFmt") + ") {\n"
" " + fmt + " subsetResult = " + getOpTypeName(caseDef.opType) + "(data[gl_SubgroupInvocationID]);\n"
" tempResult |= " + getCompare(caseDef.opType, caseDef.format, "partitionedResult", "subsetResult") + " ? (0x4u << N) : 0u;\n"
" }\n"
" }\n"
" }\n"
// tests in flow control:
" if (1u == (gl_SubgroupInvocationID % 2u)) {\n"
" for (uint N = 1u; N < 7u; ++N) {\n"
" " + fmt + " idhashFmt = " + fmt + "(" + idhash + ");\n"
" uvec4 partitionBallot = subgroupPartitionNV(idhashFmt) & mask;\n"
" " + fmt + " partitionedResult = " + getOpTypeNamePartitioned(caseDef.opType) + "(data[gl_SubgroupInvocationID], partitionBallot);\n"
" for (uint i = 0u; i < N; ++i) {\n"
" " + fmt + " iFmt = " + fmt + "(i);\n"
" if (" + getCompare(caseDef.opType, caseDef.format, "idhashFmt", "iFmt") + ") {\n"
" " + fmt + " subsetResult = " + getOpTypeName(caseDef.opType) + "(data[gl_SubgroupInvocationID]);\n"
" tempResult |= " + getCompare(caseDef.opType, caseDef.format, "partitionedResult", "subsetResult") + " ? (0x20000u << N) : 0u;\n"
" }\n"
" }\n"
" }\n"
" } else {\n"
" tempResult |= 0xFC0000u;\n"
" }\n"
;
return bdy;
}
void initFrameBufferPrograms (SourceCollections& programCollection, CaseDefinition caseDef)
{
std::ostringstream bdy;
subgroups::setFragmentShaderFrameBuffer(programCollection);
if (SHADER_STAGE_VERTEX_BIT != caseDef.shaderStage)
subgroups::setVertexShaderFrameBuffer(programCollection);
bdy << getTestString(caseDef);
if (SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage)
{
std::ostringstream vertexSrc;
vertexSrc << "${VERSION_DECL}\n"
<< "#extension GL_NV_shader_subgroup_partitioned: enable\n"
<< "#extension GL_KHR_shader_subgroup_arithmetic: enable\n"
<< "#extension GL_KHR_shader_subgroup_ballot: enable\n"
<< "layout(location = 0) in highp vec4 in_position;\n"
<< "layout(location = 0) out float out_color;\n"
<< "layout(binding = 0, std140) uniform Buffer0\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " uvec4 mask = subgroupBallot(true);\n"
<< bdy.str()
<< " out_color = float(tempResult);\n"
<< " gl_Position = in_position;\n"
<< " gl_PointSize = 1.0f;\n"
<< "}\n";
programCollection.add("vert") << glu::VertexSource(vertexSrc.str());
}
else if (SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage)
{
std::ostringstream geometry;
geometry << "${VERSION_DECL}\n"
<< "#extension GL_NV_shader_subgroup_partitioned: enable\n"
<< "#extension GL_KHR_shader_subgroup_arithmetic: enable\n"
<< "#extension GL_KHR_shader_subgroup_ballot: enable\n"
<< "layout(points) in;\n"
<< "layout(points, max_vertices = 1) out;\n"
<< "layout(location = 0) out float out_color;\n"
<< "layout(binding = 0, std140) uniform Buffer0\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " uvec4 mask = subgroupBallot(true);\n"
<< bdy.str()
<< " out_color = float(tempResult);\n"
<< " gl_Position = gl_in[0].gl_Position;\n"
<< " EmitVertex();\n"
<< " EndPrimitive();\n"
<< "}\n";
programCollection.add("geometry") << glu::GeometrySource(geometry.str());
}
else if (SHADER_STAGE_TESS_CONTROL_BIT == caseDef.shaderStage)
{
std::ostringstream controlSource;
controlSource << "${VERSION_DECL}\n"
<< "#extension GL_NV_shader_subgroup_partitioned: enable\n"
<< "#extension GL_KHR_shader_subgroup_arithmetic: enable\n"
<< "#extension GL_KHR_shader_subgroup_ballot: enable\n"
<< "layout(vertices = 2) out;\n"
<< "layout(location = 0) out float out_color[];\n"
<< "layout(binding = 0, std140) uniform Buffer0\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " if (gl_InvocationID == 0)\n"
<<" {\n"
<< " gl_TessLevelOuter[0] = 1.0f;\n"
<< " gl_TessLevelOuter[1] = 1.0f;\n"
<< " }\n"
<< " uvec4 mask = subgroupBallot(true);\n"
<< bdy.str()
<< " out_color[gl_InvocationID] = float(tempResult);"
<< " gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n"
<< "}\n";
programCollection.add("tesc") << glu::TessellationControlSource(controlSource.str());
subgroups::setTesEvalShaderFrameBuffer(programCollection);
}
else if (SHADER_STAGE_TESS_EVALUATION_BIT == caseDef.shaderStage)
{
std::ostringstream evaluationSource;
evaluationSource << "${VERSION_DECL}\n"
<< "#extension GL_NV_shader_subgroup_partitioned: enable\n"
<< "#extension GL_KHR_shader_subgroup_arithmetic: enable\n"
<< "#extension GL_KHR_shader_subgroup_ballot: enable\n"
<< "layout(isolines, equal_spacing, ccw ) in;\n"
<< "layout(location = 0) out float out_color;\n"
<< "layout(binding = 0, std140) uniform Buffer0\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " uvec4 mask = subgroupBallot(true);\n"
<< bdy.str()
<< " out_color = float(tempResult);\n"
<< " gl_Position = mix(gl_in[0].gl_Position, gl_in[1].gl_Position, gl_TessCoord.x);\n"
<< "}\n";
subgroups::setTesCtrlShaderFrameBuffer(programCollection);
programCollection.add("tese") << glu::TessellationEvaluationSource(evaluationSource.str());
}
else
{
DE_FATAL("Unsupported shader stage");
}
}
void initPrograms(SourceCollections& programCollection, CaseDefinition caseDef)
{
const string bdy = getTestString(caseDef);
if (SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage)
{
std::ostringstream src;
src << "${VERSION_DECL}\n"
<< "#extension GL_NV_shader_subgroup_partitioned: enable\n"
<< "#extension GL_KHR_shader_subgroup_arithmetic: enable\n"
<< "#extension GL_KHR_shader_subgroup_ballot: enable\n"
<< "layout (${LOCAL_SIZE_X}, ${LOCAL_SIZE_Y}, ${LOCAL_SIZE_Z}) in;\n"
<< "layout(binding = 0, std430) buffer Buffer0\n"
<< "{\n"
<< " uint result[];\n"
<< "};\n"
<< "layout(binding = 1, std430) buffer Buffer1\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " uvec3 globalSize = gl_NumWorkGroups * gl_WorkGroupSize;\n"
<< " highp uint offset = globalSize.x * ((globalSize.y * "
"gl_GlobalInvocationID.z) + gl_GlobalInvocationID.y) + "
"gl_GlobalInvocationID.x;\n"
<< " uvec4 mask = subgroupBallot(true);\n"
<< bdy
<< " result[offset] = tempResult;\n"
<< "}\n";
programCollection.add("comp") << glu::ComputeSource(src.str());
}
else
{
{
const std::string vertex =
"${VERSION_DECL}\n"
"#extension GL_NV_shader_subgroup_partitioned: enable\n"
"#extension GL_KHR_shader_subgroup_arithmetic: enable\n"
"#extension GL_KHR_shader_subgroup_ballot: enable\n"
"layout(binding = 0, std430) buffer Buffer0\n"
"{\n"
" uint result[];\n"
"} b0;\n"
"layout(binding = 4, std430) readonly buffer Buffer4\n"
"{\n"
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " data[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
" uvec4 mask = subgroupBallot(true);\n"
+ bdy+
" b0.result[gl_VertexID] = tempResult;\n"
" float pixelSize = 2.0f/1024.0f;\n"
" float pixelPosition = pixelSize/2.0f - 1.0f;\n"
" gl_Position = vec4(float(gl_VertexID) * pixelSize + pixelPosition, 0.0f, 0.0f, 1.0f);\n"
" gl_PointSize = 1.0f;\n"
"}\n";
programCollection.add("vert") << glu::VertexSource(vertex);
}
{
const std::string tesc =
"${VERSION_DECL}\n"
"#extension GL_NV_shader_subgroup_partitioned: enable\n"
"#extension GL_KHR_shader_subgroup_arithmetic: enable\n"
"#extension GL_KHR_shader_subgroup_ballot: enable\n"
"layout(vertices=1) out;\n"
"layout(binding = 1, std430) buffer Buffer1\n"
"{\n"
" uint result[];\n"
"} b1;\n"
"layout(binding = 4, std430) readonly buffer Buffer4\n"
"{\n"
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " data[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
" uvec4 mask = subgroupBallot(true);\n"
+ bdy +
" b1.result[gl_PrimitiveID] = tempResult;\n"
" if (gl_InvocationID == 0)\n"
" {\n"
" gl_TessLevelOuter[0] = 1.0f;\n"
" gl_TessLevelOuter[1] = 1.0f;\n"
" }\n"
" gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n"
"}\n";
programCollection.add("tesc") << glu::TessellationControlSource(tesc);
}
{
const std::string tese =
"${VERSION_DECL}\n"
"#extension GL_NV_shader_subgroup_partitioned: enable\n"
"#extension GL_KHR_shader_subgroup_arithmetic: enable\n"
"#extension GL_KHR_shader_subgroup_ballot: enable\n"
"layout(isolines) in;\n"
"layout(binding = 2, std430) buffer Buffer2\n"
"{\n"
" uint result[];\n"
"} b2;\n"
"layout(binding = 4, std430) readonly buffer Buffer4\n"
"{\n"
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " data[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
" uvec4 mask = subgroupBallot(true);\n"
+ bdy +
" b2.result[gl_PrimitiveID * 2 + int(gl_TessCoord.x + 0.5)] = tempResult;\n"
" float pixelSize = 2.0f/1024.0f;\n"
" gl_Position = gl_in[0].gl_Position + gl_TessCoord.x * pixelSize / 2.0f;\n"
"}\n";
programCollection.add("tese") << glu::TessellationEvaluationSource(tese);
}
{
const std::string geometry =
// version added by addGeometryShadersFromTemplate
"#extension GL_NV_shader_subgroup_partitioned: enable\n"
"#extension GL_KHR_shader_subgroup_arithmetic: enable\n"
"#extension GL_KHR_shader_subgroup_ballot: enable\n"
"layout(${TOPOLOGY}) in;\n"
"layout(points, max_vertices = 1) out;\n"
"layout(binding = 3, std430) buffer Buffer3\n"
"{\n"
" uint result[];\n"
"} b3;\n"
"layout(binding = 4, std430) readonly buffer Buffer4\n"
"{\n"
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " data[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
" uvec4 mask = subgroupBallot(true);\n"
+ bdy +
" b3.result[gl_PrimitiveIDIn] = tempResult;\n"
" gl_Position = gl_in[0].gl_Position;\n"
" EmitVertex();\n"
" EndPrimitive();\n"
"}\n";
subgroups::addGeometryShadersFromTemplate(geometry, programCollection);
}
{
const std::string fragment =
"${VERSION_DECL}\n"
"#extension GL_NV_shader_subgroup_partitioned: enable\n"
"#extension GL_KHR_shader_subgroup_arithmetic: enable\n"
"#extension GL_KHR_shader_subgroup_ballot: enable\n"
"precision highp int;\n"
"precision highp float;\n"
"layout(location = 0) out uint result;\n"
"layout(binding = 4, std430) readonly buffer Buffer4\n"
"{\n"
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " data[];\n"
"};\n"
"void main (void)\n"
"{\n"
" uvec4 mask = subgroupBallot(true);\n"
+ bdy +
" result = tempResult;\n"
"}\n";
programCollection.add("fragment") << glu::FragmentSource(fragment);
}
subgroups::addNoSubgroupShader(programCollection);
}
}
void supportedCheck (Context& context, CaseDefinition caseDef)
{
if (!subgroups::isSubgroupSupported(context))
TCU_THROW(NotSupportedError, "Subgroup operations are not supported");
if (!subgroups::isSubgroupFeatureSupportedForDevice(context, SUBGROUP_FEATURE_PARTITIONED_BIT_NV))
{
TCU_THROW(NotSupportedError, "Device does not support subgroup partitioned operations");
}
if (subgroups::isDoubleFormat(caseDef.format) &&
!subgroups::isDoubleSupportedForDevice(context))
{
TCU_THROW(NotSupportedError, "Device does not support subgroup double operations");
}
}
tcu::TestStatus noSSBOtest (Context& context, const CaseDefinition caseDef)
{
if (!subgroups::areSubgroupOperationsSupportedForStage(
context, caseDef.shaderStage))
{
if (subgroups::areSubgroupOperationsRequiredForStage(
caseDef.shaderStage))
{
return tcu::TestStatus::fail(
"Shader stage " +
subgroups::getShaderStageName(caseDef.shaderStage) +
" is required to support subgroup operations!");
}
else
{
TCU_THROW(NotSupportedError, "Device does not support subgroup operations for this stage");
}
}
subgroups::SSBOData inputData;
inputData.format = caseDef.format;
inputData.layout = subgroups::SSBOData::LayoutStd140;
inputData.numElements = subgroups::maxSupportedSubgroupSize();
inputData.initializeType = subgroups::SSBOData::InitializeNonZero;
inputData.binding = 0u;
if (SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage)
return subgroups::makeVertexFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages);
else if (SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage)
return subgroups::makeGeometryFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages);
else if (SHADER_STAGE_TESS_CONTROL_BIT == caseDef.shaderStage)
return subgroups::makeTessellationEvaluationFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages, SHADER_STAGE_TESS_CONTROL_BIT);
else if (SHADER_STAGE_TESS_EVALUATION_BIT == caseDef.shaderStage)
return subgroups::makeTessellationEvaluationFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages, SHADER_STAGE_TESS_EVALUATION_BIT);
else
TCU_THROW(InternalError, "Unhandled shader stage");
}
bool checkShaderStages (Context& context, const CaseDefinition& caseDef)
{
if (!subgroups::areSubgroupOperationsSupportedForStage(
context, caseDef.shaderStage))
{
if (subgroups::areSubgroupOperationsRequiredForStage(
caseDef.shaderStage))
{
return false;
}
else
{
TCU_THROW(NotSupportedError, "Device does not support subgroup operations for this stage");
}
}
return true;
}
tcu::TestStatus test(Context& context, const CaseDefinition caseDef)
{
if (SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage)
{
if(!checkShaderStages(context,caseDef))
{
return tcu::TestStatus::fail(
"Shader stage " +
subgroups::getShaderStageName(caseDef.shaderStage) +
" is required to support subgroup operations!");
}
subgroups::SSBOData inputData;
inputData.format = caseDef.format;
inputData.layout = subgroups::SSBOData::LayoutStd430;
inputData.numElements = subgroups::maxSupportedSubgroupSize();
inputData.initializeType = subgroups::SSBOData::InitializeNonZero;
inputData.binding = 1u;
return subgroups::makeComputeTest(context, FORMAT_R32_UINT, &inputData, 1, checkComputeStage);
}
else
{
int supportedStages = context.getDeqpContext().getContextInfo().getInt(GL_SUBGROUP_SUPPORTED_STAGES_KHR);
ShaderStageFlags stages = (ShaderStageFlags)(caseDef.shaderStage & supportedStages);
if ( SHADER_STAGE_FRAGMENT_BIT != stages && !subgroups::isVertexSSBOSupportedForDevice(context))
{
if ( (stages & SHADER_STAGE_FRAGMENT_BIT) == 0)
TCU_THROW(NotSupportedError, "Device does not support vertex stage SSBO writes");
else
stages = SHADER_STAGE_FRAGMENT_BIT;
}
if ((ShaderStageFlags)0u == stages)
TCU_THROW(NotSupportedError, "Subgroup operations are not supported for any graphic shader");
subgroups::SSBOData inputData;
inputData.format = caseDef.format;
inputData.layout = subgroups::SSBOData::LayoutStd430;
inputData.numElements = subgroups::maxSupportedSubgroupSize();
inputData.initializeType = subgroups::SSBOData::InitializeNonZero;
inputData.binding = 4u;
inputData.stages = stages;
return subgroups::allStages(context, FORMAT_R32_UINT, &inputData,
1, checkVertexPipelineStages, stages);
}
}
}
deqp::TestCaseGroup* createSubgroupsPartitionedTests(deqp::Context& testCtx)
{
de::MovePtr<deqp::TestCaseGroup> graphicGroup(new deqp::TestCaseGroup(
testCtx, "graphics", "Subgroup partitioned category tests: graphics"));
de::MovePtr<deqp::TestCaseGroup> computeGroup(new deqp::TestCaseGroup(
testCtx, "compute", "Subgroup partitioned category tests: compute"));
de::MovePtr<deqp::TestCaseGroup> framebufferGroup(new deqp::TestCaseGroup(
testCtx, "framebuffer", "Subgroup partitioned category tests: framebuffer"));
const ShaderStageFlags stages[] =
{
SHADER_STAGE_VERTEX_BIT,
SHADER_STAGE_TESS_EVALUATION_BIT,
SHADER_STAGE_TESS_CONTROL_BIT,
SHADER_STAGE_GEOMETRY_BIT,
};
const Format formats[] =
{
FORMAT_R32_SINT, FORMAT_R32G32_SINT, FORMAT_R32G32B32_SINT,
FORMAT_R32G32B32A32_SINT, FORMAT_R32_UINT, FORMAT_R32G32_UINT,
FORMAT_R32G32B32_UINT, FORMAT_R32G32B32A32_UINT,
FORMAT_R32_SFLOAT, FORMAT_R32G32_SFLOAT,
FORMAT_R32G32B32_SFLOAT, FORMAT_R32G32B32A32_SFLOAT,
FORMAT_R64_SFLOAT, FORMAT_R64G64_SFLOAT,
FORMAT_R64G64B64_SFLOAT, FORMAT_R64G64B64A64_SFLOAT,
FORMAT_R32_BOOL, FORMAT_R32G32_BOOL,
FORMAT_R32G32B32_BOOL, FORMAT_R32G32B32A32_BOOL,
};
for (int formatIndex = 0; formatIndex < DE_LENGTH_OF_ARRAY(formats); ++formatIndex)
{
const Format format = formats[formatIndex];
for (int opTypeIndex = 0; opTypeIndex < OPTYPE_LAST; ++opTypeIndex)
{
bool isBool = false;
bool isFloat = false;
switch (format)
{
default:
break;
case FORMAT_R32_SFLOAT:
case FORMAT_R32G32_SFLOAT:
case FORMAT_R32G32B32_SFLOAT:
case FORMAT_R32G32B32A32_SFLOAT:
case FORMAT_R64_SFLOAT:
case FORMAT_R64G64_SFLOAT:
case FORMAT_R64G64B64_SFLOAT:
case FORMAT_R64G64B64A64_SFLOAT:
isFloat = true;
break;
case FORMAT_R32_BOOL:
case FORMAT_R32G32_BOOL:
case FORMAT_R32G32B32_BOOL:
case FORMAT_R32G32B32A32_BOOL:
isBool = true;
break;
}
bool isBitwiseOp = false;
switch (opTypeIndex)
{
default:
break;
case OPTYPE_AND:
case OPTYPE_INCLUSIVE_AND:
case OPTYPE_EXCLUSIVE_AND:
case OPTYPE_OR:
case OPTYPE_INCLUSIVE_OR:
case OPTYPE_EXCLUSIVE_OR:
case OPTYPE_XOR:
case OPTYPE_INCLUSIVE_XOR:
case OPTYPE_EXCLUSIVE_XOR:
isBitwiseOp = true;
break;
}
if (isFloat && isBitwiseOp)
{
// Skip float with bitwise category.
continue;
}
if (isBool && !isBitwiseOp)
{
// Skip bool when its not the bitwise category.
continue;
}
const std::string name = de::toLower(getOpTypeName(opTypeIndex)) + "_" +
subgroups::getFormatNameForGLSL(format);
{
const CaseDefinition caseDef = {opTypeIndex, SHADER_STAGE_COMPUTE_BIT, format};
SubgroupFactory<CaseDefinition>::addFunctionCaseWithPrograms(computeGroup.get(),
name, "", supportedCheck, initPrograms, test, caseDef);
}
{
const CaseDefinition caseDef = {opTypeIndex, SHADER_STAGE_ALL_GRAPHICS, format};
SubgroupFactory<CaseDefinition>::addFunctionCaseWithPrograms(graphicGroup.get(),
name, "", supportedCheck, initPrograms, test, caseDef);
}
for (int stageIndex = 0; stageIndex < DE_LENGTH_OF_ARRAY(stages); ++stageIndex)
{
const CaseDefinition caseDef = {opTypeIndex, stages[stageIndex], format};
SubgroupFactory<CaseDefinition>::addFunctionCaseWithPrograms(framebufferGroup.get(),
name + "_" + getShaderStageName(caseDef.shaderStage), "",
supportedCheck, initFrameBufferPrograms, noSSBOtest, caseDef);
}
}
}
de::MovePtr<deqp::TestCaseGroup> group(new deqp::TestCaseGroup(
testCtx, "partitioned", "NV_shader_subgroup_partitioned category tests"));
group->addChild(graphicGroup.release());
group->addChild(computeGroup.release());
group->addChild(framebufferGroup.release());
return group.release();
}
} // subgroups
} // glc