| /*------------------------------------------------------------------------ |
| * OpenGL Conformance Tests |
| * ------------------------ |
| * |
| * Copyright (c) 2017-2019 The Khronos Group Inc. |
| * Copyright (c) 2017 Codeplay Software Ltd. |
| * Copyright (c) 2019 NVIDIA Corporation. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| */ /*! |
| * \file |
| * \brief Subgroups Tests |
| */ /*--------------------------------------------------------------------*/ |
| |
| #include "glcSubgroupsBallotOtherTests.hpp" |
| #include "glcSubgroupsTestsUtils.hpp" |
| |
| #include <string> |
| #include <vector> |
| |
| using namespace tcu; |
| using namespace std; |
| |
| namespace glc |
| { |
| namespace subgroups |
| { |
| namespace |
| { |
| enum OpType |
| { |
| OPTYPE_INVERSE_BALLOT = 0, |
| OPTYPE_BALLOT_BIT_EXTRACT, |
| OPTYPE_BALLOT_BIT_COUNT, |
| OPTYPE_BALLOT_INCLUSIVE_BIT_COUNT, |
| OPTYPE_BALLOT_EXCLUSIVE_BIT_COUNT, |
| OPTYPE_BALLOT_FIND_LSB, |
| OPTYPE_BALLOT_FIND_MSB, |
| OPTYPE_LAST |
| }; |
| |
| static bool checkVertexPipelineStages(std::vector<const void*> datas, |
| deUint32 width, deUint32) |
| { |
| return glc::subgroups::check(datas, width, 0xf); |
| } |
| |
| static bool checkComputeStage(std::vector<const void*> datas, |
| const deUint32 numWorkgroups[3], const deUint32 localSize[3], |
| deUint32) |
| { |
| return glc::subgroups::checkCompute(datas, numWorkgroups, localSize, 0xf); |
| } |
| |
| std::string getOpTypeName(int opType) |
| { |
| switch (opType) |
| { |
| default: |
| DE_FATAL("Unsupported op type"); |
| return ""; |
| case OPTYPE_INVERSE_BALLOT: |
| return "subgroupInverseBallot"; |
| case OPTYPE_BALLOT_BIT_EXTRACT: |
| return "subgroupBallotBitExtract"; |
| case OPTYPE_BALLOT_BIT_COUNT: |
| return "subgroupBallotBitCount"; |
| case OPTYPE_BALLOT_INCLUSIVE_BIT_COUNT: |
| return "subgroupBallotInclusiveBitCount"; |
| case OPTYPE_BALLOT_EXCLUSIVE_BIT_COUNT: |
| return "subgroupBallotExclusiveBitCount"; |
| case OPTYPE_BALLOT_FIND_LSB: |
| return "subgroupBallotFindLSB"; |
| case OPTYPE_BALLOT_FIND_MSB: |
| return "subgroupBallotFindMSB"; |
| } |
| } |
| |
| struct CaseDefinition |
| { |
| int opType; |
| ShaderStageFlags shaderStage; |
| }; |
| |
| std::string getBodySource(CaseDefinition caseDef) |
| { |
| std::ostringstream bdy; |
| |
| bdy << " uvec4 allOnes = uvec4(0xFFFFFFFF);\n" |
| << " uvec4 allZeros = uvec4(0);\n" |
| << " uint tempResult = 0u;\n" |
| << "#define MAKE_HIGH_BALLOT_RESULT(i) uvec4(" |
| << "i >= 32u ? 0u : (0xFFFFFFFFu << i), " |
| << "i >= 64u ? 0u : (0xFFFFFFFFu << ((i < 32u) ? 0u : (i - 32u))), " |
| << "i >= 96u ? 0u : (0xFFFFFFFFu << ((i < 64u) ? 0u : (i - 64u))), " |
| << " 0xFFFFFFFFu << ((i < 96u) ? 0u : (i - 96u)))\n" |
| << "#define MAKE_SINGLE_BIT_BALLOT_RESULT(i) uvec4(" |
| << "i >= 32u ? 0u : 0x1u << i, " |
| << "i < 32u || i >= 64u ? 0u : 0x1u << (i - 32u), " |
| << "i < 64u || i >= 96u ? 0u : 0x1u << (i - 64u), " |
| << "i < 96u ? 0u : 0x1u << (i - 96u))\n"; |
| |
| switch (caseDef.opType) |
| { |
| default: |
| DE_FATAL("Unknown op type!"); |
| break; |
| case OPTYPE_INVERSE_BALLOT: |
| bdy << " tempResult |= subgroupInverseBallot(allOnes) ? 0x1u : 0u;\n" |
| << " tempResult |= subgroupInverseBallot(allZeros) ? 0u : 0x2u;\n" |
| << " tempResult |= subgroupInverseBallot(subgroupBallot(true)) ? 0x4u : 0u;\n" |
| << " tempResult |= 0x8u;\n"; |
| break; |
| case OPTYPE_BALLOT_BIT_EXTRACT: |
| bdy << " tempResult |= subgroupBallotBitExtract(allOnes, gl_SubgroupInvocationID) ? 0x1u : 0u;\n" |
| << " tempResult |= subgroupBallotBitExtract(allZeros, gl_SubgroupInvocationID) ? 0u : 0x2u;\n" |
| << " tempResult |= subgroupBallotBitExtract(subgroupBallot(true), gl_SubgroupInvocationID) ? 0x4u : 0u;\n" |
| << " tempResult |= 0x8u;\n" |
| << " for (uint i = 0u; i < gl_SubgroupSize; i++)\n" |
| << " {\n" |
| << " if (!subgroupBallotBitExtract(allOnes, gl_SubgroupInvocationID))\n" |
| << " {\n" |
| << " tempResult &= ~0x8u;\n" |
| << " }\n" |
| << " }\n"; |
| break; |
| case OPTYPE_BALLOT_BIT_COUNT: |
| bdy << " tempResult |= gl_SubgroupSize == subgroupBallotBitCount(allOnes) ? 0x1u : 0u;\n" |
| << " tempResult |= 0u == subgroupBallotBitCount(allZeros) ? 0x2u : 0u;\n" |
| << " tempResult |= 0u < subgroupBallotBitCount(subgroupBallot(true)) ? 0x4u : 0u;\n" |
| << " tempResult |= 0u == subgroupBallotBitCount(MAKE_HIGH_BALLOT_RESULT(gl_SubgroupSize)) ? 0x8u : 0u;\n"; |
| break; |
| case OPTYPE_BALLOT_INCLUSIVE_BIT_COUNT: |
| bdy << " uint inclusiveOffset = gl_SubgroupInvocationID + 1u;\n" |
| << " tempResult |= inclusiveOffset == subgroupBallotInclusiveBitCount(allOnes) ? 0x1u : 0u;\n" |
| << " tempResult |= 0u == subgroupBallotInclusiveBitCount(allZeros) ? 0x2u : 0u;\n" |
| << " tempResult |= 0u < subgroupBallotInclusiveBitCount(subgroupBallot(true)) ? 0x4u : 0u;\n" |
| << " tempResult |= 0x8u;\n" |
| << " uvec4 inclusiveUndef = MAKE_HIGH_BALLOT_RESULT(inclusiveOffset);\n" |
| << " bool undefTerritory = false;\n" |
| << " for (uint i = 0u; i <= 128u; i++)\n" |
| << " {\n" |
| << " uvec4 iUndef = MAKE_HIGH_BALLOT_RESULT(i);\n" |
| << " if (iUndef == inclusiveUndef)" |
| << " {\n" |
| << " undefTerritory = true;\n" |
| << " }\n" |
| << " uint inclusiveBitCount = subgroupBallotInclusiveBitCount(iUndef);\n" |
| << " if (undefTerritory && (0u != inclusiveBitCount))\n" |
| << " {\n" |
| << " tempResult &= ~0x8u;\n" |
| << " }\n" |
| << " else if (!undefTerritory && (0u == inclusiveBitCount))\n" |
| << " {\n" |
| << " tempResult &= ~0x8u;\n" |
| << " }\n" |
| << " }\n"; |
| break; |
| case OPTYPE_BALLOT_EXCLUSIVE_BIT_COUNT: |
| bdy << " uint exclusiveOffset = gl_SubgroupInvocationID;\n" |
| << " tempResult |= exclusiveOffset == subgroupBallotExclusiveBitCount(allOnes) ? 0x1u : 0u;\n" |
| << " tempResult |= 0u == subgroupBallotExclusiveBitCount(allZeros) ? 0x2u : 0u;\n" |
| << " tempResult |= 0x4u;\n" |
| << " tempResult |= 0x8u;\n" |
| << " uvec4 exclusiveUndef = MAKE_HIGH_BALLOT_RESULT(exclusiveOffset);\n" |
| << " bool undefTerritory = false;\n" |
| << " for (uint i = 0u; i <= 128u; i++)\n" |
| << " {\n" |
| << " uvec4 iUndef = MAKE_HIGH_BALLOT_RESULT(i);\n" |
| << " if (iUndef == exclusiveUndef)" |
| << " {\n" |
| << " undefTerritory = true;\n" |
| << " }\n" |
| << " uint exclusiveBitCount = subgroupBallotExclusiveBitCount(iUndef);\n" |
| << " if (undefTerritory && (0u != exclusiveBitCount))\n" |
| << " {\n" |
| << " tempResult &= ~0x4u;\n" |
| << " }\n" |
| << " else if (!undefTerritory && (0u == exclusiveBitCount))\n" |
| << " {\n" |
| << " tempResult &= ~0x8u;\n" |
| << " }\n" |
| << " }\n"; |
| break; |
| case OPTYPE_BALLOT_FIND_LSB: |
| bdy << " tempResult |= 0u == subgroupBallotFindLSB(allOnes) ? 0x1u : 0u;\n" |
| << " if (subgroupElect())\n" |
| << " {\n" |
| << " tempResult |= 0x2u;\n" |
| << " }\n" |
| << " else\n" |
| << " {\n" |
| << " tempResult |= 0u < subgroupBallotFindLSB(subgroupBallot(true)) ? 0x2u : 0u;\n" |
| << " }\n" |
| << " tempResult |= gl_SubgroupSize > subgroupBallotFindLSB(subgroupBallot(true)) ? 0x4u : 0u;\n" |
| << " tempResult |= 0x8u;\n" |
| << " for (uint i = 0u; i < gl_SubgroupSize; i++)\n" |
| << " {\n" |
| << " if (i != subgroupBallotFindLSB(MAKE_HIGH_BALLOT_RESULT(i)))\n" |
| << " {\n" |
| << " tempResult &= ~0x8u;\n" |
| << " }\n" |
| << " }\n"; |
| break; |
| case OPTYPE_BALLOT_FIND_MSB: |
| bdy << " tempResult |= (gl_SubgroupSize - 1u) == subgroupBallotFindMSB(allOnes) ? 0x1u : 0u;\n" |
| << " if (subgroupElect())\n" |
| << " {\n" |
| << " tempResult |= 0x2u;\n" |
| << " }\n" |
| << " else\n" |
| << " {\n" |
| << " tempResult |= 0u < subgroupBallotFindMSB(subgroupBallot(true)) ? 0x2u : 0u;\n" |
| << " }\n" |
| << " tempResult |= gl_SubgroupSize > subgroupBallotFindMSB(subgroupBallot(true)) ? 0x4u : 0u;\n" |
| << " tempResult |= 0x8u;\n" |
| << " for (uint i = 0u; i < gl_SubgroupSize; i++)\n" |
| << " {\n" |
| << " if (i != subgroupBallotFindMSB(MAKE_SINGLE_BIT_BALLOT_RESULT(i)))\n" |
| << " {\n" |
| << " tempResult &= ~0x8u;\n" |
| << " }\n" |
| << " }\n"; |
| break; |
| } |
| return bdy.str(); |
| } |
| |
| void initFrameBufferPrograms(SourceCollections& programCollection, CaseDefinition caseDef) |
| { |
| subgroups::setFragmentShaderFrameBuffer(programCollection); |
| |
| if (SHADER_STAGE_VERTEX_BIT != caseDef.shaderStage) |
| subgroups::setVertexShaderFrameBuffer(programCollection); |
| |
| std::string bdyStr = getBodySource(caseDef); |
| |
| if (SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage) |
| { |
| std::ostringstream vertex; |
| vertex << "${VERSION_DECL}\n" |
| << "#extension GL_KHR_shader_subgroup_ballot: enable\n" |
| << "layout(location = 0) in highp vec4 in_position;\n" |
| << "layout(location = 0) out float out_color;\n" |
| << "\n" |
| << "void main (void)\n" |
| << "{\n" |
| << bdyStr |
| << " out_color = float(tempResult);\n" |
| << " gl_Position = in_position;\n" |
| << " gl_PointSize = 1.0f;\n" |
| << "}\n"; |
| programCollection.add("vert") << glu::VertexSource(vertex.str()); |
| } |
| else if (SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage) |
| { |
| std::ostringstream geometry; |
| |
| geometry << "${VERSION_DECL}\n" |
| << "#extension GL_KHR_shader_subgroup_ballot: enable\n" |
| << "layout(points) in;\n" |
| << "layout(points, max_vertices = 1) out;\n" |
| << "layout(location = 0) out float out_color;\n" |
| << "void main (void)\n" |
| << "{\n" |
| << bdyStr |
| << " out_color = float(tempResult);\n" |
| << " gl_Position = gl_in[0].gl_Position;\n" |
| << " EmitVertex();\n" |
| << " EndPrimitive();\n" |
| << "}\n"; |
| |
| programCollection.add("geometry") << glu::GeometrySource(geometry.str()); |
| } |
| else if (SHADER_STAGE_TESS_CONTROL_BIT == caseDef.shaderStage) |
| { |
| std::ostringstream controlSource; |
| |
| controlSource << "${VERSION_DECL}\n" |
| << "#extension GL_KHR_shader_subgroup_ballot: enable\n" |
| << "layout(vertices = 2) out;\n" |
| << "layout(location = 0) out float out_color[];\n" |
| << "\n" |
| << "void main (void)\n" |
| << "{\n" |
| << " if (gl_InvocationID == 0)\n" |
| << " {\n" |
| << " gl_TessLevelOuter[0] = 1.0f;\n" |
| << " gl_TessLevelOuter[1] = 1.0f;\n" |
| << " }\n" |
| << bdyStr |
| << " out_color[gl_InvocationID ] = float(tempResult);\n" |
| << " gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n" |
| << "}\n"; |
| |
| programCollection.add("tesc") << glu::TessellationControlSource(controlSource.str()); |
| subgroups::setTesEvalShaderFrameBuffer(programCollection); |
| } |
| else if (SHADER_STAGE_TESS_EVALUATION_BIT == caseDef.shaderStage) |
| { |
| std::ostringstream evaluationSource; |
| evaluationSource << "${VERSION_DECL}\n" |
| << "#extension GL_KHR_shader_subgroup_ballot: enable\n" |
| << "layout(isolines, equal_spacing, ccw ) in;\n" |
| << "layout(location = 0) out float out_color;\n" |
| << "void main (void)\n" |
| << "{\n" |
| << bdyStr |
| << " out_color = float(tempResult);\n" |
| << " gl_Position = mix(gl_in[0].gl_Position, gl_in[1].gl_Position, gl_TessCoord.x);\n" |
| << "}\n"; |
| |
| subgroups::setTesCtrlShaderFrameBuffer(programCollection); |
| programCollection.add("tese") << glu::TessellationEvaluationSource(evaluationSource.str()); |
| } |
| else |
| { |
| DE_FATAL("Unsupported shader stage"); |
| } |
| } |
| |
| void initPrograms(SourceCollections& programCollection, CaseDefinition caseDef) |
| { |
| std::string bdyStr = getBodySource(caseDef); |
| |
| if (SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage) |
| { |
| std::ostringstream src; |
| |
| src << "${VERSION_DECL}\n" |
| << "#extension GL_KHR_shader_subgroup_ballot: enable\n" |
| << "layout (${LOCAL_SIZE_X}, ${LOCAL_SIZE_Y}, ${LOCAL_SIZE_Z}) in;\n" |
| << "layout(binding = 0, std430) buffer Buffer0\n" |
| << "{\n" |
| << " uint result[];\n" |
| << "};\n" |
| << "\n" |
| << "void main (void)\n" |
| << "{\n" |
| << " uvec3 globalSize = gl_NumWorkGroups * gl_WorkGroupSize;\n" |
| << " highp uint offset = globalSize.x * ((globalSize.y * " |
| "gl_GlobalInvocationID.z) + gl_GlobalInvocationID.y) + " |
| "gl_GlobalInvocationID.x;\n" |
| << bdyStr |
| << " result[offset] = tempResult;\n" |
| << "}\n"; |
| |
| programCollection.add("comp") << glu::ComputeSource(src.str()); |
| } |
| else |
| { |
| const string vertex = |
| "${VERSION_DECL}\n" |
| "#extension GL_KHR_shader_subgroup_ballot: enable\n" |
| "layout(binding = 0, std430) buffer Buffer0\n" |
| "{\n" |
| " uint result[];\n" |
| "} b0;\n" |
| "\n" |
| "void main (void)\n" |
| "{\n" |
| + bdyStr + |
| " b0.result[gl_VertexID] = tempResult;\n" |
| " float pixelSize = 2.0f/1024.0f;\n" |
| " float pixelPosition = pixelSize/2.0f - 1.0f;\n" |
| " gl_Position = vec4(float(gl_VertexID) * pixelSize + pixelPosition, 0.0f, 0.0f, 1.0f);\n" |
| " gl_PointSize = 1.0f;\n" |
| "}\n"; |
| |
| const string tesc = |
| "${VERSION_DECL}\n" |
| "#extension GL_KHR_shader_subgroup_ballot: enable\n" |
| "layout(vertices=1) out;\n" |
| "layout(binding = 1, std430) buffer Buffer1\n" |
| "{\n" |
| " uint result[];\n" |
| "} b1;\n" |
| "\n" |
| "void main (void)\n" |
| "{\n" |
| + bdyStr + |
| " b1.result[gl_PrimitiveID] = tempResult;\n" |
| " if (gl_InvocationID == 0)\n" |
| " {\n" |
| " gl_TessLevelOuter[0] = 1.0f;\n" |
| " gl_TessLevelOuter[1] = 1.0f;\n" |
| " }\n" |
| " gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n" |
| "}\n"; |
| |
| const string tese = |
| "${VERSION_DECL}\n" |
| "#extension GL_KHR_shader_subgroup_ballot: enable\n" |
| "layout(isolines) in;\n" |
| "layout(binding = 2, std430) buffer Buffer2\n" |
| "{\n" |
| " uint result[];\n" |
| "} b2;\n" |
| "\n" |
| "void main (void)\n" |
| "{\n" |
| + bdyStr + |
| " b2.result[gl_PrimitiveID * 2 + int(gl_TessCoord.x + 0.5)] = tempResult;\n" |
| " float pixelSize = 2.0f/1024.0f;\n" |
| " gl_Position = gl_in[0].gl_Position + gl_TessCoord.x * pixelSize / 2.0f;\n" |
| "}\n"; |
| |
| const string geometry = |
| // version string added by addGeometryShadersFromTemplate |
| "#extension GL_KHR_shader_subgroup_ballot: enable\n" |
| "layout(${TOPOLOGY}) in;\n" |
| "layout(points, max_vertices = 1) out;\n" |
| "layout(binding = 3, std430) buffer Buffer3\n" |
| "{\n" |
| " uint result[];\n" |
| "} b3;\n" |
| "\n" |
| "void main (void)\n" |
| "{\n" |
| + bdyStr + |
| " b3.result[gl_PrimitiveIDIn] = tempResult;\n" |
| " gl_Position = gl_in[0].gl_Position;\n" |
| " EmitVertex();\n" |
| " EndPrimitive();\n" |
| "}\n"; |
| |
| const string fragment = |
| "${VERSION_DECL}\n" |
| "#extension GL_KHR_shader_subgroup_ballot: enable\n" |
| "precision highp int;\n" |
| "layout(location = 0) out uint result;\n" |
| "void main (void)\n" |
| "{\n" |
| + bdyStr + |
| " result = tempResult;\n" |
| "}\n"; |
| |
| subgroups::addNoSubgroupShader(programCollection); |
| |
| programCollection.add("vert") << glu::VertexSource(vertex); |
| programCollection.add("tesc") << glu::TessellationControlSource(tesc); |
| programCollection.add("tese") << glu::TessellationEvaluationSource(tese); |
| subgroups::addGeometryShadersFromTemplate(geometry, programCollection); |
| programCollection.add("fragment") << glu::FragmentSource(fragment); |
| } |
| } |
| |
| void supportedCheck (Context& context, CaseDefinition caseDef) |
| { |
| DE_UNREF(caseDef); |
| if (!subgroups::isSubgroupSupported(context)) |
| TCU_THROW(NotSupportedError, "Subgroup operations are not supported"); |
| |
| if (!subgroups::isSubgroupFeatureSupportedForDevice(context, SUBGROUP_FEATURE_BALLOT_BIT)) |
| { |
| TCU_THROW(NotSupportedError, "Device does not support subgroup ballot operations"); |
| } |
| } |
| |
| tcu::TestStatus noSSBOtest (Context& context, const CaseDefinition caseDef) |
| { |
| if (!subgroups::areSubgroupOperationsSupportedForStage( |
| context, caseDef.shaderStage)) |
| { |
| if (subgroups::areSubgroupOperationsRequiredForStage(caseDef.shaderStage)) |
| { |
| return tcu::TestStatus::fail( |
| "Shader stage " + |
| subgroups::getShaderStageName(caseDef.shaderStage) + |
| " is required to support subgroup operations!"); |
| } |
| else |
| { |
| TCU_THROW(NotSupportedError, "Device does not support subgroup operations for this stage"); |
| } |
| } |
| |
| if (SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage) |
| return subgroups::makeVertexFrameBufferTest(context, FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages); |
| else if (SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage) |
| return subgroups::makeGeometryFrameBufferTest(context, FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages); |
| else if ((SHADER_STAGE_TESS_CONTROL_BIT | SHADER_STAGE_TESS_EVALUATION_BIT) & caseDef.shaderStage) |
| return subgroups::makeTessellationEvaluationFrameBufferTest(context, FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages); |
| else |
| TCU_THROW(InternalError, "Unhandled shader stage"); |
| } |
| |
| tcu::TestStatus test (Context& context, const CaseDefinition caseDef) |
| { |
| if (SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage) |
| { |
| if (!subgroups::areSubgroupOperationsSupportedForStage(context, caseDef.shaderStage)) |
| { |
| return tcu::TestStatus::fail( |
| "Shader stage " + |
| subgroups::getShaderStageName(caseDef.shaderStage) + |
| " is required to support subgroup operations!"); |
| } |
| return subgroups::makeComputeTest(context, FORMAT_R32_UINT, DE_NULL, 0, checkComputeStage); |
| } |
| else |
| { |
| int supportedStages = context.getDeqpContext().getContextInfo().getInt(GL_SUBGROUP_SUPPORTED_STAGES_KHR); |
| |
| ShaderStageFlags stages = (ShaderStageFlags)(caseDef.shaderStage & supportedStages); |
| |
| if ( SHADER_STAGE_FRAGMENT_BIT != stages && !subgroups::isVertexSSBOSupportedForDevice(context)) |
| { |
| if ( (stages & SHADER_STAGE_FRAGMENT_BIT) == 0) |
| TCU_THROW(NotSupportedError, "Device does not support vertex stage SSBO writes"); |
| else |
| stages = SHADER_STAGE_FRAGMENT_BIT; |
| } |
| |
| if ((ShaderStageFlags)0u == stages) |
| TCU_THROW(NotSupportedError, "Subgroup operations are not supported for any graphic shader"); |
| |
| return subgroups::allStages(context, FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages, stages); |
| } |
| return tcu::TestStatus::pass("OK"); |
| } |
| } |
| |
| deqp::TestCaseGroup* createSubgroupsBallotOtherTests(deqp::Context& testCtx) |
| { |
| de::MovePtr<deqp::TestCaseGroup> graphicGroup(new deqp::TestCaseGroup( |
| testCtx, "graphics", "Subgroup ballot other category tests: graphics")); |
| de::MovePtr<deqp::TestCaseGroup> computeGroup(new deqp::TestCaseGroup( |
| testCtx, "compute", "Subgroup ballot other category tests: compute")); |
| de::MovePtr<deqp::TestCaseGroup> framebufferGroup(new deqp::TestCaseGroup( |
| testCtx, "framebuffer", "Subgroup ballot other category tests: framebuffer")); |
| |
| const ShaderStageFlags stages[] = |
| { |
| SHADER_STAGE_VERTEX_BIT, |
| SHADER_STAGE_TESS_EVALUATION_BIT, |
| SHADER_STAGE_TESS_CONTROL_BIT, |
| SHADER_STAGE_GEOMETRY_BIT, |
| }; |
| |
| for (int opTypeIndex = 0; opTypeIndex < OPTYPE_LAST; ++opTypeIndex) |
| { |
| const string op = de::toLower(getOpTypeName(opTypeIndex)); |
| { |
| const CaseDefinition caseDef = {opTypeIndex, SHADER_STAGE_COMPUTE_BIT}; |
| SubgroupFactory<CaseDefinition>::addFunctionCaseWithPrograms(computeGroup.get(), op, "", supportedCheck, initPrograms, test, caseDef); |
| } |
| |
| { |
| const CaseDefinition caseDef = {opTypeIndex, SHADER_STAGE_ALL_GRAPHICS}; |
| SubgroupFactory<CaseDefinition>::addFunctionCaseWithPrograms(graphicGroup.get(), op, "", supportedCheck, initPrograms, test, caseDef); |
| } |
| |
| for (int stageIndex = 0; stageIndex < DE_LENGTH_OF_ARRAY(stages); ++stageIndex) |
| { |
| const CaseDefinition caseDef = {opTypeIndex, stages[stageIndex]}; |
| SubgroupFactory<CaseDefinition>::addFunctionCaseWithPrograms(framebufferGroup.get(), op + "_" + getShaderStageName(caseDef.shaderStage), "", supportedCheck, initFrameBufferPrograms, noSSBOtest, caseDef); |
| } |
| } |
| |
| de::MovePtr<deqp::TestCaseGroup> group(new deqp::TestCaseGroup( |
| testCtx, "ballot_other", "Subgroup ballot other category tests")); |
| |
| group->addChild(graphicGroup.release()); |
| group->addChild(computeGroup.release()); |
| group->addChild(framebufferGroup.release()); |
| |
| return group.release(); |
| } |
| |
| } // subgroups |
| } // glc |