blob: 83b690dfb8ade1b3838bcadd5a491c9f7c805e53 [file] [log] [blame]
/*-------------------------------------------------------------------------
* Vulkan Conformance Tests
* ------------------------
*
* Copyright (c) 2016 The Khronos Group Inc.
* Copyright (c) 2016 Samsung Electronics Co., Ltd.
* Copyright (c) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Compressed texture tests.
*//*--------------------------------------------------------------------*/
#include "vktTextureCompressedFormatTests.hpp"
#include "deString.h"
#include "deStringUtil.hpp"
#include "tcuCompressedTexture.hpp"
#include "tcuImageCompare.hpp"
#include "tcuTexture.hpp"
#include "tcuTextureUtil.hpp"
#include "tcuVectorUtil.hpp"
#include "tcuAstcUtil.hpp"
#include "vkImageUtil.hpp"
#include "vktTestGroupUtil.hpp"
#include "vktTextureTestUtil.hpp"
#include <string>
#include <vector>
namespace vkt
{
namespace texture
{
namespace
{
using namespace vk;
using namespace glu::TextureTestUtil;
using namespace texture::util;
using std::string;
using std::vector;
using tcu::Sampler;
using tcu::TestLog;
// Compressed formats
static const struct {
const VkFormat format;
} formats[] =
{
{ VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK },
{ VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK },
{ VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK },
{ VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK },
{ VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK },
{ VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK },
{ VK_FORMAT_EAC_R11_UNORM_BLOCK },
{ VK_FORMAT_EAC_R11_SNORM_BLOCK },
{ VK_FORMAT_EAC_R11G11_UNORM_BLOCK },
{ VK_FORMAT_EAC_R11G11_SNORM_BLOCK },
{ VK_FORMAT_ASTC_4x4_UNORM_BLOCK },
{ VK_FORMAT_ASTC_4x4_SRGB_BLOCK },
{ VK_FORMAT_ASTC_5x4_UNORM_BLOCK },
{ VK_FORMAT_ASTC_5x4_SRGB_BLOCK },
{ VK_FORMAT_ASTC_5x5_UNORM_BLOCK },
{ VK_FORMAT_ASTC_5x5_SRGB_BLOCK },
{ VK_FORMAT_ASTC_6x5_UNORM_BLOCK },
{ VK_FORMAT_ASTC_6x5_SRGB_BLOCK },
{ VK_FORMAT_ASTC_6x6_UNORM_BLOCK },
{ VK_FORMAT_ASTC_6x6_SRGB_BLOCK },
{ VK_FORMAT_ASTC_8x5_UNORM_BLOCK },
{ VK_FORMAT_ASTC_8x5_SRGB_BLOCK },
{ VK_FORMAT_ASTC_8x6_UNORM_BLOCK },
{ VK_FORMAT_ASTC_8x6_SRGB_BLOCK },
{ VK_FORMAT_ASTC_8x8_UNORM_BLOCK },
{ VK_FORMAT_ASTC_8x8_SRGB_BLOCK },
{ VK_FORMAT_ASTC_10x5_UNORM_BLOCK },
{ VK_FORMAT_ASTC_10x5_SRGB_BLOCK },
{ VK_FORMAT_ASTC_10x6_UNORM_BLOCK },
{ VK_FORMAT_ASTC_10x6_SRGB_BLOCK },
{ VK_FORMAT_ASTC_10x8_UNORM_BLOCK },
{ VK_FORMAT_ASTC_10x8_SRGB_BLOCK },
{ VK_FORMAT_ASTC_10x10_UNORM_BLOCK },
{ VK_FORMAT_ASTC_10x10_SRGB_BLOCK },
{ VK_FORMAT_ASTC_12x10_UNORM_BLOCK },
{ VK_FORMAT_ASTC_12x10_SRGB_BLOCK },
{ VK_FORMAT_ASTC_12x12_UNORM_BLOCK },
{ VK_FORMAT_ASTC_12x12_SRGB_BLOCK },
{ VK_FORMAT_BC1_RGB_UNORM_BLOCK },
{ VK_FORMAT_BC1_RGB_SRGB_BLOCK },
{ VK_FORMAT_BC1_RGBA_UNORM_BLOCK },
{ VK_FORMAT_BC1_RGBA_SRGB_BLOCK },
{ VK_FORMAT_BC2_UNORM_BLOCK },
{ VK_FORMAT_BC2_SRGB_BLOCK },
{ VK_FORMAT_BC3_UNORM_BLOCK },
{ VK_FORMAT_BC3_SRGB_BLOCK },
{ VK_FORMAT_BC4_UNORM_BLOCK },
{ VK_FORMAT_BC4_SNORM_BLOCK },
{ VK_FORMAT_BC5_UNORM_BLOCK },
{ VK_FORMAT_BC5_SNORM_BLOCK },
{ VK_FORMAT_BC6H_UFLOAT_BLOCK },
{ VK_FORMAT_BC6H_SFLOAT_BLOCK },
{ VK_FORMAT_BC7_UNORM_BLOCK },
{ VK_FORMAT_BC7_SRGB_BLOCK }
};
static const struct {
const int width;
const int height;
const int depth; // 2D test ignore depth value
const bool mipmaps;
const char* name;
} sizes[] =
{
{ 128, 64, 8, false, "pot" },
{ 51, 65, 17, false, "npot" },
{ 51, 65, 17, true, "npot_mip1" },
};
static const struct {
const char* name;
const TextureBinding::ImageBackingMode backingMode;
} backingModes[] =
{
{ "", TextureBinding::IMAGE_BACKING_MODE_REGULAR },
#ifndef CTS_USES_VULKANSC
{ "_sparse", TextureBinding::IMAGE_BACKING_MODE_SPARSE }
#endif // CTS_USES_VULKANSC
};
struct Compressed3DTestParameters : public Texture3DTestCaseParameters
{
Compressed3DTestParameters (void);
TextureBinding::ImageBackingMode backingMode;
};
Compressed3DTestParameters::Compressed3DTestParameters (void)
: backingMode(TextureBinding::IMAGE_BACKING_MODE_REGULAR)
{
}
struct Compressed2DTestParameters : public Texture2DTestCaseParameters
{
Compressed2DTestParameters (void);
TextureBinding::ImageBackingMode backingMode;
};
Compressed2DTestParameters::Compressed2DTestParameters (void)
: backingMode(TextureBinding::IMAGE_BACKING_MODE_REGULAR)
{
}
class Compressed2DTestInstance : public TestInstance
{
public:
typedef Compressed2DTestParameters ParameterType;
Compressed2DTestInstance (Context& context,
const ParameterType& testParameters);
tcu::TestStatus iterate (void);
private:
Compressed2DTestInstance (const Compressed2DTestInstance& other);
Compressed2DTestInstance& operator= (const Compressed2DTestInstance& other);
const ParameterType& m_testParameters;
const tcu::CompressedTexFormat m_compressedFormat;
TestTexture2DSp m_texture;
TextureRenderer m_renderer;
};
Compressed2DTestInstance::Compressed2DTestInstance (Context& context,
const ParameterType& testParameters)
: TestInstance (context)
, m_testParameters (testParameters)
, m_compressedFormat (mapVkCompressedFormat(testParameters.format))
, m_texture (TestTexture2DSp(new pipeline::TestTexture2D(m_compressedFormat, testParameters.width, testParameters.height)))
, m_renderer (context, testParameters.sampleCount, testParameters.width, testParameters.height)
{
m_renderer.add2DTexture(m_texture, testParameters.aspectMask, testParameters.backingMode);
}
static void computeScaleAndBias (const tcu::ConstPixelBufferAccess& reference, const tcu::ConstPixelBufferAccess& result, tcu::Vec4& scale, tcu::Vec4& bias)
{
tcu::Vec4 minVal;
tcu::Vec4 maxVal;
const float eps = 0.0001f;
{
tcu::Vec4 refMin;
tcu::Vec4 refMax;
estimatePixelValueRange(reference, refMin, refMax);
minVal = refMin;
maxVal = refMax;
}
{
tcu::Vec4 resMin;
tcu::Vec4 resMax;
estimatePixelValueRange(result, resMin, resMax);
minVal[0] = de::min(minVal[0], resMin[0]);
minVal[1] = de::min(minVal[1], resMin[1]);
minVal[2] = de::min(minVal[2], resMin[2]);
minVal[3] = de::min(minVal[3], resMin[3]);
maxVal[0] = de::max(maxVal[0], resMax[0]);
maxVal[1] = de::max(maxVal[1], resMax[1]);
maxVal[2] = de::max(maxVal[2], resMax[2]);
maxVal[3] = de::max(maxVal[3], resMax[3]);
}
for (int c = 0; c < 4; c++)
{
if (maxVal[c] - minVal[c] < eps)
{
scale[c] = (maxVal[c] < eps) ? 1.0f : (1.0f / maxVal[c]);
bias[c] = (c == 3) ? (1.0f - maxVal[c]*scale[c]) : (0.0f - minVal[c]*scale[c]);
}
else
{
scale[c] = 1.0f / (maxVal[c] - minVal[c]);
bias[c] = 0.0f - minVal[c]*scale[c];
}
}
}
static inline tcu::UVec4 min (tcu::UVec4 a, tcu::UVec4 b)
{
return tcu::UVec4( deMin32(a[0], b[0]),
deMin32(a[1], b[1]),
deMin32(a[2], b[2]),
deMin32(a[3], b[3]));
}
static bool compareColor (tcu::RGBA reference, tcu::RGBA result, tcu::RGBA threshold, tcu::UVec4& diff)
{
const tcu::IVec4 refPix = reference.toIVec();
const tcu::IVec4 cmpPix = result.toIVec();
const tcu::UVec4 thresholdVec = threshold.toIVec().cast<deUint32>();
diff = abs(refPix - cmpPix).cast<deUint32>();
return boolAll(lessThanEqual(diff, thresholdVec));
}
template <typename TextureType>
static bool validateTexture (tcu::TestLog& log, const tcu::Surface& rendered, const TextureType& texture, const vector<float> &texCoord, deUint32 mipLevel,
const tcu::PixelFormat &pixelFormat, const tcu::RGBA& colorThreshold, float coordThreshold, const ReferenceParams sampleParams)
{
const deUint32 textureWidth = texture.getWidth() >> mipLevel;
const deUint32 textureHeight = texture.getHeight() >> mipLevel;
const deUint32 renderWidth = rendered.getWidth();
const deUint32 renderHeight = rendered.getHeight();
tcu::TextureLevel errorMaskStorage (tcu::TextureFormat(tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), renderWidth, renderHeight, 1);
tcu::PixelBufferAccess errorMask = errorMaskStorage.getAccess();
tcu::UVec4 maxDiff (0u, 0u, 0u, 0u);
tcu::UVec4 smpDiff (0u, 0u, 0u, 0u);
tcu::UVec4 diff (0u, 0u, 0u, 0u);
bool isOk = true;
// Compute reference.
tcu::Surface referenceFrame (textureWidth, textureHeight);
glu::TextureTestUtil::sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat), texture, &texCoord[0], sampleParams);
for (deUint32 x = 0; x < renderWidth; ++x)
{
for (deUint32 y = 0; y < renderHeight; ++y)
{
bool matchFound = false;
const tcu::RGBA rendered_color = rendered.getPixel(x, y);
const float fragX = ((float)x + 0.5f) / (float)renderWidth;
const float fragY = ((float)y + 0.5f) / (float)renderHeight;
const float samplePixX = fragX * (float)(textureWidth);
const float samplePixY = fragY * (float)(textureHeight);
const deUint32 sampleXMin = (int)(samplePixX - coordThreshold);
const deUint32 sampleXMax = (int)(samplePixX + coordThreshold);
const deUint32 sampleYMin = (int)(samplePixY - coordThreshold);
const deUint32 sampleYMax = (int)(samplePixY + coordThreshold);
// Compare color within given sample coordinates tolerance and return from included loops when match is found
for (deUint32 smpX = sampleXMin; smpX <= sampleXMax; ++smpX)
{
for (deUint32 smpY = sampleYMin; smpY <= sampleYMax; ++smpY)
{
const tcu::RGBA reference_color = referenceFrame.getPixel(smpX, smpY);
if (compareColor(reference_color, rendered_color, colorThreshold, diff))
matchFound = true;
smpDiff = min(smpDiff, diff);
}
}
maxDiff = tcu::max(maxDiff, smpDiff);
errorMask.setPixel(matchFound ? tcu::IVec4(0, 0xff, 0, 0xff) : tcu::IVec4(0xff, 0, 0, 0xff), x, y);
// Color mismatch
if (!matchFound)
{
isOk = false;
}
}
}
const tcu::ConstPixelBufferAccess result = rendered.getAccess();
const tcu::ConstPixelBufferAccess reference = referenceFrame.getAccess();
const char* imageSetName = "Result";
const char* imageSetDesc = "Image comparison result";
tcu::Vec4 pixelBias (0.0f, 0.0f, 0.0f, 0.0f);
tcu::Vec4 pixelScale (1.0f, 1.0f, 1.0f, 1.0f);
if (!isOk)
{
// All formats except normalized unsigned fixed point ones need remapping in order to fit into unorm channels in logged images.
if (tcu::getTextureChannelClass(reference.getFormat().type) != tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT ||
tcu::getTextureChannelClass(result.getFormat().type) != tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT)
{
computeScaleAndBias(reference, result, pixelScale, pixelBias);
log << TestLog::Message << "Result and reference images are normalized with formula p * " << pixelScale << " + " << pixelBias << TestLog::EndMessage;
}
log << TestLog::Message << "Image comparison failed: max difference = " << maxDiff << ", color threshold = " << colorThreshold.toIVec().cast<deUint32>()
<< ", coordinates threshold = " << coordThreshold << TestLog::EndMessage;
log << TestLog::ImageSet(imageSetName, imageSetDesc)
<< TestLog::Image("Result", "Result", result)
<< TestLog::Image("ErrorMask", "Error mask", errorMask)
<< TestLog::EndImageSet;
}
else
{
if (result.getFormat() != tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8))
computePixelScaleBias(result, pixelScale, pixelBias);
log << TestLog::ImageSet(imageSetName, imageSetDesc)
<< TestLog::Image("Result", "Result", result, pixelScale, pixelBias)
<< TestLog::EndImageSet;
}
return true;
}
tcu::TestStatus Compressed2DTestInstance::iterate (void)
{
tcu::TestLog& log = m_context.getTestContext().getLog();
const pipeline::TestTexture2D& texture = m_renderer.get2DTexture(0);
const tcu::TextureFormat textureFormat = texture.getTextureFormat();
const tcu::TextureFormatInfo formatInfo = tcu::getTextureFormatInfo(textureFormat);
const deUint32 mipLevel = m_testParameters.mipmaps ? 1 : 0;
ReferenceParams sampleParams (TEXTURETYPE_2D);
tcu::Surface rendered (m_renderer.getRenderWidth(), m_renderer.getRenderHeight());
vector<float> texCoord;
// Setup params for reference.
sampleParams.sampler = util::createSampler(m_testParameters.wrapS, m_testParameters.wrapT, m_testParameters.minFilter, m_testParameters.magFilter);
sampleParams.samplerType = SAMPLERTYPE_FLOAT;
sampleParams.lodMode = LODMODE_EXACT;
if (m_testParameters.mipmaps) {
sampleParams.minLod = (float)mipLevel;
sampleParams.maxLod = (float)mipLevel;
}
if (isAstcFormat(m_compressedFormat)
|| m_compressedFormat == tcu::COMPRESSEDTEXFORMAT_BC4_UNORM_BLOCK
|| m_compressedFormat == tcu::COMPRESSEDTEXFORMAT_BC5_UNORM_BLOCK)
{
sampleParams.colorBias = tcu::Vec4(0.0f);
sampleParams.colorScale = tcu::Vec4(1.0f);
}
else if (m_compressedFormat == tcu::COMPRESSEDTEXFORMAT_BC4_SNORM_BLOCK)
{
sampleParams.colorBias = tcu::Vec4(0.5f, 0.0f, 0.0f, 0.0f);
sampleParams.colorScale = tcu::Vec4(0.5f, 1.0f, 1.0f, 1.0f);
}
else if (m_compressedFormat == tcu::COMPRESSEDTEXFORMAT_BC5_SNORM_BLOCK)
{
sampleParams.colorBias = tcu::Vec4(0.5f, 0.5f, 0.0f, 0.0f);
sampleParams.colorScale = tcu::Vec4(0.5f, 0.5f, 1.0f, 1.0f);
}
else
{
sampleParams.colorBias = formatInfo.lookupBias;
sampleParams.colorScale = formatInfo.lookupScale;
}
log << TestLog::Message << "Compare reference value = " << sampleParams.ref << TestLog::EndMessage;
// Compute texture coordinates.
computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
m_renderer.renderQuad(rendered, 0, &texCoord[0], sampleParams);
// Compute reference.
const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNORM));
const tcu::PixelFormat pixelFormat (formatBitDepth[0], formatBitDepth[1], formatBitDepth[2], formatBitDepth[3]);
#ifdef CTS_USES_VULKANSC
if (m_context.getTestContext().getCommandLine().isSubProcess())
#endif // CTS_USES_VULKANSC
{
// Compare and log.
tcu::RGBA threshold;
if (isBcBitExactFormat(m_compressedFormat))
threshold = tcu::RGBA(1, 1, 1, 1);
else if (isBcFormat(m_compressedFormat))
threshold = tcu::RGBA(8, 8, 8, 8);
else
threshold = pixelFormat.getColorThreshold() + tcu::RGBA(2, 2, 2, 2);
constexpr float coordThreshold = 0.01f;
const bool isOk = validateTexture(log, rendered, texture.getTexture(), texCoord, mipLevel, pixelFormat, threshold, coordThreshold, sampleParams);
return isOk ? tcu::TestStatus::pass("Pass") : tcu::TestStatus::fail("Image verification failed");
}
return tcu::TestStatus::pass("Pass");
}
class Compressed3DTestInstance : public TestInstance
{
public:
typedef Compressed3DTestParameters ParameterType;
Compressed3DTestInstance (Context& context,
const ParameterType& testParameters);
tcu::TestStatus iterate (void);
private:
Compressed3DTestInstance (const Compressed3DTestInstance& other);
Compressed3DTestInstance& operator= (const Compressed3DTestInstance& other);
const ParameterType& m_testParameters;
const tcu::CompressedTexFormat m_compressedFormat;
TestTexture3DSp m_texture3D;
TextureRenderer m_renderer3D;
};
Compressed3DTestInstance::Compressed3DTestInstance (Context& context,
const ParameterType& testParameters)
: TestInstance (context)
, m_testParameters (testParameters)
, m_compressedFormat (mapVkCompressedFormat(testParameters.format))
, m_texture3D (TestTexture3DSp(new pipeline::TestTexture3D(m_compressedFormat, testParameters.width, testParameters.height, testParameters.depth)))
, m_renderer3D (context, testParameters.sampleCount, testParameters.width, testParameters.height, testParameters.depth, makeComponentMappingRGBA(), VK_IMAGE_TYPE_3D, VK_IMAGE_VIEW_TYPE_3D)
{
m_renderer3D.add3DTexture (m_texture3D, testParameters.aspectMask, testParameters.backingMode);
VkPhysicalDeviceFeatures physicalFeatures;
context.getInstanceInterface().getPhysicalDeviceFeatures(context.getPhysicalDevice(), &physicalFeatures);
if (tcu::isAstcFormat(m_compressedFormat))
{
if (!physicalFeatures.textureCompressionASTC_LDR)
throw tcu::NotSupportedError(std::string("Unsupported format: ") + getFormatName(testParameters.format));
}
else if (tcu::isEtcFormat(m_compressedFormat))
{
if (!physicalFeatures.textureCompressionETC2)
throw tcu::NotSupportedError(std::string("Unsupported format: ") + getFormatName(testParameters.format));
}
else if(tcu::isBcFormat(m_compressedFormat))
{
if (!physicalFeatures.textureCompressionBC)
throw tcu::NotSupportedError(std::string("Unsupported format: ") + getFormatName(testParameters.format));
}
else
{
DE_FATAL("Unsupported compressed format");
}
}
tcu::TestStatus Compressed3DTestInstance::iterate (void)
{
tcu::TestLog& log = m_context.getTestContext().getLog();
const pipeline::TestTexture3D& texture = m_renderer3D.get3DTexture(0);
const tcu::TextureFormat textureFormat = texture.getTextureFormat();
const tcu::TextureFormatInfo formatInfo = tcu::getTextureFormatInfo(textureFormat);
const deUint32 mipLevel = m_testParameters.mipmaps ? 1 : 0;
ReferenceParams sampleParams (TEXTURETYPE_3D);
tcu::Surface rendered (m_renderer3D.getRenderWidth(), m_renderer3D.getRenderHeight());
vector<float> texCoord;
// Setup params for reference.
sampleParams.sampler = util::createSampler(m_testParameters.wrapS, m_testParameters.wrapT, m_testParameters.minFilter, m_testParameters.magFilter);
sampleParams.samplerType = SAMPLERTYPE_FLOAT;
sampleParams.lodMode = LODMODE_EXACT;
if (m_testParameters.mipmaps) {
sampleParams.minLod = (float)mipLevel;
sampleParams.maxLod = (float)mipLevel;
}
if (isAstcFormat(m_compressedFormat)
|| m_compressedFormat == tcu::COMPRESSEDTEXFORMAT_BC4_UNORM_BLOCK
|| m_compressedFormat == tcu::COMPRESSEDTEXFORMAT_BC5_UNORM_BLOCK)
{
sampleParams.colorBias = tcu::Vec4(0.0f);
sampleParams.colorScale = tcu::Vec4(1.0f);
}
else if (m_compressedFormat == tcu::COMPRESSEDTEXFORMAT_BC4_SNORM_BLOCK)
{
sampleParams.colorBias = tcu::Vec4(0.5f, 0.0f, 0.0f, 0.0f);
sampleParams.colorScale = tcu::Vec4(0.5f, 1.0f, 1.0f, 1.0f);
}
else if (m_compressedFormat == tcu::COMPRESSEDTEXFORMAT_BC5_SNORM_BLOCK)
{
sampleParams.colorBias = tcu::Vec4(0.5f, 0.5f, 0.0f, 0.0f);
sampleParams.colorScale = tcu::Vec4(0.5f, 0.5f, 1.0f, 1.0f);
}
else
{
sampleParams.colorBias = formatInfo.lookupBias;
sampleParams.colorScale = formatInfo.lookupScale;
}
log << TestLog::Message << "Compare reference value = " << sampleParams.ref << TestLog::EndMessage;
constexpr deUint32 slices = 3;
deUint32 sliceNdx = 0;
float z = 0;
bool isOk = false;
const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNORM));
const tcu::PixelFormat pixelFormat (formatBitDepth[0], formatBitDepth[1], formatBitDepth[2], formatBitDepth[3]);
tcu::RGBA threshold;
if (isBcBitExactFormat(m_compressedFormat))
threshold = tcu::RGBA(1, 1, 1, 1);
else if (isBcSRGBFormat(m_compressedFormat))
threshold = tcu::RGBA(9, 9, 9, 9);
else if (isBcFormat(m_compressedFormat))
threshold = tcu::RGBA(8, 8, 8, 8);
else
threshold = pixelFormat.getColorThreshold() + tcu::RGBA(2, 2, 2, 2);
for (deUint32 s = 0; s < slices; ++s)
{
// Test different slices of 3D texture.
sliceNdx = (m_testParameters.depth - 1) * s / (slices - 1);
// Render texture.
z = (((float)sliceNdx + 0.5f) / (float)(m_testParameters.depth >> mipLevel));
computeQuadTexCoord3D(texCoord, tcu::Vec3(0.0f, 0.0f, z), tcu::Vec3(1.0f, 1.0f, z), tcu::IVec3(0,1,2));
m_renderer3D.renderQuad(rendered, 0, &texCoord[0], sampleParams);
// Compare and log.
#ifdef CTS_USES_VULKANSC
if (m_context.getTestContext().getCommandLine().isSubProcess())
#endif // CTS_USES_VULKANSC
{
constexpr float coordThreshold = 0.01f;
isOk = validateTexture(log, rendered, m_texture3D->getTexture(), texCoord, mipLevel, pixelFormat, threshold, coordThreshold, sampleParams);
if (!isOk)
break;
}
}
return isOk ? tcu::TestStatus::pass("Pass") : tcu::TestStatus::fail("Image verification failed");
}
} // anonymous
void populateTextureCompressedFormatTests (tcu::TestCaseGroup* compressedTextureTests)
{
tcu::TestContext& testCtx = compressedTextureTests->getTestContext();
for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizes); sizeNdx++)
for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); formatNdx++)
for (int backingNdx = 0; backingNdx < DE_LENGTH_OF_ARRAY(backingModes); backingNdx++)
{
const string formatStr = de::toString(getFormatStr(formats[formatNdx].format));
const string nameBase = de::toLower(formatStr.substr(10));
Compressed2DTestParameters testParameters;
testParameters.format = formats[formatNdx].format;
testParameters.backingMode = backingModes[backingNdx].backingMode;
testParameters.width = sizes[sizeNdx].width;
testParameters.height = sizes[sizeNdx].height;
testParameters.minFilter = tcu::Sampler::NEAREST_MIPMAP_NEAREST;
testParameters.magFilter = tcu::Sampler::NEAREST;
testParameters.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
testParameters.programs.push_back(PROGRAM_2D_FLOAT);
testParameters.mipmaps = sizes[sizeNdx].mipmaps;
compressedTextureTests->addChild(new TextureTestCase<Compressed2DTestInstance>(testCtx, (nameBase + "_2d_" + sizes[sizeNdx].name + backingModes[backingNdx].name).c_str(), (formatStr + ", TEXTURETYPE_2D").c_str(), testParameters));
}
}
void populate3DTextureCompressedFormatTests (tcu::TestCaseGroup* compressedTextureTests)
{
tcu::TestContext& testCtx = compressedTextureTests->getTestContext();
for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizes); ++sizeNdx)
for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); ++formatNdx)
for (int backingNdx = 0; backingNdx < DE_LENGTH_OF_ARRAY(backingModes); ++backingNdx)
{
const string formatStr = de::toString(getFormatStr(formats[formatNdx].format));
const string nameBase = de::toLower(formatStr.substr(10));
Compressed3DTestParameters testParameters;
testParameters.format = formats[formatNdx].format;
testParameters.backingMode = backingModes[backingNdx].backingMode;
testParameters.width = sizes[sizeNdx].width;
testParameters.height = sizes[sizeNdx].height;
testParameters.depth = sizes[sizeNdx].depth;
testParameters.minFilter = tcu::Sampler::NEAREST_MIPMAP_NEAREST;
testParameters.magFilter = tcu::Sampler::NEAREST;
testParameters.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
testParameters.programs.push_back(PROGRAM_3D_FLOAT);
testParameters.mipmaps = sizes[sizeNdx].mipmaps;
compressedTextureTests->addChild(new TextureTestCase<Compressed3DTestInstance>(testCtx, (nameBase + "_3d_" + sizes[sizeNdx].name + backingModes[backingNdx].name).c_str(), (formatStr + ", TEXTURETYPE_3D").c_str(), testParameters));
}
}
tcu::TestCaseGroup* createTextureCompressedFormatTests (tcu::TestContext& testCtx)
{
return createTestGroup(testCtx, "compressed", "Texture compressed format tests.", populateTextureCompressedFormatTests);
}
tcu::TestCaseGroup* create3DTextureCompressedFormatTests (tcu::TestContext& testCtx)
{
return createTestGroup(testCtx, "compressed_3D", "3D texture compressed format tests.", populate3DTextureCompressedFormatTests);
}
} // texture
} // vkt