blob: a3ca87ab2f2cb813c269560f5a90a1f9ab5e2936 [file] [log] [blame]
# Issue 340: Cube map corner texel selection
dEQP-VK.pipeline.monolithic.sampler.view_type.cube.format.r5g6b5_unorm_pack16.mag_filter.linear
dEQP-VK.pipeline.pipeline_library.sampler.view_type.cube.format.r5g6b5_unorm_pack16.mag_filter.linear
dEQP-VK.pipeline.fast_linked_library.sampler.view_type.cube.format.r5g6b5_unorm_pack16.mag_filter.linear
# b/112540895: Compile time is still unreasonable on low-end parts, revisit for Q
dEQP-VK.ubo.random.all_shared_buffer.48
# Not in 1.1.3 khronos mustpass
dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercubeshadow_fragment
dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercubeshadow_vertex
# b/135200048: Compile time is unreasonable on low-end parts, revisit for R
dEQP-VK.ssbo.layout.random.scalar.75
# b/156595708: Randomly generated shader is unusually large compared to the others.
dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13