| #ifndef _EGLUPLATFORM_HPP |
| #define _EGLUPLATFORM_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program Tester Core |
| * ---------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief EGL platform interface. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "tcuDefs.hpp" |
| #include "egluNativeDisplay.hpp" |
| #include "gluRenderContext.hpp" |
| |
| namespace tcu |
| { |
| class CommandLine; |
| class FunctionLibrary; |
| } |
| |
| namespace eglu |
| { |
| |
| /*--------------------------------------------------------------------*//*! |
| * \brief EGL platform interface |
| * |
| * EGL platform interface provides mechanism to implement platform-specific |
| * bits of EGL API for use in EGL tests, or OpenGL (ES) context creation. |
| * |
| * A single platform can support multiple native object types. This is |
| * accomplished by registering multiple object factories. Command line |
| * parameters (such as --deqp-egl-display-type=) are used to select |
| * object types. |
| * |
| * See following classes for complete description of the porting layer: |
| * |
| * * eglu::NativeDisplay, created by eglu::NativeDisplayFactory |
| * * eglu::NativeWindow, created by eglu::NativeWindowFactory |
| * * eglu::NativePixmap, created by eglu::NativePixmapFactory |
| * |
| * If you implement EGL support, you may use it to enable GL support by |
| * adding eglu::GLContextFactory to m_contextFactoryRegistry in your |
| * glu::Platform implementation. |
| * |
| * EGL platform implementation is required by EGL tests. OpenGL (ES) and |
| * OpenCL tests can benefit from, but do not require EGL platform |
| * implementation. |
| *//*--------------------------------------------------------------------*/ |
| class Platform |
| { |
| public: |
| Platform (void); |
| // Code outside porting layer will never attempt to delete eglu::Platform |
| virtual ~Platform (void); |
| |
| const NativeDisplayFactoryRegistry& getNativeDisplayFactoryRegistry (void) const { return m_nativeDisplayFactoryRegistry; } |
| |
| /*--------------------------------------------------------------------*//*! |
| * \brief Get fallback GL library |
| * |
| * EGL tests use eglGetProcAddress() to load API entry points. However, |
| * if the platform does not support EGL_KHR_get_all_proc_addresses extension, |
| * core API entry points must be loaded using alternative method, namely |
| * this default GL function library. |
| * |
| * You may implement platform-specific way for loading GL entry points |
| * by implementing this method. |
| * |
| * Default implementation provides entry points for ES2 and ES3 APIs |
| * if binary is directly linked against GLES library. |
| * |
| * \param contextType GL context type |
| * \param cmdLine Reserved for future use |
| *//*--------------------------------------------------------------------*/ |
| virtual tcu::FunctionLibrary* createDefaultGLFunctionLibrary (glu::ApiType apiType, const tcu::CommandLine& cmdLine) const; |
| |
| protected: |
| |
| /*--------------------------------------------------------------------*//*! |
| * \brief Native display factory registry |
| * |
| * Native display factory registry holds list of eglu::NativeDisplayFactory |
| * objects that can create eglu::NativeDisplay instances. You should |
| * implement eglu::NativeDisplay and eglu::NativeDisplayFactory and add |
| * instance of that factory implementation to this registry. |
| * |
| * --deqp-egl-display-type command line argument is used to select the |
| * display factory to use. If no type is given in command line, first entry |
| * is used. |
| *//*--------------------------------------------------------------------*/ |
| NativeDisplayFactoryRegistry m_nativeDisplayFactoryRegistry; |
| }; |
| |
| } // eglu |
| |
| #endif // _EGLUPLATFORM_HPP |