| #!amber |
| |
| # Copyright 2020 Google LLC |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| |
| # A test for a coverage-gap found by the GraphicsFuzz project. |
| |
| # Short description: A fragment shader that calculates modulo of an acosh result |
| |
| # The test passes because the shader always writes red. |
| |
| SHADER vertex variant_vertex_shader PASSTHROUGH |
| |
| # variant_fragment_shader is derived from the following GLSL: |
| # #version 310 es |
| # #define _int_0 _GLF_uniform_int_values[0] |
| # #define _int_1 _GLF_uniform_int_values[1] |
| # #define _float_2_6 _GLF_uniform_float_values[0] |
| # #define _float_1_61 _GLF_uniform_float_values[1] |
| # #define _float_0_1 _GLF_uniform_float_values[2] |
| # |
| # precision highp float; |
| # precision highp int; |
| # |
| # // Contents of _GLF_uniform_float_values: [2.6, 1.61, 0.1] |
| # layout(set = 0, binding = 0) uniform buf0 |
| # { |
| # float _GLF_uniform_float_values[3]; |
| # }; |
| # |
| # // Contents of _GLF_uniform_int_values: [0, 1] |
| # layout(set = 0, binding = 1) uniform buf1 |
| # { |
| # int _GLF_uniform_int_values[2]; |
| # }; |
| # |
| # layout(location = 0) out vec4 _GLF_color; |
| # |
| # void main() |
| # { |
| # float f = mod(acosh(_float_2_6), 7938.0); |
| # if (abs(f - _float_1_61) < _float_0_1) |
| # { |
| # _GLF_color = vec4(_int_1, _int_0, _int_0, _int_1); |
| # } |
| # else |
| # { |
| # _GLF_color = vec4(_int_0); |
| # } |
| # } |
| SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 |
| ; SPIR-V |
| ; Version: 1.0 |
| ; Generator: Khronos Glslang Reference Front End; 8 |
| ; Bound: 63 |
| ; Schema: 0 |
| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %4 "main" %38 |
| OpExecutionMode %4 OriginUpperLeft |
| OpSource ESSL 310 |
| OpName %4 "main" |
| OpName %8 "f" |
| OpName %12 "buf0" |
| OpMemberName %12 0 "_GLF_uniform_float_values" |
| OpName %14 "" |
| OpName %38 "_GLF_color" |
| OpName %41 "buf1" |
| OpMemberName %41 0 "_GLF_uniform_int_values" |
| OpName %43 "" |
| OpDecorate %11 ArrayStride 16 |
| OpMemberDecorate %12 0 Offset 0 |
| OpDecorate %12 Block |
| OpDecorate %14 DescriptorSet 0 |
| OpDecorate %14 Binding 0 |
| OpDecorate %38 Location 0 |
| OpDecorate %40 ArrayStride 16 |
| OpMemberDecorate %41 0 Offset 0 |
| OpDecorate %41 Block |
| OpDecorate %43 DescriptorSet 0 |
| OpDecorate %43 Binding 1 |
| %2 = OpTypeVoid |
| %3 = OpTypeFunction %2 |
| %6 = OpTypeFloat 32 |
| %7 = OpTypePointer Function %6 |
| %9 = OpTypeInt 32 0 |
| %10 = OpConstant %9 3 |
| %11 = OpTypeArray %6 %10 |
| %12 = OpTypeStruct %11 |
| %13 = OpTypePointer Uniform %12 |
| %14 = OpVariable %13 Uniform |
| %15 = OpTypeInt 32 1 |
| %16 = OpConstant %15 0 |
| %17 = OpTypePointer Uniform %6 |
| %21 = OpConstant %6 7938 |
| %24 = OpConstant %15 1 |
| %29 = OpConstant %15 2 |
| %32 = OpTypeBool |
| %36 = OpTypeVector %6 4 |
| %37 = OpTypePointer Output %36 |
| %38 = OpVariable %37 Output |
| %39 = OpConstant %9 2 |
| %40 = OpTypeArray %15 %39 |
| %41 = OpTypeStruct %40 |
| %42 = OpTypePointer Uniform %41 |
| %43 = OpVariable %42 Uniform |
| %44 = OpTypePointer Uniform %15 |
| %4 = OpFunction %2 None %3 |
| %5 = OpLabel |
| %8 = OpVariable %7 Function |
| %18 = OpAccessChain %17 %14 %16 %16 |
| %19 = OpLoad %6 %18 |
| %20 = OpExtInst %6 %1 Acosh %19 |
| %22 = OpFMod %6 %20 %21 |
| OpStore %8 %22 |
| %23 = OpLoad %6 %8 |
| %25 = OpAccessChain %17 %14 %16 %24 |
| %26 = OpLoad %6 %25 |
| %27 = OpFSub %6 %23 %26 |
| %28 = OpExtInst %6 %1 FAbs %27 |
| %30 = OpAccessChain %17 %14 %16 %29 |
| %31 = OpLoad %6 %30 |
| %33 = OpFOrdLessThan %32 %28 %31 |
| OpSelectionMerge %35 None |
| OpBranchConditional %33 %34 %58 |
| %34 = OpLabel |
| %45 = OpAccessChain %44 %43 %16 %24 |
| %46 = OpLoad %15 %45 |
| %47 = OpConvertSToF %6 %46 |
| %48 = OpAccessChain %44 %43 %16 %16 |
| %49 = OpLoad %15 %48 |
| %50 = OpConvertSToF %6 %49 |
| %51 = OpAccessChain %44 %43 %16 %16 |
| %52 = OpLoad %15 %51 |
| %53 = OpConvertSToF %6 %52 |
| %54 = OpAccessChain %44 %43 %16 %24 |
| %55 = OpLoad %15 %54 |
| %56 = OpConvertSToF %6 %55 |
| %57 = OpCompositeConstruct %36 %47 %50 %53 %56 |
| OpStore %38 %57 |
| OpBranch %35 |
| %58 = OpLabel |
| %59 = OpAccessChain %44 %43 %16 %16 |
| %60 = OpLoad %15 %59 |
| %61 = OpConvertSToF %6 %60 |
| %62 = OpCompositeConstruct %36 %61 %61 %61 %61 |
| OpStore %38 %62 |
| OpBranch %35 |
| %35 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| END |
| |
| # uniforms for variant |
| |
| # _GLF_uniform_int_values |
| BUFFER variant__GLF_uniform_int_values DATA_TYPE int32[] STD140 DATA |
| 0 1 |
| END |
| # _GLF_uniform_float_values |
| BUFFER variant__GLF_uniform_float_values DATA_TYPE float[] STD140 DATA |
| 2.6 1.61 0.1 |
| END |
| |
| BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM |
| |
| PIPELINE graphics variant_pipeline |
| ATTACH variant_vertex_shader |
| ATTACH variant_fragment_shader |
| FRAMEBUFFER_SIZE 16 16 |
| BIND BUFFER variant_framebuffer AS color LOCATION 0 |
| BIND BUFFER variant__GLF_uniform_int_values AS uniform DESCRIPTOR_SET 0 BINDING 1 |
| BIND BUFFER variant__GLF_uniform_float_values AS uniform DESCRIPTOR_SET 0 BINDING 0 |
| END |
| CLEAR_COLOR variant_pipeline 0 0 0 255 |
| |
| CLEAR variant_pipeline |
| RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 16 16 |
| |
| EXPECT variant_framebuffer IDX 0 0 SIZE 16 16 EQ_RGBA 255 0 0 255 |