| #ifndef _VKCMDUTIL_HPP |
| #define _VKCMDUTIL_HPP |
| /*------------------------------------------------------------------------- |
| * Vulkan CTS Framework |
| * -------------------- |
| * |
| * Copyright (c) 2018 Google Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Utilities for commonly used command tasks |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "vkDefs.hpp" |
| #include "tcuVector.hpp" |
| |
| namespace vk |
| { |
| |
| void beginCommandBuffer (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer, |
| VkCommandBufferUsageFlags flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT); |
| |
| void endCommandBuffer (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer); |
| |
| void beginRenderPass (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer, |
| const VkRenderPass renderPass, |
| const VkFramebuffer framebuffer, |
| const VkRect2D& renderArea, |
| const deUint32 clearValueCount, |
| const VkClearValue* clearValues, |
| const VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE, |
| const void* pNext = DE_NULL); |
| |
| void beginRenderPass (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer, |
| const VkRenderPass renderPass, |
| const VkFramebuffer framebuffer, |
| const VkRect2D& renderArea, |
| const VkClearValue& clearValue, |
| const VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE); |
| |
| void beginRenderPass (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer, |
| const VkRenderPass renderPass, |
| const VkFramebuffer framebuffer, |
| const VkRect2D& renderArea, |
| const VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE); |
| |
| void beginRenderPass (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer, |
| const VkRenderPass renderPass, |
| const VkFramebuffer framebuffer, |
| const VkRect2D& renderArea, |
| const tcu::Vec4& clearColor, |
| const VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE); |
| |
| void beginRenderPass (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer, |
| const VkRenderPass renderPass, |
| const VkFramebuffer framebuffer, |
| const VkRect2D& renderArea, |
| const tcu::Vec4& clearColor, |
| const void* pNext, |
| const VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE); |
| |
| void beginRenderPass (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer, |
| const VkRenderPass renderPass, |
| const VkFramebuffer framebuffer, |
| const VkRect2D& renderArea, |
| const tcu::Vec4& clearColor, |
| const float clearDepth, |
| const deUint32 clearStencil, |
| const void* pNext, |
| const VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE); |
| |
| void beginRenderPass (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer, |
| const VkRenderPass renderPass, |
| const VkFramebuffer framebuffer, |
| const VkRect2D& renderArea, |
| const tcu::UVec4& clearColor, |
| const VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE); |
| |
| void beginRenderPass (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer, |
| const VkRenderPass renderPass, |
| const VkFramebuffer framebuffer, |
| const VkRect2D& renderArea, |
| const tcu::Vec4& clearColor, |
| const float clearDepth, |
| const deUint32 clearStencil, |
| const VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE); |
| |
| void endRenderPass (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer); |
| |
| void beginRendering (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer, |
| const VkImageView colorImageView, |
| const VkRect2D& renderArea, |
| const VkClearValue& clearValue, |
| const VkImageLayout imageLayout = VK_IMAGE_LAYOUT_GENERAL, |
| const VkAttachmentLoadOp loadOperation = VK_ATTACHMENT_LOAD_OP_LOAD, |
| VkRenderingFlagsKHR renderingFlags = 0, |
| const deUint32 layerCount = 1u, |
| const deUint32 viewMask = 0u); |
| |
| void beginRendering (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer, |
| const VkImageView colorImageView, |
| const VkImageView depthStencilImageView, |
| const bool useStencilAttachment, |
| const VkRect2D& renderArea, |
| const VkClearValue& clearColorValue, |
| const VkClearValue& clearDepthValue, |
| const VkImageLayout colorImageLayout = VK_IMAGE_LAYOUT_GENERAL, |
| const VkImageLayout depthImageLayout = VK_IMAGE_LAYOUT_GENERAL, |
| const VkAttachmentLoadOp loadOperation = VK_ATTACHMENT_LOAD_OP_LOAD, |
| VkRenderingFlagsKHR renderingFlags = 0, |
| const deUint32 layerCount = 1u, |
| const deUint32 viewMask = 0u); |
| |
| void endRendering (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer); |
| |
| void submitCommandsAndWait (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkQueue queue, |
| const VkCommandBuffer commandBuffer, |
| const bool useDeviceGroups = false, |
| const deUint32 deviceMask = 1u, |
| const deUint32 waitSemaphoreCount = 0u, |
| const VkSemaphore* waitSemaphores = nullptr, |
| const VkPipelineStageFlags* waitStages = nullptr); |
| |
| } // vk |
| |
| #endif // _VKCMDUTIL_HPP |