| #!amber |
| |
| # Copyright 2021 Google LLC |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| |
| # A test for a coverage-gap found by the GraphicsFuzz project. |
| |
| # Short description: A fragment shader that covers specific LLVM code paths |
| |
| # The test passes because the shader always writes red. |
| |
| SHADER vertex variant_vertex_shader PASSTHROUGH |
| |
| # variant_fragment_shader is derived from the following GLSL: |
| # #version 320 es |
| # #define _int_1 _GLF_uniform_int_values[0] |
| # #define _int_0 _GLF_uniform_int_values[1] |
| # |
| # precision highp int; |
| # precision highp float; |
| # |
| # // Contents of _GLF_uniform_int_values: [1, 0] |
| # layout(set = 0, binding = 0) uniform buf0 |
| # { |
| # int _GLF_uniform_int_values[2]; |
| # }; |
| # |
| # layout(location = 0) out vec4 _GLF_color; |
| # |
| # void main() |
| # { |
| # // Always true. |
| # if (bitfieldExtract(3, 1, 2) == 1) |
| # { |
| # _GLF_color = vec4(_int_1, _int_0, _int_0, _int_1); |
| # } |
| # else |
| # { |
| # _GLF_color = vec4(_int_0); |
| # } |
| # } |
| SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 |
| ; SPIR-V |
| ; Version: 1.0 |
| ; Generator: Khronos Glslang Reference Front End; 10 |
| ; Bound: 45 |
| ; Schema: 0 |
| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %4 "main" %18 |
| OpExecutionMode %4 OriginUpperLeft |
| OpSource ESSL 320 |
| OpName %4 "main" |
| OpName %18 "_GLF_color" |
| OpName %22 "buf0" |
| OpMemberName %22 0 "_GLF_uniform_int_values" |
| OpName %24 "" |
| OpDecorate %18 Location 0 |
| OpDecorate %21 ArrayStride 16 |
| OpMemberDecorate %22 0 Offset 0 |
| OpDecorate %22 Block |
| OpDecorate %24 DescriptorSet 0 |
| OpDecorate %24 Binding 0 |
| %2 = OpTypeVoid |
| %3 = OpTypeFunction %2 |
| %6 = OpTypeInt 32 1 |
| %7 = OpConstant %6 3 |
| %8 = OpConstant %6 1 |
| %9 = OpConstant %6 2 |
| %11 = OpTypeBool |
| %15 = OpTypeFloat 32 |
| %16 = OpTypeVector %15 4 |
| %17 = OpTypePointer Output %16 |
| %18 = OpVariable %17 Output |
| %19 = OpTypeInt 32 0 |
| %20 = OpConstant %19 2 |
| %21 = OpTypeArray %6 %20 |
| %22 = OpTypeStruct %21 |
| %23 = OpTypePointer Uniform %22 |
| %24 = OpVariable %23 Uniform |
| %25 = OpConstant %6 0 |
| %26 = OpTypePointer Uniform %6 |
| %4 = OpFunction %2 None %3 |
| %5 = OpLabel |
| %10 = OpBitFieldSExtract %6 %7 %8 %9 |
| %12 = OpIEqual %11 %10 %8 |
| OpSelectionMerge %14 None |
| OpBranchConditional %12 %13 %40 |
| %13 = OpLabel |
| %27 = OpAccessChain %26 %24 %25 %25 |
| %28 = OpLoad %6 %27 |
| %29 = OpConvertSToF %15 %28 |
| %30 = OpAccessChain %26 %24 %25 %8 |
| %31 = OpLoad %6 %30 |
| %32 = OpConvertSToF %15 %31 |
| %33 = OpAccessChain %26 %24 %25 %8 |
| %34 = OpLoad %6 %33 |
| %35 = OpConvertSToF %15 %34 |
| %36 = OpAccessChain %26 %24 %25 %25 |
| %37 = OpLoad %6 %36 |
| %38 = OpConvertSToF %15 %37 |
| %39 = OpCompositeConstruct %16 %29 %32 %35 %38 |
| OpStore %18 %39 |
| OpBranch %14 |
| %40 = OpLabel |
| %41 = OpAccessChain %26 %24 %25 %8 |
| %42 = OpLoad %6 %41 |
| %43 = OpConvertSToF %15 %42 |
| %44 = OpCompositeConstruct %16 %43 %43 %43 %43 |
| OpStore %18 %44 |
| OpBranch %14 |
| %14 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| END |
| |
| # uniforms for variant |
| |
| # _GLF_uniform_int_values |
| BUFFER variant__GLF_uniform_int_values DATA_TYPE int32[] STD140 DATA |
| 1 0 |
| END |
| |
| BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM |
| |
| PIPELINE graphics variant_pipeline |
| ATTACH variant_vertex_shader |
| ATTACH variant_fragment_shader |
| FRAMEBUFFER_SIZE 256 256 |
| BIND BUFFER variant_framebuffer AS color LOCATION 0 |
| BIND BUFFER variant__GLF_uniform_int_values AS uniform DESCRIPTOR_SET 0 BINDING 0 |
| END |
| CLEAR_COLOR variant_pipeline 0 0 0 255 |
| |
| CLEAR variant_pipeline |
| RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 |
| |
| EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 |