| #!amber |
| # Copyright 2021 Google LLC |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| SHADER compute compute_shader GLSL |
| #version 450 |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| |
| layout(binding = 0) buffer block0 |
| { |
| int data[20]; |
| } ssbo; |
| |
| void main() |
| { |
| // Zero constants |
| int ival = ssbo.data[0]; |
| float val = float(ival); |
| |
| // int div |
| ssbo.data[1] = 7 / ival; |
| // float div |
| ssbo.data[2] = int(7.0 / val); |
| // normalize float |
| ssbo.data[3] = int(normalize(val)); |
| // normalize vec2 |
| ssbo.data[4] = int(normalize(vec2(val))[ival]); |
| // normalize vec3 |
| ssbo.data[5] = int(normalize(vec3(val))[ival]); |
| // normalize vec4 |
| ssbo.data[6] = int(normalize(vec4(val))[ival]); |
| // integer mod |
| ssbo.data[7] = 7 % ival; |
| // float mod |
| ssbo.data[8] = int(mod(7.0, val)); |
| // vec2 mod |
| ssbo.data[9] = int(mod(vec2(7.0), vec2(val))[ival]); |
| // vec3 mod |
| ssbo.data[10] = int(mod(vec3(7.0), vec3(val))[ival]); |
| // vec4 mod |
| ssbo.data[11] = int(mod(vec4(7.0), vec4(val))[ival]); |
| // float smoothstep |
| ssbo.data[12] = int(smoothstep(val, val, 0.3)); |
| // vec2 smoothstep |
| ssbo.data[13] = int(smoothstep(vec2(val), vec2(val), vec2(0.3))[ival]); |
| // vec3 smoothstep |
| ssbo.data[14] = int(smoothstep(vec3(val), vec3(val), vec3(0.3))[ival]); |
| // vec4 smoothstep |
| ssbo.data[15] = int(smoothstep(vec4(val), vec4(val), vec4(0.3))[ival]); |
| // float atan2 |
| ssbo.data[16] = int(atan(7.0, val)); |
| // vec2 atan2 |
| ssbo.data[17] = int(atan(vec2(7.0), vec2(val))[ival]); |
| // vec3 atan2 |
| ssbo.data[18] = int(atan(vec3(7.0), vec3(val))[ival]); |
| // vec4 atan2 |
| ssbo.data[19] = int(atan(vec4(7.0), vec4(val))[ival]); |
| |
| // Known good value |
| ssbo.data[0] = 42; |
| } |
| END |
| |
| BUFFER ssbo_buffer DATA_TYPE int32 DATA |
| 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 |
| END |
| |
| PIPELINE compute pipeline |
| ATTACH compute_shader |
| |
| BIND BUFFER ssbo_buffer AS storage DESCRIPTOR_SET 0 BINDING 0 |
| END |
| |
| RUN pipeline 1 1 1 |
| |
| EXPECT ssbo_buffer IDX 0 EQ 42 |