| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 2.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Fbo state query tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es2fFboStateQueryTests.hpp" |
| #include "glsStateQueryUtil.hpp" |
| #include "es2fApiCase.hpp" |
| #include "gluRenderContext.hpp" |
| #include "glwEnums.hpp" |
| #include "glwFunctions.hpp" |
| #include "tcuRenderTarget.hpp" |
| #include "deMath.h" |
| |
| using namespace glw; // GLint and other GL types |
| using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; |
| |
| |
| namespace deqp |
| { |
| namespace gles2 |
| { |
| namespace Functional |
| { |
| namespace |
| { |
| |
| void checkIntEquals (tcu::TestContext& testCtx, GLint got, GLint expected) |
| { |
| using tcu::TestLog; |
| |
| if (got != expected) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: Expected " << expected << "; got " << got << TestLog::EndMessage; |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "got invalid value"); |
| } |
| } |
| |
| void checkAttachmentParam(tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLenum target, GLenum attachment, GLenum pname, GLenum reference) |
| { |
| StateQueryMemoryWriteGuard<GLint> state; |
| gl.glGetFramebufferAttachmentParameteriv(target, attachment, pname, &state); |
| |
| if (state.verifyValidity(testCtx)) |
| checkIntEquals(testCtx, state, reference); |
| } |
| |
| void checkColorAttachmentParam(tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLenum target, GLenum pname, GLenum reference) |
| { |
| checkAttachmentParam(testCtx, gl, target, GL_COLOR_ATTACHMENT0, pname, reference); |
| } |
| |
| class AttachmentObjectCase : public ApiCase |
| { |
| public: |
| AttachmentObjectCase (Context& context, const char* name, const char* description) |
| : ApiCase(context, name, description) |
| { |
| } |
| |
| void test (void) |
| { |
| GLuint framebufferID = 0; |
| glGenFramebuffers(1, &framebufferID); |
| glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); |
| expectError(GL_NO_ERROR); |
| |
| // texture |
| { |
| GLuint textureID = 0; |
| glGenTextures(1, &textureID); |
| glBindTexture(GL_TEXTURE_2D, textureID); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); |
| expectError(GL_NO_ERROR); |
| |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0); |
| expectError(GL_NO_ERROR); |
| |
| checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); |
| checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, textureID); |
| |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); |
| glDeleteTextures(1, &textureID); |
| } |
| |
| // rb |
| { |
| GLuint renderbufferID = 0; |
| glGenRenderbuffers(1, &renderbufferID); |
| glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); |
| glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 128, 128); |
| expectError(GL_NO_ERROR); |
| |
| glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); |
| expectError(GL_NO_ERROR); |
| |
| checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER); |
| checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, renderbufferID); |
| |
| glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); |
| glDeleteRenderbuffers(1, &renderbufferID); |
| } |
| |
| glDeleteFramebuffers(1, &framebufferID); |
| expectError(GL_NO_ERROR); |
| } |
| }; |
| |
| class AttachmentTextureLevelCase : public ApiCase |
| { |
| public: |
| AttachmentTextureLevelCase (Context& context, const char* name, const char* description) |
| : ApiCase(context, name, description) |
| { |
| } |
| |
| void test (void) |
| { |
| GLuint framebufferID = 0; |
| glGenFramebuffers(1, &framebufferID); |
| glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); |
| expectError(GL_NO_ERROR); |
| |
| // GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL can only be 0 |
| { |
| GLuint textureID = 0; |
| |
| glGenTextures(1, &textureID); |
| glBindTexture(GL_TEXTURE_2D, textureID); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, DE_NULL); |
| expectError(GL_NO_ERROR); |
| |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0); |
| expectError(GL_NO_ERROR); |
| |
| checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, 0); |
| |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); |
| glDeleteTextures(1, &textureID); |
| } |
| |
| glDeleteFramebuffers(1, &framebufferID); |
| expectError(GL_NO_ERROR); |
| } |
| }; |
| |
| class AttachmentTextureCubeMapFaceCase : public ApiCase |
| { |
| public: |
| AttachmentTextureCubeMapFaceCase (Context& context, const char* name, const char* description) |
| : ApiCase(context, name, description) |
| { |
| } |
| |
| void test (void) |
| { |
| GLuint framebufferID = 0; |
| glGenFramebuffers(1, &framebufferID); |
| glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); |
| expectError(GL_NO_ERROR); |
| |
| { |
| GLuint textureID = 0; |
| glGenTextures(1, &textureID); |
| glBindTexture(GL_TEXTURE_CUBE_MAP, textureID); |
| expectError(GL_NO_ERROR); |
| |
| const GLenum faces[] = |
| { |
| GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
| }; |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(faces); ++ndx) |
| glTexImage2D(faces[ndx], 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, DE_NULL); |
| expectError(GL_NO_ERROR); |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(faces); ++ndx) |
| { |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, faces[ndx], textureID, 0); |
| checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, faces[ndx]); |
| } |
| |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); |
| glDeleteTextures(1, &textureID); |
| } |
| |
| glDeleteFramebuffers(1, &framebufferID); |
| expectError(GL_NO_ERROR); |
| } |
| }; |
| |
| } // anonymous |
| |
| |
| FboStateQueryTests::FboStateQueryTests (Context& context) |
| : TestCaseGroup(context, "fbo", "Fbo State Query tests") |
| { |
| } |
| |
| void FboStateQueryTests::init (void) |
| { |
| addChild(new AttachmentObjectCase (m_context, "framebuffer_attachment_object", "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE and FRAMEBUFFER_ATTACHMENT_OBJECT_NAME")); |
| addChild(new AttachmentTextureLevelCase (m_context, "framebuffer_attachment_texture_level", "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL")); |
| addChild(new AttachmentTextureCubeMapFaceCase (m_context, "framebuffer_attachment_texture_cube_map_face", "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE")); |
| } |
| |
| } // Functional |
| } // gles2 |
| } // deqp |