blob: 33e5e78727da12ee367888087a6cc74ad30046e7 [file] [log] [blame]
/*------------------------------------------------------------------------
* Vulkan Conformance Tests
* ------------------------
*
* Copyright (c) 2019 The Khronos Group Inc.
* Copyright (c) 2019 Google Inc.
* Copyright (c) 2017 Codeplay Software Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/ /*!
* \file
* \brief Subgroups Tests
*/ /*--------------------------------------------------------------------*/
#include "vktSubgroupsBallotBroadcastTests.hpp"
#include "vktSubgroupsTestsUtils.hpp"
#include <string>
#include <vector>
using namespace tcu;
using namespace std;
using namespace vk;
using namespace vkt;
namespace
{
enum OpType
{
OPTYPE_BROADCAST = 0,
OPTYPE_BROADCAST_FIRST,
OPTYPE_LAST
};
static bool checkVertexPipelineStages(std::vector<const void*> datas,
deUint32 width, deUint32)
{
return vkt::subgroups::check(datas, width, 3);
}
static bool checkCompute(std::vector<const void*> datas,
const deUint32 numWorkgroups[3], const deUint32 localSize[3],
deUint32)
{
return vkt::subgroups::checkCompute(datas, numWorkgroups, localSize, 3);
}
std::string getOpTypeName(int opType)
{
switch (opType)
{
default:
DE_FATAL("Unsupported op type");
return "";
case OPTYPE_BROADCAST:
return "subgroupBroadcast";
case OPTYPE_BROADCAST_FIRST:
return "subgroupBroadcastFirst";
}
}
struct CaseDefinition
{
int opType;
VkShaderStageFlags shaderStage;
VkFormat format;
de::SharedPtr<bool> geometryPointSizeSupported;
};
std::string getBodySource(CaseDefinition caseDef)
{
std::ostringstream bdy;
bdy << " uvec4 mask = subgroupBallot(true);\n";
bdy << " uint tempResult = 0;\n";
if (OPTYPE_BROADCAST == caseDef.opType)
{
bdy << " tempResult = 0x3;\n";
for (int i = 0; i < (int)subgroups::maxSupportedSubgroupSize(); i++)
{
bdy << " {\n"
<< " const uint id = "<< i << ";\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format)
<< " op = subgroupBroadcast(data1[gl_SubgroupInvocationID], id);\n"
<< " if ((id < gl_SubgroupSize) && subgroupBallotBitExtract(mask, id))\n"
<< " {\n"
<< " if (op != data1[id])\n"
<< " {\n"
<< " tempResult = 0;\n"
<< " }\n"
<< " }\n"
<< " }\n";
}
}
else
{
bdy << " uint firstActive = 0;\n"
<< " for (uint i = 0; i < gl_SubgroupSize; i++)\n"
<< " {\n"
<< " if (subgroupBallotBitExtract(mask, i))\n"
<< " {\n"
<< " firstActive = i;\n"
<< " break;\n"
<< " }\n"
<< " }\n"
<< " tempResult |= (subgroupBroadcastFirst(data1[gl_SubgroupInvocationID]) == data1[firstActive]) ? 0x1 : 0;\n"
<< " // make the firstActive invocation inactive now\n"
<< " if (firstActive == gl_SubgroupInvocationID)\n"
<< " {\n"
<< " for (uint i = 0; i < gl_SubgroupSize; i++)\n"
<< " {\n"
<< " if (subgroupBallotBitExtract(mask, i))\n"
<< " {\n"
<< " firstActive = i;\n"
<< " break;\n"
<< " }\n"
<< " }\n"
<< " tempResult |= (subgroupBroadcastFirst(data1[gl_SubgroupInvocationID]) == data1[firstActive]) ? 0x2 : 0;\n"
<< " }\n"
<< " else\n"
<< " {\n"
<< " // the firstActive invocation didn't partake in the second result so set it to true\n"
<< " tempResult |= 0x2;\n"
<< " }\n";
}
return bdy.str();
}
void initFrameBufferPrograms(SourceCollections& programCollection, CaseDefinition caseDef)
{
const vk::ShaderBuildOptions buildOptions (programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
subgroups::setFragmentShaderFrameBuffer(programCollection);
if (VK_SHADER_STAGE_VERTEX_BIT != caseDef.shaderStage)
subgroups::setVertexShaderFrameBuffer(programCollection);
std::string bdyStr = getBodySource(caseDef);
if (VK_SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage)
{
std::ostringstream vertex;
vertex << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n"
<< "#extension GL_KHR_shader_subgroup_ballot: enable\n"
<< "layout(location = 0) in highp vec4 in_position;\n"
<< "layout(location = 0) out float out_color;\n"
<< "layout(set = 0, binding = 0) uniform Buffer1\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data1[" << subgroups::maxSupportedSubgroupSize() << "];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< bdyStr
<< " out_color = float(tempResult);\n"
<< " gl_Position = in_position;\n"
<< " gl_PointSize = 1.0f;\n"
<< "}\n";
programCollection.glslSources.add("vert")
<< glu::VertexSource(vertex.str()) << buildOptions;
}
else if (VK_SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage)
{
std::ostringstream geometry;
geometry << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n"
<< "#extension GL_KHR_shader_subgroup_ballot: enable\n"
<< "layout(points) in;\n"
<< "layout(points, max_vertices = 1) out;\n"
<< "layout(location = 0) out float out_color;\n"
<< "layout(set = 0, binding = 0) uniform Buffer1\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data1[" <<subgroups::maxSupportedSubgroupSize() << "];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< bdyStr
<< " out_color = float(tempResult);\n"
<< " gl_Position = gl_in[0].gl_Position;\n"
<< (*caseDef.geometryPointSizeSupported ? " gl_PointSize = gl_in[0].gl_PointSize;\n" : "")
<< " EmitVertex();\n"
<< " EndPrimitive();\n"
<< "}\n";
programCollection.glslSources.add("geometry")
<< glu::GeometrySource(geometry.str()) << buildOptions;
}
else if (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT == caseDef.shaderStage)
{
std::ostringstream controlSource;
controlSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n"
<< "#extension GL_KHR_shader_subgroup_ballot: enable\n"
<< "layout(vertices = 2) out;\n"
<< "layout(location = 0) out float out_color[];\n"
<< "layout(set = 0, binding = 0) uniform Buffer2\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data1[" <<subgroups::maxSupportedSubgroupSize() << "];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " if (gl_InvocationID == 0)\n"
<< " {\n"
<< " gl_TessLevelOuter[0] = 1.0f;\n"
<< " gl_TessLevelOuter[1] = 1.0f;\n"
<< " }\n"
<< bdyStr
<< " out_color[gl_InvocationID ] = float(tempResult);\n"
<< " gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n"
<< "}\n";
programCollection.glslSources.add("tesc")
<< glu::TessellationControlSource(controlSource.str()) << buildOptions;
subgroups::setTesEvalShaderFrameBuffer(programCollection);
}
else if (VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT == caseDef.shaderStage)
{
std::ostringstream evaluationSource;
evaluationSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n"
<< "#extension GL_KHR_shader_subgroup_ballot: enable\n"
<< "layout(isolines, equal_spacing, ccw ) in;\n"
<< "layout(location = 0) out float out_color;\n"
<< "layout(set = 0, binding = 0) uniform Buffer1\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data1[" <<subgroups::maxSupportedSubgroupSize() << "];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< bdyStr
<< " out_color = float(tempResult);\n"
<< " gl_Position = mix(gl_in[0].gl_Position, gl_in[1].gl_Position, gl_TessCoord.x);\n"
<< "}\n";
subgroups::setTesCtrlShaderFrameBuffer(programCollection);
programCollection.glslSources.add("tese")
<< glu::TessellationEvaluationSource(evaluationSource.str()) << buildOptions;
}
else
{
DE_FATAL("Unsupported shader stage");
}
}
void initPrograms(SourceCollections& programCollection, CaseDefinition caseDef)
{
std::string bdyStr = getBodySource(caseDef);
if (VK_SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage)
{
std::ostringstream src;
src << "#version 450\n"
<< "#extension GL_KHR_shader_subgroup_ballot: enable\n"
<< "layout (local_size_x_id = 0, local_size_y_id = 1, "
"local_size_z_id = 2) in;\n"
<< "layout(set = 0, binding = 0, std430) buffer Buffer1\n"
<< "{\n"
<< " uint result[];\n"
<< "};\n"
<< "layout(set = 0, binding = 1, std430) buffer Buffer2\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data1[];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " uvec3 globalSize = gl_NumWorkGroups * gl_WorkGroupSize;\n"
<< " highp uint offset = globalSize.x * ((globalSize.y * "
"gl_GlobalInvocationID.z) + gl_GlobalInvocationID.y) + "
"gl_GlobalInvocationID.x;\n"
<< bdyStr
<< " result[offset] = tempResult;\n"
<< "}\n";
programCollection.glslSources.add("comp")
<< glu::ComputeSource(src.str()) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
}
else
{
const string vertex =
"#version 450\n"
"#extension GL_KHR_shader_subgroup_ballot: enable\n"
"layout(set = 0, binding = 0, std430) buffer Buffer1\n"
"{\n"
" uint result[];\n"
"};\n"
"layout(set = 0, binding = 4, std430) readonly buffer Buffer2\n"
"{\n"
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " data1[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
+ bdyStr +
" result[gl_VertexIndex] = tempResult;\n"
" float pixelSize = 2.0f/1024.0f;\n"
" float pixelPosition = pixelSize/2.0f - 1.0f;\n"
" gl_Position = vec4(float(gl_VertexIndex) * pixelSize + pixelPosition, 0.0f, 0.0f, 1.0f);\n"
" gl_PointSize = 1.0f;\n"
"}\n";
const string tesc =
"#version 450\n"
"#extension GL_KHR_shader_subgroup_ballot: enable\n"
"layout(vertices=1) out;\n"
"layout(set = 0, binding = 1, std430) buffer Buffer1\n"
"{\n"
" uint result[];\n"
"};\n"
"layout(set = 0, binding = 4, std430) readonly buffer Buffer2\n"
"{\n"
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " data1[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
+ bdyStr +
" result[gl_PrimitiveID] = tempResult;\n"
" if (gl_InvocationID == 0)\n"
" {\n"
" gl_TessLevelOuter[0] = 1.0f;\n"
" gl_TessLevelOuter[1] = 1.0f;\n"
" }\n"
" gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n"
"}\n";
const string tese =
"#version 450\n"
"#extension GL_KHR_shader_subgroup_ballot: enable\n"
"layout(isolines) in;\n"
"layout(set = 0, binding = 2, std430) buffer Buffer1\n"
"{\n"
" uint result[];\n"
"};\n"
"layout(set = 0, binding = 4, std430) readonly buffer Buffer2\n"
"{\n"
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " data1[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
+ bdyStr +
" result[gl_PrimitiveID * 2 + uint(gl_TessCoord.x + 0.5)] = tempResult;\n"
" float pixelSize = 2.0f/1024.0f;\n"
" gl_Position = gl_in[0].gl_Position + gl_TessCoord.x * pixelSize / 2.0f;\n"
"}\n";
const string geometry =
"#version 450\n"
"#extension GL_KHR_shader_subgroup_ballot: enable\n"
"layout(${TOPOLOGY}) in;\n"
"layout(points, max_vertices = 1) out;\n"
"layout(set = 0, binding = 3, std430) buffer Buffer1\n"
"{\n"
" uint result[];\n"
"};\n"
"layout(set = 0, binding = 4, std430) readonly buffer Buffer2\n"
"{\n"
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " data1[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
+ bdyStr +
" result[gl_PrimitiveIDIn] = tempResult;\n"
" gl_Position = gl_in[0].gl_Position;\n"
" EmitVertex();\n"
" EndPrimitive();\n"
"}\n";
const string fragment =
"#version 450\n"
"#extension GL_KHR_shader_subgroup_ballot: enable\n"
"layout(location = 0) out uint result;\n"
"layout(set = 0, binding = 4, std430) readonly buffer Buffer1\n"
"{\n"
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " data1[];\n"
"};\n"
"void main (void)\n"
"{\n"
+ bdyStr +
" result = tempResult;\n"
"}\n";
subgroups::addNoSubgroupShader(programCollection);
programCollection.glslSources.add("vert")
<< glu::VertexSource(vertex) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
programCollection.glslSources.add("tesc")
<< glu::TessellationControlSource(tesc) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
programCollection.glslSources.add("tese")
<< glu::TessellationEvaluationSource(tese) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
subgroups::addGeometryShadersFromTemplate(geometry, vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u),
programCollection.glslSources);
programCollection.glslSources.add("fragment")
<< glu::FragmentSource(fragment)<< vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
}
}
void supportedCheck (Context& context, CaseDefinition caseDef)
{
if (!subgroups::isSubgroupSupported(context))
TCU_THROW(NotSupportedError, "Subgroup operations are not supported");
if (!subgroups::isSubgroupFeatureSupportedForDevice(context, VK_SUBGROUP_FEATURE_BALLOT_BIT))
{
TCU_THROW(NotSupportedError, "Device does not support subgroup ballot operations");
}
if (subgroups::isDoubleFormat(caseDef.format) &&
!subgroups::isDoubleSupportedForDevice(context))
{
TCU_THROW(NotSupportedError, "Device does not support subgroup double operations");
}
*caseDef.geometryPointSizeSupported = subgroups::isTessellationAndGeometryPointSizeSupported(context);
}
tcu::TestStatus noSSBOtest (Context& context, const CaseDefinition caseDef)
{
if (!subgroups::areSubgroupOperationsSupportedForStage(
context, caseDef.shaderStage))
{
if (subgroups::areSubgroupOperationsRequiredForStage(caseDef.shaderStage))
{
return tcu::TestStatus::fail(
"Shader stage " +
subgroups::getShaderStageName(caseDef.shaderStage) +
" is required to support subgroup operations!");
}
else
{
TCU_THROW(NotSupportedError, "Device does not support subgroup operations for this stage");
}
}
subgroups::SSBOData inputData[1];
inputData[0].format = caseDef.format;
inputData[0].layout = subgroups::SSBOData::LayoutStd140;
inputData[0].numElements = subgroups::maxSupportedSubgroupSize();
inputData[0].initializeType = subgroups::SSBOData::InitializeNonZero;
if (VK_SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage)
return subgroups::makeVertexFrameBufferTest(context, VK_FORMAT_R32_UINT, inputData, 1, checkVertexPipelineStages);
else if (VK_SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage)
return subgroups::makeGeometryFrameBufferTest(context, VK_FORMAT_R32_UINT, inputData, 1, checkVertexPipelineStages);
else if (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT == caseDef.shaderStage)
return subgroups::makeTessellationEvaluationFrameBufferTest(context, VK_FORMAT_R32_UINT, inputData, 1, checkVertexPipelineStages, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT);
else if (VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT == caseDef.shaderStage)
return subgroups::makeTessellationEvaluationFrameBufferTest(context, VK_FORMAT_R32_UINT, inputData, 1, checkVertexPipelineStages, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT);
else
TCU_THROW(InternalError, "Unhandled shader stage");
}
tcu::TestStatus test(Context& context, const CaseDefinition caseDef)
{
if (VK_SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage)
{
if (!subgroups::areSubgroupOperationsSupportedForStage(context, caseDef.shaderStage))
{
if (subgroups::areSubgroupOperationsRequiredForStage(caseDef.shaderStage))
{
return tcu::TestStatus::fail(
"Shader stage " +
subgroups::getShaderStageName(caseDef.shaderStage) +
" is required to support subgroup operations!");
}
else
{
TCU_THROW(NotSupportedError, "Device does not support subgroup operations for this stage");
}
}
subgroups::SSBOData inputData[1];
inputData[0].format = caseDef.format;
inputData[0].layout = subgroups::SSBOData::LayoutStd430;
inputData[0].numElements = subgroups::maxSupportedSubgroupSize();
inputData[0].initializeType = subgroups::SSBOData::InitializeNonZero;
return subgroups::makeComputeTest(context, VK_FORMAT_R32_UINT, inputData, 1, checkCompute);
}
else
{
VkPhysicalDeviceSubgroupProperties subgroupProperties;
subgroupProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES;
subgroupProperties.pNext = DE_NULL;
VkPhysicalDeviceProperties2 properties;
properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
properties.pNext = &subgroupProperties;
context.getInstanceInterface().getPhysicalDeviceProperties2(context.getPhysicalDevice(), &properties);
VkShaderStageFlagBits stages = (VkShaderStageFlagBits)(caseDef.shaderStage & subgroupProperties.supportedStages);
if ( VK_SHADER_STAGE_FRAGMENT_BIT != stages && !subgroups::isVertexSSBOSupportedForDevice(context))
{
if ( (stages & VK_SHADER_STAGE_FRAGMENT_BIT) == 0)
TCU_THROW(NotSupportedError, "Device does not support vertex stage SSBO writes");
else
stages = VK_SHADER_STAGE_FRAGMENT_BIT;
}
if ((VkShaderStageFlagBits)0u == stages)
TCU_THROW(NotSupportedError, "Subgroup operations are not supported for any graphic shader");
subgroups::SSBOData inputData;
inputData.format = caseDef.format;
inputData.layout = subgroups::SSBOData::LayoutStd430;
inputData.numElements = subgroups::maxSupportedSubgroupSize();
inputData.initializeType = subgroups::SSBOData::InitializeNonZero;
inputData.binding = 4u;
inputData.stages = stages;
return subgroups::allStages(context, VK_FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages, stages);
}
}
}
namespace vkt
{
namespace subgroups
{
tcu::TestCaseGroup* createSubgroupsBallotBroadcastTests(tcu::TestContext& testCtx)
{
de::MovePtr<tcu::TestCaseGroup> graphicGroup(new tcu::TestCaseGroup(
testCtx, "graphics", "Subgroup ballot broadcast category tests: graphics"));
de::MovePtr<tcu::TestCaseGroup> computeGroup(new tcu::TestCaseGroup(
testCtx, "compute", "Subgroup ballot broadcast category tests: compute"));
de::MovePtr<tcu::TestCaseGroup> framebufferGroup(new tcu::TestCaseGroup(
testCtx, "framebuffer", "Subgroup ballot broadcast category tests: framebuffer"));
const VkShaderStageFlags stages[] =
{
VK_SHADER_STAGE_VERTEX_BIT,
VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
VK_SHADER_STAGE_GEOMETRY_BIT,
};
const VkFormat formats[] =
{
VK_FORMAT_R32_SINT, VK_FORMAT_R32G32_SINT, VK_FORMAT_R32G32B32_SINT,
VK_FORMAT_R32G32B32A32_SINT, VK_FORMAT_R32_UINT, VK_FORMAT_R32G32_UINT,
VK_FORMAT_R32G32B32_UINT, VK_FORMAT_R32G32B32A32_UINT,
VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT,
VK_FORMAT_R32G32B32_SFLOAT, VK_FORMAT_R32G32B32A32_SFLOAT,
VK_FORMAT_R64_SFLOAT, VK_FORMAT_R64G64_SFLOAT,
VK_FORMAT_R64G64B64_SFLOAT, VK_FORMAT_R64G64B64A64_SFLOAT,
VK_FORMAT_R8_USCALED, VK_FORMAT_R8G8_USCALED,
VK_FORMAT_R8G8B8_USCALED, VK_FORMAT_R8G8B8A8_USCALED,
};
for (int formatIndex = 0; formatIndex < DE_LENGTH_OF_ARRAY(formats); ++formatIndex)
{
const VkFormat format = formats[formatIndex];
for (int opTypeIndex = 0; opTypeIndex < OPTYPE_LAST; ++opTypeIndex)
{
const std::string op = de::toLower(getOpTypeName(opTypeIndex));
const std::string name = op + "_" + subgroups::getFormatNameForGLSL(format);
{
CaseDefinition caseDef = {opTypeIndex, VK_SHADER_STAGE_COMPUTE_BIT, format, de::SharedPtr<bool>(new bool)};
addFunctionCaseWithPrograms(computeGroup.get(), name, "", supportedCheck, initPrograms, test, caseDef);
}
{
const CaseDefinition caseDef = {opTypeIndex, VK_SHADER_STAGE_ALL_GRAPHICS, format, de::SharedPtr<bool>(new bool)};
addFunctionCaseWithPrograms(graphicGroup.get(), name, "", supportedCheck, initPrograms, test, caseDef);
}
for (int stageIndex = 0; stageIndex < DE_LENGTH_OF_ARRAY(stages); ++stageIndex)
{
const CaseDefinition caseDef = {opTypeIndex, stages[stageIndex], format, de::SharedPtr<bool>(new bool)};
addFunctionCaseWithPrograms(framebufferGroup.get(), name + getShaderStageName(caseDef.shaderStage), "",
supportedCheck, initFrameBufferPrograms, noSSBOtest, caseDef);
}
}
}
de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(
testCtx, "ballot_broadcast", "Subgroup ballot broadcast category tests"));
group->addChild(graphicGroup.release());
group->addChild(computeGroup.release());
group->addChild(framebufferGroup.release());
return group.release();
}
} // subgroups
} // vkt