| #ifndef _GLWENUMS_HPP |
| #define _GLWENUMS_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL Utilities |
| * --------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief OpenGL Enumeration Values |
| * \note Do not include this anywhere where you'd like to include native |
| * GL headers or otherwise preprocessor will be rather unhappy about |
| * duplicate declarations. |
| * |
| * \todo [2013-04-08 pyry] This is .hpp just for consistency. Should we make |
| * it .h instead since it doesn't contain anything |
| * C++ -specific. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "deDefs.hpp" |
| |
| #include "glwEnums.inl" |
| |
| #endif // _GLWENUMS_HPP |