# Simple GLESx reference | |
set(SGLR_SRCS | |
sglrContext.cpp | |
sglrContext.hpp | |
sglrContextUtil.hpp | |
sglrContextUtil.cpp | |
sglrContextWrapper.cpp | |
sglrContextWrapper.hpp | |
sglrReferenceContext.cpp | |
sglrReferenceContext.hpp | |
sglrReferenceUtils.cpp | |
sglrReferenceUtils.hpp | |
sglrShaderProgram.cpp | |
sglrShaderProgram.hpp | |
sglrGLContext.cpp | |
sglrGLContext.hpp | |
) | |
add_library(glutil-sglr STATIC ${SGLR_SRCS}) | |
target_link_libraries(glutil-sglr glutil tcutil referencerenderer ${DEQP_GLES2_LIBRARIES}) |