blob: 71ad914c6d30eece93a6f94f55c1a3dce28c4fed [file] [log] [blame]
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL (ES) Module
* -----------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Framebuffer completeness tests.
*//*--------------------------------------------------------------------*/
#include "glsFboCompletenessTests.hpp"
#include "gluStrUtil.hpp"
#include "gluObjectWrapper.hpp"
#include "deStringUtil.hpp"
#include <cctype>
#include <iterator>
#include <algorithm>
using namespace glw;
using de::toLower;
using de::toString;
using glu::Framebuffer;
using glu::getErrorName;
using glu::getFramebufferStatusName;
using glu::getTextureFormatName;
using glu::getTypeName;
using glu::RenderContext;
using std::string;
using tcu::MessageBuilder;
using tcu::TestCase;
using tcu::TestCaseGroup;
using tcu::TestLog;
using tcu::TestNode;
using namespace deqp::gls::FboUtil;
using namespace deqp::gls::FboUtil::config;
typedef TestCase::IterateResult IterateResult;
namespace deqp
{
namespace gls
{
namespace fboc
{
namespace details
{
// The following extensions are applicable both to ES2 and ES3.
// GL_OES_depth_texture
static const FormatKey s_oesDepthTextureFormats[] = {
GLS_UNSIZED_FORMATKEY(GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT),
GLS_UNSIZED_FORMATKEY(GL_DEPTH_COMPONENT, GL_UNSIGNED_INT),
};
// GL_OES_packed_depth_stencil
static const FormatKey s_oesPackedDepthStencilSizedFormats[] = {
GL_DEPTH24_STENCIL8,
};
static const FormatKey s_oesPackedDepthStencilTexFormats[] = {
GLS_UNSIZED_FORMATKEY(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8),
};
// GL_OES_required_internalformat
static const FormatKey s_oesRequiredInternalFormatColorFormats[] = {
// Same as ES2 RBO formats, plus RGBA8 (even without OES_rgb8_rgba8)
GL_RGB5_A1, GL_RGBA8, GL_RGBA4, GL_RGB565};
static const FormatKey s_oesRequiredInternalFormatDepthFormats[] = {
GL_DEPTH_COMPONENT16,
};
// GL_EXT_color_buffer_half_float
static const FormatKey s_extColorBufferHalfFloatFormats[] = {
GL_RGBA16F,
GL_RGB16F,
GL_RG16F,
GL_R16F,
};
static const FormatKey s_oesDepth24SizedFormats[] = {GL_DEPTH_COMPONENT24};
static const FormatKey s_oesDepth32SizedFormats[] = {GL_DEPTH_COMPONENT32};
static const FormatKey s_oesRgb8Rgba8RboFormats[] = {
GL_RGB8,
GL_RGBA8,
};
static const FormatKey s_oesRequiredInternalFormatRgb8ColorFormat[] = {
GL_RGB8,
};
static const FormatKey s_extTextureType2101010RevFormats[] = {
GLS_UNSIZED_FORMATKEY(GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV),
GLS_UNSIZED_FORMATKEY(GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV),
};
static const FormatKey s_oesRequiredInternalFormat10bitColorFormats[] = {
GL_RGB10_A2,
GL_RGB10,
};
static const FormatKey s_extTextureRgRboFormats[] = {
GL_R8,
GL_RG8,
};
static const FormatKey s_extTextureRgTexFormats[] = {
GLS_UNSIZED_FORMATKEY(GL_RED, GL_UNSIGNED_BYTE),
GLS_UNSIZED_FORMATKEY(GL_RG, GL_UNSIGNED_BYTE),
};
static const FormatKey s_extTextureRgFloatTexFormats[] = {
GLS_UNSIZED_FORMATKEY(GL_RED, GL_FLOAT),
GLS_UNSIZED_FORMATKEY(GL_RG, GL_FLOAT),
};
static const FormatKey s_extTextureRgHalfFloatTexFormats[] = {
GLS_UNSIZED_FORMATKEY(GL_RED, GL_HALF_FLOAT_OES),
GLS_UNSIZED_FORMATKEY(GL_RG, GL_HALF_FLOAT_OES),
};
static const FormatKey s_nvPackedFloatRboFormats[] = {
GL_R11F_G11F_B10F,
};
static const FormatKey s_nvPackedFloatTexFormats[] = {
GLS_UNSIZED_FORMATKEY(GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV),
};
static const FormatKey s_extSrgbRboFormats[] = {
GL_SRGB8_ALPHA8,
};
static const FormatKey s_extSrgbRenderableTexFormats[] = {
GLS_UNSIZED_FORMATKEY(GL_SRGB_ALPHA, GL_UNSIGNED_BYTE),
};
static const FormatKey s_extSrgbNonRenderableTexFormats[] = {
GLS_UNSIZED_FORMATKEY(GL_SRGB, GL_UNSIGNED_BYTE),
};
static const FormatKey s_nvSrgbFormatsRboFormats[] = {
GL_SRGB8,
};
static const FormatKey s_nvSrgbFormatsTextureFormats[] = {
GL_SRGB8,
// The extension does not actually require any unsized format
// to be renderable. However, the renderablility of unsized
// SRGB,UBYTE internalformat-type pair is implied.
GLS_UNSIZED_FORMATKEY(GL_SRGB, GL_UNSIGNED_BYTE),
};
static const FormatKey s_oesRgb8Rgba8TexFormats[] = {
GLS_UNSIZED_FORMATKEY(GL_RGB, GL_UNSIGNED_BYTE),
GLS_UNSIZED_FORMATKEY(GL_RGBA, GL_UNSIGNED_BYTE),
};
static const FormatKey s_extTextureSRGBR8Formats[] = {
GL_SR8_EXT,
};
static const FormatKey s_extTextureSRGBRG8Formats[] = {
GL_SRG8_EXT,
};
static const FormatKey s_qcomRenderSRGBR8RG8Formats[] = {
GL_SR8_EXT,
GL_SRG8_EXT,
};
static const FormatKey s_extTextureFormatBGRA8888Formats[] = {
GL_BGRA,
GL_BGRA8_EXT,
};
static const FormatExtEntry s_esExtFormats[] = {
{
"GL_OES_depth_texture",
(uint32_t)(REQUIRED_RENDERABLE | DEPTH_RENDERABLE | TEXTURE_VALID),
GLS_ARRAY_RANGE(s_oesDepthTextureFormats),
},
{"GL_OES_packed_depth_stencil",
(uint32_t)(REQUIRED_RENDERABLE | DEPTH_RENDERABLE | STENCIL_RENDERABLE | RENDERBUFFER_VALID),
GLS_ARRAY_RANGE(s_oesPackedDepthStencilSizedFormats)},
{"GL_OES_packed_depth_stencil GL_OES_required_internalformat", (uint32_t)TEXTURE_VALID,
GLS_ARRAY_RANGE(s_oesPackedDepthStencilSizedFormats)},
{"GL_OES_packed_depth_stencil GL_OES_depth_texture",
(uint32_t)(DEPTH_RENDERABLE | STENCIL_RENDERABLE | TEXTURE_VALID),
GLS_ARRAY_RANGE(s_oesPackedDepthStencilTexFormats)},
// The ANGLE extension incorporates GL_OES_depth_texture/GL_OES_packed_depth_stencil.
{
"GL_ANGLE_depth_texture",
(uint32_t)(REQUIRED_RENDERABLE | DEPTH_RENDERABLE | TEXTURE_VALID),
GLS_ARRAY_RANGE(s_oesDepthTextureFormats),
},
{
"GL_OES_packed_depth_stencil GL_ANGLE_depth_texture",
(uint32_t)(DEPTH_RENDERABLE | STENCIL_RENDERABLE | TEXTURE_VALID),
GLS_ARRAY_RANGE(s_oesPackedDepthStencilTexFormats),
},
// \todo [2013-12-10 lauri] Find out if OES_texture_half_float is really a
// requirement on ES3 also. Or is color_buffer_half_float applicatble at
// all on ES3, since there's also EXT_color_buffer_float?
{"GL_OES_texture_half_float GL_EXT_color_buffer_half_float",
(uint32_t)(REQUIRED_RENDERABLE | COLOR_RENDERABLE | RENDERBUFFER_VALID),
GLS_ARRAY_RANGE(s_extColorBufferHalfFloatFormats)},
// OES_required_internalformat doesn't actually specify that these are renderable,
// since it was written against ES 1.1.
{"GL_OES_required_internalformat",
// Allow but don't require RGBA8 to be color-renderable if
// OES_rgb8_rgba8 is not present.
(uint32_t)(COLOR_RENDERABLE | TEXTURE_VALID), GLS_ARRAY_RANGE(s_oesRequiredInternalFormatColorFormats)},
{"GL_OES_required_internalformat", (uint32_t)(DEPTH_RENDERABLE | TEXTURE_VALID),
GLS_ARRAY_RANGE(s_oesRequiredInternalFormatDepthFormats)},
{"GL_EXT_texture_rg", (uint32_t)(REQUIRED_RENDERABLE | COLOR_RENDERABLE | RENDERBUFFER_VALID | TEXTURE_VALID),
GLS_ARRAY_RANGE(s_extTextureRgRboFormats)},
// These are not specified to be color-renderable, but the wording is
// exactly as ambiguous as the wording in the ES2 spec.
{"GL_EXT_texture_rg", (uint32_t)(COLOR_RENDERABLE | TEXTURE_VALID), GLS_ARRAY_RANGE(s_extTextureRgTexFormats)},
{"GL_EXT_texture_rg GL_OES_texture_float", (uint32_t)(COLOR_RENDERABLE | TEXTURE_VALID),
GLS_ARRAY_RANGE(s_extTextureRgFloatTexFormats)},
{"GL_EXT_texture_rg GL_OES_texture_half_float", (uint32_t)(COLOR_RENDERABLE | TEXTURE_VALID),
GLS_ARRAY_RANGE(s_extTextureRgHalfFloatTexFormats)},
{"GL_NV_packed_float", (uint32_t)(COLOR_RENDERABLE | TEXTURE_VALID), GLS_ARRAY_RANGE(s_nvPackedFloatTexFormats)},
{"GL_NV_packed_float GL_EXT_color_buffer_half_float",
(uint32_t)(REQUIRED_RENDERABLE | COLOR_RENDERABLE | RENDERBUFFER_VALID),
GLS_ARRAY_RANGE(s_nvPackedFloatRboFormats)},
{"GL_EXT_sRGB", (uint32_t)(COLOR_RENDERABLE | TEXTURE_VALID), GLS_ARRAY_RANGE(s_extSrgbRenderableTexFormats)},
{"GL_EXT_sRGB", (uint32_t)TEXTURE_VALID, GLS_ARRAY_RANGE(s_extSrgbNonRenderableTexFormats)},
{"GL_EXT_sRGB", (uint32_t)(REQUIRED_RENDERABLE | COLOR_RENDERABLE | RENDERBUFFER_VALID),
GLS_ARRAY_RANGE(s_extSrgbRboFormats)},
{"GL_NV_sRGB_formats", (uint32_t)(REQUIRED_RENDERABLE | COLOR_RENDERABLE | RENDERBUFFER_VALID),
GLS_ARRAY_RANGE(s_nvSrgbFormatsRboFormats)},
{"GL_NV_sRGB_formats", (uint32_t)(REQUIRED_RENDERABLE | COLOR_RENDERABLE | TEXTURE_VALID),
GLS_ARRAY_RANGE(s_nvSrgbFormatsTextureFormats)},
// In Khronos bug 7333 discussion, the consensus is that these texture
// formats, at least, should be color-renderable. Still, that cannot be
// found in any extension specs, so only allow it, not require it.
{"GL_OES_rgb8_rgba8", (uint32_t)(COLOR_RENDERABLE | TEXTURE_VALID), GLS_ARRAY_RANGE(s_oesRgb8Rgba8TexFormats)},
{"GL_OES_rgb8_rgba8", (uint32_t)(REQUIRED_RENDERABLE | COLOR_RENDERABLE | RENDERBUFFER_VALID),
GLS_ARRAY_RANGE(s_oesRgb8Rgba8RboFormats)},
{"GL_OES_rgb8_rgba8 GL_OES_required_internalformat", (uint32_t)TEXTURE_VALID,
GLS_ARRAY_RANGE(s_oesRequiredInternalFormatRgb8ColorFormat)},
// The depth-renderability of the depth RBO formats is not explicitly
// spelled out, but all renderbuffer formats are meant to be renderable.
{"GL_OES_depth24", (uint32_t)(REQUIRED_RENDERABLE | DEPTH_RENDERABLE | RENDERBUFFER_VALID),
GLS_ARRAY_RANGE(s_oesDepth24SizedFormats)},
{"GL_OES_depth24 GL_OES_required_internalformat GL_OES_depth_texture", (uint32_t)TEXTURE_VALID,
GLS_ARRAY_RANGE(s_oesDepth24SizedFormats)},
{"GL_OES_depth32", (uint32_t)(REQUIRED_RENDERABLE | DEPTH_RENDERABLE | RENDERBUFFER_VALID),
GLS_ARRAY_RANGE(s_oesDepth32SizedFormats)},
{"GL_OES_depth32 GL_OES_required_internalformat GL_OES_depth_texture", (uint32_t)TEXTURE_VALID,
GLS_ARRAY_RANGE(s_oesDepth32SizedFormats)},
{"GL_EXT_texture_type_2_10_10_10_REV",
(uint32_t)TEXTURE_VALID, // explicitly unrenderable
GLS_ARRAY_RANGE(s_extTextureType2101010RevFormats)},
{"GL_EXT_texture_type_2_10_10_10_REV GL_OES_required_internalformat",
(uint32_t)TEXTURE_VALID, // explicitly unrenderable
GLS_ARRAY_RANGE(s_oesRequiredInternalFormat10bitColorFormats)},
{"GL_EXT_texture_sRGB_R8", (uint32_t)TEXTURE_VALID, GLS_ARRAY_RANGE(s_extTextureSRGBR8Formats)},
{"GL_EXT_texture_sRGB_RG8", (uint32_t)TEXTURE_VALID, GLS_ARRAY_RANGE(s_extTextureSRGBRG8Formats)},
{"GL_QCOM_render_sRGB_R8_RG8",
(uint32_t)(REQUIRED_RENDERABLE | COLOR_RENDERABLE | RENDERBUFFER_VALID | TEXTURE_VALID),
GLS_ARRAY_RANGE(s_qcomRenderSRGBR8RG8Formats)},
{"GL_EXT_texture_format_BGRA8888",
(uint32_t)(REQUIRED_RENDERABLE | COLOR_RENDERABLE | RENDERBUFFER_VALID | TEXTURE_VALID),
GLS_ARRAY_RANGE(s_extTextureFormatBGRA8888Formats)},
};
Context::Context(TestContext &testCtx, RenderContext &renderCtx, CheckerFactory &factory)
: m_testCtx(testCtx)
, m_renderCtx(renderCtx)
, m_verifier(m_ctxFormats, factory, renderCtx)
, m_haveMultiColorAtts(false)
{
FormatExtEntries extRange = GLS_ARRAY_RANGE(s_esExtFormats);
addExtFormats(extRange);
}
void Context::addFormats(FormatEntries fmtRange)
{
FboUtil::addFormats(m_coreFormats, fmtRange);
FboUtil::addFormats(m_ctxFormats, fmtRange);
FboUtil::addFormats(m_allFormats, fmtRange);
}
void Context::addExtFormats(FormatExtEntries extRange)
{
FboUtil::addExtFormats(m_ctxFormats, extRange, &m_renderCtx);
FboUtil::addExtFormats(m_allFormats, extRange, nullptr);
}
void TestBase::pass(void)
{
m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
}
void TestBase::qualityWarning(const char *msg)
{
m_testCtx.setTestResult(QP_TEST_RESULT_QUALITY_WARNING, msg);
}
void TestBase::fail(const char *msg)
{
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, msg);
}
const glw::Functions &gl(const TestBase &test)
{
return test.getContext().getRenderContext().getFunctions();
}
static bool isFormatFeatureSupported(const FormatDB &db, const ImageFormat &format, FormatFlags feature)
{
return db.isKnownFormat(format) && ((db.getFormatInfo(format) & feature) == feature);
}
static void logAffectingExtensions(const char *prefix, const FormatDB &db, const ImageFormat &format,
FormatFlags feature, tcu::MessageBuilder &msg)
{
const std::set<std::set<std::string>> rows = db.getFormatFeatureExtensions(format, feature);
for (std::set<std::set<std::string>>::const_iterator rowIt = rows.begin(); rowIt != rows.end(); ++rowIt)
{
const std::set<std::string> &requiredExtensions = *rowIt;
std::set<std::string>::const_iterator it = requiredExtensions.begin();
std::string extName;
msg << prefix;
extName = *it++;
while (it != requiredExtensions.end())
{
msg << getExtensionDescription(extName);
extName = *it++;
msg << (it == requiredExtensions.end() ? " and " : ", ");
}
msg << getExtensionDescription(extName) << '\n';
}
}
static void logFormatInfo(const config::Framebuffer &fbo, const FormatDB &ctxFormats, const FormatDB &coreFormats,
const FormatDB &allFormats, tcu::TestLog &log)
{
static const struct
{
const char *name;
const FormatFlags flag;
} s_renderability[] = {
{"color-renderable", COLOR_RENDERABLE},
{"depth-renderable", DEPTH_RENDERABLE},
{"stencil-renderable", STENCIL_RENDERABLE},
};
std::set<ImageFormat> formats;
for (config::TextureMap::const_iterator it = fbo.textures.begin(); it != fbo.textures.end(); ++it)
formats.insert(it->second->internalFormat);
for (config::RboMap::const_iterator it = fbo.rbos.begin(); it != fbo.rbos.end(); ++it)
formats.insert(it->second->internalFormat);
if (!formats.empty())
{
const tcu::ScopedLogSection supersection(log, "Format", "Format info");
for (std::set<ImageFormat>::const_iterator it = formats.begin(); it != formats.end(); ++it)
{
const tcu::ScopedLogSection section(log, "FormatInfo", de::toString(*it));
// texture validity
if (isFormatFeatureSupported(ctxFormats, *it, TEXTURE_VALID))
{
tcu::MessageBuilder msg(&log);
msg << "* Valid texture format\n";
if (isFormatFeatureSupported(coreFormats, *it, TEXTURE_VALID))
msg << "\t* core feature";
else
{
msg << "\t* defined in supported extension(s):\n";
logAffectingExtensions("\t\t- ", ctxFormats, *it, TEXTURE_VALID, msg);
}
msg << tcu::TestLog::EndMessage;
}
else
{
tcu::MessageBuilder msg(&log);
msg << "* Unsupported texture format\n";
if (isFormatFeatureSupported(allFormats, *it, TEXTURE_VALID))
{
msg << "\t* requires any of the extensions or combinations:\n";
logAffectingExtensions("\t\t- ", allFormats, *it, TEXTURE_VALID, msg);
}
else
msg << "\t* no extension can make this format valid";
msg << tcu::TestLog::EndMessage;
}
// RBO validity
if (isFormatFeatureSupported(ctxFormats, *it, RENDERBUFFER_VALID))
{
tcu::MessageBuilder msg(&log);
msg << "* Valid renderbuffer format\n";
if (isFormatFeatureSupported(coreFormats, *it, RENDERBUFFER_VALID))
msg << "\t* core feature";
else
{
msg << "\t* defined in supported extension(s):\n";
logAffectingExtensions("\t\t- ", ctxFormats, *it, RENDERBUFFER_VALID, msg);
}
msg << tcu::TestLog::EndMessage;
}
else
{
tcu::MessageBuilder msg(&log);
msg << "* Unsupported renderbuffer format\n";
if (isFormatFeatureSupported(allFormats, *it, RENDERBUFFER_VALID))
{
msg << "\t* requires any of the extensions or combinations:\n";
logAffectingExtensions("\t\t- ", allFormats, *it, RENDERBUFFER_VALID, msg);
}
else
msg << "\t* no extension can make this format valid";
msg << tcu::TestLog::EndMessage;
}
// renderability
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_renderability); ++ndx)
{
if (isFormatFeatureSupported(ctxFormats, *it, s_renderability[ndx].flag | REQUIRED_RENDERABLE))
{
tcu::MessageBuilder msg(&log);
msg << "* Format is " << s_renderability[ndx].name << "\n";
if (isFormatFeatureSupported(coreFormats, *it, s_renderability[ndx].flag | REQUIRED_RENDERABLE))
msg << "\t* core feature";
else
{
msg << "\t* defined in supported extension(s):\n";
logAffectingExtensions("\t\t- ", ctxFormats, *it,
s_renderability[ndx].flag | REQUIRED_RENDERABLE, msg);
}
msg << tcu::TestLog::EndMessage;
}
else if (isFormatFeatureSupported(ctxFormats, *it, s_renderability[ndx].flag))
{
tcu::MessageBuilder msg(&log);
msg << "* Format is allowed to be " << s_renderability[ndx].name << " but not required\n";
if (isFormatFeatureSupported(coreFormats, *it, s_renderability[ndx].flag))
msg << "\t* core feature";
else if (isFormatFeatureSupported(allFormats, *it, s_renderability[ndx].flag))
{
msg << "\t* extensions that would make format " << s_renderability[ndx].name << ":\n";
logAffectingExtensions("\t\t- ", allFormats, *it, s_renderability[ndx].flag, msg);
}
else
msg << "\t* no extension can make this format " << s_renderability[ndx].name;
msg << tcu::TestLog::EndMessage;
}
else
{
tcu::MessageBuilder msg(&log);
msg << "* Format is NOT " << s_renderability[ndx].name << "\n";
if (isFormatFeatureSupported(allFormats, *it, s_renderability[ndx].flag))
{
if (isFormatFeatureSupported(allFormats, *it, s_renderability[ndx].flag | REQUIRED_RENDERABLE))
{
msg << "\t* extensions that would make format " << s_renderability[ndx].name << ":\n";
logAffectingExtensions("\t\t- ", allFormats, *it,
s_renderability[ndx].flag | REQUIRED_RENDERABLE, msg);
}
else
{
msg << "\t* extensions that are allowed to make format " << s_renderability[ndx].name
<< ":\n";
logAffectingExtensions("\t\t- ", allFormats, *it, s_renderability[ndx].flag, msg);
}
}
else
msg << "\t* no extension can make this format " << s_renderability[ndx].name;
msg << tcu::TestLog::EndMessage;
}
}
}
}
}
IterateResult TestBase::iterate(void)
{
glu::Framebuffer fbo(m_ctx.getRenderContext());
FboBuilder builder(*fbo, GL_FRAMEBUFFER, gl(*this));
const IterateResult ret = build(builder);
const ValidStatusCodes reference = m_ctx.getVerifier().validStatusCodes(builder);
const GLenum errorCode = builder.getError();
logFramebufferConfig(builder, m_testCtx.getLog());
logFormatInfo(builder, m_ctx.getCtxFormats(), m_ctx.getCoreFormats(), m_ctx.getAllFormats(), m_testCtx.getLog());
reference.logRules(m_testCtx.getLog());
reference.logLegalResults(m_testCtx.getLog());
// \todo [2013-12-04 lauri] Check if drawing operations succeed.
if (errorCode != GL_NO_ERROR)
{
m_testCtx.getLog() << TestLog::Message << "Received " << glu::getErrorStr(errorCode)
<< " (during FBO initialization)." << TestLog::EndMessage;
if (reference.isErrorCodeValid(errorCode))
pass();
else if (reference.isErrorCodeRequired(GL_NO_ERROR))
fail(("Expected no error but got " + de::toString(glu::getErrorStr(errorCode))).c_str());
else
fail("Got wrong error code");
}
else
{
const GLenum fboStatus = gl(*this).checkFramebufferStatus(GL_FRAMEBUFFER);
const bool validStatus = reference.isFBOStatusValid(fboStatus);
m_testCtx.getLog() << TestLog::Message << "Received " << glu::getFramebufferStatusStr(fboStatus) << "."
<< TestLog::EndMessage;
if (!validStatus)
{
if (fboStatus == GL_FRAMEBUFFER_COMPLETE)
fail("Framebuffer checked as complete, expected incomplete");
else if (reference.isFBOStatusRequired(GL_FRAMEBUFFER_COMPLETE))
fail("Framebuffer checked is incomplete, expected complete");
else
// An incomplete status is allowed, but not _this_ incomplete status.
fail("Framebuffer checked as incomplete, but with wrong status");
}
else if (fboStatus == GL_FRAMEBUFFER_UNSUPPORTED)
{
// The spec requires
// "when both depth and stencil attachments are present,implementations are only required
// to support framebuffer objects where both attachments refer to the same image."
//
// Thus, it is acceptable for an implementation returning GL_FRAMEBUFFER_UNSUPPORTED,
// and the test cannot be marked as failed.
pass();
}
else if (fboStatus != GL_FRAMEBUFFER_COMPLETE && reference.isFBOStatusValid(GL_FRAMEBUFFER_COMPLETE))
qualityWarning("Framebuffer object could have checked as complete but did not.");
else
pass();
}
return ret;
}
IterateResult TestBase::build(FboBuilder &builder)
{
DE_UNREF(builder);
return STOP;
}
ImageFormat TestBase::getDefaultFormat(GLenum attPoint, GLenum bufType) const
{
if (bufType == GL_NONE)
{
return ImageFormat::none();
}
// Prefer a standard format, if there is one, but if not, use a format
// provided by an extension.
Formats formats = m_ctx.getCoreFormats().getFormats(formatFlag(attPoint) | formatFlag(bufType));
Formats::const_iterator it = formats.begin();
if (it == formats.end())
{
formats = m_ctx.getCtxFormats().getFormats(formatFlag(attPoint) | formatFlag(bufType));
it = formats.begin();
}
if (it == formats.end())
throw tcu::NotSupportedError("Unsupported attachment kind for attachment point", "", __FILE__, __LINE__);
return *it;
}
Image *makeImage(GLenum bufType, ImageFormat format, GLsizei width, GLsizei height, FboBuilder &builder)
{
Image *image = nullptr;
switch (bufType)
{
case GL_NONE:
return nullptr;
case GL_RENDERBUFFER:
image = &builder.makeConfig<Renderbuffer>();
break;
case GL_TEXTURE:
image = &builder.makeConfig<Texture2D>();
break;
default:
DE_FATAL("Impossible case");
}
image->internalFormat = format;
image->width = width;
image->height = height;
return image;
}
Attachment *makeAttachment(GLenum bufType, ImageFormat format, GLsizei width, GLsizei height, FboBuilder &builder)
{
Image *const imgCfg = makeImage(bufType, format, width, height, builder);
Attachment *att = nullptr;
GLuint img = 0;
if (Renderbuffer *rboCfg = dynamic_cast<Renderbuffer *>(imgCfg))
{
img = builder.glCreateRbo(*rboCfg);
att = &builder.makeConfig<RenderbufferAttachment>();
}
else if (Texture2D *texCfg = dynamic_cast<Texture2D *>(imgCfg))
{
img = builder.glCreateTexture(*texCfg);
TextureFlatAttachment &texAtt = builder.makeConfig<TextureFlatAttachment>();
texAtt.texTarget = GL_TEXTURE_2D;
att = &texAtt;
}
else
{
DE_ASSERT(imgCfg == nullptr);
return nullptr;
}
att->imageName = img;
return att;
}
void TestBase::attachTargetToNew(GLenum target, GLenum bufType, ImageFormat format, GLsizei width, GLsizei height,
FboBuilder &builder)
{
ImageFormat imgFmt = format;
if (imgFmt.format == GL_NONE)
imgFmt = getDefaultFormat(target, bufType);
const Attachment *const att = makeAttachment(bufType, imgFmt, width, height, builder);
builder.glAttach(target, att);
}
static string formatName(ImageFormat format)
{
const string s = getTextureFormatName(format.format);
const string fmtStr = toLower(s.substr(3));
if (format.unsizedType != GL_NONE)
{
const string typeStr = getTypeName(format.unsizedType);
return fmtStr + "_" + toLower(typeStr.substr(3));
}
return fmtStr;
}
static string formatDesc(ImageFormat format)
{
const string fmtStr = getTextureFormatName(format.format);
if (format.unsizedType != GL_NONE)
{
const string typeStr = getTypeName(format.unsizedType);
return fmtStr + " with type " + typeStr;
}
return fmtStr;
}
struct RenderableParams
{
GLenum attPoint;
GLenum bufType;
ImageFormat format;
static string getName(const RenderableParams &params)
{
return formatName(params.format);
}
static string getDescription(const RenderableParams &params)
{
return formatDesc(params.format);
}
};
class RenderableTest : public ParamTest<RenderableParams>
{
public:
RenderableTest(Context &group, const Params &params) : ParamTest<RenderableParams>(group, params)
{
}
IterateResult build(FboBuilder &builder);
};
IterateResult RenderableTest::build(FboBuilder &builder)
{
attachTargetToNew(m_params.attPoint, m_params.bufType, m_params.format, 64, 64, builder);
return STOP;
}
string attTypeName(GLenum bufType)
{
switch (bufType)
{
case GL_NONE:
return "none";
case GL_RENDERBUFFER:
return "rbo";
case GL_TEXTURE:
return "tex";
default:
DE_FATAL("Impossible case");
}
return ""; // Shut up compiler
}
struct AttachmentParams
{
GLenum color0Kind;
GLenum colornKind;
GLenum depthKind;
GLenum stencilKind;
static string getName(const AttachmentParams &params);
static string getDescription(const AttachmentParams &params)
{
return getName(params);
}
};
string AttachmentParams::getName(const AttachmentParams &params)
{
return (attTypeName(params.color0Kind) + "_" + attTypeName(params.colornKind) + "_" +
attTypeName(params.depthKind) + "_" + attTypeName(params.stencilKind));
}
//! Test for combinations of different kinds of attachments
class AttachmentTest : public ParamTest<AttachmentParams>
{
public:
AttachmentTest(Context &group, Params &params) : ParamTest<AttachmentParams>(group, params)
{
}
protected:
IterateResult build(FboBuilder &builder);
void makeDepthAndStencil(FboBuilder &builder);
};
void AttachmentTest::makeDepthAndStencil(FboBuilder &builder)
{
if (m_params.stencilKind == m_params.depthKind)
{
// If there is a common stencil+depth -format, try to use a common
// image for both attachments.
const FormatFlags flags = DEPTH_RENDERABLE | STENCIL_RENDERABLE | formatFlag(m_params.stencilKind);
const Formats &formats = m_ctx.getCoreFormats().getFormats(flags);
Formats::const_iterator it = formats.begin();
if (it != formats.end())
{
const ImageFormat format = *it;
Attachment *att = makeAttachment(m_params.depthKind, format, 64, 64, builder);
builder.glAttach(GL_DEPTH_ATTACHMENT, att);
builder.glAttach(GL_STENCIL_ATTACHMENT, att);
return;
}
}
// Either the kinds were separate, or a suitable format was not found.
// Create separate images.
attachTargetToNew(GL_STENCIL_ATTACHMENT, m_params.stencilKind, ImageFormat::none(), 64, 64, builder);
attachTargetToNew(GL_DEPTH_ATTACHMENT, m_params.depthKind, ImageFormat::none(), 64, 64, builder);
}
IterateResult AttachmentTest::build(FboBuilder &builder)
{
attachTargetToNew(GL_COLOR_ATTACHMENT0, m_params.color0Kind, ImageFormat::none(), 64, 64, builder);
if (m_params.colornKind != GL_NONE)
{
TCU_CHECK_AND_THROW(NotSupportedError, m_ctx.haveMultiColorAtts(), "Multiple attachments not supported");
GLint maxAttachments = 1;
gl(*this).getIntegerv(GL_MAX_COLOR_ATTACHMENTS, &maxAttachments);
GLU_EXPECT_NO_ERROR(gl(*this).getError(), "Couldn't read GL_MAX_COLOR_ATTACHMENTS");
for (int i = 1; i < maxAttachments; i++)
{
attachTargetToNew(GL_COLOR_ATTACHMENT0 + i, m_params.colornKind, ImageFormat::none(), 64, 64, builder);
}
}
makeDepthAndStencil(builder);
return STOP;
}
class EmptyImageTest : public TestBase
{
public:
EmptyImageTest(Context &group, const char *name, const char *desc) : TestBase(group, name, desc)
{
}
IterateResult build(FboBuilder &builder);
};
IterateResult EmptyImageTest::build(FboBuilder &builder)
{
attachTargetToNew(GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, ImageFormat::none(), 0, 0, builder);
return STOP;
}
class DistinctSizeTest : public TestBase
{
public:
DistinctSizeTest(Context &group, const char *name, const char *desc) : TestBase(group, name, desc)
{
}
IterateResult build(FboBuilder &builder);
};
IterateResult DistinctSizeTest::build(FboBuilder &builder)
{
attachTargetToNew(GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, ImageFormat::none(), 64, 64, builder);
attachTargetToNew(GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, ImageFormat::none(), 128, 128, builder);
return STOP;
}
TestCaseGroup *Context::createRenderableTests(void)
{
TestCaseGroup *const renderableTests =
new TestCaseGroup(m_testCtx, "renderable", "Tests for support of renderable image formats");
TestCaseGroup *const rbRenderableTests =
new TestCaseGroup(m_testCtx, "renderbuffer", "Tests for renderbuffer formats");
TestCaseGroup *const texRenderableTests = new TestCaseGroup(m_testCtx, "texture", "Tests for texture formats");
static const struct AttPoint
{
GLenum attPoint;
const char *name;
const char *desc;
} attPoints[] = {
{GL_COLOR_ATTACHMENT0, "color0", "Tests for color attachments"},
{GL_STENCIL_ATTACHMENT, "stencil", "Tests for stencil attachments"},
{GL_DEPTH_ATTACHMENT, "depth", "Tests for depth attachments"},
};
// At each attachment point, iterate through all the possible formats to
// detect both false positives and false negatives.
const Formats rboFmts = m_allFormats.getFormats(ANY_FORMAT);
const Formats texFmts = m_allFormats.getFormats(ANY_FORMAT);
for (const AttPoint *it = DE_ARRAY_BEGIN(attPoints); it != DE_ARRAY_END(attPoints); it++)
{
TestCaseGroup *const rbAttTests = new TestCaseGroup(m_testCtx, it->name, it->desc);
TestCaseGroup *const texAttTests = new TestCaseGroup(m_testCtx, it->name, it->desc);
for (Formats::const_iterator it2 = rboFmts.begin(); it2 != rboFmts.end(); it2++)
{
const RenderableParams params = {it->attPoint, GL_RENDERBUFFER, *it2};
rbAttTests->addChild(new RenderableTest(*this, params));
}
rbRenderableTests->addChild(rbAttTests);
for (Formats::const_iterator it2 = texFmts.begin(); it2 != texFmts.end(); it2++)
{
const RenderableParams params = {it->attPoint, GL_TEXTURE, *it2};
texAttTests->addChild(new RenderableTest(*this, params));
}
texRenderableTests->addChild(texAttTests);
}
renderableTests->addChild(rbRenderableTests);
renderableTests->addChild(texRenderableTests);
return renderableTests;
}
TestCaseGroup *Context::createAttachmentTests(void)
{
TestCaseGroup *const attCombTests =
new TestCaseGroup(m_testCtx, "attachment_combinations", "Tests for attachment combinations");
static const GLenum s_bufTypes[] = {GL_NONE, GL_RENDERBUFFER, GL_TEXTURE};
static const Range<GLenum> s_kinds = GLS_ARRAY_RANGE(s_bufTypes);
for (const GLenum *col0 = s_kinds.begin(); col0 != s_kinds.end(); ++col0)
for (const GLenum *coln = s_kinds.begin(); coln != s_kinds.end(); ++coln)
for (const GLenum *dep = s_kinds.begin(); dep != s_kinds.end(); ++dep)
for (const GLenum *stc = s_kinds.begin(); stc != s_kinds.end(); ++stc)
{
AttachmentParams params = {*col0, *coln, *dep, *stc};
attCombTests->addChild(new AttachmentTest(*this, params));
}
return attCombTests;
}
TestCaseGroup *Context::createSizeTests(void)
{
TestCaseGroup *const sizeTests = new TestCaseGroup(m_testCtx, "size", "Tests for attachment sizes");
sizeTests->addChild(new EmptyImageTest(*this, "zero", "Test for zero-sized image attachment"));
sizeTests->addChild(new DistinctSizeTest(*this, "distinct", "Test for attachments with different sizes"));
return sizeTests;
}
} // namespace details
} // namespace fboc
} // namespace gls
} // namespace deqp