| /*------------------------------------------------------------------------ |
| * Vulkan Conformance Tests |
| * ------------------------ |
| * |
| * Copyright (c) 2016 The Khronos Group Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Compute tests utility classes |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "vktComputeTestsUtil.hpp" |
| #include "vkQueryUtil.hpp" |
| #include "vkTypeUtil.hpp" |
| |
| using namespace vk; |
| |
| namespace vkt |
| { |
| namespace compute |
| { |
| |
| Buffer::Buffer (const DeviceInterface& vk, |
| const VkDevice device, |
| Allocator& allocator, |
| const VkBufferCreateInfo& bufferCreateInfo, |
| const MemoryRequirement memoryRequirement) |
| { |
| m_buffer = createBuffer(vk, device, &bufferCreateInfo); |
| m_allocation = allocator.allocate(getBufferMemoryRequirements(vk, device, *m_buffer), memoryRequirement); |
| VK_CHECK(vk.bindBufferMemory(device, *m_buffer, m_allocation->getMemory(), m_allocation->getOffset())); |
| } |
| |
| Image::Image (const DeviceInterface& vk, |
| const VkDevice device, |
| Allocator& allocator, |
| const VkImageCreateInfo& imageCreateInfo, |
| const MemoryRequirement memoryRequirement) |
| { |
| m_image = createImage(vk, device, &imageCreateInfo); |
| m_allocation = allocator.allocate(getImageMemoryRequirements(vk, device, *m_image), memoryRequirement); |
| VK_CHECK(vk.bindImageMemory(device, *m_image, m_allocation->getMemory(), m_allocation->getOffset())); |
| } |
| |
| VkBufferImageCopy makeBufferImageCopy (const VkExtent3D extent, |
| const deUint32 arraySize) |
| { |
| const VkBufferImageCopy copyParams = |
| { |
| 0ull, // VkDeviceSize bufferOffset; |
| 0u, // deUint32 bufferRowLength; |
| 0u, // deUint32 bufferImageHeight; |
| makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, arraySize), // VkImageSubresourceLayers imageSubresource; |
| makeOffset3D(0, 0, 0), // VkOffset3D imageOffset; |
| extent, // VkExtent3D imageExtent; |
| }; |
| return copyParams; |
| } |
| |
| Move<VkPipeline> makeComputePipeline (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkPipelineLayout pipelineLayout, |
| const VkPipelineCreateFlags pipelineFlags, |
| const VkShaderModule shaderModule, |
| const VkPipelineShaderStageCreateFlags shaderFlags) |
| { |
| const VkPipelineShaderStageCreateInfo pipelineShaderStageParams = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| shaderFlags, // VkPipelineShaderStageCreateFlags flags; |
| VK_SHADER_STAGE_COMPUTE_BIT, // VkShaderStageFlagBits stage; |
| shaderModule, // VkShaderModule module; |
| "main", // const char* pName; |
| DE_NULL, // const VkSpecializationInfo* pSpecializationInfo; |
| }; |
| const VkComputePipelineCreateInfo pipelineCreateInfo = |
| { |
| VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| pipelineFlags, // VkPipelineCreateFlags flags; |
| pipelineShaderStageParams, // VkPipelineShaderStageCreateInfo stage; |
| pipelineLayout, // VkPipelineLayout layout; |
| DE_NULL, // VkPipeline basePipelineHandle; |
| 0, // deInt32 basePipelineIndex; |
| }; |
| return createComputePipeline(vk, device, DE_NULL , &pipelineCreateInfo); |
| } |
| |
| Move<VkPipeline> makeComputePipeline (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkPipelineLayout pipelineLayout, |
| const VkShaderModule shaderModule) |
| { |
| return makeComputePipeline(vk, device, pipelineLayout, static_cast<VkPipelineCreateFlags>(0u), shaderModule, static_cast<VkPipelineShaderStageCreateFlags>(0u)); |
| } |
| } // compute |
| } // vkt |