| #!amber |
| |
| # Copyright 2021 Google LLC |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| |
| # A test for a coverage-gap found by the GraphicsFuzz project. |
| |
| # Short description: A fragment shader that covers specific NIR code paths |
| |
| # The test passes because the shader always writes red. |
| |
| SHADER vertex variant_vertex_shader PASSTHROUGH |
| |
| # variant_fragment_shader is derived from the following GLSL: |
| # #version 320 es |
| # #define _int_1 _GLF_uniform_int_values[0] |
| # #define _int_0 _GLF_uniform_int_values[1] |
| # #define _float_1540_7 _GLF_uniform_float_values[0] |
| # #define _float_2_0 _GLF_uniform_float_values[1] |
| # #define _float_3_0 _GLF_uniform_float_values[2] |
| # |
| # precision highp float; |
| # precision highp int; |
| # |
| # // Contents of _GLF_uniform_int_values: [1, 0] |
| # layout(set = 0, binding = 0) uniform buf0 |
| # { |
| # int _GLF_uniform_int_values[2]; |
| # }; |
| # |
| # // Contents of _GLF_uniform_float_values: [1540.7, 2.0, 3.0] |
| # layout(set = 0, binding = 1) uniform buf1 |
| # { |
| # float _GLF_uniform_float_values[3]; |
| # }; |
| # |
| # // Contents of resolution: [256.6, 256.5] |
| # layout(set = 0, binding = 2) uniform buf2 |
| # { |
| # vec2 resolution; |
| # }; |
| # |
| # layout(location = 0) out vec4 _GLF_color; |
| # |
| # void main() |
| # { |
| # float f = _float_2_0 * resolution.x + _float_3_0 * round(resolution.x) + resolution.y; |
| # |
| # // Always true. |
| # if(f == _float_1540_7) |
| # { |
| # _GLF_color = vec4(_int_1, _int_0, _int_0, _int_1); |
| # } |
| # else |
| # { |
| # _GLF_color = vec4(_int_0); |
| # } |
| # } |
| SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 |
| ; SPIR-V |
| ; Version: 1.0 |
| ; Generator: Khronos Glslang Reference Front End; 10 |
| ; Bound: 75 |
| ; Schema: 0 |
| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %4 "main" %50 |
| OpExecutionMode %4 OriginUpperLeft |
| OpSource ESSL 320 |
| OpName %4 "main" |
| OpName %8 "f" |
| OpName %12 "buf1" |
| OpMemberName %12 0 "_GLF_uniform_float_values" |
| OpName %14 "" |
| OpName %22 "buf2" |
| OpMemberName %22 0 "resolution" |
| OpName %24 "" |
| OpName %50 "_GLF_color" |
| OpName %53 "buf0" |
| OpMemberName %53 0 "_GLF_uniform_int_values" |
| OpName %55 "" |
| OpDecorate %11 ArrayStride 16 |
| OpMemberDecorate %12 0 Offset 0 |
| OpDecorate %12 Block |
| OpDecorate %14 DescriptorSet 0 |
| OpDecorate %14 Binding 1 |
| OpMemberDecorate %22 0 Offset 0 |
| OpDecorate %22 Block |
| OpDecorate %24 DescriptorSet 0 |
| OpDecorate %24 Binding 2 |
| OpDecorate %50 Location 0 |
| OpDecorate %52 ArrayStride 16 |
| OpMemberDecorate %53 0 Offset 0 |
| OpDecorate %53 Block |
| OpDecorate %55 DescriptorSet 0 |
| OpDecorate %55 Binding 0 |
| %2 = OpTypeVoid |
| %3 = OpTypeFunction %2 |
| %6 = OpTypeFloat 32 |
| %7 = OpTypePointer Function %6 |
| %9 = OpTypeInt 32 0 |
| %10 = OpConstant %9 3 |
| %11 = OpTypeArray %6 %10 |
| %12 = OpTypeStruct %11 |
| %13 = OpTypePointer Uniform %12 |
| %14 = OpVariable %13 Uniform |
| %15 = OpTypeInt 32 1 |
| %16 = OpConstant %15 0 |
| %17 = OpConstant %15 1 |
| %18 = OpTypePointer Uniform %6 |
| %21 = OpTypeVector %6 2 |
| %22 = OpTypeStruct %21 |
| %23 = OpTypePointer Uniform %22 |
| %24 = OpVariable %23 Uniform |
| %25 = OpConstant %9 0 |
| %29 = OpConstant %15 2 |
| %37 = OpConstant %9 1 |
| %44 = OpTypeBool |
| %48 = OpTypeVector %6 4 |
| %49 = OpTypePointer Output %48 |
| %50 = OpVariable %49 Output |
| %51 = OpConstant %9 2 |
| %52 = OpTypeArray %15 %51 |
| %53 = OpTypeStruct %52 |
| %54 = OpTypePointer Uniform %53 |
| %55 = OpVariable %54 Uniform |
| %56 = OpTypePointer Uniform %15 |
| %4 = OpFunction %2 None %3 |
| %5 = OpLabel |
| %8 = OpVariable %7 Function |
| %19 = OpAccessChain %18 %14 %16 %17 |
| %20 = OpLoad %6 %19 |
| %26 = OpAccessChain %18 %24 %16 %25 |
| %27 = OpLoad %6 %26 |
| %28 = OpFMul %6 %20 %27 |
| %30 = OpAccessChain %18 %14 %16 %29 |
| %31 = OpLoad %6 %30 |
| %32 = OpAccessChain %18 %24 %16 %25 |
| %33 = OpLoad %6 %32 |
| %34 = OpExtInst %6 %1 Round %33 |
| %35 = OpFMul %6 %31 %34 |
| %36 = OpFAdd %6 %28 %35 |
| %38 = OpAccessChain %18 %24 %16 %37 |
| %39 = OpLoad %6 %38 |
| %40 = OpFAdd %6 %36 %39 |
| OpStore %8 %40 |
| %41 = OpLoad %6 %8 |
| %42 = OpAccessChain %18 %14 %16 %16 |
| %43 = OpLoad %6 %42 |
| %45 = OpFOrdEqual %44 %41 %43 |
| OpSelectionMerge %47 None |
| OpBranchConditional %45 %46 %70 |
| %46 = OpLabel |
| %57 = OpAccessChain %56 %55 %16 %16 |
| %58 = OpLoad %15 %57 |
| %59 = OpConvertSToF %6 %58 |
| %60 = OpAccessChain %56 %55 %16 %17 |
| %61 = OpLoad %15 %60 |
| %62 = OpConvertSToF %6 %61 |
| %63 = OpAccessChain %56 %55 %16 %17 |
| %64 = OpLoad %15 %63 |
| %65 = OpConvertSToF %6 %64 |
| %66 = OpAccessChain %56 %55 %16 %16 |
| %67 = OpLoad %15 %66 |
| %68 = OpConvertSToF %6 %67 |
| %69 = OpCompositeConstruct %48 %59 %62 %65 %68 |
| OpStore %50 %69 |
| OpBranch %47 |
| %70 = OpLabel |
| %71 = OpAccessChain %56 %55 %16 %17 |
| %72 = OpLoad %15 %71 |
| %73 = OpConvertSToF %6 %72 |
| %74 = OpCompositeConstruct %48 %73 %73 %73 %73 |
| OpStore %50 %74 |
| OpBranch %47 |
| %47 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| END |
| |
| # uniforms for variant |
| |
| # resolution |
| BUFFER variant_resolution DATA_TYPE vec2<float> STD140 DATA |
| 256.6 256.5 |
| END |
| # _GLF_uniform_float_values |
| BUFFER variant__GLF_uniform_float_values DATA_TYPE float[] STD140 DATA |
| 1540.7 2.0 3.0 |
| END |
| # _GLF_uniform_int_values |
| BUFFER variant__GLF_uniform_int_values DATA_TYPE int32[] STD140 DATA |
| 1 0 |
| END |
| |
| BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM |
| |
| PIPELINE graphics variant_pipeline |
| ATTACH variant_vertex_shader |
| ATTACH variant_fragment_shader |
| FRAMEBUFFER_SIZE 256 256 |
| BIND BUFFER variant_framebuffer AS color LOCATION 0 |
| BIND BUFFER variant_resolution AS uniform DESCRIPTOR_SET 0 BINDING 2 |
| BIND BUFFER variant__GLF_uniform_float_values AS uniform DESCRIPTOR_SET 0 BINDING 1 |
| BIND BUFFER variant__GLF_uniform_int_values AS uniform DESCRIPTOR_SET 0 BINDING 0 |
| END |
| CLEAR_COLOR variant_pipeline 0 0 0 255 |
| |
| CLEAR variant_pipeline |
| RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 |
| |
| EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 |