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/*-------------------------------------------------------------------------
* OpenGL Conformance Test Suite
* -----------------------------
*
* Copyright (c) 2014-2016 The Khronos Group Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/ /*!
* \file
* \brief
*/ /*-------------------------------------------------------------------*/
/*!
* \file esextcTextureBufferMAXSizeValidation.cpp
* \brief Texture Buffer Max Size Validation (Test 2)
*/ /*-------------------------------------------------------------------*/
#include "esextcTextureBufferMAXSizeValidation.hpp"
#include "gluContextInfo.hpp"
#include "gluDefs.hpp"
#include "glwEnums.hpp"
#include "glwFunctions.hpp"
#include "tcuTestLog.hpp"
#include <vector>
namespace glcts
{
/* Number of components in computeSSBO.outValue vector */
const glw::GLuint TextureBufferMAXSizeValidation::m_n_vec_components = 3;
/** Constructor
*
* @param context Test context
* @param name Test case's name
* @param description Test case's description
**/
TextureBufferMAXSizeValidation::TextureBufferMAXSizeValidation(Context& context, const ExtParameters& extParams,
const char* name, const char* description)
: TestCaseBase(context, extParams, name, description)
, m_cs_id(0)
, m_max_tex_buffer_size(0)
, m_po_id(0)
, m_ssbo_id(0)
, m_tbo_id(0)
, m_tbo_tex_id(0)
{
/* Nothing to be done here */
}
/** Initializes GLES objects used during the test.
*
*/
void TextureBufferMAXSizeValidation::initTest(void)
{
/* Check if texture buffer extension is supported */
if (!m_is_texture_buffer_supported)
{
throw tcu::NotSupportedError(TEXTURE_BUFFER_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__);
}
/* Get GL entry points */
const glw::Functions& gl = m_context.getRenderContext().getFunctions();
/* Query for the value of max texture buffer size */
gl.getIntegerv(m_glExtTokens.MAX_TEXTURE_BUFFER_SIZE, &m_max_tex_buffer_size);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting gl parameter value!");
/* Create texture buffer object*/
gl.genBuffers(1, &m_tbo_id);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error generating buffer object!");
gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding buffer object!");
gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_max_tex_buffer_size * sizeof(glw::GLubyte), DE_NULL, GL_DYNAMIC_DRAW);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error allocating buffer object's data store!");
glw::GLubyte* buf = 0;
buf = (glw::GLubyte*)gl.mapBufferRange(m_glExtTokens.TEXTURE_BUFFER, 0,
m_max_tex_buffer_size * sizeof(glw::GLubyte), GL_MAP_WRITE_BIT);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error mapping buffer object's data store to client's address space!");
for (glw::GLuint i = 0; i < (glw::GLuint)m_max_tex_buffer_size; ++i)
{
buf[i] = (glw::GLubyte)(i % 256);
}
gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error ummapping buffer object's data store from client's address space!");
/* Initialize texture buffer */
gl.genTextures(1, &m_tbo_tex_id);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error generating texture object!");
gl.activeTexture(GL_TEXTURE0);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error asetting active texture unit!");
gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding texture object!");
gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8UI, m_tbo_id);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding buffer object as data store for texture buffer!");
/* Create program object */
m_po_id = gl.createProgram();
GLU_EXPECT_NO_ERROR(gl.getError(), "Error creating program object!");
m_cs_id = gl.createShader(GL_COMPUTE_SHADER);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error creating shader object!");
std::string csSource = getComputeShaderCode();
const char* csCode = csSource.c_str();
if (!buildProgram(m_po_id, m_cs_id, 1, &csCode))
{
TCU_FAIL("Could not create program from valid compute shader object!");
}
/* Create Shader Storage Buffer Object */
gl.genBuffers(1, &m_ssbo_id);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error generating buffer object!");
gl.bindBuffer(GL_ARRAY_BUFFER, m_ssbo_id);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding buffer object!");
gl.bufferData(GL_ARRAY_BUFFER, m_n_vec_components * sizeof(glw::GLuint), 0, GL_DYNAMIC_COPY);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error generating buffer object!");
}
/** Returns Compute shader Code
*
* @return pointer to literal with Compute Shader Code
*/
const char* TextureBufferMAXSizeValidation::getComputeShaderCode()
{
const char* result =
"${VERSION}\n"
"\n"
"${TEXTURE_BUFFER_REQUIRE}\n"
"\n"
"precision highp float;\n"
"\n"
"uniform highp usamplerBuffer sampler_buffer;\n"
"\n"
"buffer ComputeSSBO\n"
"{\n"
" uvec3 outValue;\n"
"} computeSSBO;\n"
"\n"
"layout (local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"
"\n"
"void main(void)\n"
"{\n"
" computeSSBO.outValue.x = uint( textureSize(sampler_buffer) );\n"
" computeSSBO.outValue.y = uint( texelFetch (sampler_buffer, 0).x );\n"
" computeSSBO.outValue.z = uint( texelFetch (sampler_buffer, int(computeSSBO.outValue.x) - 1 ).x );\n"
"}\n";
return result;
}
/** Executes the test.
*
* Sets the test result to QP_TEST_RESULT_FAIL if the test failed, QP_TEST_RESULT_PASS otherwise.
*
* Note the function throws exception should an error occur!
*
* @return STOP if the test has finished, CONTINUE to indicate iterate should be called once again.
**/
tcu::TestNode::IterateResult TextureBufferMAXSizeValidation::iterate(void)
{
initTest();
/* Get GL entry points */
const glw::Functions& gl = m_context.getRenderContext().getFunctions();
bool testResult = true;
glw::GLint textureOffset = -1;
gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_OFFSET, &textureOffset);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting texture buffer offset parameter value!");
/* Check if offset is equal to 0 */
const int expectedOffset = 0;
if (expectedOffset != textureOffset)
{
m_testCtx.getLog() << tcu::TestLog::Message
<< "Expected GL_TEXTURE_BUFFER_OFFSET_EXT parameter value : " << expectedOffset << "\n"
<< "Result GL_TEXTURE_BUFFER_OFFSET_EXT parameter value : " << textureOffset << "\n"
<< tcu::TestLog::EndMessage;
testResult = false;
}
glw::GLint textureSize = 0;
gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_SIZE, &textureSize);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting texture buffer paramter value!");
/* Check if texture size is equal to m_max_tex_buffer_size * sizeof(glw::GLubyte) */
glw::GLint expectedSize = static_cast<glw::GLint>(m_max_tex_buffer_size * sizeof(glw::GLubyte));
if (expectedSize != textureSize)
{
m_testCtx.getLog() << tcu::TestLog::Message
<< "Expected GL_TEXTURE_BUFFER_SIZE_EXT parameter value : " << expectedSize << "\n"
<< "Result GL_TEXTURE_BUFFER_SIZE_EXT parameter value : " << textureSize << "\n"
<< tcu::TestLog::EndMessage;
testResult = false;
}
gl.useProgram(m_po_id);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting program!");
gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo_id);
GLU_EXPECT_NO_ERROR(gl.getError(), "Could not bind buffer object to shader storage binding point!");
gl.activeTexture(GL_TEXTURE0);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error activating texture unit!");
gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding texture object!");
glw::GLint location = gl.getUniformLocation(m_po_id, "sampler_buffer");
GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting uniform location!");
gl.uniform1i(location, 0);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting value for uniform location!");
gl.dispatchCompute(1, 1, 1);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error running compute shader!");
gl.memoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting memory barrier!");
/* Get result data */
glw::GLuint* result = (glw::GLuint*)gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0,
m_n_vec_components * sizeof(glw::GLuint), GL_MAP_READ_BIT);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error mapping buffer object to client's address space!");
glw::GLuint expectedValue = (m_max_tex_buffer_size - 1) % 256;
/* Log error if expected values and result data are not equal */
if (result[0] != (glw::GLuint)m_max_tex_buffer_size || result[1] != 0 || result[2] != expectedValue)
{
m_testCtx.getLog() << tcu::TestLog::Message << "Result is different than expected\n"
<< "Expected size: " << m_max_tex_buffer_size << "\n"
<< "Result value (textureSize): " << result[0] << "\n"
<< "Expected Value (for index 0) " << 0 << "\n"
<< "Result value " << result[1] << "\n"
<< "ExpectedValue (for last index) " << expectedValue << "\n"
<< "Result value " << result[2] << "\n"
<< tcu::TestLog::EndMessage;
testResult = false;
}
if (testResult)
{
m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
}
else
{
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
}
gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER);
return STOP;
}
/** Deinitializes GLES objects created during the test.
*
*/
void TextureBufferMAXSizeValidation::deinit(void)
{
/* Get GL entry points */
const glw::Functions& gl = m_context.getRenderContext().getFunctions();
/* Reset GLES state */
gl.useProgram(0);
gl.bindBuffer(GL_ARRAY_BUFFER, 0);
gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0);
gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0);
gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, 0);
/* Delete GLES objects */
if (0 != m_cs_id)
{
gl.deleteShader(m_cs_id);
m_cs_id = 0;
}
if (0 != m_po_id)
{
gl.deleteProgram(m_po_id);
m_po_id = 0;
}
if (0 != m_ssbo_id)
{
gl.deleteBuffers(1, &m_ssbo_id);
m_ssbo_id = 0;
}
if (0 != m_tbo_id)
{
gl.deleteBuffers(1, &m_tbo_id);
m_tbo_id = 0;
}
if (0 != m_tbo_tex_id)
{
gl.deleteTextures(1, &m_tbo_tex_id);
m_tbo_tex_id = 0;
}
/* Deinitialize base class */
TestCaseBase::deinit();
}
} // namespace glcts