| #ifndef _ESEXTCTEXTUREBUFFERATOMICFUNCTIONS_HPP |
| #define _ESEXTCTEXTUREBUFFERATOMICFUNCTIONS_HPP |
| /*------------------------------------------------------------------------- |
| * OpenGL Conformance Test Suite |
| * ----------------------------- |
| * |
| * Copyright (c) 2014-2016 The Khronos Group Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| */ /*! |
| * \file |
| * \brief |
| */ /*-------------------------------------------------------------------*/ |
| |
| /*! |
| * \file esextcTextureBufferAtomicFunctions.hpp |
| * \brief Texture Buffer Atomic Functions (Test 5) |
| */ /*-------------------------------------------------------------------*/ |
| |
| #include "../esextcTestCaseBase.hpp" |
| |
| namespace glcts |
| { |
| |
| /** Implementation of (Test 5) from CTS_EXT_texture_buffer. Description follows |
| * |
| * Test whether image atomic functions work correctly with image uniforms |
| * having texture buffers bound to their image units. |
| * |
| * Category: API, Functional Test. |
| * Dependency with OES_shader_image_atomic. |
| * |
| * The test should create texture object and bind it to TEXTURE_BUFFER_EXT |
| * texture target at texture unit 0. |
| * |
| * It should create a buffer object and bind it to TEXTURE_BUFFER_EXT target. |
| * |
| * Let n_elements = value(GL_MAX_COMPUTE_WORK_GROUP_SIZE, X axis); |
| * |
| * The test should allocate a memory block of the size |
| * (n_elements + 1) * sizeof(GLunit); |
| * |
| * The memory block should then be filled with subsequent unsigned integer |
| * values from the range [0..n_elements] |
| * |
| * Use glBufferData to initialize a buffer object's data store. |
| * glBufferData should be given a pointer to allocated memory that will be |
| * copied into the data store for initialization. |
| * |
| * The buffer object should be used as texture buffer's data store by calling |
| * |
| * TexBufferEXT(TEXTURE_BUFFER_EXT, GL_R32UI, buffer_id ); |
| * |
| * Write a compute shader that defines |
| * |
| * layout(r32ui, binding = 0) uniform highp uimageBuffer uimage_buffer; |
| * |
| * Work group size should be equal to n_elements x 1 x 1. |
| * |
| * In the compute shader execute: |
| * |
| * uint value = imageLoad( uimage_buffer, int(gl_LocalInvocationID.x) + 1 ).x; |
| * imageAtomicAdd( uimage_buffer, 0 , value ); |
| * |
| * memoryBarrier(); |
| * |
| * value = imageLoad( uimage_buffer, 0 ).x; |
| * imageAtomicCompSwap( uimage_buffer, int(gl_LocalInvocationID.x) + 1, |
| * gl_LocalInvocationID.x + 1u, value ); |
| * |
| * Call: |
| * |
| * glDispatchCompute(1, 1, 1); |
| * glMemoryBarrier(BUFFER_UPDATE_BARRIER_BIT); |
| * |
| * Map the buffer object's data store to client's address space by using |
| * glMapBufferRange function (map the whole data store). The test passes if |
| * each of the (n_elements + 1) unsigned integer values in the data store is |
| * equal to |
| * |
| * ((1 + n_elements) * n_elements) / 2 |
| */ |
| class TextureBufferAtomicFunctions : public TestCaseBase |
| { |
| public: |
| /* Public methods */ |
| TextureBufferAtomicFunctions(Context& context, const ExtParameters& extParams, const char* name, |
| const char* description); |
| |
| virtual ~TextureBufferAtomicFunctions() |
| { |
| } |
| |
| virtual void deinit(void); |
| virtual IterateResult iterate(void); |
| |
| private: |
| /* Private methods */ |
| void initTest(void); |
| std::string getComputeShaderCode(glw::GLint work_group_size) const; |
| |
| /* Variables for general usage */ |
| glw::GLuint m_cs_id; |
| glw::GLuint m_po_id; |
| glw::GLuint m_tbo_id; |
| glw::GLuint m_tbo_tex_id; |
| glw::GLuint m_n_texels_in_texture_buffer; |
| }; |
| |
| } // namespace glcts |
| |
| #endif // _ESEXTCTEXTUREBUFFERATOMICFUNCTIONS_HPP |