| /*------------------------------------------------------------------------- |
| * OpenGL Conformance Test Suite |
| * ----------------------------- |
| * |
| * Copyright (c) 2014-2016 The Khronos Group Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| */ /*! |
| * \file |
| * \brief |
| */ /*-------------------------------------------------------------------*/ |
| |
| #include "esextcTessellationShaderTests.hpp" |
| #include "esextcTessellationShaderBarrier.hpp" |
| #include "esextcTessellationShaderErrors.hpp" |
| #include "esextcTessellationShaderInvariance.hpp" |
| #include "esextcTessellationShaderIsolines.hpp" |
| #include "esextcTessellationShaderMaxPatchVertices.hpp" |
| #include "esextcTessellationShaderPoints.hpp" |
| #include "esextcTessellationShaderPrimitiveCoverage.hpp" |
| #include "esextcTessellationShaderProgramInterfaces.hpp" |
| #include "esextcTessellationShaderProperties.hpp" |
| #include "esextcTessellationShaderQuads.hpp" |
| #include "esextcTessellationShaderTCTE.hpp" |
| #include "esextcTessellationShaderTessellation.hpp" |
| #include "esextcTessellationShaderTriangles.hpp" |
| #include "esextcTessellationShaderVertexOrdering.hpp" |
| #include "esextcTessellationShaderVertexSpacing.hpp" |
| #include "esextcTessellationShaderWinding.hpp" |
| #include "esextcTessellationShaderXFB.hpp" |
| |
| namespace glcts |
| { |
| |
| /** Constructor |
| * |
| * @param context Test context |
| * @param glslVersion GLSL version |
| **/ |
| TessellationShaderTests::TessellationShaderTests(glcts::Context& context, const ExtParameters& extParams) |
| : TestCaseGroupBase(context, extParams, "tessellation_shader", "EXT_tessellation_shader tests") |
| { |
| /* No implementation needed */ |
| } |
| |
| /** |
| * Initializes test groups for geometry shader tests |
| **/ |
| void TessellationShaderTests::init(void) |
| { |
| TestCaseGroupBase* vertexGroup = new TestCaseGroupBase(m_context, m_extParams, "vertex", ""); |
| vertexGroup->addChild(new TessellationShaderVertexOrdering(m_context, m_extParams)); |
| vertexGroup->addChild(new TessellationShaderVertexSpacing(m_context, m_extParams)); |
| addChild(vertexGroup); |
| |
| TestCaseGroupBase* singleGroup = new TestCaseGroupBase(m_context, m_extParams, "single", ""); |
| |
| singleGroup->addChild(new TessellationShaderPropertiesDefaultContextWideValues(m_context, m_extParams)); |
| |
| singleGroup->addChild(new TessellationShadersIsolines(m_context, m_extParams)); |
| |
| singleGroup->addChild(new TessellationShaderProgramInterfaces(m_context, m_extParams)); |
| |
| singleGroup->addChild(new TessellationShaderPropertiesProgramObject(m_context, m_extParams)); |
| singleGroup->addChild(new TessellationShaderXFB(m_context, m_extParams)); |
| singleGroup->addChild(new TessellationShaderMaxPatchVertices(m_context, m_extParams)); |
| singleGroup->addChild(new TessellationShaderPrimitiveCoverage(m_context, m_extParams)); |
| addChild(singleGroup); |
| |
| addChild(new TessellationShaderQuadsTests(m_context, m_extParams)); |
| addChild(new TessellationShaderTCTETests(m_context, m_extParams)); |
| addChild(new TessellationShaderTessellationTests(m_context, m_extParams)); |
| addChild(new TessellationShaderTrianglesTests(m_context, m_extParams)); |
| addChild(new TessellationShaderPointsTests(m_context, m_extParams)); |
| addChild(new TessellationShaderBarrierTests(m_context, m_extParams)); |
| addChild(new TessellationShaderErrors(m_context, m_extParams)); |
| addChild(new TessellationShaderInvarianceTests(m_context, m_extParams)); |
| addChild(new TesselationShaderWindingTests(m_context, m_extParams)); |
| } |
| |
| } // namespace glcts |