| /*------------------------------------------------------------------------- |
| * OpenGL Conformance Test Suite |
| * ----------------------------- |
| * |
| * Copyright (c) 2016 Google Inc. |
| * Copyright (c) 2016 The Khronos Group Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| */ /*! |
| * \file |
| * \brief OpenGL 3.x Test Packages. |
| */ /*-------------------------------------------------------------------*/ |
| |
| #include "gl3cTestPackages.hpp" |
| #include "gl3cClipDistance.hpp" |
| #include "gl3cCommonBugsTests.hpp" |
| #include "gl3cCullDistanceTests.hpp" |
| #include "gl3cGLSLnoperspectiveTests.hpp" |
| #include "gl3cGPUShader5Tests.hpp" |
| #include "gl3cTextureSizePromotion.hpp" |
| #include "gl3cTextureSwizzleTests.hpp" |
| #include "gl3cTransformFeedbackOverflowQueryTests.hpp" |
| #include "gl3cTransformFeedbackTests.hpp" |
| #include "gl4cPipelineStatisticsQueryTests.hpp" |
| #include "glcFragDepthTests.hpp" |
| #include "glcInfoTests.hpp" |
| #include "glcShaderIndexingTests.hpp" |
| #include "glcShaderIntegerMixTests.hpp" |
| #include "glcShaderLibrary.hpp" |
| #include "glcShaderLoopTests.hpp" |
| #include "glcShaderNegativeTests.hpp" |
| #include "glcShaderStructTests.hpp" |
| #include "glcShaderSwitchTests.hpp" |
| #include "glcUniformBlockTests.hpp" |
| #include "gluStateReset.hpp" |
| #include "tcuTestLog.hpp" |
| |
| namespace gl3cts |
| { |
| |
| class TestCaseWrapper : public tcu::TestCaseExecutor |
| { |
| public: |
| TestCaseWrapper(GL30TestPackage& package); |
| ~TestCaseWrapper(void); |
| |
| void init(tcu::TestCase* testCase, const std::string& path); |
| void deinit(tcu::TestCase* testCase); |
| tcu::TestNode::IterateResult iterate(tcu::TestCase* testCase); |
| |
| private: |
| GL30TestPackage& m_testPackage; |
| }; |
| |
| TestCaseWrapper::TestCaseWrapper(GL30TestPackage& package) : m_testPackage(package) |
| { |
| } |
| |
| TestCaseWrapper::~TestCaseWrapper(void) |
| { |
| } |
| |
| void TestCaseWrapper::init(tcu::TestCase* testCase, const std::string&) |
| { |
| testCase->init(); |
| } |
| |
| void TestCaseWrapper::deinit(tcu::TestCase* testCase) |
| { |
| testCase->deinit(); |
| |
| deqp::Context& context = m_testPackage.getContext(); |
| glu::resetState(context.getRenderContext(), context.getContextInfo()); |
| } |
| |
| tcu::TestNode::IterateResult TestCaseWrapper::iterate(tcu::TestCase* testCase) |
| { |
| tcu::TestContext& testCtx = m_testPackage.getTestContext(); |
| glu::RenderContext& renderCtx = m_testPackage.getContext().getRenderContext(); |
| |
| // Clear to black |
| { |
| const glw::Functions& gl = renderCtx.getFunctions(); |
| gl.clearColor(0.0, 0.0f, 0.0f, 1.0f); |
| gl.clear(GL_COLOR_BUFFER_BIT); |
| } |
| |
| const tcu::TestCase::IterateResult result = testCase->iterate(); |
| |
| // Call implementation specific post-iterate routine (usually handles native events and swaps buffers) |
| try |
| { |
| deqp::Context& context = m_testPackage.getContext(); |
| context.getRenderContext().postIterate(); |
| return result; |
| } |
| catch (const tcu::ResourceError&) |
| { |
| testCtx.getLog().endCase(QP_TEST_RESULT_RESOURCE_ERROR, "Resource error in context post-iteration routine"); |
| testCtx.setTerminateAfter(true); |
| return tcu::TestNode::STOP; |
| } |
| catch (const std::exception&) |
| { |
| testCtx.getLog().endCase(QP_TEST_RESULT_FAIL, "Error in context post-iteration routine"); |
| return tcu::TestNode::STOP; |
| } |
| } |
| |
| // GL30TestPackage |
| |
| GL30TestPackage::GL30TestPackage(tcu::TestContext& testCtx, const char* packageName, const char* description, |
| glu::ContextType renderContextType) |
| : TestPackage(testCtx, packageName, packageName, renderContextType, "gl_cts/data/") |
| { |
| (void)description; |
| } |
| |
| GL30TestPackage::~GL30TestPackage(void) |
| { |
| } |
| |
| void GL30TestPackage::init(void) |
| { |
| // Call init() in parent - this creates context. |
| TestPackage::init(); |
| |
| try |
| { |
| addChild(new deqp::InfoTests(getContext())); |
| addChild(new gl3cts::ClipDistance::Tests(getContext())); |
| addChild(new gl3cts::GPUShader5Tests(getContext())); |
| addChild(new gl3cts::GLSLnoperspectiveTests(getContext())); |
| addChild(new gl3cts::TransformFeedback::Tests(getContext())); |
| } |
| catch (...) |
| { |
| // Destroy context. |
| TestPackage::deinit(); |
| throw; |
| } |
| } |
| |
| tcu::TestCaseExecutor* GL30TestPackage::createExecutor(void) const |
| { |
| return new TestCaseWrapper(const_cast<GL30TestPackage&>(*this)); |
| } |
| |
| // GL31TestPackage |
| |
| GL31TestPackage::GL31TestPackage(tcu::TestContext& testCtx, const char* packageName, const char* description, |
| glu::ContextType renderContextType) |
| : GL30TestPackage(testCtx, packageName, packageName, renderContextType) |
| { |
| (void)description; |
| } |
| |
| GL31TestPackage::~GL31TestPackage(void) |
| { |
| } |
| |
| void GL31TestPackage::init(void) |
| { |
| // Call init() in parent - this creates context. |
| GL30TestPackage::init(); |
| |
| try |
| { |
| addChild(new gl3cts::CommonBugsTests(getContext())); |
| addChild(new gl3cts::TextureSizePromotion::Tests(getContext())); |
| } |
| catch (...) |
| { |
| // Destroy context. |
| TestPackage::deinit(); |
| throw; |
| } |
| } |
| |
| // GL32TestPackage |
| |
| GL32TestPackage::GL32TestPackage(tcu::TestContext& testCtx, const char* packageName, const char* description, |
| glu::ContextType renderContextType) |
| : GL31TestPackage(testCtx, packageName, packageName, renderContextType) |
| { |
| (void)description; |
| } |
| |
| GL32TestPackage::~GL32TestPackage(void) |
| { |
| } |
| |
| void GL32TestPackage::init(void) |
| { |
| // Call init() in parent - this creates context. |
| GL31TestPackage::init(); |
| |
| try |
| { |
| addChild(new gl3cts::TransformFeedbackOverflowQueryTests( |
| getContext(), gl3cts::TransformFeedbackOverflowQueryTests::API_GL_ARB_transform_feedback_overflow_query)); |
| } |
| catch (...) |
| { |
| // Destroy context. |
| TestPackage::deinit(); |
| throw; |
| } |
| } |
| |
| // OpenGL 3.3 test groups |
| |
| class GL33ShaderTests : public glcts::TestCaseGroup |
| { |
| public: |
| GL33ShaderTests(deqp::Context& context) : TestCaseGroup(context, "shaders", "Shading Language Tests") |
| { |
| } |
| |
| void init(void) |
| { |
| addChild(new deqp::ShaderLibraryGroup(m_context, "arrays", "Array Tests", "gl33/arrays.test")); |
| addChild(new deqp::FragDepthTests(m_context, glu::GLSL_VERSION_330)); |
| addChild(new deqp::ShaderIndexingTests(m_context, glu::GLSL_VERSION_330)); |
| addChild(new deqp::ShaderLoopTests(m_context, glu::GLSL_VERSION_330)); |
| addChild( |
| new deqp::ShaderLibraryGroup(m_context, "preprocessor", "Preprocessor Tests", "gl33/preprocessor.test")); |
| addChild(new deqp::ShaderStructTests(m_context, glu::GLSL_VERSION_330)); |
| addChild(new deqp::ShaderSwitchTests(m_context, glu::GLSL_VERSION_330)); |
| addChild(new deqp::UniformBlockTests(m_context, glu::GLSL_VERSION_330)); |
| addChild(new deqp::ShaderIntegerMixTests(m_context, glu::GLSL_VERSION_330)); |
| addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_330)); |
| } |
| }; |
| |
| // GL33TestPackage |
| |
| GL33TestPackage::GL33TestPackage(tcu::TestContext& testCtx, const char* packageName, const char* description, |
| glu::ContextType renderContextType) |
| : GL32TestPackage(testCtx, packageName, packageName, renderContextType) |
| { |
| (void)description; |
| } |
| |
| GL33TestPackage::~GL33TestPackage(void) |
| { |
| } |
| |
| void GL33TestPackage::init(void) |
| { |
| // Call init() in parent - this creates context. |
| GL32TestPackage::init(); |
| |
| try |
| { |
| addChild(new GL33ShaderTests(getContext())); |
| addChild(new glcts::PipelineStatisticsQueryTests(getContext())); |
| addChild(new glcts::CullDistance::Tests(getContext())); |
| addChild(new gl3cts::TextureSwizzleTests(getContext())); |
| } |
| catch (...) |
| { |
| // Destroy context. |
| TestPackage::deinit(); |
| throw; |
| } |
| } |
| |
| } // gl3cts |