| #ifndef _VKTDRAWUTIL_HPP |
| #define _VKTDRAWUTIL_HPP |
| /*------------------------------------------------------------------------- |
| * Vulkan CTS Framework |
| * -------------------- |
| * |
| * Copyright (c) 2016 The Khronos Group Inc. |
| * Copyright (c) 2016 Google Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Utility for generating simple work |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "vkDefs.hpp" |
| |
| #include "deUniquePtr.hpp" |
| #include "vkBufferWithMemory.hpp" |
| #include "vkImageWithMemory.hpp" |
| #include "vkImageUtil.hpp" |
| #include "vkPrograms.hpp" |
| #include "vktTestCase.hpp" |
| #include "vkTypeUtil.hpp" |
| #include "rrRenderer.hpp" |
| |
| namespace vkt |
| { |
| namespace drawutil |
| { |
| |
| struct DrawState |
| { |
| vk::VkPrimitiveTopology topology; |
| vk::VkFormat colorFormat; |
| vk::VkFormat depthFormat; |
| tcu::UVec2 renderSize; |
| bool depthClampEnable; |
| bool depthTestEnable; |
| bool depthWriteEnable; |
| rr::TestFunc compareOp; |
| bool depthBoundsTestEnable; |
| bool blendEnable; |
| float lineWidth; |
| deUint32 numPatchControlPoints; |
| deUint32 numSamples; |
| bool sampleShadingEnable; |
| int subpixelBits; |
| |
| // VK_EXT_depth_clip_enable |
| bool explicitDepthClipEnable; |
| bool depthClipEnable; |
| |
| DrawState (const vk::VkPrimitiveTopology topology_, deUint32 renderWidth_, deUint32 renderHeight_, const int subpixelBits); |
| }; |
| |
| struct DrawCallData |
| { |
| const std::vector<tcu::Vec4>& vertices; |
| |
| DrawCallData (const std::vector<tcu::Vec4>& vertices_) |
| : vertices (vertices_) |
| { |
| } |
| }; |
| |
| //! Sets up a graphics pipeline and enables simple draw calls to predefined attachments. |
| //! Clip volume uses wc = 1.0, which gives clip coord ranges: x = [-1, 1], y = [-1, 1], z = [0, 1] |
| //! Clip coords (-1,-1) map to viewport coords (0, 0). |
| class DrawContext |
| { |
| public: |
| DrawContext (const DrawState& drawState, |
| const DrawCallData& drawCallData) |
| : m_drawState (drawState) |
| , m_drawCallData (drawCallData) |
| { |
| } |
| virtual ~DrawContext (void) |
| { |
| } |
| |
| virtual void draw (void) = 0; |
| virtual tcu::ConstPixelBufferAccess getColorPixels (void) const = 0; |
| protected: |
| const DrawState& m_drawState; |
| const DrawCallData& m_drawCallData; |
| }; |
| |
| class ReferenceDrawContext : public DrawContext |
| { |
| public: |
| ReferenceDrawContext (const DrawState& drawState, |
| const DrawCallData& drawCallData, |
| const rr::VertexShader& vertexShader, |
| const rr::FragmentShader& fragmentShader) |
| : DrawContext (drawState, drawCallData) |
| , m_vertexShader (vertexShader) |
| , m_fragmentShader (fragmentShader) |
| { |
| } |
| virtual ~ReferenceDrawContext (void); |
| virtual void draw (void); |
| virtual tcu::ConstPixelBufferAccess getColorPixels (void) const; |
| private: |
| const rr::VertexShader& m_vertexShader; |
| const rr::FragmentShader& m_fragmentShader; |
| tcu::TextureLevel m_refImage; |
| }; |
| |
| struct VulkanShader |
| { |
| vk::VkShaderStageFlagBits stage; |
| const vk::ProgramBinary* binary; |
| |
| VulkanShader (const vk::VkShaderStageFlagBits stage_, const vk::ProgramBinary& binary_) |
| : stage (stage_) |
| , binary (&binary_) |
| { |
| } |
| }; |
| |
| struct VulkanProgram |
| { |
| std::vector<VulkanShader> shaders; |
| vk::VkImageView depthImageView; // \todo [2017-06-06 pyry] This shouldn't be here? Doesn't logically belong to program |
| vk::VkDescriptorSetLayout descriptorSetLayout; |
| vk::VkDescriptorSet descriptorSet; |
| |
| VulkanProgram (const std::vector<VulkanShader>& shaders_) |
| : shaders (shaders_) |
| , depthImageView (0) |
| , descriptorSetLayout (0) |
| , descriptorSet (0) |
| {} |
| |
| VulkanProgram (void) |
| : depthImageView (0) |
| , descriptorSetLayout (0) |
| , descriptorSet (0) |
| {} |
| }; |
| |
| class VulkanDrawContext : public DrawContext |
| { |
| public: |
| VulkanDrawContext (Context& context, |
| const DrawState& drawState, |
| const DrawCallData& drawCallData, |
| const VulkanProgram& vulkanProgram); |
| virtual ~VulkanDrawContext (void); |
| virtual void draw (void); |
| virtual tcu::ConstPixelBufferAccess getColorPixels (void) const; |
| private: |
| enum VulkanContants |
| { |
| MAX_NUM_SHADER_MODULES = 5, |
| }; |
| Context& m_context; |
| const VulkanProgram& m_program; |
| de::MovePtr<vk::ImageWithMemory> m_colorImage; |
| de::MovePtr<vk::ImageWithMemory> m_resolveImage; |
| de::MovePtr<vk::BufferWithMemory> m_colorAttachmentBuffer; |
| vk::refdetails::Move<vk::VkImageView> m_colorImageView; |
| vk::refdetails::Move<vk::VkRenderPass> m_renderPass; |
| vk::refdetails::Move<vk::VkFramebuffer> m_framebuffer; |
| vk::refdetails::Move<vk::VkPipelineLayout> m_pipelineLayout; |
| vk::refdetails::Move<vk::VkPipeline> m_pipeline; |
| vk::refdetails::Move<vk::VkCommandPool> m_cmdPool; |
| vk::refdetails::Move<vk::VkCommandBuffer> m_cmdBuffer; |
| vk::refdetails::Move<vk::VkShaderModule> m_shaderModules[MAX_NUM_SHADER_MODULES]; |
| de::MovePtr<vk::BufferWithMemory> m_vertexBuffer; |
| }; |
| |
| std::string getPrimitiveTopologyShortName (const vk::VkPrimitiveTopology topology); |
| |
| } // drwwutil |
| } // vkt |
| |
| #endif // _VKTDRAWUTIL_HPP |