blob: 4494a5e384acf870684b93baf5e0c6eb81bb588b [file] [log] [blame]
/*-------------------------------------------------------------------------
* Vulkan CTS Framework
* --------------------
*
* Copyright (c) 2021 The Khronos Group Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*-------------------------------------------------------------------------*/
#include "vksNetwork.hpp"
#include "vksProtocol.hpp"
#include "vksClient.hpp"
#include <iostream>
#include "deSocket.hpp"
#include "deCommandLine.hpp"
using namespace vksc_server;
namespace opt
{
DE_DECLARE_COMMAND_LINE_OPT(Address, string);
const string DefaultAddress = "localhost:" + std::to_string(DefaultPort);
void registerOptions (de::cmdline::Parser& parser)
{
using de::cmdline::Option;
using de::cmdline::NamedValue;
parser << Option<Address> ("a", "address", "Address", DefaultAddress.c_str());
}
}
void RunTests (Server& server);
int main (int argc, char** argv)
{
de::cmdline::CommandLine cmdLine;
// Parse command line.
{
de::cmdline::Parser parser;
opt::registerOptions(parser);
if (!parser.parse(argc, argv, &cmdLine, std::cerr))
{
parser.help(std::cout);
return EXIT_FAILURE;
}
}
try
{
string address = cmdLine.getOption<opt::Address>();
std::cout << "connecting to " << address << "..." << std::endl;
Server server(address);
RunTests(server);
}
catch (const std::exception& e) { std::cout << e.what() << std::endl; }
return EXIT_SUCCESS;
}
std::ostream& operator<<(std::ostream& os, const vector<u8>& data)
{
os << '{';
for (msize i{}; i < data.size(); ++i) os << (int)data[i] << ((i+1) < data.size() ? ", " : "");
os << '}';
return os;
}
template <typename T>
void Except (const string& name, const T& value, T excepted, const string& message)
{
std::cout << message << std::endl;
if (value != excepted)
{
std::cout << name << " -> expected: " << excepted << " but got " << value << std::endl;
throw std::runtime_error("Test failed: " + message);
}
std::cout << "ok" << std::endl;
}
void RunStoreContentTests (Server& server)
{
{
StoreContentRequest request;
request.data = {1, 2, 3, 4};
request.name = "@test1";
StoreContentResponse response;
server.SendRequest(request, response);
Except("StoreContentResponse::status", response.status, true, "After requesting to store data on a server we should received true");
}
{
StoreContentRequest request;
request.data = {5,6,7,8,9};
request.name = "@test1";
StoreContentResponse response;
server.SendRequest(request, response);
Except("StoreContentResponse::status", response.status, true, "After requesting to store data with a name that is already in use we should received false");
}
}
void RunGetContentTests (Server& server)
{
{
GetContentRequest request;
request.path = "@test1";
request.removeAfter = true;
GetContentResponse response;
server.SendRequest(request, response);
Except("StoreContentResponse::status", response.status, true, "After requesting to get data from server store we should received true");
Except("StoreContentResponse::data", response.data, {5,6,7,8,9}, "Received data must be correct");
}
{
GetContentRequest request;
request.path = "@test1";
request.removeAfter = true;
GetContentResponse response;
server.SendRequest(request, response);
Except("StoreContentResponse::status", response.status, false, "Requesting to get data from server memory that no longer exist should result in false");
}
}
void RunCompileShaderTests (Server& server)
{
{
CompileShaderRequest request;
request.source.active = "glsl";
request.source.glsl = {};
request.source.glsl.sources[glu::SHADERTYPE_VERTEX].push_back(
R"glsl(#version 450
vec2 positions[3] = vec2[](
vec2(0.0, -0.5),
vec2(0.5, 0.5),
vec2(-0.5, 0.5)
);
void main() {
gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
}
)glsl");
request.commandLine = {};
CompileShaderResponse response;
server.SendRequest(request, response);
Except("StoreContentResponse::status", response.status, true, "After requesting server to compile glsl shader we should get true as a result");
Except("StoreContentResponse::binary.empty()", response.binary.empty(), false, "Received data must be not empty");
}
}
void RunTests (Server& server)
{
RunStoreContentTests(server);
RunGetContentTests(server);
RunCompileShaderTests(server);
std::cout << "All tests passed" << std::endl;
}