blob: 4c499d6612e53dd6be3f7dc9a71939d58b318fde [file] [log] [blame]
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*/
#include "vkDeviceFeatures.hpp"
namespace vk
{
#define VK_KHR_16BIT_STORAGE_EXTENSION_NAME "VK_KHR_16bit_storage"
#define VK_KHR_8BIT_STORAGE_EXTENSION_NAME "VK_KHR_8bit_storage"
#define VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME "VK_EXT_astc_decode_mode"
#define VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME "VK_EXT_blend_operation_advanced"
#define VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME "VK_KHR_buffer_device_address"
#define VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME "VK_EXT_buffer_device_address"
#define DECL_AMD_COHERENT_MEMORY_EXTENSION_NAME "not_existent_feature"
#define VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME "VK_NV_compute_shader_derivatives"
#define VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME "VK_EXT_conditional_rendering"
#define VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME "VK_NV_cooperative_matrix"
#define VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME "VK_NV_corner_sampled_image"
#define VK_NV_COVERAGE_REDUCTION_MODE_EXTENSION_NAME "VK_NV_coverage_reduction_mode"
#define VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_EXTENSION_NAME "VK_NV_dedicated_allocation_image_aliasing"
#define VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME "VK_EXT_depth_clip_enable"
#define VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME "VK_EXT_descriptor_indexing"
#define VK_NV_SCISSOR_EXCLUSIVE_EXTENSION_NAME "VK_NV_scissor_exclusive"
#define VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME "VK_EXT_fragment_density_map"
#define VK_NV_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME "VK_NV_fragment_shader_barycentric"
#define VK_EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME "VK_EXT_fragment_shader_interlock"
#define VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME "VK_EXT_host_query_reset"
#define VK_KHR_IMAGELESS_FRAMEBUFFER_EXTENSION_NAME "VK_KHR_imageless_framebuffer"
#define VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME "VK_EXT_index_type_uint8"
#define VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME "VK_EXT_inline_uniform_block"
#define VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME "VK_EXT_line_rasterization"
#define VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME "VK_EXT_memory_priority"
#define VK_NV_MESH_SHADER_EXTENSION_NAME "VK_NV_mesh_shader"
#define VK_KHR_MULTIVIEW_EXTENSION_NAME "VK_KHR_multiview"
#define VK_KHR_PERFORMANCE_QUERY_EXTENSION_NAME "VK_KHR_performance_query"
#define VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME "VK_KHR_pipeline_executable_properties"
#define DECL_PROTECTED_MEMORY_EXTENSION_NAME "not_existent_feature"
#define VK_NV_REPRESENTATIVE_FRAGMENT_TEST_EXTENSION_NAME "VK_NV_representative_fragment_test"
#define VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME "VK_KHR_sampler_ycbcr_conversion"
#define VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME "VK_EXT_scalar_block_layout"
#define VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_EXTENSION_NAME "VK_KHR_separate_depth_stencil_layouts"
#define VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME "VK_KHR_shader_atomic_int64"
#define VK_KHR_SHADER_CLOCK_EXTENSION_NAME "VK_KHR_shader_clock"
#define VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME "VK_EXT_shader_demote_to_helper_invocation"
#define VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME "VK_KHR_shader_draw_parameters"
#define VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME "VK_KHR_shader_float16_int8"
#define VK_NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME "VK_NV_shader_image_footprint"
#define VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME "VK_INTEL_shader_integer_functions2"
#define VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME "VK_NV_shader_sm_builtins"
#define VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_EXTENSION_NAME "VK_KHR_shader_subgroup_extended_types"
#define VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME "VK_NV_shading_rate_image"
#define VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME "VK_EXT_subgroup_size_control"
#define VK_EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME "VK_EXT_texel_buffer_alignment"
#define VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME "VK_KHR_timeline_semaphore"
#define VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME "VK_EXT_transform_feedback"
#define VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME "VK_KHR_uniform_buffer_standard_layout"
#define VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME "VK_KHR_variable_pointers"
#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME "VK_EXT_vertex_attribute_divisor"
#define VK_KHR_VULKAN_MEMORY_MODEL_EXTENSION_NAME "VK_KHR_vulkan_memory_model"
#define VK_EXT_YCBCR_IMAGE_ARRAYS_EXTENSION_NAME "VK_EXT_ycbcr_image_arrays"
template<> void initFromBlob<VkPhysicalDevice16BitStorageFeatures>(VkPhysicalDevice16BitStorageFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.storageBuffer16BitAccess = allBlobs.vk11.storageBuffer16BitAccess;
featureType.uniformAndStorageBuffer16BitAccess = allBlobs.vk11.uniformAndStorageBuffer16BitAccess;
featureType.storagePushConstant16 = allBlobs.vk11.storagePushConstant16;
featureType.storageInputOutput16 = allBlobs.vk11.storageInputOutput16;
}
template<> void initFromBlob<VkPhysicalDeviceMultiviewFeatures>(VkPhysicalDeviceMultiviewFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.multiview = allBlobs.vk11.multiview;
featureType.multiviewGeometryShader = allBlobs.vk11.multiviewGeometryShader;
featureType.multiviewTessellationShader = allBlobs.vk11.multiviewTessellationShader;
}
template<> void initFromBlob<VkPhysicalDeviceVariablePointersFeatures>(VkPhysicalDeviceVariablePointersFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.variablePointersStorageBuffer = allBlobs.vk11.variablePointersStorageBuffer;
featureType.variablePointers = allBlobs.vk11.variablePointers;
}
template<> void initFromBlob<VkPhysicalDeviceProtectedMemoryFeatures>(VkPhysicalDeviceProtectedMemoryFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.protectedMemory = allBlobs.vk11.protectedMemory;
}
template<> void initFromBlob<VkPhysicalDeviceSamplerYcbcrConversionFeatures>(VkPhysicalDeviceSamplerYcbcrConversionFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.samplerYcbcrConversion = allBlobs.vk11.samplerYcbcrConversion;
}
template<> void initFromBlob<VkPhysicalDeviceShaderDrawParametersFeatures>(VkPhysicalDeviceShaderDrawParametersFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.shaderDrawParameters = allBlobs.vk11.shaderDrawParameters;
}
template<> void initFromBlob<VkPhysicalDevice8BitStorageFeatures>(VkPhysicalDevice8BitStorageFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.storageBuffer8BitAccess = allBlobs.vk12.storageBuffer8BitAccess;
featureType.uniformAndStorageBuffer8BitAccess = allBlobs.vk12.uniformAndStorageBuffer8BitAccess;
featureType.storagePushConstant8 = allBlobs.vk12.storagePushConstant8;
}
template<> void initFromBlob<VkPhysicalDeviceShaderAtomicInt64Features>(VkPhysicalDeviceShaderAtomicInt64Features& featureType, const AllBlobs& allBlobs)
{
featureType.shaderBufferInt64Atomics = allBlobs.vk12.shaderBufferInt64Atomics;
featureType.shaderSharedInt64Atomics = allBlobs.vk12.shaderSharedInt64Atomics;
}
template<> void initFromBlob<VkPhysicalDeviceShaderFloat16Int8Features>(VkPhysicalDeviceShaderFloat16Int8Features& featureType, const AllBlobs& allBlobs)
{
featureType.shaderFloat16 = allBlobs.vk12.shaderFloat16;
featureType.shaderInt8 = allBlobs.vk12.shaderInt8;
}
template<> void initFromBlob<VkPhysicalDeviceDescriptorIndexingFeatures>(VkPhysicalDeviceDescriptorIndexingFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.shaderInputAttachmentArrayDynamicIndexing = allBlobs.vk12.shaderInputAttachmentArrayDynamicIndexing;
featureType.shaderUniformTexelBufferArrayDynamicIndexing = allBlobs.vk12.shaderUniformTexelBufferArrayDynamicIndexing;
featureType.shaderStorageTexelBufferArrayDynamicIndexing = allBlobs.vk12.shaderStorageTexelBufferArrayDynamicIndexing;
featureType.shaderUniformBufferArrayNonUniformIndexing = allBlobs.vk12.shaderUniformBufferArrayNonUniformIndexing;
featureType.shaderSampledImageArrayNonUniformIndexing = allBlobs.vk12.shaderSampledImageArrayNonUniformIndexing;
featureType.shaderStorageBufferArrayNonUniformIndexing = allBlobs.vk12.shaderStorageBufferArrayNonUniformIndexing;
featureType.shaderStorageImageArrayNonUniformIndexing = allBlobs.vk12.shaderStorageImageArrayNonUniformIndexing;
featureType.shaderInputAttachmentArrayNonUniformIndexing = allBlobs.vk12.shaderInputAttachmentArrayNonUniformIndexing;
featureType.shaderUniformTexelBufferArrayNonUniformIndexing = allBlobs.vk12.shaderUniformTexelBufferArrayNonUniformIndexing;
featureType.shaderStorageTexelBufferArrayNonUniformIndexing = allBlobs.vk12.shaderStorageTexelBufferArrayNonUniformIndexing;
featureType.descriptorBindingUniformBufferUpdateAfterBind = allBlobs.vk12.descriptorBindingUniformBufferUpdateAfterBind;
featureType.descriptorBindingSampledImageUpdateAfterBind = allBlobs.vk12.descriptorBindingSampledImageUpdateAfterBind;
featureType.descriptorBindingStorageImageUpdateAfterBind = allBlobs.vk12.descriptorBindingStorageImageUpdateAfterBind;
featureType.descriptorBindingStorageBufferUpdateAfterBind = allBlobs.vk12.descriptorBindingStorageBufferUpdateAfterBind;
featureType.descriptorBindingUniformTexelBufferUpdateAfterBind = allBlobs.vk12.descriptorBindingUniformTexelBufferUpdateAfterBind;
featureType.descriptorBindingStorageTexelBufferUpdateAfterBind = allBlobs.vk12.descriptorBindingStorageTexelBufferUpdateAfterBind;
featureType.descriptorBindingUpdateUnusedWhilePending = allBlobs.vk12.descriptorBindingUpdateUnusedWhilePending;
featureType.descriptorBindingPartiallyBound = allBlobs.vk12.descriptorBindingPartiallyBound;
featureType.descriptorBindingVariableDescriptorCount = allBlobs.vk12.descriptorBindingVariableDescriptorCount;
featureType.runtimeDescriptorArray = allBlobs.vk12.runtimeDescriptorArray;
}
template<> void initFromBlob<VkPhysicalDeviceScalarBlockLayoutFeatures>(VkPhysicalDeviceScalarBlockLayoutFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.scalarBlockLayout = allBlobs.vk12.scalarBlockLayout;
}
template<> void initFromBlob<VkPhysicalDeviceVulkanMemoryModelFeatures>(VkPhysicalDeviceVulkanMemoryModelFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.vulkanMemoryModel = allBlobs.vk12.vulkanMemoryModel;
featureType.vulkanMemoryModelDeviceScope = allBlobs.vk12.vulkanMemoryModelDeviceScope;
featureType.vulkanMemoryModelAvailabilityVisibilityChains = allBlobs.vk12.vulkanMemoryModelAvailabilityVisibilityChains;
}
template<> void initFromBlob<VkPhysicalDeviceImagelessFramebufferFeatures>(VkPhysicalDeviceImagelessFramebufferFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.imagelessFramebuffer = allBlobs.vk12.imagelessFramebuffer;
}
template<> void initFromBlob<VkPhysicalDeviceUniformBufferStandardLayoutFeatures>(VkPhysicalDeviceUniformBufferStandardLayoutFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.uniformBufferStandardLayout = allBlobs.vk12.uniformBufferStandardLayout;
}
template<> void initFromBlob<VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures>(VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.shaderSubgroupExtendedTypes = allBlobs.vk12.shaderSubgroupExtendedTypes;
}
template<> void initFromBlob<VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures>(VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.separateDepthStencilLayouts = allBlobs.vk12.separateDepthStencilLayouts;
}
template<> void initFromBlob<VkPhysicalDeviceHostQueryResetFeatures>(VkPhysicalDeviceHostQueryResetFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.hostQueryReset = allBlobs.vk12.hostQueryReset;
}
template<> void initFromBlob<VkPhysicalDeviceTimelineSemaphoreFeatures>(VkPhysicalDeviceTimelineSemaphoreFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.timelineSemaphore = allBlobs.vk12.timelineSemaphore;
}
template<> void initFromBlob<VkPhysicalDeviceBufferDeviceAddressFeatures>(VkPhysicalDeviceBufferDeviceAddressFeatures& featureType, const AllBlobs& allBlobs)
{
featureType.bufferDeviceAddress = allBlobs.vk12.bufferDeviceAddress;
featureType.bufferDeviceAddressCaptureReplay = allBlobs.vk12.bufferDeviceAddressCaptureReplay;
featureType.bufferDeviceAddressMultiDevice = allBlobs.vk12.bufferDeviceAddressMultiDevice;
}
// generic template is not enough for some compilers
template<> void initFromBlob<VkPhysicalDevicePerformanceQueryFeaturesKHR>(VkPhysicalDevicePerformanceQueryFeaturesKHR&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceShaderClockFeaturesKHR>(VkPhysicalDeviceShaderClockFeaturesKHR&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR>(VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceTransformFeedbackFeaturesEXT>(VkPhysicalDeviceTransformFeedbackFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceCornerSampledImageFeaturesNV>(VkPhysicalDeviceCornerSampledImageFeaturesNV&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT>(VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceASTCDecodeFeaturesEXT>(VkPhysicalDeviceASTCDecodeFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceConditionalRenderingFeaturesEXT>(VkPhysicalDeviceConditionalRenderingFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceDepthClipEnableFeaturesEXT>(VkPhysicalDeviceDepthClipEnableFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceInlineUniformBlockFeaturesEXT>(VkPhysicalDeviceInlineUniformBlockFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT>(VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceShaderSMBuiltinsFeaturesNV>(VkPhysicalDeviceShaderSMBuiltinsFeaturesNV&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceShadingRateImageFeaturesNV>(VkPhysicalDeviceShadingRateImageFeaturesNV&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV>(VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT>(VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceComputeShaderDerivativesFeaturesNV>(VkPhysicalDeviceComputeShaderDerivativesFeaturesNV&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceMeshShaderFeaturesNV>(VkPhysicalDeviceMeshShaderFeaturesNV&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV>(VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceShaderImageFootprintFeaturesNV>(VkPhysicalDeviceShaderImageFootprintFeaturesNV&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceExclusiveScissorFeaturesNV>(VkPhysicalDeviceExclusiveScissorFeaturesNV&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL>(VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceFragmentDensityMapFeaturesEXT>(VkPhysicalDeviceFragmentDensityMapFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceSubgroupSizeControlFeaturesEXT>(VkPhysicalDeviceSubgroupSizeControlFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceCoherentMemoryFeaturesAMD>(VkPhysicalDeviceCoherentMemoryFeaturesAMD&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceMemoryPriorityFeaturesEXT>(VkPhysicalDeviceMemoryPriorityFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV>(VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceBufferDeviceAddressFeaturesEXT>(VkPhysicalDeviceBufferDeviceAddressFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceCooperativeMatrixFeaturesNV>(VkPhysicalDeviceCooperativeMatrixFeaturesNV&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceCoverageReductionModeFeaturesNV>(VkPhysicalDeviceCoverageReductionModeFeaturesNV&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT>(VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceYcbcrImageArraysFeaturesEXT>(VkPhysicalDeviceYcbcrImageArraysFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceLineRasterizationFeaturesEXT>(VkPhysicalDeviceLineRasterizationFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceIndexTypeUint8FeaturesEXT>(VkPhysicalDeviceIndexTypeUint8FeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT>(VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT&, const AllBlobs&) {}
template<> void initFromBlob<VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT>(VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT&, const AllBlobs&) {}
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice16BitStorageFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES, VK_KHR_16BIT_STORAGE_EXTENSION_NAME, VK_KHR_16BIT_STORAGE_SPEC_VERSION, 53}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice8BitStorageFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES, VK_KHR_8BIT_STORAGE_EXTENSION_NAME, VK_KHR_8BIT_STORAGE_SPEC_VERSION, 52}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceASTCDecodeFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ASTC_DECODE_FEATURES_EXT, VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME, VK_EXT_ASTC_DECODE_MODE_SPEC_VERSION, 51}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT, VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME, VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION, 50}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBufferDeviceAddressFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES, VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_KHR_BUFFER_DEVICE_ADDRESS_SPEC_VERSION, 49}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBufferDeviceAddressFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT, VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_EXT_BUFFER_DEVICE_ADDRESS_SPEC_VERSION, 48}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCoherentMemoryFeaturesAMD>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COHERENT_MEMORY_FEATURES_AMD, DECL_AMD_COHERENT_MEMORY_EXTENSION_NAME, 0, 47}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceComputeShaderDerivativesFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV, VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME, VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION, 46}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceConditionalRenderingFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT, VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME, VK_EXT_CONDITIONAL_RENDERING_SPEC_VERSION, 45}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCooperativeMatrixFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_NV, VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME, VK_NV_COOPERATIVE_MATRIX_SPEC_VERSION, 44}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCornerSampledImageFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CORNER_SAMPLED_IMAGE_FEATURES_NV, VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME, VK_NV_CORNER_SAMPLED_IMAGE_SPEC_VERSION, 43}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCoverageReductionModeFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COVERAGE_REDUCTION_MODE_FEATURES_NV, VK_NV_COVERAGE_REDUCTION_MODE_EXTENSION_NAME, VK_NV_COVERAGE_REDUCTION_MODE_SPEC_VERSION, 42}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEDICATED_ALLOCATION_IMAGE_ALIASING_FEATURES_NV, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_EXTENSION_NAME, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_SPEC_VERSION, 41}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDepthClipEnableFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT, VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_ENABLE_SPEC_VERSION, 40}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDescriptorIndexingFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME, VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION, 39}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceExclusiveScissorFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV, VK_NV_SCISSOR_EXCLUSIVE_EXTENSION_NAME, VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION, 38}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentDensityMapFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT, VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION, 37}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_NV, VK_NV_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME, VK_NV_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION, 36}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT, VK_EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME, VK_EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION, 35}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceHostQueryResetFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, VK_EXT_HOST_QUERY_RESET_SPEC_VERSION, 34}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceImagelessFramebufferFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES, VK_KHR_IMAGELESS_FRAMEBUFFER_EXTENSION_NAME, VK_KHR_IMAGELESS_FRAMEBUFFER_SPEC_VERSION, 33}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceIndexTypeUint8FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, VK_EXT_INDEX_TYPE_UINT8_SPEC_VERSION, 32}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceInlineUniformBlockFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT, VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME, VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION, 31}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceLineRasterizationFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, VK_EXT_LINE_RASTERIZATION_SPEC_VERSION, 30}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMemoryPriorityFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT, VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME, VK_EXT_MEMORY_PRIORITY_SPEC_VERSION, 29}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMeshShaderFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV, VK_NV_MESH_SHADER_EXTENSION_NAME, VK_NV_MESH_SHADER_SPEC_VERSION, 28}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMultiviewFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES, VK_KHR_MULTIVIEW_EXTENSION_NAME, VK_KHR_MULTIVIEW_SPEC_VERSION, 27}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePerformanceQueryFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR, VK_KHR_PERFORMANCE_QUERY_EXTENSION_NAME, VK_KHR_PERFORMANCE_QUERY_SPEC_VERSION, 26}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR, VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_SPEC_VERSION, 25}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceProtectedMemoryFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES, DECL_PROTECTED_MEMORY_EXTENSION_NAME, 0, 24}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_REPRESENTATIVE_FRAGMENT_TEST_FEATURES_NV, VK_NV_REPRESENTATIVE_FRAGMENT_TEST_EXTENSION_NAME, VK_NV_REPRESENTATIVE_FRAGMENT_TEST_SPEC_VERSION, 23}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceSamplerYcbcrConversionFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME, VK_KHR_SAMPLER_YCBCR_CONVERSION_SPEC_VERSION, 22}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceScalarBlockLayoutFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME, VK_EXT_SCALAR_BLOCK_LAYOUT_SPEC_VERSION, 21}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES, VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_EXTENSION_NAME, VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_SPEC_VERSION, 20}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderAtomicInt64Features>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, VK_KHR_SHADER_ATOMIC_INT64_SPEC_VERSION, 19}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderClockFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR, VK_KHR_SHADER_CLOCK_EXTENSION_NAME, VK_KHR_SHADER_CLOCK_SPEC_VERSION, 18}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT, VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME, VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_SPEC_VERSION, 17}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderDrawParametersFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES, VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME, VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION, 16}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderFloat16Int8Features>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION, 15}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderImageFootprintFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV, VK_NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME, VK_NV_SHADER_IMAGE_FOOTPRINT_SPEC_VERSION, 14}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL, VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME, VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION, 13}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderSMBuiltinsFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV, VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME, VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION, 12}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES, VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_EXTENSION_NAME, VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_SPEC_VERSION, 11}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShadingRateImageFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV, VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME, VK_NV_SHADING_RATE_IMAGE_SPEC_VERSION, 10}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceSubgroupSizeControlFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION, 9}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT, VK_EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME, VK_EXT_TEXEL_BUFFER_ALIGNMENT_SPEC_VERSION, 8}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceTimelineSemaphoreFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES, VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, VK_KHR_TIMELINE_SEMAPHORE_SPEC_VERSION, 7}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceTransformFeedbackFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, VK_EXT_TRANSFORM_FEEDBACK_SPEC_VERSION, 6}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceUniformBufferStandardLayoutFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES, VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_SPEC_VERSION, 5}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceVariablePointersFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES, VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME, VK_KHR_VARIABLE_POINTERS_SPEC_VERSION, 4}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION, 3}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceVulkanMemoryModelFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES, VK_KHR_VULKAN_MEMORY_MODEL_EXTENSION_NAME, VK_KHR_VULKAN_MEMORY_MODEL_SPEC_VERSION, 2}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceYcbcrImageArraysFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT, VK_EXT_YCBCR_IMAGE_ARRAYS_EXTENSION_NAME, VK_EXT_YCBCR_IMAGE_ARRAYS_SPEC_VERSION, 1}; }
static const FeatureStructCreationData featureStructCreationArray[] =
{
{ createFeatureStructWrapper<VkPhysicalDevice16BitStorageFeatures>, VK_KHR_16BIT_STORAGE_EXTENSION_NAME, VK_KHR_16BIT_STORAGE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDevice8BitStorageFeatures>, VK_KHR_8BIT_STORAGE_EXTENSION_NAME, VK_KHR_8BIT_STORAGE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceASTCDecodeFeaturesEXT>, VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME, VK_EXT_ASTC_DECODE_MODE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT>, VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME, VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceBufferDeviceAddressFeatures>, VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_KHR_BUFFER_DEVICE_ADDRESS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceBufferDeviceAddressFeaturesEXT>, VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_EXT_BUFFER_DEVICE_ADDRESS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceCoherentMemoryFeaturesAMD>, DECL_AMD_COHERENT_MEMORY_EXTENSION_NAME, 0 },
{ createFeatureStructWrapper<VkPhysicalDeviceComputeShaderDerivativesFeaturesNV>, VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME, VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceConditionalRenderingFeaturesEXT>, VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME, VK_EXT_CONDITIONAL_RENDERING_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceCooperativeMatrixFeaturesNV>, VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME, VK_NV_COOPERATIVE_MATRIX_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceCornerSampledImageFeaturesNV>, VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME, VK_NV_CORNER_SAMPLED_IMAGE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceCoverageReductionModeFeaturesNV>, VK_NV_COVERAGE_REDUCTION_MODE_EXTENSION_NAME, VK_NV_COVERAGE_REDUCTION_MODE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV>, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_EXTENSION_NAME, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceDepthClipEnableFeaturesEXT>, VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_ENABLE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceDescriptorIndexingFeatures>, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME, VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceExclusiveScissorFeaturesNV>, VK_NV_SCISSOR_EXCLUSIVE_EXTENSION_NAME, VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceFragmentDensityMapFeaturesEXT>, VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV>, VK_NV_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME, VK_NV_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT>, VK_EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME, VK_EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceHostQueryResetFeatures>, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, VK_EXT_HOST_QUERY_RESET_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceImagelessFramebufferFeatures>, VK_KHR_IMAGELESS_FRAMEBUFFER_EXTENSION_NAME, VK_KHR_IMAGELESS_FRAMEBUFFER_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceIndexTypeUint8FeaturesEXT>, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, VK_EXT_INDEX_TYPE_UINT8_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceInlineUniformBlockFeaturesEXT>, VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME, VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceLineRasterizationFeaturesEXT>, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, VK_EXT_LINE_RASTERIZATION_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceMemoryPriorityFeaturesEXT>, VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME, VK_EXT_MEMORY_PRIORITY_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceMeshShaderFeaturesNV>, VK_NV_MESH_SHADER_EXTENSION_NAME, VK_NV_MESH_SHADER_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceMultiviewFeatures>, VK_KHR_MULTIVIEW_EXTENSION_NAME, VK_KHR_MULTIVIEW_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDevicePerformanceQueryFeaturesKHR>, VK_KHR_PERFORMANCE_QUERY_EXTENSION_NAME, VK_KHR_PERFORMANCE_QUERY_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR>, VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceProtectedMemoryFeatures>, DECL_PROTECTED_MEMORY_EXTENSION_NAME, 0 },
{ createFeatureStructWrapper<VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV>, VK_NV_REPRESENTATIVE_FRAGMENT_TEST_EXTENSION_NAME, VK_NV_REPRESENTATIVE_FRAGMENT_TEST_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceSamplerYcbcrConversionFeatures>, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME, VK_KHR_SAMPLER_YCBCR_CONVERSION_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceScalarBlockLayoutFeatures>, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME, VK_EXT_SCALAR_BLOCK_LAYOUT_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures>, VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_EXTENSION_NAME, VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderAtomicInt64Features>, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, VK_KHR_SHADER_ATOMIC_INT64_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderClockFeaturesKHR>, VK_KHR_SHADER_CLOCK_EXTENSION_NAME, VK_KHR_SHADER_CLOCK_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT>, VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME, VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderDrawParametersFeatures>, VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME, VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderFloat16Int8Features>, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderImageFootprintFeaturesNV>, VK_NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME, VK_NV_SHADER_IMAGE_FOOTPRINT_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL>, VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME, VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderSMBuiltinsFeaturesNV>, VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME, VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures>, VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_EXTENSION_NAME, VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShadingRateImageFeaturesNV>, VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME, VK_NV_SHADING_RATE_IMAGE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceSubgroupSizeControlFeaturesEXT>, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT>, VK_EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME, VK_EXT_TEXEL_BUFFER_ALIGNMENT_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceTimelineSemaphoreFeatures>, VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, VK_KHR_TIMELINE_SEMAPHORE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceTransformFeedbackFeaturesEXT>, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, VK_EXT_TRANSFORM_FEEDBACK_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceUniformBufferStandardLayoutFeatures>, VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceVariablePointersFeatures>, VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME, VK_KHR_VARIABLE_POINTERS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT>, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceVulkanMemoryModelFeatures>, VK_KHR_VULKAN_MEMORY_MODEL_EXTENSION_NAME, VK_KHR_VULKAN_MEMORY_MODEL_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceYcbcrImageArraysFeaturesEXT>, VK_EXT_YCBCR_IMAGE_ARRAYS_EXTENSION_NAME, VK_EXT_YCBCR_IMAGE_ARRAYS_SPEC_VERSION },
};
bool isPartOfBlobFeatures (VkStructureType sType)
{
const std::vector<VkStructureType> sTypeVect = {
// Vulkan11
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES,
// Vulkan12
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES,
};
return de::contains(sTypeVect.begin(), sTypeVect.end(), sType);
}
} // vk