| #!amber |
| |
| # Copyright 2018 Google LLC |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| # A test for a bug found by GraphicsFuzz. |
| |
| # A fragment shader that uses struct initializers. |
| # Derived from the following GLSL fragment shader. |
| # We check that all pixels are red. The test passes because main does |
| # some computation and then writes red to _GLF_color. |
| |
| # #version 310 es |
| # |
| # precision highp float; |
| # precision highp int; |
| # |
| # layout(location = 0) out vec4 _GLF_color; |
| # |
| # struct S { |
| # bool b; |
| # }; |
| # |
| # S foo() |
| # { |
| # if(true) |
| # { |
| # return S(true); |
| # } |
| # return S(true); |
| # } |
| # void main(void) |
| # { |
| # foo(); |
| # _GLF_color = vec4(1.0, 0.0, 0.0, 1.0); |
| # } |
| |
| SHADER vertex variant_vertex_shader PASSTHROUGH |
| |
| SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 |
| ; SPIR-V |
| ; Version: 1.0 |
| ; Generator: Khronos SPIR-V Tools Assembler; 0 |
| ; Bound: 23 |
| ; Schema: 0 |
| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %2 "main" %3 |
| OpExecutionMode %2 OriginUpperLeft |
| OpSource ESSL 310 |
| OpName %2 "main" |
| OpName %4 "S" |
| OpMemberName %4 0 "b" |
| OpName %5 "foo(" |
| OpName %3 "_GLF_color" |
| OpDecorate %3 Location 0 |
| %6 = OpTypeVoid |
| %7 = OpTypeFunction %6 |
| %8 = OpTypeBool |
| %4 = OpTypeStruct %8 |
| %9 = OpTypeFunction %4 |
| %10 = OpConstantTrue %8 |
| %11 = OpConstantComposite %4 %10 |
| %12 = OpTypeFloat 32 |
| %13 = OpTypeVector %12 4 |
| %14 = OpTypePointer Output %13 |
| %3 = OpVariable %14 Output |
| %15 = OpConstant %12 1 |
| %16 = OpConstant %12 0 |
| %17 = OpConstantComposite %13 %15 %16 %16 %15 |
| %2 = OpFunction %6 None %7 |
| %18 = OpLabel |
| %19 = OpFunctionCall %4 %5 |
| OpStore %3 %17 |
| OpReturn |
| OpFunctionEnd |
| %5 = OpFunction %4 None %9 |
| %20 = OpLabel |
| OpSelectionMerge %21 None |
| OpBranchConditional %10 %22 %21 |
| %22 = OpLabel |
| OpReturnValue %11 |
| %21 = OpLabel |
| OpReturnValue %11 |
| OpFunctionEnd |
| END |
| |
| |
| BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM |
| |
| PIPELINE graphics variant_pipeline |
| ATTACH variant_vertex_shader |
| ATTACH variant_fragment_shader |
| FRAMEBUFFER_SIZE 256 256 |
| BIND BUFFER variant_framebuffer AS color LOCATION 0 |
| END |
| CLEAR_COLOR variant_pipeline 0 0 0 255 |
| |
| CLEAR variant_pipeline |
| RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 |
| |
| EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 |