blob: 3992c4c4c2d7afcfbf2cabac64894aff3f7979b6 [file] [log] [blame]
#!amber
# Copyright 2020 Google LLC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# A test for a coverage-gap found by the GraphicsFuzz project.
# Short description: Covers specific instruction simplifying and combining code paths
# The test passes because the shader always writes red.
SHADER vertex variant_vertex_shader PASSTHROUGH
# variant_fragment_shader is derived from the following GLSL:
# #version 310 es
# #define _int_1 _GLF_uniform_int_values[0]
# #define _int_0 _GLF_uniform_int_values[1]
# #define _int_5 _GLF_uniform_int_values[1]
#
# precision highp float;
#
# precision highp int;
#
# // Contents of _GLF_uniform_int_values: [1, 0]
# layout(set = 0, binding = 0) uniform buf0
# {
# int _GLF_uniform_int_values[2];
# };
# layout(location = 0) out vec4 _GLF_color;
#
# void main()
# {
# int a = max(_int_1, max(_int_1, 1));
# if (a == _int_1)
# {
# _GLF_color = vec4(a, _int_0, _int_0, a);
# }
# else
# {
# _GLF_color = vec4(a);
# }
# }
SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0
; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 8
; Bound: 50
; Schema: 0
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main" %34
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
OpName %4 "main"
OpName %8 "a"
OpName %12 "buf0"
OpMemberName %12 0 "_GLF_uniform_int_values"
OpName %14 ""
OpName %34 "_GLF_color"
OpDecorate %11 ArrayStride 16
OpMemberDecorate %12 0 Offset 0
OpDecorate %12 Block
OpDecorate %14 DescriptorSet 0
OpDecorate %14 Binding 0
OpDecorate %34 Location 0
%2 = OpTypeVoid
%3 = OpTypeFunction %2
%6 = OpTypeInt 32 1
%7 = OpTypePointer Function %6
%9 = OpTypeInt 32 0
%10 = OpConstant %9 2
%11 = OpTypeArray %6 %10
%12 = OpTypeStruct %11
%13 = OpTypePointer Uniform %12
%14 = OpVariable %13 Uniform
%15 = OpConstant %6 0
%16 = OpTypePointer Uniform %6
%21 = OpConstant %6 1
%27 = OpTypeBool
%31 = OpTypeFloat 32
%32 = OpTypeVector %31 4
%33 = OpTypePointer Output %32
%34 = OpVariable %33 Output
%4 = OpFunction %2 None %3
%5 = OpLabel
%8 = OpVariable %7 Function
%17 = OpAccessChain %16 %14 %15 %15
%18 = OpLoad %6 %17
%19 = OpAccessChain %16 %14 %15 %15
%20 = OpLoad %6 %19
%22 = OpExtInst %6 %1 SMax %20 %21
%23 = OpExtInst %6 %1 SMax %18 %22
OpStore %8 %23
%24 = OpLoad %6 %8
%25 = OpAccessChain %16 %14 %15 %15
%26 = OpLoad %6 %25
%28 = OpIEqual %27 %24 %26
OpSelectionMerge %30 None
OpBranchConditional %28 %29 %46
%29 = OpLabel
%35 = OpLoad %6 %8
%36 = OpConvertSToF %31 %35
%37 = OpAccessChain %16 %14 %15 %21
%38 = OpLoad %6 %37
%39 = OpConvertSToF %31 %38
%40 = OpAccessChain %16 %14 %15 %21
%41 = OpLoad %6 %40
%42 = OpConvertSToF %31 %41
%43 = OpLoad %6 %8
%44 = OpConvertSToF %31 %43
%45 = OpCompositeConstruct %32 %36 %39 %42 %44
OpStore %34 %45
OpBranch %30
%46 = OpLabel
%47 = OpLoad %6 %8
%48 = OpConvertSToF %31 %47
%49 = OpCompositeConstruct %32 %48 %48 %48 %48
OpStore %34 %49
OpBranch %30
%30 = OpLabel
OpReturn
OpFunctionEnd
END
# uniforms for variant
# _GLF_uniform_int_values
BUFFER variant__GLF_uniform_int_values DATA_TYPE int32[] STD140 DATA
1 0
END
BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM
PIPELINE graphics variant_pipeline
ATTACH variant_vertex_shader
ATTACH variant_fragment_shader
FRAMEBUFFER_SIZE 16 16
BIND BUFFER variant_framebuffer AS color LOCATION 0
BIND BUFFER variant__GLF_uniform_int_values AS uniform DESCRIPTOR_SET 0 BINDING 0
END
CLEAR_COLOR variant_pipeline 0 0 0 255
CLEAR variant_pipeline
RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 16 16
EXPECT variant_framebuffer IDX 0 0 SIZE 16 16 EQ_RGBA 255 0 0 255