| #!amber |
| |
| # Copyright 2021 Google LLC |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| |
| # A test for a coverage-gap found by the GraphicsFuzz project. |
| |
| # Short description: A fragment shader that covers specific LLVM code paths |
| |
| # The test passes because the shader always writes red. |
| |
| # Optimized using spirv-opt with the following arguments: |
| # '-O' |
| # spirv-opt commit hash: a0370efd589be33d5d9a85cfde2f85841b3755af |
| |
| |
| |
| SHADER vertex variant_vertex_shader PASSTHROUGH |
| |
| # variant_fragment_shader is derived from the following GLSL: |
| # #version 320 es |
| # #define _int_0 _GLF_uniform_int_values[0] |
| # #define _int_1 _GLF_uniform_int_values[1] |
| # #define _int_2 _GLF_uniform_int_values[2] |
| # |
| # precision highp int; |
| # precision highp float; |
| # |
| # // Contents of _GLF_uniform_int_values: [0, 1, 2] |
| # layout(set = 0, binding = 0) uniform buf0 |
| # { |
| # int _GLF_uniform_int_values[3]; |
| # }; |
| # // Contents of zero: 0 |
| # layout(set = 0, binding = 1) uniform buf1 |
| # { |
| # int zero; |
| # }; |
| # layout(location = 0) out vec4 _GLF_color; |
| # |
| # void main() |
| # { |
| # int a = _int_1; |
| # int b = _int_1; |
| # |
| # // Iterated once. |
| # while(b > _int_0) |
| # { |
| # a = b; |
| # b++; |
| # |
| # for(int i = 0; i < 2; i++) |
| # { |
| # switch(a) |
| # { |
| # // These are never hit because a is 1. |
| # case 0: |
| # case 3: |
| # discard; |
| # } |
| # } |
| # |
| # // Always true. |
| # if(zero == _int_0) |
| # { |
| # break; |
| # } |
| # } |
| # |
| # // Always true. |
| # if(a == _int_1 && b == _int_2) |
| # { |
| # _GLF_color = vec4(_int_1, _int_0, _int_0, _int_1); |
| # } |
| # else |
| # { |
| # _GLF_color = vec4(_int_0); |
| # } |
| # } |
| SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 |
| ; SPIR-V |
| ; Version: 1.0 |
| ; Generator: Khronos Glslang Reference Front End; 10 |
| ; Bound: 104 |
| ; Schema: 0 |
| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %4 "main" %79 |
| OpExecutionMode %4 OriginUpperLeft |
| OpSource ESSL 320 |
| OpName %4 "main" |
| OpName %12 "buf0" |
| OpMemberName %12 0 "_GLF_uniform_int_values" |
| OpName %14 "" |
| OpName %52 "buf1" |
| OpMemberName %52 0 "zero" |
| OpName %54 "" |
| OpName %79 "_GLF_color" |
| OpDecorate %11 ArrayStride 16 |
| OpMemberDecorate %12 0 Offset 0 |
| OpDecorate %12 Block |
| OpDecorate %14 DescriptorSet 0 |
| OpDecorate %14 Binding 0 |
| OpMemberDecorate %52 0 Offset 0 |
| OpDecorate %52 Block |
| OpDecorate %54 DescriptorSet 0 |
| OpDecorate %54 Binding 1 |
| OpDecorate %79 Location 0 |
| %2 = OpTypeVoid |
| %3 = OpTypeFunction %2 |
| %6 = OpTypeInt 32 1 |
| %9 = OpTypeInt 32 0 |
| %10 = OpConstant %9 3 |
| %11 = OpTypeArray %6 %10 |
| %12 = OpTypeStruct %11 |
| %13 = OpTypePointer Uniform %12 |
| %14 = OpVariable %13 Uniform |
| %15 = OpConstant %6 0 |
| %16 = OpConstant %6 1 |
| %17 = OpTypePointer Uniform %6 |
| %31 = OpTypeBool |
| %43 = OpConstant %6 2 |
| %52 = OpTypeStruct %6 |
| %53 = OpTypePointer Uniform %52 |
| %54 = OpVariable %53 Uniform |
| %76 = OpTypeFloat 32 |
| %77 = OpTypeVector %76 4 |
| %78 = OpTypePointer Output %77 |
| %79 = OpVariable %78 Output |
| %4 = OpFunction %2 None %3 |
| %5 = OpLabel |
| %18 = OpAccessChain %17 %14 %15 %16 |
| %19 = OpLoad %6 %18 |
| OpBranch %23 |
| %23 = OpLabel |
| %98 = OpPhi %6 %19 %5 %35 %26 |
| %101 = OpPhi %6 %19 %5 %98 %26 |
| %29 = OpAccessChain %17 %14 %15 %15 |
| %30 = OpLoad %6 %29 |
| %32 = OpSGreaterThan %31 %98 %30 |
| OpLoopMerge %25 %26 None |
| OpBranchConditional %32 %24 %25 |
| %24 = OpLabel |
| %35 = OpIAdd %6 %98 %16 |
| OpBranch %37 |
| %37 = OpLabel |
| %99 = OpPhi %6 %15 %24 %51 %40 |
| %44 = OpSLessThan %31 %99 %43 |
| OpLoopMerge %39 %40 None |
| OpBranchConditional %44 %38 %39 |
| %38 = OpLabel |
| OpSelectionMerge %47 None |
| OpSwitch %98 %47 0 %46 3 %46 |
| %46 = OpLabel |
| OpKill |
| %47 = OpLabel |
| OpBranch %40 |
| %40 = OpLabel |
| %51 = OpIAdd %6 %99 %16 |
| OpBranch %37 |
| %39 = OpLabel |
| %55 = OpAccessChain %17 %54 %15 |
| %56 = OpLoad %6 %55 |
| %59 = OpIEqual %31 %56 %30 |
| OpSelectionMerge %61 None |
| OpBranchConditional %59 %60 %61 |
| %60 = OpLabel |
| OpBranch %25 |
| %61 = OpLabel |
| OpBranch %26 |
| %26 = OpLabel |
| OpBranch %23 |
| %25 = OpLabel |
| %103 = OpPhi %6 %98 %23 %35 %60 |
| %100 = OpPhi %6 %101 %23 %98 %60 |
| %66 = OpIEqual %31 %100 %19 |
| OpSelectionMerge %68 None |
| OpBranchConditional %66 %67 %68 |
| %67 = OpLabel |
| %70 = OpAccessChain %17 %14 %15 %43 |
| %71 = OpLoad %6 %70 |
| %72 = OpIEqual %31 %103 %71 |
| OpBranch %68 |
| %68 = OpLabel |
| %73 = OpPhi %31 %66 %25 %72 %67 |
| OpSelectionMerge %75 None |
| OpBranchConditional %73 %74 %93 |
| %74 = OpLabel |
| %82 = OpConvertSToF %76 %19 |
| %85 = OpConvertSToF %76 %30 |
| %92 = OpCompositeConstruct %77 %82 %85 %85 %82 |
| OpStore %79 %92 |
| OpBranch %75 |
| %93 = OpLabel |
| %96 = OpConvertSToF %76 %30 |
| %97 = OpCompositeConstruct %77 %96 %96 %96 %96 |
| OpStore %79 %97 |
| OpBranch %75 |
| %75 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| END |
| |
| # uniforms for variant |
| |
| # zero |
| BUFFER variant_zero DATA_TYPE int32 STD140 DATA |
| 0 |
| END |
| # _GLF_uniform_int_values |
| BUFFER variant__GLF_uniform_int_values DATA_TYPE int32[] STD140 DATA |
| 0 1 2 |
| END |
| |
| BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM |
| |
| PIPELINE graphics variant_pipeline |
| ATTACH variant_vertex_shader |
| ATTACH variant_fragment_shader |
| FRAMEBUFFER_SIZE 256 256 |
| BIND BUFFER variant_framebuffer AS color LOCATION 0 |
| BIND BUFFER variant_zero AS uniform DESCRIPTOR_SET 0 BINDING 1 |
| BIND BUFFER variant__GLF_uniform_int_values AS uniform DESCRIPTOR_SET 0 BINDING 0 |
| END |
| CLEAR_COLOR variant_pipeline 0 0 0 255 |
| |
| CLEAR variant_pipeline |
| RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 |
| |
| EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 |