Shrink the framebuffer in 2 graphicsfuzz tests
This is the same change that was previously applied to a different
maze-O test.
Components: Vulkan
Affects: dEQP-VK.graphicsfuzz.spv-stable-maze-O-dead-code
dEQP-VK.graphicsfuzz.spv-stable-maze-O-memory-accesses
Change-Id: I669a659d16019760e35c1c23c0974a72e7fc851c
diff --git a/external/vulkancts/data/vulkan/amber/graphicsfuzz/spv-stable-maze-O-dead-code.amber b/external/vulkancts/data/vulkan/amber/graphicsfuzz/spv-stable-maze-O-dead-code.amber
index 4b0da3c..d528624 100644
--- a/external/vulkancts/data/vulkan/amber/graphicsfuzz/spv-stable-maze-O-dead-code.amber
+++ b/external/vulkancts/data/vulkan/amber/graphicsfuzz/spv-stable-maze-O-dead-code.amber
@@ -470,7 +470,7 @@
# resolution
BUFFER reference_resolution DATA_TYPE vec2<float> STD140 DATA
- 256.0 256.0
+ 32.0 32.0
END
BUFFER reference_framebuffer FORMAT B8G8R8A8_UNORM
@@ -478,14 +478,14 @@
PIPELINE graphics reference_pipeline
ATTACH reference_vertex_shader
ATTACH reference_fragment_shader
- FRAMEBUFFER_SIZE 256 256
+ FRAMEBUFFER_SIZE 32 32
BIND BUFFER reference_framebuffer AS color LOCATION 0
BIND BUFFER reference_resolution AS uniform DESCRIPTOR_SET 0 BINDING 0
END
CLEAR_COLOR reference_pipeline 0 0 0 255
CLEAR reference_pipeline
-RUN reference_pipeline DRAW_RECT POS 0 0 SIZE 256 256
+RUN reference_pipeline DRAW_RECT POS 0 0 SIZE 32 32
SHADER vertex variant_vertex_shader PASSTHROUGH
@@ -945,7 +945,7 @@
# resolution
BUFFER variant_resolution DATA_TYPE vec2<float> STD140 DATA
- 256.0 256.0
+ 32.0 32.0
END
BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM
@@ -953,13 +953,13 @@
PIPELINE graphics variant_pipeline
ATTACH variant_vertex_shader
ATTACH variant_fragment_shader
- FRAMEBUFFER_SIZE 256 256
+ FRAMEBUFFER_SIZE 32 32
BIND BUFFER variant_framebuffer AS color LOCATION 0
BIND BUFFER variant_resolution AS uniform DESCRIPTOR_SET 0 BINDING 0
END
CLEAR_COLOR variant_pipeline 0 0 0 255
CLEAR variant_pipeline
-RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256
+RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 32 32
EXPECT reference_framebuffer EQ_HISTOGRAM_EMD_BUFFER variant_framebuffer TOLERANCE 0.005
diff --git a/external/vulkancts/data/vulkan/amber/graphicsfuzz/spv-stable-maze-O-memory-accesses.amber b/external/vulkancts/data/vulkan/amber/graphicsfuzz/spv-stable-maze-O-memory-accesses.amber
index 2b454b2..f3606da 100644
--- a/external/vulkancts/data/vulkan/amber/graphicsfuzz/spv-stable-maze-O-memory-accesses.amber
+++ b/external/vulkancts/data/vulkan/amber/graphicsfuzz/spv-stable-maze-O-memory-accesses.amber
@@ -470,7 +470,7 @@
# resolution
BUFFER reference_resolution DATA_TYPE vec2<float> STD140 DATA
- 256.0 256.0
+ 32.0 32.0
END
BUFFER reference_framebuffer FORMAT B8G8R8A8_UNORM
@@ -478,14 +478,14 @@
PIPELINE graphics reference_pipeline
ATTACH reference_vertex_shader
ATTACH reference_fragment_shader
- FRAMEBUFFER_SIZE 256 256
+ FRAMEBUFFER_SIZE 32 32
BIND BUFFER reference_framebuffer AS color LOCATION 0
BIND BUFFER reference_resolution AS uniform DESCRIPTOR_SET 0 BINDING 0
END
CLEAR_COLOR reference_pipeline 0 0 0 255
CLEAR reference_pipeline
-RUN reference_pipeline DRAW_RECT POS 0 0 SIZE 256 256
+RUN reference_pipeline DRAW_RECT POS 0 0 SIZE 32 32
SHADER vertex variant_vertex_shader PASSTHROUGH
@@ -946,7 +946,7 @@
# resolution
BUFFER variant_resolution DATA_TYPE vec2<float> STD140 DATA
- 256.0 256.0
+ 32.0 32.0
END
BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM
@@ -954,13 +954,13 @@
PIPELINE graphics variant_pipeline
ATTACH variant_vertex_shader
ATTACH variant_fragment_shader
- FRAMEBUFFER_SIZE 256 256
+ FRAMEBUFFER_SIZE 32 32
BIND BUFFER variant_framebuffer AS color LOCATION 0
BIND BUFFER variant_resolution AS uniform DESCRIPTOR_SET 0 BINDING 0
END
CLEAR_COLOR variant_pipeline 0 0 0 255
CLEAR variant_pipeline
-RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256
+RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 32 32
EXPECT reference_framebuffer EQ_HISTOGRAM_EMD_BUFFER variant_framebuffer TOLERANCE 0.005