| KHR-GLES3.shaders.arrays.constructor.float3_vertex |
| KHR-GLES3.shaders.arrays.constructor.float3_fragment |
| KHR-GLES3.shaders.arrays.constructor.float4_vertex |
| KHR-GLES3.shaders.arrays.constructor.float4_fragment |
| KHR-GLES3.shaders.arrays.constructor.int3_vertex |
| KHR-GLES3.shaders.arrays.constructor.int3_fragment |
| KHR-GLES3.shaders.arrays.constructor.int4_vertex |
| KHR-GLES3.shaders.arrays.constructor.int4_fragment |
| KHR-GLES3.shaders.arrays.constructor.bool3_vertex |
| KHR-GLES3.shaders.arrays.constructor.bool3_fragment |
| KHR-GLES3.shaders.arrays.constructor.bool4_vertex |
| KHR-GLES3.shaders.arrays.constructor.bool4_fragment |
| KHR-GLES3.shaders.arrays.constructor.struct3_vertex |
| KHR-GLES3.shaders.arrays.constructor.struct3_fragment |
| KHR-GLES3.shaders.arrays.constructor.struct4_vertex |
| KHR-GLES3.shaders.arrays.constructor.struct4_fragment |
| KHR-GLES3.shaders.arrays.constructor.float_vec3_vertex |
| KHR-GLES3.shaders.arrays.constructor.float_vec3_fragment |
| KHR-GLES3.shaders.arrays.constructor.int_vec3_vertex |
| KHR-GLES3.shaders.arrays.constructor.int_vec3_fragment |
| KHR-GLES3.shaders.arrays.constructor.bool_vec3_vertex |
| KHR-GLES3.shaders.arrays.constructor.bool_vec3_fragment |
| KHR-GLES3.shaders.arrays.constructor.float_mat3_vertex |
| KHR-GLES3.shaders.arrays.constructor.float_mat3_fragment |
| KHR-GLES3.shaders.arrays.constructor.int_mat3_vertex |
| KHR-GLES3.shaders.arrays.constructor.int_mat3_fragment |
| KHR-GLES3.shaders.arrays.constructor.bool_mat3_vertex |
| KHR-GLES3.shaders.arrays.constructor.bool_mat3_fragment |
| KHR-GLES3.shaders.arrays.return.float_vertex |
| KHR-GLES3.shaders.arrays.return.float_fragment |
| KHR-GLES3.shaders.arrays.return.int_vertex |
| KHR-GLES3.shaders.arrays.return.int_fragment |
| KHR-GLES3.shaders.arrays.return.bool_vertex |
| KHR-GLES3.shaders.arrays.return.bool_fragment |
| KHR-GLES3.shaders.arrays.return.float_vec3_vertex |
| KHR-GLES3.shaders.arrays.return.float_vec3_fragment |
| KHR-GLES3.shaders.arrays.return.struct_vertex |
| KHR-GLES3.shaders.arrays.return.struct_fragment |
| KHR-GLES3.shaders.arrays.return.int_vec3_vertex |
| KHR-GLES3.shaders.arrays.return.int_vec3_fragment |
| KHR-GLES3.shaders.arrays.return.bool_vec3_vertex |
| KHR-GLES3.shaders.arrays.return.bool_vec3_fragment |
| KHR-GLES3.shaders.arrays.return.float_mat3_vertex |
| KHR-GLES3.shaders.arrays.return.float_mat3_fragment |
| KHR-GLES3.shaders.arrays.return.int_mat3_vertex |
| KHR-GLES3.shaders.arrays.return.int_mat3_fragment |
| KHR-GLES3.shaders.arrays.return.bool_mat3_vertex |
| KHR-GLES3.shaders.arrays.return.bool_mat3_fragment |
| KHR-GLES3.shaders.arrays.unnamed_parameter.float_vertex |
| KHR-GLES3.shaders.arrays.unnamed_parameter.float_fragment |
| KHR-GLES3.shaders.arrays.unnamed_parameter.int_vertex |
| KHR-GLES3.shaders.arrays.unnamed_parameter.int_fragment |
| KHR-GLES3.shaders.arrays.unnamed_parameter.bool_vertex |
| KHR-GLES3.shaders.arrays.unnamed_parameter.bool_fragment |
| KHR-GLES3.shaders.arrays.unnamed_parameter.struct_vertex |
| KHR-GLES3.shaders.arrays.unnamed_parameter.struct_fragment |
| KHR-GLES3.shaders.arrays.unnamed_parameter.float_vec3_vertex |
| KHR-GLES3.shaders.arrays.unnamed_parameter.float_vec3_fragment |
| KHR-GLES3.shaders.arrays.unnamed_parameter.int_vec3_vertex |
| KHR-GLES3.shaders.arrays.unnamed_parameter.int_vec3_fragment |
| KHR-GLES3.shaders.arrays.unnamed_parameter.bool_vec3_vertex |
| KHR-GLES3.shaders.arrays.unnamed_parameter.bool_vec3_fragment |
| KHR-GLES3.shaders.arrays.unnamed_parameter.float_mat3_vertex |
| KHR-GLES3.shaders.arrays.unnamed_parameter.float_mat3_fragment |
| KHR-GLES3.shaders.arrays.unnamed_parameter.int_mat3_vertex |
| KHR-GLES3.shaders.arrays.unnamed_parameter.int_mat3_fragment |
| KHR-GLES3.shaders.arrays.unnamed_parameter.bool_mat3_vertex |
| KHR-GLES3.shaders.arrays.unnamed_parameter.bool_mat3_fragment |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_float_vertex |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_float_fragment |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_int_vertex |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_int_fragment |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_bool_vertex |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_bool_fragment |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_struct_vertex |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_struct_fragment |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_float_vec3_vertex |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_float_vec3_fragment |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_int_ivec3_vertex |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_int_ivec3_fragment |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_bool_bvec3_vertex |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_bool_bvec3_fragment |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_float_mat3_vertex |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_float_mat3_fragment |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_int_mat3_vertex |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_int_mat3_fragment |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_bool_mat3_vertex |
| KHR-GLES3.shaders.arrays.declaration.implicit_size_bool_mat3_fragment |
| KHR-GLES3.shaders.arrays.declaration.constant_expression_array_size_vertex |
| KHR-GLES3.shaders.arrays.declaration.constant_expression_array_size_fragment |
| KHR-GLES3.shaders.arrays.declaration.constant_expression_array_access_vertex |
| KHR-GLES3.shaders.arrays.declaration.constant_expression_array_access_fragment |
| KHR-GLES3.shaders.arrays.declaration.dynamic_expression_array_access_vertex |
| KHR-GLES3.shaders.arrays.declaration.dynamic_expression_array_access_fragment |
| KHR-GLES3.shaders.arrays.length.float_vertex |
| KHR-GLES3.shaders.arrays.length.float_fragment |
| KHR-GLES3.shaders.arrays.length.int_vertex |
| KHR-GLES3.shaders.arrays.length.int_fragment |
| KHR-GLES3.shaders.arrays.length.bool_vertex |
| KHR-GLES3.shaders.arrays.length.bool_fragment |
| KHR-GLES3.shaders.arrays.length.struct_vertex |
| KHR-GLES3.shaders.arrays.length.struct_fragment |
| KHR-GLES3.shaders.arrays.invalid.multidimensional_array1_vertex |
| KHR-GLES3.shaders.arrays.invalid.multidimensional_array1_fragment |
| KHR-GLES3.shaders.arrays.invalid.multidimensional_array2_vertex |
| KHR-GLES3.shaders.arrays.invalid.multidimensional_array2_fragment |
| KHR-GLES3.shaders.arrays.invalid.dynamic_expression_array_size_vertex |
| KHR-GLES3.shaders.arrays.invalid.dynamic_expression_array_size_fragment |
| KHR-GLES3.shaders.arrays.invalid.constructor_c-style1_vertex |
| KHR-GLES3.shaders.arrays.invalid.constructor_c-style1_fragment |
| KHR-GLES3.shaders.arrays.invalid.constructor_c-style2_vertex |
| KHR-GLES3.shaders.arrays.invalid.constructor_c-style2_fragment |
| KHR-GLES3.shaders.fragdepth.write.no_write |
| KHR-GLES3.shaders.fragdepth.write.const |
| KHR-GLES3.shaders.fragdepth.write.uniform |
| KHR-GLES3.shaders.fragdepth.write.dynamic |
| KHR-GLES3.shaders.fragdepth.write.fragcoord_z |
| KHR-GLES3.shaders.fragdepth.write.uniform_conditional_write |
| KHR-GLES3.shaders.fragdepth.write.dynamic_conditional_write |
| KHR-GLES3.shaders.fragdepth.write.uniform_loop_write |
| KHR-GLES3.shaders.fragdepth.write.write_in_function |
| KHR-GLES3.shaders.fragdepth.compare.no_write |
| KHR-GLES3.shaders.fragdepth.compare.const |
| KHR-GLES3.shaders.fragdepth.compare.uniform |
| KHR-GLES3.shaders.fragdepth.compare.dynamic |
| KHR-GLES3.shaders.fragdepth.compare.fragcoord_z |
| KHR-GLES3.shaders.fragdepth.compare.uniform_conditional_write |
| KHR-GLES3.shaders.fragdepth.compare.dynamic_conditional_write |
| KHR-GLES3.shaders.fragdepth.compare.uniform_loop_write |
| KHR-GLES3.shaders.fragdepth.compare.write_in_function |
| KHR-GLES3.shaders.indexing.varying_array.float_static_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.float_static_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.float_static_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.float_dynamic_write_static_read |
| KHR-GLES3.shaders.indexing.varying_array.float_dynamic_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.float_dynamic_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.float_dynamic_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.float_static_loop_write_static_read |
| KHR-GLES3.shaders.indexing.varying_array.float_static_loop_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.float_static_loop_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.float_static_loop_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.float_dynamic_loop_write_static_read |
| KHR-GLES3.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.float_dynamic_loop_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_static_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_static_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_static_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_dynamic_write_static_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_dynamic_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_dynamic_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_dynamic_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_static_loop_write_static_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_static_loop_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_static_loop_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_static_loop_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_dynamic_loop_write_static_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_dynamic_loop_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_dynamic_loop_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec2_dynamic_loop_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_static_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_static_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_static_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_dynamic_write_static_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_dynamic_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_dynamic_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_dynamic_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_static_loop_write_static_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_static_loop_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_static_loop_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_static_loop_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_dynamic_loop_write_static_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_dynamic_loop_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_dynamic_loop_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec3_dynamic_loop_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_static_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_static_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_static_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_dynamic_write_static_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_dynamic_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_dynamic_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_dynamic_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_static_loop_write_static_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_static_loop_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_static_loop_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_static_loop_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read |
| KHR-GLES3.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read |
| KHR-GLES3.shaders.indexing.uniform_array.float_static_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.float_static_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.float_dynamic_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.float_dynamic_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.float_static_loop_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.float_static_loop_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.float_dynamic_loop_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.float_dynamic_loop_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.vec2_static_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.vec2_static_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.vec2_dynamic_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.vec2_dynamic_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.vec2_static_loop_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.vec2_static_loop_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.vec2_dynamic_loop_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.vec2_dynamic_loop_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.vec3_static_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.vec3_static_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.vec3_dynamic_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.vec3_dynamic_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.vec3_static_loop_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.vec3_static_loop_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.vec3_dynamic_loop_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.vec3_dynamic_loop_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.vec4_static_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.vec4_static_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.vec4_dynamic_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.vec4_dynamic_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.vec4_static_loop_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.vec4_static_loop_read_fragment |
| KHR-GLES3.shaders.indexing.uniform_array.vec4_dynamic_loop_read_vertex |
| KHR-GLES3.shaders.indexing.uniform_array.vec4_dynamic_loop_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.float_static_write_dynamic_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.float_static_write_dynamic_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.float_static_write_static_loop_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.float_static_write_static_loop_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.float_dynamic_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.float_dynamic_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.float_static_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.float_static_loop_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.float_dynamic_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.float_dynamic_loop_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec2_static_write_dynamic_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec2_static_write_dynamic_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec2_dynamic_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec2_dynamic_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec2_static_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec2_static_loop_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec3_static_write_dynamic_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec3_static_write_dynamic_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec3_dynamic_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec3_dynamic_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec3_static_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec3_static_loop_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec4_static_write_dynamic_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec4_static_write_dynamic_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec4_static_write_static_loop_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec4_static_write_static_loop_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec4_static_write_dynamic_loop_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec4_static_write_dynamic_loop_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec4_dynamic_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec4_dynamic_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec4_static_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec4_static_loop_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_direct_write_static_subscript_read_vertex |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_direct_write_static_subscript_read_fragment |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_subscript_read_vertex |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_subscript_read_fragment |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_direct_write_static_loop_subscript_read_vertex |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_direct_write_static_loop_subscript_read_fragment |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_loop_subscript_read_vertex |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_loop_subscript_read_fragment |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_static_subscript_write_direct_read_vertex |
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| KHR-GLES3.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_direct_read_vertex |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_direct_read_fragment |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_direct_read_vertex |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_direct_read_fragment |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_direct_read_vertex |
| KHR-GLES3.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_direct_read_fragment |
| KHR-GLES3.shaders.indexing.vector_subscript.vec3_direct_write_static_subscript_read_vertex |
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| KHR-GLES3.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_subscript_read_vertex |
| KHR-GLES3.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_subscript_read_fragment |
| KHR-GLES3.shaders.indexing.vector_subscript.vec3_direct_write_static_loop_subscript_read_vertex |
| KHR-GLES3.shaders.indexing.vector_subscript.vec3_direct_write_static_loop_subscript_read_fragment |
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| KHR-GLES3.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_direct_read_vertex |
| KHR-GLES3.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_direct_read_fragment |
| KHR-GLES3.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex |
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| KHR-GLES3.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_direct_read_vertex |
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| KHR-GLES3.shaders.indexing.vector_subscript.vec4_direct_write_static_subscript_read_vertex |
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| KHR-GLES3.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_subscript_read_vertex |
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| KHR-GLES3.shaders.indexing.vector_subscript.vec4_direct_write_static_loop_subscript_read_vertex |
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| KHR-GLES3.shaders.indexing.vector_subscript.vec4_static_subscript_write_direct_read_vertex |
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| KHR-GLES3.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_direct_read_vertex |
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| KHR-GLES3.shaders.indexing.matrix_subscript.mat3x4_static_write_dynamic_read_vertex |
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| KHR-GLES3.shaders.indexing.matrix_subscript.mat3x4_static_write_static_loop_read_vertex |
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| KHR-GLES3.shaders.indexing.matrix_subscript.mat3x4_static_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat3x4_static_loop_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat3x4_dynamic_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat3x4_dynamic_loop_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x2_static_write_dynamic_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x2_static_write_dynamic_read_fragment |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x2_static_write_static_loop_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x2_static_write_static_loop_read_fragment |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x2_static_write_dynamic_loop_read_vertex |
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| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x2_dynamic_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x2_dynamic_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x2_static_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x2_static_loop_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x2_dynamic_loop_write_static_read_vertex |
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| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x3_static_write_dynamic_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x3_static_write_dynamic_read_fragment |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x3_static_write_static_loop_read_vertex |
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| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x3_static_write_dynamic_loop_read_vertex |
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| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x3_dynamic_write_static_read_vertex |
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| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x3_dynamic_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4x3_dynamic_loop_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_read_fragment |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4_static_write_static_loop_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4_static_write_static_loop_read_fragment |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_loop_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_loop_read_fragment |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4_dynamic_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4_dynamic_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4_static_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4_static_loop_write_static_read_fragment |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_read_vertex |
| KHR-GLES3.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_read_fragment |
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| KHR-GLES3.shaders.loops.for_uniform_iterations.single_iteration_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.single_iteration_fragment |
| KHR-GLES3.shaders.loops.for_uniform_iterations.select_iteration_count_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.select_iteration_count_fragment |
| KHR-GLES3.shaders.loops.for_uniform_iterations.conditional_continue_vertex |
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| KHR-GLES3.shaders.loops.for_uniform_iterations.unconditional_continue_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.unconditional_continue_fragment |
| KHR-GLES3.shaders.loops.for_uniform_iterations.only_continue_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.only_continue_fragment |
| KHR-GLES3.shaders.loops.for_uniform_iterations.double_continue_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.double_continue_fragment |
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| KHR-GLES3.shaders.loops.for_uniform_iterations.unconditional_break_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.unconditional_break_fragment |
| KHR-GLES3.shaders.loops.for_uniform_iterations.pre_increment_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.pre_increment_fragment |
| KHR-GLES3.shaders.loops.for_uniform_iterations.post_increment_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.post_increment_fragment |
| KHR-GLES3.shaders.loops.for_uniform_iterations.mixed_break_continue_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.mixed_break_continue_fragment |
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| KHR-GLES3.shaders.loops.for_uniform_iterations.101_iterations_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.101_iterations_fragment |
| KHR-GLES3.shaders.loops.for_uniform_iterations.sequence_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.sequence_fragment |
| KHR-GLES3.shaders.loops.for_uniform_iterations.nested_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.nested_fragment |
| KHR-GLES3.shaders.loops.for_uniform_iterations.nested_sequence_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.nested_sequence_fragment |
| KHR-GLES3.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_1_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_1_fragment |
| KHR-GLES3.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_2_vertex |
| KHR-GLES3.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_2_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.basic_lowp_int_vertex |
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| KHR-GLES3.shaders.loops.for_dynamic_iterations.basic_mediump_int_vertex |
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| KHR-GLES3.shaders.loops.for_dynamic_iterations.basic_mediump_float_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.basic_mediump_float_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.basic_highp_int_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.basic_highp_int_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.basic_highp_float_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.basic_highp_float_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.empty_body_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.empty_body_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_first_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_first_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_last_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_last_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.infinite_with_conditional_break_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.infinite_with_conditional_break_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.single_statement_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.single_statement_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.compound_statement_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.compound_statement_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.sequence_statement_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.sequence_statement_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.no_iterations_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.no_iterations_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.single_iteration_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.single_iteration_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.select_iteration_count_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.select_iteration_count_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.conditional_continue_vertex |
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| KHR-GLES3.shaders.loops.for_dynamic_iterations.unconditional_continue_vertex |
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| KHR-GLES3.shaders.loops.for_dynamic_iterations.double_continue_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.double_continue_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.conditional_break_vertex |
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| KHR-GLES3.shaders.loops.for_dynamic_iterations.unconditional_break_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.unconditional_break_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.pre_increment_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.pre_increment_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.post_increment_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.post_increment_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.mixed_break_continue_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.mixed_break_continue_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.vector_counter_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.vector_counter_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.101_iterations_vertex |
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| KHR-GLES3.shaders.loops.for_dynamic_iterations.sequence_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.sequence_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.nested_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.nested_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.nested_sequence_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.nested_sequence_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.nested_tricky_dataflow_1_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.nested_tricky_dataflow_1_fragment |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.nested_tricky_dataflow_2_vertex |
| KHR-GLES3.shaders.loops.for_dynamic_iterations.nested_tricky_dataflow_2_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.basic_lowp_int_vertex |
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| KHR-GLES3.shaders.loops.while_constant_iterations.basic_mediump_int_vertex |
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| KHR-GLES3.shaders.loops.while_constant_iterations.basic_mediump_float_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.basic_mediump_float_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.basic_highp_int_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.basic_highp_int_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.basic_highp_float_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.basic_highp_float_fragment |
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| KHR-GLES3.shaders.loops.while_constant_iterations.empty_body_fragment |
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| KHR-GLES3.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_first_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_last_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_last_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.infinite_with_conditional_break_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.infinite_with_conditional_break_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.single_statement_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.single_statement_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.compound_statement_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.compound_statement_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.sequence_statement_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.sequence_statement_fragment |
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| KHR-GLES3.shaders.loops.while_constant_iterations.single_iteration_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.single_iteration_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.select_iteration_count_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.select_iteration_count_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.conditional_continue_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.conditional_continue_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.unconditional_continue_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.unconditional_continue_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.only_continue_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.only_continue_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.double_continue_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.double_continue_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.conditional_break_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.conditional_break_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.unconditional_break_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.unconditional_break_fragment |
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| KHR-GLES3.shaders.loops.while_constant_iterations.pre_increment_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.post_increment_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.post_increment_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.mixed_break_continue_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.mixed_break_continue_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.vector_counter_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.vector_counter_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.101_iterations_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.101_iterations_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.sequence_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.sequence_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.nested_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.nested_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.nested_sequence_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.nested_sequence_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.nested_tricky_dataflow_1_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.nested_tricky_dataflow_1_fragment |
| KHR-GLES3.shaders.loops.while_constant_iterations.nested_tricky_dataflow_2_vertex |
| KHR-GLES3.shaders.loops.while_constant_iterations.nested_tricky_dataflow_2_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.basic_lowp_int_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.basic_lowp_int_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.basic_mediump_int_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.basic_mediump_int_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.basic_mediump_float_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.basic_mediump_float_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.basic_highp_int_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.basic_highp_int_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.basic_highp_float_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.basic_highp_float_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.empty_body_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.empty_body_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_first_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_first_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_last_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_last_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.infinite_with_conditional_break_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.infinite_with_conditional_break_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.single_statement_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.single_statement_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.compound_statement_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.compound_statement_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.sequence_statement_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.sequence_statement_fragment |
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| KHR-GLES3.shaders.loops.while_uniform_iterations.no_iterations_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.single_iteration_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.single_iteration_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.select_iteration_count_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.select_iteration_count_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.conditional_continue_vertex |
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| KHR-GLES3.shaders.loops.while_uniform_iterations.double_continue_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.double_continue_fragment |
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| KHR-GLES3.shaders.loops.while_uniform_iterations.pre_increment_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.post_increment_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.post_increment_fragment |
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| KHR-GLES3.shaders.loops.while_uniform_iterations.nested_sequence_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.nested_tricky_dataflow_1_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.nested_tricky_dataflow_1_fragment |
| KHR-GLES3.shaders.loops.while_uniform_iterations.nested_tricky_dataflow_2_vertex |
| KHR-GLES3.shaders.loops.while_uniform_iterations.nested_tricky_dataflow_2_fragment |
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| KHR-GLES3.shaders.loops.while_dynamic_iterations.infinite_with_conditional_break_fragment |
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| KHR-GLES3.shaders.loops.while_dynamic_iterations.compound_statement_fragment |
| KHR-GLES3.shaders.loops.while_dynamic_iterations.sequence_statement_vertex |
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| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_1_fragment |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_ifdef_vertex |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_ifdef_fragment |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_undef_ifdef_vertex |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_undef_ifdef_fragment |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_ifndef_vertex |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_ifndef_fragment |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_defined_1_vertex |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_defined_1_fragment |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_defined_2_vertex |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_defined_2_fragment |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_comment_vertex |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_comment_fragment |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_multiline_comment_vertex |
| KHR-GLES3.shaders.preprocessor.object_redefinitions.redefine_object_multiline_comment_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_redefinitions.invalid_identifier_1_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_redefinitions.invalid_identifier_1_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_fragment |
| KHR-GLES3.shaders.preprocessor.comments.multiline_comment_define_vertex |
| KHR-GLES3.shaders.preprocessor.comments.multiline_comment_define_fragment |
| KHR-GLES3.shaders.preprocessor.comments.nested_comment_vertex |
| KHR-GLES3.shaders.preprocessor.comments.nested_comment_fragment |
| KHR-GLES3.shaders.preprocessor.comments.invalid_comment_vertex |
| KHR-GLES3.shaders.preprocessor.comments.invalid_comment_fragment |
| KHR-GLES3.shaders.preprocessor.comments.unterminated_comment_1_vertex |
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| KHR-GLES3.shaders.preprocessor.comments.unterminated_comment_2_vertex |
| KHR-GLES3.shaders.preprocessor.comments.unterminated_comment_2_fragment |
| KHR-GLES3.shaders.preprocessor.line_continuation.comment_vertex |
| KHR-GLES3.shaders.preprocessor.line_continuation.comment_fragment |
| KHR-GLES3.shaders.preprocessor.line_continuation.define_vertex |
| KHR-GLES3.shaders.preprocessor.line_continuation.define_fragment |
| KHR-GLES3.shaders.preprocessor.line_continuation.preprocessing_token_vertex |
| KHR-GLES3.shaders.preprocessor.line_continuation.preprocessing_token_fragment |
| KHR-GLES3.shaders.preprocessor.line_continuation.token_vertex |
| KHR-GLES3.shaders.preprocessor.line_continuation.token_fragment |
| KHR-GLES3.shaders.preprocessor.line_continuation.middle_of_line_vertex |
| KHR-GLES3.shaders.preprocessor.line_continuation.middle_of_line_fragment |
| KHR-GLES3.shaders.preprocessor.function_definitions.same_object_and_function_param_vertex |
| KHR-GLES3.shaders.preprocessor.function_definitions.same_object_and_function_param_fragment |
| KHR-GLES3.shaders.preprocessor.function_definitions.complex_func_vertex |
| KHR-GLES3.shaders.preprocessor.function_definitions.complex_func_fragment |
| KHR-GLES3.shaders.preprocessor.function_definitions.function_definition_with_comments_vertex |
| KHR-GLES3.shaders.preprocessor.function_definitions.function_definition_with_comments_fragment |
| KHR-GLES3.shaders.preprocessor.recursion.recursion_1_vertex |
| KHR-GLES3.shaders.preprocessor.recursion.recursion_1_fragment |
| KHR-GLES3.shaders.preprocessor.recursion.recursion_2_vertex |
| KHR-GLES3.shaders.preprocessor.recursion.recursion_2_fragment |
| KHR-GLES3.shaders.preprocessor.recursion.recursion_3_vertex |
| KHR-GLES3.shaders.preprocessor.recursion.recursion_3_fragment |
| KHR-GLES3.shaders.preprocessor.recursion.recursion_4_vertex |
| KHR-GLES3.shaders.preprocessor.recursion.recursion_4_fragment |
| KHR-GLES3.shaders.preprocessor.recursion.recursion_5_vertex |
| KHR-GLES3.shaders.preprocessor.recursion.recursion_5_fragment |
| KHR-GLES3.shaders.preprocessor.function_redefinitions.function_redefinition_1_vertex |
| KHR-GLES3.shaders.preprocessor.function_redefinitions.function_redefinition_1_fragment |
| KHR-GLES3.shaders.preprocessor.function_redefinitions.function_redefinition_2_vertex |
| KHR-GLES3.shaders.preprocessor.function_redefinitions.function_redefinition_2_fragment |
| KHR-GLES3.shaders.preprocessor.function_redefinitions.function_redefinition_3_vertex |
| KHR-GLES3.shaders.preprocessor.function_redefinitions.function_redefinition_3_fragment |
| KHR-GLES3.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_vertex |
| KHR-GLES3.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_fragment |
| KHR-GLES3.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_2_vertex |
| KHR-GLES3.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_2_fragment |
| KHR-GLES3.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_3_vertex |
| KHR-GLES3.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_3_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_1_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_1_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_2_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_2_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_3_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_3_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_4_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_4_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_5_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_5_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_6_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_6_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_7_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_7_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_8_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.arguments_8_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.unique_param_name_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.unique_param_name_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.argument_list_1_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.argument_list_1_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.argument_list_2_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.argument_list_2_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.argument_list_3_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.argument_list_3_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_2_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_2_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_3_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_3_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_4_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_4_fragment |
| KHR-GLES3.shaders.preprocessor.semantic.ops_as_arguments_vertex |
| KHR-GLES3.shaders.preprocessor.semantic.ops_as_arguments_fragment |
| KHR-GLES3.shaders.preprocessor.semantic.correct_order_vertex |
| KHR-GLES3.shaders.preprocessor.semantic.correct_order_fragment |
| KHR-GLES3.shaders.preprocessor.predefined_macros.version_vertex |
| KHR-GLES3.shaders.preprocessor.predefined_macros.version_fragment |
| KHR-GLES3.shaders.preprocessor.predefined_macros.gl_es_1_vertex |
| KHR-GLES3.shaders.preprocessor.predefined_macros.gl_es_1_fragment |
| KHR-GLES3.shaders.preprocessor.predefined_macros.gl_es_2_vertex |
| KHR-GLES3.shaders.preprocessor.predefined_macros.gl_es_2_fragment |
| KHR-GLES3.shaders.preprocessor.predefined_macros.line_1_vertex |
| KHR-GLES3.shaders.preprocessor.predefined_macros.line_1_fragment |
| KHR-GLES3.shaders.preprocessor.predefined_macros.file_vertex |
| KHR-GLES3.shaders.preprocessor.predefined_macros.file_fragment |
| KHR-GLES3.shaders.preprocessor.predefined_macros.if_gl_es_vertex |
| KHR-GLES3.shaders.preprocessor.predefined_macros.if_gl_es_fragment |
| KHR-GLES3.shaders.preprocessor.predefined_macros.if_version_vertex |
| KHR-GLES3.shaders.preprocessor.predefined_macros.if_version_fragment |
| KHR-GLES3.shaders.preprocessor.conditional_inclusion.basic_1_vertex |
| KHR-GLES3.shaders.preprocessor.conditional_inclusion.basic_1_fragment |
| KHR-GLES3.shaders.preprocessor.conditional_inclusion.basic_2_vertex |
| KHR-GLES3.shaders.preprocessor.conditional_inclusion.basic_2_fragment |
| KHR-GLES3.shaders.preprocessor.conditional_inclusion.basic_3_vertex |
| KHR-GLES3.shaders.preprocessor.conditional_inclusion.basic_3_fragment |
| KHR-GLES3.shaders.preprocessor.conditional_inclusion.basic_4_vertex |
| KHR-GLES3.shaders.preprocessor.conditional_inclusion.basic_4_fragment |
| KHR-GLES3.shaders.preprocessor.conditional_inclusion.basic_5_vertex |
| KHR-GLES3.shaders.preprocessor.conditional_inclusion.basic_5_fragment |
| KHR-GLES3.shaders.preprocessor.conditional_inclusion.expression_vertex |
| KHR-GLES3.shaders.preprocessor.conditional_inclusion.expression_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_op_1_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_op_1_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_op_2_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_op_2_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_1_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_1_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_2_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_2_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_3_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_3_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_4_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_4_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_5_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_5_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_defined_expected_rparen_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_ops.invalid_defined_expected_rparen_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_ops.defined_define_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_ops.defined_define_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.valid_undefined_identifier_1_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.valid_undefined_identifier_1_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.valid_undefined_identifier_2_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.valid_undefined_identifier_2_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_1_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_1_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_2_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_2_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_3_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_3_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_4_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_4_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_5_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_5_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_6_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_6_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_7_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_7_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_8_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_8_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_9_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_9_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_10_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_10_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_11_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_11_fragment |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_12_vertex |
| KHR-GLES3.shaders.preprocessor.undefined_identifiers.undefined_identifier_12_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.empty_if_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.empty_if_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.empty_ifdef_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.empty_ifdef_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.empty_ifndef_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.empty_ifndef_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.invalid_ifdef_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.invalid_ifdef_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.invalid_ifndef_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.invalid_ifndef_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.empty_if_defined_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.empty_if_defined_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_if_1_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_if_1_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_if_2_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_if_2_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_ifndef_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_ifndef_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_else_1_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_else_1_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_else_2_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_else_2_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_elif_3_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_elif_3_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.elif_after_else_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.elif_after_else_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.else_without_if_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.else_without_if_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.elif_without_if_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.elif_without_if_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.endif_without_if_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.endif_without_if_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.else_after_else_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.else_after_else_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.if_float_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.if_float_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.tokens_after_if_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.tokens_after_if_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.tokens_after_elif_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.tokens_after_elif_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.tokens_after_else_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.tokens_after_else_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.tokens_after_endif_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.tokens_after_endif_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_nested_blocks_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_conditionals.unterminated_nested_blocks_fragment |
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| KHR-GLES3.shaders.preprocessor.conditionals.ifdef_1_fragment |
| KHR-GLES3.shaders.preprocessor.conditionals.ifdef_2_vertex |
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| KHR-GLES3.shaders.preprocessor.conditionals.ifdef_3_vertex |
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| KHR-GLES3.shaders.preprocessor.conditionals.ifndef_2_vertex |
| KHR-GLES3.shaders.preprocessor.conditionals.ifndef_2_fragment |
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| KHR-GLES3.shaders.preprocessor.conditionals.nested_if_2_vertex |
| KHR-GLES3.shaders.preprocessor.conditionals.nested_if_2_fragment |
| KHR-GLES3.shaders.preprocessor.conditionals.nested_if_3_vertex |
| KHR-GLES3.shaders.preprocessor.conditionals.nested_if_3_fragment |
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| KHR-GLES3.shaders.preprocessor.directive.version_is_less_fragment |
| KHR-GLES3.shaders.preprocessor.directive.version_is_more_vertex |
| KHR-GLES3.shaders.preprocessor.directive.version_is_more_fragment |
| KHR-GLES3.shaders.preprocessor.directive.version_missing_es_vertex |
| KHR-GLES3.shaders.preprocessor.directive.version_missing_es_fragment |
| KHR-GLES3.shaders.preprocessor.directive.version_missing_vertex |
| KHR-GLES3.shaders.preprocessor.directive.version_missing_fragment |
| KHR-GLES3.shaders.preprocessor.directive.version_not_first_statement_1_vertex |
| KHR-GLES3.shaders.preprocessor.directive.version_not_first_statement_1_fragment |
| KHR-GLES3.shaders.preprocessor.directive.version_not_first_statement_2_vertex |
| KHR-GLES3.shaders.preprocessor.directive.version_not_first_statement_2_fragment |
| KHR-GLES3.shaders.preprocessor.directive.version_invalid_token_1_vertex |
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| KHR-GLES3.shaders.preprocessor.directive.version_invalid_token_2_vertex |
| KHR-GLES3.shaders.preprocessor.directive.version_invalid_token_2_fragment |
| KHR-GLES3.shaders.preprocessor.directive.invalid_version_vertex |
| KHR-GLES3.shaders.preprocessor.directive.invalid_version_fragment |
| KHR-GLES3.shaders.preprocessor.directive.additional_tokens_vertex |
| KHR-GLES3.shaders.preprocessor.directive.additional_tokens_fragment |
| KHR-GLES3.shaders.preprocessor.directive.error_with_no_tokens_vertex |
| KHR-GLES3.shaders.preprocessor.directive.error_with_no_tokens_fragment |
| KHR-GLES3.shaders.preprocessor.directive.error_vertex |
| KHR-GLES3.shaders.preprocessor.directive.error_fragment |
| KHR-GLES3.shaders.preprocessor.builtin.line_vertex |
| KHR-GLES3.shaders.preprocessor.builtin.line_fragment |
| KHR-GLES3.shaders.preprocessor.builtin.line_and_file_vertex |
| KHR-GLES3.shaders.preprocessor.builtin.line_and_file_fragment |
| KHR-GLES3.shaders.preprocessor.pragmas.pragma_vertex |
| KHR-GLES3.shaders.preprocessor.pragmas.pragma_fragment |
| KHR-GLES3.shaders.preprocessor.pragmas.pragma_macro_exp_vertex |
| KHR-GLES3.shaders.preprocessor.pragmas.pragma_macro_exp_fragment |
| KHR-GLES3.shaders.preprocessor.extensions.basic_vertex |
| KHR-GLES3.shaders.preprocessor.extensions.basic_fragment |
| KHR-GLES3.shaders.preprocessor.extensions.macro_exp_vertex |
| KHR-GLES3.shaders.preprocessor.extensions.macro_exp_fragment |
| KHR-GLES3.shaders.preprocessor.extensions.missing_extension_name_vertex |
| KHR-GLES3.shaders.preprocessor.extensions.missing_extension_name_fragment |
| KHR-GLES3.shaders.preprocessor.extensions.invalid_extension_name_vertex |
| KHR-GLES3.shaders.preprocessor.extensions.invalid_extension_name_fragment |
| KHR-GLES3.shaders.preprocessor.extensions.missing_colon_vertex |
| KHR-GLES3.shaders.preprocessor.extensions.missing_colon_fragment |
| KHR-GLES3.shaders.preprocessor.extensions.expected_colon_vertex |
| KHR-GLES3.shaders.preprocessor.extensions.expected_colon_fragment |
| KHR-GLES3.shaders.preprocessor.extensions.missing_behavior_vertex |
| KHR-GLES3.shaders.preprocessor.extensions.missing_behavior_fragment |
| KHR-GLES3.shaders.preprocessor.extensions.invalid_behavior_1_vertex |
| KHR-GLES3.shaders.preprocessor.extensions.invalid_behavior_1_fragment |
| KHR-GLES3.shaders.preprocessor.extensions.invalid_behavior_2_vertex |
| KHR-GLES3.shaders.preprocessor.extensions.invalid_behavior_2_fragment |
| KHR-GLES3.shaders.preprocessor.extensions.invalid_char_in_name_vertex |
| KHR-GLES3.shaders.preprocessor.extensions.invalid_char_in_name_fragment |
| KHR-GLES3.shaders.preprocessor.extensions.invalid_char_in_behavior_vertex |
| KHR-GLES3.shaders.preprocessor.extensions.invalid_char_in_behavior_fragment |
| KHR-GLES3.shaders.preprocessor.extensions.unterminated_comment_vertex |
| KHR-GLES3.shaders.preprocessor.extensions.unterminated_comment_fragment |
| KHR-GLES3.shaders.preprocessor.extensions.after_non_preprocessing_tokens_vertex |
| KHR-GLES3.shaders.preprocessor.extensions.after_non_preprocessing_tokens_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.shift_left_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.shift_left_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.shift_right_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.shift_right_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.cmp_less_than_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.cmp_less_than_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.less_or_equal_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.less_or_equal_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.or_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.or_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.and_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.and_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.xor_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.xor_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.mod_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.mod_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_value_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_value_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_tricky_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_tricky_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_if_no_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_if_no_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_if_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_if_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_multi_if_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_multi_if_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_single_if_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_single_if_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_ifelse_true_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_ifelse_true_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_ifelse_false_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.parenthesis_ifelse_false_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.eval_basic_0_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.eval_basic_0_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.eval_basic_1_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.eval_basic_1_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.eval_simple_precedence_0_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.eval_simple_precedence_0_fragment |
| KHR-GLES3.shaders.preprocessor.expressions.eval_simple_precedence_1_vertex |
| KHR-GLES3.shaders.preprocessor.expressions.eval_simple_precedence_1_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.invalid_unary_expr_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.invalid_unary_expr_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.invalid_binary_expr_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.invalid_binary_expr_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.missing_expr_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.missing_expr_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.invalid_expr_1_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.invalid_expr_1_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.invalid_expr_2_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.invalid_expr_2_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.invalid_expr_3_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.invalid_expr_3_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.unopened_parenthesis_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.unopened_parenthesis_fragment |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_vertex |
| KHR-GLES3.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.modulo_vs_not_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.modulo_vs_not_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.div_vs_not_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.div_vs_not_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.mul_vs_not_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.mul_vs_not_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.modulo_vs_minus_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.modulo_vs_minus_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.modulo_vs_plus_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.modulo_vs_plus_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.div_vs_bit_invert_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.div_vs_bit_invert_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.div_vs_minus_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.div_vs_minus_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.div_vs_plus_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.div_vs_plus_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.mul_vs_minus_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.mul_vs_minus_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.mul_vs_plus_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.mul_vs_plus_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.sub_vs_modulo_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.sub_vs_modulo_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.sub_vs_div_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.sub_vs_div_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.sub_vs_mul_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.sub_vs_mul_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.add_vs_modulo_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.add_vs_modulo_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.add_vs_div_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.add_vs_div_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.add_vs_mul_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.add_vs_mul_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.rshift_vs_sub_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.rshift_vs_sub_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.rshift_vs_add_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.rshift_vs_add_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.lshift_vs_sub_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.lshift_vs_sub_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.lshift_vs_add_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.lshift_vs_add_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.greater_vs_rshift_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.greater_vs_rshift_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.greater_vs_lshift_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.greater_vs_lshift_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.less_vs_rshift_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.less_vs_rshift_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.less_vs_lshift_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.less_vs_lshift_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.not_equal_vs_greater_or_equal_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.not_equal_vs_greater_or_equal_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.not_equal_vs_less_or_equal_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.not_equal_vs_less_or_equal_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.not_equal_vs_greater_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.not_equal_vs_greater_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.not_equal_vs_less_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.not_equal_vs_less_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.equal_vs_greater_or_equal_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.equal_vs_greater_or_equal_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.equal_vs_less_or_equal_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.equal_vs_less_or_equal_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.equal_vs_greater_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.equal_vs_greater_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.equal_vs_less_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.equal_vs_less_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.bitwise_and_vs_not_equal_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.bitwise_and_vs_not_equal_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_fragment |
| KHR-GLES3.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_vertex |
| KHR-GLES3.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_fragment |
| KHR-GLES3.shaders.struct.local.basic_vertex |
| KHR-GLES3.shaders.struct.local.basic_fragment |
| KHR-GLES3.shaders.struct.local.nested_vertex |
| KHR-GLES3.shaders.struct.local.nested_fragment |
| KHR-GLES3.shaders.struct.local.array_member_vertex |
| KHR-GLES3.shaders.struct.local.array_member_fragment |
| KHR-GLES3.shaders.struct.local.array_member_dynamic_index_vertex |
| KHR-GLES3.shaders.struct.local.array_member_dynamic_index_fragment |
| KHR-GLES3.shaders.struct.local.struct_array_vertex |
| KHR-GLES3.shaders.struct.local.struct_array_fragment |
| KHR-GLES3.shaders.struct.local.struct_array_dynamic_index_vertex |
| KHR-GLES3.shaders.struct.local.struct_array_dynamic_index_fragment |
| KHR-GLES3.shaders.struct.local.nested_struct_array_vertex |
| KHR-GLES3.shaders.struct.local.nested_struct_array_fragment |
| KHR-GLES3.shaders.struct.local.nested_struct_array_dynamic_index_vertex |
| KHR-GLES3.shaders.struct.local.nested_struct_array_dynamic_index_fragment |
| KHR-GLES3.shaders.struct.local.parameter_vertex |
| KHR-GLES3.shaders.struct.local.parameter_fragment |
| KHR-GLES3.shaders.struct.local.parameter_nested_vertex |
| KHR-GLES3.shaders.struct.local.parameter_nested_fragment |
| KHR-GLES3.shaders.struct.local.return_vertex |
| KHR-GLES3.shaders.struct.local.return_fragment |
| KHR-GLES3.shaders.struct.local.return_nested_vertex |
| KHR-GLES3.shaders.struct.local.return_nested_fragment |
| KHR-GLES3.shaders.struct.local.conditional_assignment_vertex |
| KHR-GLES3.shaders.struct.local.conditional_assignment_fragment |
| KHR-GLES3.shaders.struct.local.loop_assignment_vertex |
| KHR-GLES3.shaders.struct.local.loop_assignment_fragment |
| KHR-GLES3.shaders.struct.local.dynamic_loop_assignment_vertex |
| KHR-GLES3.shaders.struct.local.dynamic_loop_assignment_fragment |
| KHR-GLES3.shaders.struct.local.nested_conditional_assignment_vertex |
| KHR-GLES3.shaders.struct.local.nested_conditional_assignment_fragment |
| KHR-GLES3.shaders.struct.local.nested_loop_assignment_vertex |
| KHR-GLES3.shaders.struct.local.nested_loop_assignment_fragment |
| KHR-GLES3.shaders.struct.local.nested_dynamic_loop_assignment_vertex |
| KHR-GLES3.shaders.struct.local.nested_dynamic_loop_assignment_fragment |
| KHR-GLES3.shaders.struct.local.loop_struct_array_vertex |
| KHR-GLES3.shaders.struct.local.loop_struct_array_fragment |
| KHR-GLES3.shaders.struct.local.loop_nested_struct_array_vertex |
| KHR-GLES3.shaders.struct.local.loop_nested_struct_array_fragment |
| KHR-GLES3.shaders.struct.local.dynamic_loop_struct_array_vertex |
| KHR-GLES3.shaders.struct.local.dynamic_loop_struct_array_fragment |
| KHR-GLES3.shaders.struct.local.dynamic_loop_nested_struct_array_vertex |
| KHR-GLES3.shaders.struct.local.dynamic_loop_nested_struct_array_fragment |
| KHR-GLES3.shaders.struct.uniform.basic_vertex |
| KHR-GLES3.shaders.struct.uniform.basic_fragment |
| KHR-GLES3.shaders.struct.uniform.nested_vertex |
| KHR-GLES3.shaders.struct.uniform.nested_fragment |
| KHR-GLES3.shaders.struct.uniform.array_member_vertex |
| KHR-GLES3.shaders.struct.uniform.array_member_fragment |
| KHR-GLES3.shaders.struct.uniform.array_member_dynamic_index_vertex |
| KHR-GLES3.shaders.struct.uniform.array_member_dynamic_index_fragment |
| KHR-GLES3.shaders.struct.uniform.struct_array_vertex |
| KHR-GLES3.shaders.struct.uniform.struct_array_fragment |
| KHR-GLES3.shaders.struct.uniform.struct_array_dynamic_index_vertex |
| KHR-GLES3.shaders.struct.uniform.struct_array_dynamic_index_fragment |
| KHR-GLES3.shaders.struct.uniform.nested_struct_array_vertex |
| KHR-GLES3.shaders.struct.uniform.nested_struct_array_fragment |
| KHR-GLES3.shaders.struct.uniform.nested_struct_array_dynamic_index_vertex |
| KHR-GLES3.shaders.struct.uniform.nested_struct_array_dynamic_index_fragment |
| KHR-GLES3.shaders.struct.uniform.loop_struct_array_vertex |
| KHR-GLES3.shaders.struct.uniform.loop_struct_array_fragment |
| KHR-GLES3.shaders.struct.uniform.loop_nested_struct_array_vertex |
| KHR-GLES3.shaders.struct.uniform.loop_nested_struct_array_fragment |
| KHR-GLES3.shaders.struct.uniform.dynamic_loop_struct_array_vertex |
| KHR-GLES3.shaders.struct.uniform.dynamic_loop_struct_array_fragment |
| KHR-GLES3.shaders.struct.uniform.dynamic_loop_nested_struct_array_vertex |
| KHR-GLES3.shaders.struct.uniform.dynamic_loop_nested_struct_array_fragment |
| KHR-GLES3.shaders.struct.uniform.sampler_vertex |
| KHR-GLES3.shaders.struct.uniform.sampler_fragment |
| KHR-GLES3.shaders.struct.uniform.sampler_nested_vertex |
| KHR-GLES3.shaders.struct.uniform.sampler_nested_fragment |
| KHR-GLES3.shaders.struct.uniform.sampler_array_vertex |
| KHR-GLES3.shaders.struct.uniform.sampler_array_fragment |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_float |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_float |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_float |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_vec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_vec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_vec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_vec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_vec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_vec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_vec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_vec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_vec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_int |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_int |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_int |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_ivec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_ivec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_ivec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_ivec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_ivec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_ivec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_ivec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_ivec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_ivec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_uint |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_uint |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_uint |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_uvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_uvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_uvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_uvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_uvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_uvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_uvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_uvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_uvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.bool |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.bvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.bvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.bvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.lowp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.mediump_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.highp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_float |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_float |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_float |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_vec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_vec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_vec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_vec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_vec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_vec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_vec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_vec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_vec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_int |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_int |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_int |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_ivec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_ivec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_ivec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_ivec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_ivec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_ivec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_ivec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_ivec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_ivec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_uint |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_uint |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_uint |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_uvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_uvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_uvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_uvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_uvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_uvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_uvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_uvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_uvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.bool |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.bvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.bvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.bvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.lowp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.mediump_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.highp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_float |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_float |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_float |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_vec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_vec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_vec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_vec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_vec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_vec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_vec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_vec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_vec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_int |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_int |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_int |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_ivec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_ivec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_ivec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_ivec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_ivec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_ivec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_ivec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_ivec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_ivec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_uint |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_uint |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_uint |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_uvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_uvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_uvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_uvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_uvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_uvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_uvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_uvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_uvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.bool |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.bvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.bvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.bvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.lowp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.mediump_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.highp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.float |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.vec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.vec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.vec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.int |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.ivec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.ivec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.ivec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.uint |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.uvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.uvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.uvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.bool |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.bvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.bvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.bvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.row_major_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.column_major_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.row_major_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.column_major_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.row_major_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.column_major_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.row_major_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.column_major_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.row_major_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.column_major_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.row_major_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.column_major_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.row_major_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.column_major_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.row_major_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.column_major_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.row_major_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.shared.column_major_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.float |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.vec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.vec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.vec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.int |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.ivec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.ivec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.ivec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.uint |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.uvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.uvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.uvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.bool |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.bvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.bvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.bvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.row_major_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.column_major_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.row_major_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.column_major_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.row_major_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.column_major_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.row_major_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.column_major_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.row_major_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.column_major_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.row_major_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.column_major_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.row_major_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.column_major_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.row_major_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.column_major_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.row_major_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.packed.column_major_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.float |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.vec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.vec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.vec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.int |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.ivec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.ivec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.ivec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.uint |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.uvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.uvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.uvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.bool |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.bvec2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.bvec3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.bvec4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.row_major_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.column_major_mat2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.row_major_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.column_major_mat3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.row_major_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.column_major_mat4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.row_major_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.column_major_mat2x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.row_major_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.column_major_mat2x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.row_major_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.column_major_mat3x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.row_major_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.column_major_mat3x4 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.row_major_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.column_major_mat4x2 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.row_major_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_basic_array.std140.column_major_mat4x3 |
| KHR-GLES3.shaders.uniform_block.single_struct.per_block_buffer_shared |
| KHR-GLES3.shaders.uniform_block.single_struct.per_block_buffer_shared_instance_array |
| KHR-GLES3.shaders.uniform_block.single_struct.per_block_buffer_packed |
| KHR-GLES3.shaders.uniform_block.single_struct.per_block_buffer_packed_instance_array |
| KHR-GLES3.shaders.uniform_block.single_struct.per_block_buffer_std140 |
| KHR-GLES3.shaders.uniform_block.single_struct.per_block_buffer_std140_instance_array |
| KHR-GLES3.shaders.uniform_block.single_struct.single_buffer_shared_instance_array |
| KHR-GLES3.shaders.uniform_block.single_struct.single_buffer_packed_instance_array |
| KHR-GLES3.shaders.uniform_block.single_struct.single_buffer_std140_instance_array |
| KHR-GLES3.shaders.uniform_block.single_struct_array.per_block_buffer_shared |
| KHR-GLES3.shaders.uniform_block.single_struct_array.per_block_buffer_shared_instance_array |
| KHR-GLES3.shaders.uniform_block.single_struct_array.per_block_buffer_packed |
| KHR-GLES3.shaders.uniform_block.single_struct_array.per_block_buffer_packed_instance_array |
| KHR-GLES3.shaders.uniform_block.single_struct_array.per_block_buffer_std140 |
| KHR-GLES3.shaders.uniform_block.single_struct_array.per_block_buffer_std140_instance_array |
| KHR-GLES3.shaders.uniform_block.single_struct_array.single_buffer_shared_instance_array |
| KHR-GLES3.shaders.uniform_block.single_struct_array.single_buffer_packed_instance_array |
| KHR-GLES3.shaders.uniform_block.single_struct_array.single_buffer_std140_instance_array |
| KHR-GLES3.shaders.uniform_block.single_nested_struct.per_block_buffer_shared |
| KHR-GLES3.shaders.uniform_block.single_nested_struct.per_block_buffer_shared_instance_array |
| KHR-GLES3.shaders.uniform_block.single_nested_struct.per_block_buffer_packed |
| KHR-GLES3.shaders.uniform_block.single_nested_struct.per_block_buffer_packed_instance_array |
| KHR-GLES3.shaders.uniform_block.single_nested_struct.per_block_buffer_std140 |
| KHR-GLES3.shaders.uniform_block.single_nested_struct.per_block_buffer_std140_instance_array |
| KHR-GLES3.shaders.uniform_block.single_nested_struct.single_buffer_shared_instance_array |
| KHR-GLES3.shaders.uniform_block.single_nested_struct.single_buffer_packed_instance_array |
| KHR-GLES3.shaders.uniform_block.single_nested_struct.single_buffer_std140_instance_array |
| KHR-GLES3.shaders.uniform_block.single_nested_struct_array.per_block_buffer_shared |
| KHR-GLES3.shaders.uniform_block.single_nested_struct_array.per_block_buffer_shared_instance_array |
| KHR-GLES3.shaders.uniform_block.single_nested_struct_array.per_block_buffer_packed |
| KHR-GLES3.shaders.uniform_block.single_nested_struct_array.per_block_buffer_packed_instance_array |
| KHR-GLES3.shaders.uniform_block.single_nested_struct_array.per_block_buffer_std140 |
| KHR-GLES3.shaders.uniform_block.single_nested_struct_array.per_block_buffer_std140_instance_array |
| KHR-GLES3.shaders.uniform_block.single_nested_struct_array.single_buffer_shared_instance_array |
| KHR-GLES3.shaders.uniform_block.single_nested_struct_array.single_buffer_packed_instance_array |
| KHR-GLES3.shaders.uniform_block.single_nested_struct_array.single_buffer_std140_instance_array |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.float |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.vec2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.vec3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.vec4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.int |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.ivec2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.ivec3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.ivec4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.uint |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.uvec2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.uvec3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.uvec4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.bool |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.bvec2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.bvec3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.bvec4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.mat2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.mat3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.mat4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.mat2x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat2x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat2x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.mat2x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat2x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat2x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.mat3x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat3x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat3x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.mat3x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat3x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat3x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.mat4x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat4x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat4x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.mat4x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat4x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat4x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.float |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.vec2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.vec3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.vec4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.int |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.ivec2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.ivec3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.ivec4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.uint |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.uvec2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.uvec3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.uvec4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.bool |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.bvec2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.bvec3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.bvec4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.mat2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.mat3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.mat4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.mat2x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat2x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat2x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.mat2x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat2x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat2x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.mat3x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat3x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat3x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.mat3x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat3x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat3x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.mat4x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat4x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat4x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.mat4x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat4x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat4x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.float |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.vec2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.vec3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.vec4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.int |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.ivec2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.ivec3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.ivec4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.uint |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.uvec2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.uvec3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.uvec4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.bool |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.bvec2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.bvec3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.bvec4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.mat2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.mat3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.mat4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.mat2x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat2x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat2x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.mat2x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat2x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat2x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.mat3x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat3x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat3x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.mat3x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat3x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat3x4 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.mat4x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat4x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat4x2 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.mat4x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat4x3 |
| KHR-GLES3.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat4x3 |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.per_block_buffer.shared_mixed |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.per_block_buffer.shared_both |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.per_block_buffer.shared_instance_array_mixed |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.per_block_buffer.shared_instance_array_both |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.per_block_buffer.packed_mixed |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.per_block_buffer.packed_instance_array_mixed |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.per_block_buffer.std140_mixed |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.per_block_buffer.std140_both |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.per_block_buffer.std140_instance_array_mixed |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.per_block_buffer.std140_instance_array_both |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.single_buffer.shared_mixed |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.single_buffer.shared_both |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.single_buffer.shared_instance_array_mixed |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.single_buffer.shared_instance_array_both |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.single_buffer.packed_mixed |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.single_buffer.packed_instance_array_mixed |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.single_buffer.std140_mixed |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.single_buffer.std140_both |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.single_buffer.std140_instance_array_mixed |
| KHR-GLES3.shaders.uniform_block.multi_basic_types.single_buffer.std140_instance_array_both |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.per_block_buffer.shared_mixed |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.per_block_buffer.shared_both |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.per_block_buffer.shared_instance_array_mixed |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.per_block_buffer.shared_instance_array_both |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.per_block_buffer.packed_mixed |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.per_block_buffer.packed_instance_array_mixed |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.per_block_buffer.std140_mixed |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.per_block_buffer.std140_both |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.per_block_buffer.std140_instance_array_mixed |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.per_block_buffer.std140_instance_array_both |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.single_buffer.shared_mixed |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.single_buffer.shared_both |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.single_buffer.shared_instance_array_mixed |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.single_buffer.shared_instance_array_both |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.single_buffer.packed_mixed |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.single_buffer.packed_instance_array_mixed |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.single_buffer.std140_mixed |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.single_buffer.std140_both |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.single_buffer.std140_instance_array_mixed |
| KHR-GLES3.shaders.uniform_block.multi_nested_struct.single_buffer.std140_instance_array_both |
| KHR-GLES3.shaders.uniform_block.random.scalar_types.0 |
| KHR-GLES3.shaders.uniform_block.random.scalar_types.1 |
| KHR-GLES3.shaders.uniform_block.random.scalar_types.2 |
| KHR-GLES3.shaders.uniform_block.random.scalar_types.3 |
| KHR-GLES3.shaders.uniform_block.random.scalar_types.4 |
| KHR-GLES3.shaders.uniform_block.random.scalar_types.5 |
| KHR-GLES3.shaders.uniform_block.random.scalar_types.6 |
| KHR-GLES3.shaders.uniform_block.random.scalar_types.7 |
| KHR-GLES3.shaders.uniform_block.random.scalar_types.8 |
| KHR-GLES3.shaders.uniform_block.random.scalar_types.9 |
| KHR-GLES3.shaders.uniform_block.random.vector_types.0 |
| KHR-GLES3.shaders.uniform_block.random.vector_types.1 |
| KHR-GLES3.shaders.uniform_block.random.vector_types.2 |
| KHR-GLES3.shaders.uniform_block.random.vector_types.3 |
| KHR-GLES3.shaders.uniform_block.random.vector_types.4 |
| KHR-GLES3.shaders.uniform_block.random.vector_types.5 |
| KHR-GLES3.shaders.uniform_block.random.vector_types.6 |
| KHR-GLES3.shaders.uniform_block.random.vector_types.7 |
| KHR-GLES3.shaders.uniform_block.random.vector_types.8 |
| KHR-GLES3.shaders.uniform_block.random.vector_types.9 |
| KHR-GLES3.shaders.uniform_block.random.basic_types.0 |
| KHR-GLES3.shaders.uniform_block.random.basic_types.1 |
| KHR-GLES3.shaders.uniform_block.random.basic_types.2 |
| KHR-GLES3.shaders.uniform_block.random.basic_types.3 |
| KHR-GLES3.shaders.uniform_block.random.basic_types.4 |
| KHR-GLES3.shaders.uniform_block.random.basic_types.5 |
| KHR-GLES3.shaders.uniform_block.random.basic_types.6 |
| KHR-GLES3.shaders.uniform_block.random.basic_types.7 |
| KHR-GLES3.shaders.uniform_block.random.basic_types.8 |
| KHR-GLES3.shaders.uniform_block.random.basic_types.9 |
| KHR-GLES3.shaders.uniform_block.random.basic_arrays.0 |
| KHR-GLES3.shaders.uniform_block.random.basic_arrays.1 |
| KHR-GLES3.shaders.uniform_block.random.basic_arrays.2 |
| KHR-GLES3.shaders.uniform_block.random.basic_arrays.3 |
| KHR-GLES3.shaders.uniform_block.random.basic_arrays.4 |
| KHR-GLES3.shaders.uniform_block.random.basic_arrays.5 |
| KHR-GLES3.shaders.uniform_block.random.basic_arrays.6 |
| KHR-GLES3.shaders.uniform_block.random.basic_arrays.7 |
| KHR-GLES3.shaders.uniform_block.random.basic_arrays.8 |
| KHR-GLES3.shaders.uniform_block.random.basic_arrays.9 |
| KHR-GLES3.shaders.uniform_block.random.basic_instance_arrays.0 |
| KHR-GLES3.shaders.uniform_block.random.basic_instance_arrays.1 |
| KHR-GLES3.shaders.uniform_block.random.basic_instance_arrays.2 |
| KHR-GLES3.shaders.uniform_block.random.basic_instance_arrays.3 |
| KHR-GLES3.shaders.uniform_block.random.basic_instance_arrays.4 |
| KHR-GLES3.shaders.uniform_block.random.basic_instance_arrays.5 |
| KHR-GLES3.shaders.uniform_block.random.basic_instance_arrays.6 |
| KHR-GLES3.shaders.uniform_block.random.basic_instance_arrays.7 |
| KHR-GLES3.shaders.uniform_block.random.basic_instance_arrays.8 |
| KHR-GLES3.shaders.uniform_block.random.basic_instance_arrays.9 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs.0 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs.1 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs.2 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs.3 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs.4 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs.5 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs.6 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs.7 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs.8 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs.9 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays.0 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays.1 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays.2 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays.3 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays.4 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays.5 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays.6 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays.7 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays.8 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays.9 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_instance_arrays.0 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_instance_arrays.1 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_instance_arrays.2 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_instance_arrays.3 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_instance_arrays.4 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_instance_arrays.5 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_instance_arrays.6 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_instance_arrays.7 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_instance_arrays.8 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_instance_arrays.9 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.0 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.1 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.2 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.3 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.4 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.5 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.6 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.7 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.8 |
| KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.9 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.0 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.1 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.2 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.3 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.4 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.5 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.6 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.7 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.8 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.9 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.10 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.11 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.12 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.13 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.14 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.15 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.16 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.17 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.18 |
| KHR-GLES3.shaders.uniform_block.random.all_per_block_buffers.19 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.0 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.1 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.2 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.3 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.4 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.5 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.6 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.7 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.8 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.9 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.10 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.11 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.12 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.13 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.14 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.15 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.16 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.17 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.18 |
| KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.19 |
| KHR-GLES3.shaders.shader_integer_mix.define |
| KHR-GLES3.shaders.shader_integer_mix.prototypes-extension |
| KHR-GLES3.shaders.shader_integer_mix.prototypes |
| KHR-GLES3.shaders.shader_integer_mix.mix-ivec4 |
| KHR-GLES3.shaders.shader_integer_mix.mix-uvec4 |
| KHR-GLES3.shaders.shader_integer_mix.mix-bvec4 |
| KHR-GLES3.shaders.negative.initialize |
| KHR-GLES3.shaders.negative.constant_sequence |