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| GTF-GL46.gtf21.GL.exp2.exp2_vec3_vert_xvaryneg |
| GTF-GL46.gtf21.GL.faceforward.faceforward_float_frag_nvaryiconst |
| GTF-GL46.gtf21.GL.faceforward.faceforward_float_vert_nvaryiconst |
| GTF-GL46.gtf21.GL.faceforward.faceforward_vec2_frag_nvaryiconst |
| GTF-GL46.gtf21.GL.faceforward.faceforward_vec2_vert_nvaryiconst |
| GTF-GL46.gtf21.GL.faceforward.faceforward_vec3_frag_nvaryiconst |
| GTF-GL46.gtf21.GL.faceforward.faceforward_vec3_vert_nvaryiconst |
| GTF-GL46.gtf21.GL.floor.floor_float_frag_xvary |
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| GTF-GL46.gtf21.GL.floor.floor_vec3_frag_xvary |
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| GTF-GL46.gtf21.GL.floor.floor_vec2_vert_xvary |
| GTF-GL46.gtf21.GL.floor.floor_vec3_vert_xvary |
| GTF-GL46.gtf21.GL.fract.fract_float_frag_xvary |
| GTF-GL46.gtf21.GL.fract.fract_vec2_frag_xvary |
| GTF-GL46.gtf21.GL.fract.fract_vec3_frag_xvary |
| GTF-GL46.gtf21.GL.fract.fract_float_vert_xvary |
| GTF-GL46.gtf21.GL.fract.fract_vec2_vert_xvary |
| GTF-GL46.gtf21.GL.fract.fract_vec3_vert_xvary |
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| GTF-GL46.gtf21.GL.functions.qualifiers_struct_vert |
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| GTF-GL46.gtf21.GL.functions.ivec4_empty_out_ivec4_array_vert |
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| GTF-GL46.gtf21.GL.functions.vec4_empty_in_vec4_array_vert |
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| GTF-GL46.gtf21.GL.glGetShaderSource.getshadersource_greater_maxlength |
| GTF-GL46.gtf21.GL.glGetShaderSource.getshadersource_small_maxlength |
| GTF-GL46.gtf21.GL.glGetShaderSource.getshadersource_equal_maxlength |
| GTF-GL46.gtf21.GL.glGetShaderSource.getshadersource_output |
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| GTF-GL46.gtf21.GL.gl_FragCoord.gl_FragCoord_w_frag |
| GTF-GL46.gtf21.GL.gl_FrontFacing.gl_FrontFacing_frag |
| GTF-GL46.gtf21.GL.greaterThan.greaterThan_vec2_frag |
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| GTF-GL46.gtf21.GL.greaterThanEqual.greaterThanEqual_vec2_vert |
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| GTF-GL46.gtf21.GL.greaterThanEqual.greaterThanEqual_ivec3_frag |
| GTF-GL46.gtf21.GL.greaterThanEqual.greaterThanEqual_ivec3_vert |
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| GTF-GL46.gtf21.GL.inversesqrt.inversesqrt_vec3_frag_xvary |
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| GTF-GL46.gtf21.GL.inversesqrt.inversesqrt_vec2_vert_xvary |
| GTF-GL46.gtf21.GL.inversesqrt.inversesqrt_vec3_vert_xvary |
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| GTF-GL46.gtf21.GL.length.length_vec3_frag_xvary |
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| GTF-GL46.gtf21.GL.length.length_vec2_vert_xvary |
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| GTF-GL46.gtf21.GL.lessThan.lessThan_ivec2_frag |
| GTF-GL46.gtf21.GL.lessThan.lessThan_ivec2_vert |
| GTF-GL46.gtf21.GL.lessThan.lessThan_ivec3_frag |
| GTF-GL46.gtf21.GL.lessThan.lessThan_ivec3_vert |
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| GTF-GL46.gtf21.GL.lessThanEqual.lessThanEqual_ivec2_frag |
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| GTF-GL46.gtf21.GL.log.log_vec2_frag_xvary01 |
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| GTF-GL46.gtf21.GL.mat3.mat3arrayindirect0_frag |
| GTF-GL46.gtf21.GL.mat3.mat3arrayindirect1_frag |
| GTF-GL46.gtf21.GL.matrixCompMult.matrixMultComp_mat2_frag |
| GTF-GL46.gtf21.GL.matrixCompMult.matrixMultComp_mat2_vert |
| GTF-GL46.gtf21.GL.matrixCompMult.matrixMultComp_mat3_frag |
| GTF-GL46.gtf21.GL.matrixCompMult.matrixMultComp_mat3_vert |
| GTF-GL46.gtf21.GL.max.max_float_frag_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.max.max_vec2_frag_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.max.max_vec3_frag_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.max.max_float_vert_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.max.max_vec2_vert_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.max.max_vec3_vert_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.min.min_float_frag_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.min.min_vec2_frag_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.min.min_vec3_frag_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.min.min_float_vert_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.min.min_vec2_vert_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.min.min_vec3_vert_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.mix.mix_float_frag_xvary_yconsthalf_aconsthalf |
| GTF-GL46.gtf21.GL.mix.mix_vec2_frag_xvary_yconsthalf_aconsthalf |
| GTF-GL46.gtf21.GL.mix.mix_vec3_frag_xvary_yconsthalf_aconsthalf |
| GTF-GL46.gtf21.GL.mix.mix_float_vert_xvary_yconsthalf_aconsthalf |
| GTF-GL46.gtf21.GL.mix.mix_vec2_vert_xvary_yconsthalf_aconsthalf |
| GTF-GL46.gtf21.GL.mix.mix_vec3_vert_xvary_yconsthalf_aconsthalf |
| GTF-GL46.gtf21.GL.mod.mod_float_frag_xvary_yconst1 |
| GTF-GL46.gtf21.GL.mod.mod_vec2_frag_xvary_yconst1 |
| GTF-GL46.gtf21.GL.mod.mod_vec3_frag_xvary_yconst1 |
| GTF-GL46.gtf21.GL.mod.mod_float_vert_xvary_yconst1 |
| GTF-GL46.gtf21.GL.mod.mod_vec2_vert_xvary_yconst1 |
| GTF-GL46.gtf21.GL.mod.mod_vec3_vert_xvary_yconst1 |
| GTF-GL46.gtf21.GL.mod.mod_x_large_y_large_vert |
| GTF-GL46.gtf21.GL.mod.mod_x_large_y_large_frag |
| GTF-GL46.gtf21.GL.normalize.normalize_float_frag_xvary |
| GTF-GL46.gtf21.GL.normalize.normalize_vec2_frag_xvary |
| GTF-GL46.gtf21.GL.normalize.normalize_vec3_frag_xvary |
| GTF-GL46.gtf21.GL.normalize.normalize_float_vert_xvary |
| GTF-GL46.gtf21.GL.normalize.normalize_vec2_vert_xvary |
| GTF-GL46.gtf21.GL.normalize.normalize_vec3_vert_xvary |
| GTF-GL46.gtf21.GL.not.not_bvec2_frag |
| GTF-GL46.gtf21.GL.not.not_bvec2_vert |
| GTF-GL46.gtf21.GL.not.not_bvec3_frag |
| GTF-GL46.gtf21.GL.not.not_bvec3_vert |
| GTF-GL46.gtf21.GL.notEqual.notEqual_vec2_frag |
| GTF-GL46.gtf21.GL.notEqual.notEqual_vec2_vert |
| GTF-GL46.gtf21.GL.notEqual.notEqual_vec3_frag |
| GTF-GL46.gtf21.GL.notEqual.notEqual_vec3_vert |
| GTF-GL46.gtf21.GL.notEqual.notEqual_ivec2_frag |
| GTF-GL46.gtf21.GL.notEqual.notEqual_ivec2_vert |
| GTF-GL46.gtf21.GL.notEqual.notEqual_ivec3_frag |
| GTF-GL46.gtf21.GL.notEqual.notEqual_ivec3_vert |
| GTF-GL46.gtf21.GL.notEqual.notEqual_bvec2_frag |
| GTF-GL46.gtf21.GL.notEqual.notEqual_bvec2_vert |
| GTF-GL46.gtf21.GL.notEqual.notEqual_bvec3_frag |
| GTF-GL46.gtf21.GL.notEqual.notEqual_bvec3_vert |
| GTF-GL46.gtf21.GL.operators.postfixincrement_frag |
| GTF-GL46.gtf21.GL.operators.postfixincrement_vert |
| GTF-GL46.gtf21.GL.operators.postfixdecrement_frag |
| GTF-GL46.gtf21.GL.operators.postfixdecrement_vert |
| GTF-GL46.gtf21.GL.operators.prefixincrement_frag |
| GTF-GL46.gtf21.GL.operators.prefixincrement_vert |
| GTF-GL46.gtf21.GL.operators.prefixdecrement_frag |
| GTF-GL46.gtf21.GL.operators.prefixdecrement_vert |
| GTF-GL46.gtf21.GL.operators.unary_frag |
| GTF-GL46.gtf21.GL.operators.unary_vert |
| GTF-GL46.gtf21.GL.operators.multiplicative_frag |
| GTF-GL46.gtf21.GL.operators.multiplicative_vert |
| GTF-GL46.gtf21.GL.operators.division_frag |
| GTF-GL46.gtf21.GL.operators.division_vert |
| GTF-GL46.gtf21.GL.operators.addsubtract_frag |
| GTF-GL46.gtf21.GL.operators.addsubtract_vert |
| GTF-GL46.gtf21.GL.operators.relational_frag |
| GTF-GL46.gtf21.GL.operators.relational_vert |
| GTF-GL46.gtf21.GL.operators.equality_frag |
| GTF-GL46.gtf21.GL.operators.equality_vert |
| GTF-GL46.gtf21.GL.operators.logical_frag |
| GTF-GL46.gtf21.GL.operators.logical_vert |
| GTF-GL46.gtf21.GL.operators.selection_frag |
| GTF-GL46.gtf21.GL.operators.selection_vert |
| GTF-GL46.gtf21.GL.operators.assignments_frag |
| GTF-GL46.gtf21.GL.operators.assignments_vert |
| GTF-GL46.gtf21.GL.pow.pow_float_frag_xvary_yconst2 |
| GTF-GL46.gtf21.GL.pow.pow_vec2_frag_xvary_yconst2 |
| GTF-GL46.gtf21.GL.pow.pow_vec3_frag_xvary_yconst2 |
| GTF-GL46.gtf21.GL.pow.pow_float_frag_xconst2_yvary |
| GTF-GL46.gtf21.GL.pow.pow_vec2_frag_xconst2_yvary |
| GTF-GL46.gtf21.GL.pow.pow_vec3_frag_xconst2_yvary |
| GTF-GL46.gtf21.GL.pow.pow_float_frag_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.pow.pow_vec2_frag_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.pow.pow_vec3_frag_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.pow.pow_float_frag_xconsthalf_yvary |
| GTF-GL46.gtf21.GL.pow.pow_vec2_frag_xconsthalf_yvary |
| GTF-GL46.gtf21.GL.pow.pow_vec3_frag_xconsthalf_yvary |
| GTF-GL46.gtf21.GL.pow.pow_float_vert_xvary_yconst2 |
| GTF-GL46.gtf21.GL.pow.pow_vec2_vert_xvary_yconst2 |
| GTF-GL46.gtf21.GL.pow.pow_vec3_vert_xvary_yconst2 |
| GTF-GL46.gtf21.GL.pow.pow_float_vert_xconst2_yvary |
| GTF-GL46.gtf21.GL.pow.pow_vec2_vert_xconst2_yvary |
| GTF-GL46.gtf21.GL.pow.pow_vec3_vert_xconst2_yvary |
| GTF-GL46.gtf21.GL.pow.pow_float_vert_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.pow.pow_vec2_vert_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.pow.pow_vec3_vert_xvary_yconsthalf |
| GTF-GL46.gtf21.GL.pow.pow_float_vert_xconsthalf_yvary |
| GTF-GL46.gtf21.GL.pow.pow_vec2_vert_xconsthalf_yvary |
| GTF-GL46.gtf21.GL.pow.pow_vec3_vert_xconsthalf_yvary |
| GTF-GL46.gtf21.GL.radians.radians_float_frag_xvary |
| GTF-GL46.gtf21.GL.radians.radians_vec2_frag_xvary |
| GTF-GL46.gtf21.GL.radians.radians_vec3_frag_xvary |
| GTF-GL46.gtf21.GL.radians.radians_float_vert_xvary |
| GTF-GL46.gtf21.GL.radians.radians_vec2_vert_xvary |
| GTF-GL46.gtf21.GL.radians.radians_vec3_vert_xvary |
| GTF-GL46.gtf21.GL.read_format.read_format |
| GTF-GL46.gtf21.GL.reflect.reflect_float_frag_ivarynconst |
| GTF-GL46.gtf21.GL.reflect.reflect_float_vert_ivarynconst |
| GTF-GL46.gtf21.GL.reflect.reflect_vec2_frag_ivarynconst |
| GTF-GL46.gtf21.GL.reflect.reflect_vec2_vert_ivarynconst |
| GTF-GL46.gtf21.GL.reflect.reflect_vec3_frag_ivarynconst |
| GTF-GL46.gtf21.GL.reflect.reflect_vec3_vert_ivarynconst |
| GTF-GL46.gtf21.GL.refract.refract_float_frag_ivarynconst |
| GTF-GL46.gtf21.GL.refract.refract_float_vert_ivarynconst |
| GTF-GL46.gtf21.GL.refract.refract_vec2_frag_ivarynconst |
| GTF-GL46.gtf21.GL.refract.refract_vec2_vert_ivarynconst |
| GTF-GL46.gtf21.GL.refract.refract_vec3_frag_ivarynconst |
| GTF-GL46.gtf21.GL.refract.refract_vec3_vert_ivarynconst |
| GTF-GL46.gtf21.GL.sign.sign_float_frag_xvary |
| GTF-GL46.gtf21.GL.sign.sign_vec2_frag_xvary |
| GTF-GL46.gtf21.GL.sign.sign_vec3_frag_xvary |
| GTF-GL46.gtf21.GL.sign.sign_float_vert_xvary |
| GTF-GL46.gtf21.GL.sign.sign_vec2_vert_xvary |
| GTF-GL46.gtf21.GL.sign.sign_vec3_vert_xvary |
| GTF-GL46.gtf21.GL.sin.sin_float_frag_xvary |
| GTF-GL46.gtf21.GL.sin.sin_vec2_frag_xvary |
| GTF-GL46.gtf21.GL.sin.sin_vec3_frag_xvary |
| GTF-GL46.gtf21.GL.sin.sin_float_vert_xvary |
| GTF-GL46.gtf21.GL.sin.sin_vec2_vert_xvary |
| GTF-GL46.gtf21.GL.sin.sin_vec3_vert_xvary |
| GTF-GL46.gtf21.GL.smoothstep.smoothstep_float_frag_xvary_edgeconstquarter |
| GTF-GL46.gtf21.GL.smoothstep.smoothstep_vec2_frag_xvary_edgeconstquarter |
| GTF-GL46.gtf21.GL.smoothstep.smoothstep_vec3_frag_xvary_edgeconstquarter |
| GTF-GL46.gtf21.GL.smoothstep.smoothstep_float_vert_xvary_edgeconstquarter |
| GTF-GL46.gtf21.GL.smoothstep.smoothstep_vec2_vert_xvary_edgeconstquarter |
| GTF-GL46.gtf21.GL.smoothstep.smoothstep_vec3_vert_xvary_edgeconstquarter |
| GTF-GL46.gtf21.GL.sqrt.sqrt_float_frag_xvary |
| GTF-GL46.gtf21.GL.sqrt.sqrt_vec2_frag_xvary |
| GTF-GL46.gtf21.GL.sqrt.sqrt_vec3_frag_xvary |
| GTF-GL46.gtf21.GL.sqrt.sqrt_float_vert_xvary |
| GTF-GL46.gtf21.GL.sqrt.sqrt_vec2_vert_xvary |
| GTF-GL46.gtf21.GL.sqrt.sqrt_vec3_vert_xvary |
| GTF-GL46.gtf21.GL.stencil8.stencil8 |
| GTF-GL46.gtf21.GL.step.step_float_frag_xvary_edgeconsthalf |
| GTF-GL46.gtf21.GL.step.step_vec2_frag_xvary_edgeconsthalf |
| GTF-GL46.gtf21.GL.step.step_vec3_frag_xvary_edgeconsthalf |
| GTF-GL46.gtf21.GL.step.step_float_vert_xvary_edgeconsthalf |
| GTF-GL46.gtf21.GL.step.step_vec2_vert_xvary_edgeconsthalf |
| GTF-GL46.gtf21.GL.step.step_vec3_vert_xvary_edgeconsthalf |
| GTF-GL46.gtf21.GL.struct.struct_float_frag |
| GTF-GL46.gtf21.GL.struct.struct_float_vert |
| GTF-GL46.gtf21.GL.struct.structcopy_float_frag |
| GTF-GL46.gtf21.GL.struct.structcopy_float_vert |
| GTF-GL46.gtf21.GL.struct.structnest_float_frag |
| GTF-GL46.gtf21.GL.struct.structnest_float_vert |
| GTF-GL46.gtf21.GL.struct.struct_bool_frag |
| GTF-GL46.gtf21.GL.struct.struct_bool_vert |
| GTF-GL46.gtf21.GL.struct.structcopy_bool_frag |
| GTF-GL46.gtf21.GL.struct.structcopy_bool_vert |
| GTF-GL46.gtf21.GL.struct.structnest_bool_frag |
| GTF-GL46.gtf21.GL.struct.structnest_bool_vert |
| GTF-GL46.gtf21.GL.struct.struct_vec2_frag |
| GTF-GL46.gtf21.GL.struct.struct_vec2_vert |
| GTF-GL46.gtf21.GL.struct.structcopy_vec2_frag |
| GTF-GL46.gtf21.GL.struct.structcopy_vec2_vert |
| GTF-GL46.gtf21.GL.struct.structnest_vec2_frag |
| GTF-GL46.gtf21.GL.struct.structnest_vec2_vert |
| GTF-GL46.gtf21.GL.struct.struct_vec3_frag |
| GTF-GL46.gtf21.GL.struct.struct_vec3_vert |
| GTF-GL46.gtf21.GL.struct.structcopy_vec3_frag |
| GTF-GL46.gtf21.GL.struct.structcopy_vec3_vert |
| GTF-GL46.gtf21.GL.struct.structnest_vec3_frag |
| GTF-GL46.gtf21.GL.struct.structnest_vec3_vert |
| GTF-GL46.gtf21.GL.struct.struct_vec4_frag |
| GTF-GL46.gtf21.GL.struct.struct_vec4_vert |
| GTF-GL46.gtf21.GL.struct.structcopy_vec4_frag |
| GTF-GL46.gtf21.GL.struct.structcopy_vec4_vert |
| GTF-GL46.gtf21.GL.struct.structnest_vec4_frag |
| GTF-GL46.gtf21.GL.struct.structnest_vec4_vert |
| GTF-GL46.gtf21.GL.struct.struct_bvec2bvec3bvec4_frag |
| GTF-GL46.gtf21.GL.struct.struct_bvec2bvec3bvec4_vert |
| GTF-GL46.gtf21.GL.struct.structcopy_bvec2bvec3bvec4_frag |
| GTF-GL46.gtf21.GL.struct.structcopy_bvec2bvec3bvec4_vert |
| GTF-GL46.gtf21.GL.struct.structnest_bvec2bvec3bvec4_frag |
| GTF-GL46.gtf21.GL.struct.structnest_bvec2bvec3bvec4_vert |
| GTF-GL46.gtf21.GL.struct.struct_mat2_frag |
| GTF-GL46.gtf21.GL.struct.struct_mat2_vert |
| GTF-GL46.gtf21.GL.struct.structcopy_mat2_frag |
| GTF-GL46.gtf21.GL.struct.structcopy_mat2_vert |
| GTF-GL46.gtf21.GL.struct.structnest_mat2_frag |
| GTF-GL46.gtf21.GL.struct.structnest_mat2_vert |
| GTF-GL46.gtf21.GL.struct.struct_mat3_frag |
| GTF-GL46.gtf21.GL.struct.struct_mat3_vert |
| GTF-GL46.gtf21.GL.struct.structcopy_mat3_frag |
| GTF-GL46.gtf21.GL.struct.structcopy_mat3_vert |
| GTF-GL46.gtf21.GL.struct.structnest_mat3_frag |
| GTF-GL46.gtf21.GL.struct.structnest_mat3_vert |
| GTF-GL46.gtf21.GL.struct.struct_mat4_frag |
| GTF-GL46.gtf21.GL.struct.struct_mat4_vert |
| GTF-GL46.gtf21.GL.struct.structcopy_mat4_frag |
| GTF-GL46.gtf21.GL.struct.structcopy_mat4_vert |
| GTF-GL46.gtf21.GL.struct.structnest_mat4_frag |
| GTF-GL46.gtf21.GL.struct.structnest_mat4_vert |
| GTF-GL46.gtf21.GL.struct.nestedstructcomb_various_frag |
| GTF-GL46.gtf21.GL.struct.nestedstructcomb_various_vert |
| GTF-GL46.gtf21.GL.struct.struct_int_frag |
| GTF-GL46.gtf21.GL.struct.struct_int_vert |
| GTF-GL46.gtf21.GL.struct.structcopy_int_frag |
| GTF-GL46.gtf21.GL.struct.structcopy_int_vert |
| GTF-GL46.gtf21.GL.struct.structnest_int_frag |
| GTF-GL46.gtf21.GL.struct.structnest_int_vert |
| GTF-GL46.gtf21.GL.struct.struct_ivec2ivec3ivec4_frag |
| GTF-GL46.gtf21.GL.struct.struct_ivec2ivec3ivec4_vert |
| GTF-GL46.gtf21.GL.struct.structcopy_ivec2ivec3ivec4_frag |
| GTF-GL46.gtf21.GL.struct.structcopy_ivec2ivec3ivec4_vert |
| GTF-GL46.gtf21.GL.struct.structnest_ivec2ivec3ivec4_frag |
| GTF-GL46.gtf21.GL.struct.structnest_ivec2ivec3ivec4_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_xyzw_1vec4_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_xyzw_1vec4_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_zwxy_1vec4_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_zwxy_1vec4_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_yxwz_1vec4_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_yxwz_1vec4_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_wxzy_1vec4_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_wxzy_1vec4_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_xyz_w_1vec3_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_xyz_w_1vec3_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_zwx_y_1vec3_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_zwx_y_1vec3_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_yxw_z_1vec3_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_yxw_z_1vec3_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_wxz_y_1vec3_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_wxz_y_1vec3_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_xy_zw_2vec2_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_xy_zw_2vec2_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_zx_wy_2vec2_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_zx_wy_2vec2_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_yx_wz_2vec2_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_yx_wz_2vec2_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_wx_zy_2vec2_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_wx_zy_2vec2_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_x_y_z_w_4float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_x_y_z_w_4float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_xyz_1vec3_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_xyz_1vec3_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_yxz_1vec3_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_yxz_1vec3_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_zyx_1vec3_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_zyx_1vec3_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_xy_z_1vec2_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_xy_z_1vec2_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_xz_y_1vec2_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_xz_y_1vec2_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_yz_x_1vec2_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_yz_x_1vec2_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_zx_y_1vec2_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_zx_y_1vec2_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_rgba_1vec4_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_rgba_1vec4_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_barg_1vec4_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_barg_1vec4_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_grab_1vec4_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_grab_1vec4_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_arbg_1vec4_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_arbg_1vec4_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_rgb_a_1vec3_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_rgb_a_1vec3_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_bar_g_1vec3_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_bar_g_1vec3_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_gra_b_1vec3_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_gra_b_1vec3_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_arb_g_1vec3_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_arb_g_1vec3_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_rg_ba_2vec2_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_rg_ba_2vec2_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_br_ag_2vec2_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_br_ag_2vec2_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_gr_ab_2vec2_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_gr_ab_2vec2_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_ar_bg_2vec2_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_ar_bg_2vec2_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_r_g_b_a_4float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_r_g_b_a_4float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_rgb_1vec3_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_rgb_1vec3_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_grb_1vec3_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_grb_1vec3_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_bgr_1vec3_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_bgr_1vec3_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_rg_b_1vec2_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_rg_b_1vec2_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_rb_g_1vec2_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_rb_g_1vec2_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_gb_r_1vec2_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_gb_r_1vec2_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_br_g_1vec2_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_br_g_1vec2_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_stpq_1vec4_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_stpq_1vec4_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_pqst_1vec4_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_pqst_1vec4_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_tsqp_1vec4_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_tsqp_1vec4_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_qspt_1vec4_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_qspt_1vec4_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_stp_q_1vec3_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_stp_q_1vec3_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_pqs_t_1vec3_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_pqs_t_1vec3_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_tsq_p_1vec3_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_tsq_p_1vec3_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_qsp_t_1vec3_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_qsp_t_1vec3_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_st_pq_2vec2_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_st_pq_2vec2_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_ps_qt_2vec2_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_ps_qt_2vec2_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_ts_qp_2vec2_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_ts_qp_2vec2_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_qs_pt_2vec2_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_qs_pt_2vec2_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec4_s_t_p_q_4float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec4_s_t_p_q_4float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_stp_1vec3_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_stp_1vec3_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_tsp_1vec3_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_tsp_1vec3_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_pts_1vec3_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_pts_1vec3_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_st_p_1vec2_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_st_p_1vec2_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_sp_t_1vec2_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_sp_t_1vec2_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_tp_s_1vec2_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_tp_s_1vec2_1float_vert |
| GTF-GL46.gtf21.GL.swizzlers.vec3_ps_t_1vec2_1float_frag |
| GTF-GL46.gtf21.GL.swizzlers.vec3_ps_t_1vec2_1float_vert |
| GTF-GL46.gtf21.GL.tan.tan_float_frag_xvary |
| GTF-GL46.gtf21.GL.tan.tan_vec2_frag_xvary |
| GTF-GL46.gtf21.GL.tan.tan_vec3_frag_xvary |
| GTF-GL46.gtf21.GL.tan.tan_float_vert_xvary |
| GTF-GL46.gtf21.GL.tan.tan_vec2_vert_xvary |
| GTF-GL46.gtf21.GL.tan.tan_vec3_vert_xvary |
| GTF-GL46.gtf21.GL.vec.vec2_2float_frag |
| GTF-GL46.gtf21.GL.vec.vec2_2float_vert |
| GTF-GL46.gtf21.GL.vec.vec4_ivec4_frag |
| GTF-GL46.gtf21.GL.vec.vec4_ivec4_vert |
| GTF-GL46.gtf21.GL.vec.ivec3_3int_frag |
| GTF-GL46.gtf21.GL.vec.ivec3_3int_vert |
| GTF-GL46.gtf21.GL.vec.bvec4_2int_2float_frag |
| GTF-GL46.gtf21.GL.vec.bvec4_2int_2float_vert |
| GTF-GL46.gtf21.GL.vec.vec2_vec3_frag |
| GTF-GL46.gtf21.GL.vec.vec2_vec3_vert |
| GTF-GL46.gtf21.GL.vec.vec3_vec4_frag |
| GTF-GL46.gtf21.GL.vec.vec3_vec4_vert |
| GTF-GL46.gtf21.GL.vec.vec3_vec2_float_frag |
| GTF-GL46.gtf21.GL.vec.vec3_vec2_float_vert |
| GTF-GL46.gtf21.GL.vec.vec3_float_vec2_frag |
| GTF-GL46.gtf21.GL.vec.vec3_float_vec2_vert |
| GTF-GL46.gtf21.GL.vec.vec4_vec3_float_frag |
| GTF-GL46.gtf21.GL.vec.vec4_vec3_float_vert |
| GTF-GL46.gtf21.GL.vec3.vec3array_frag |
| GTF-GL46.gtf21.GL.vec3.vec3single_vert |
| GTF-GL46.gtf21.GL.vec3.vec3arrayindirect_vert |
| GTF-GL46.gtf21.GL.vec3.vec3arraydirect_vert |
| GTF-GL46.gtf21.GL.vec3.vec3array_vert |
| GTF-GL46.gtf21.GL.vec3.vec3single_frag |
| GTF-GL46.gtf21.GL.vec3.vec3arrayindirect_frag |
| GTF-GL46.gtf21.GL.vec3.vec3arraydirect_frag |
| GTF-GL46.gtf21.GL2ExtensionTests.data_type_10_10_10_2.data_type_10_10_10_2 |
| GTF-GL46.gtf21.GL2ExtensionTests.depth_texture.depth_texture |
| GTF-GL46.gtf21.GL2ExtensionTests.dFdx.dFdx_frag |
| GTF-GL46.gtf21.GL2ExtensionTests.dFdy.dFdy_frag |
| GTF-GL46.gtf21.GL2ExtensionTests.fwidth.fwidth_frag_dx |
| GTF-GL46.gtf21.GL2ExtensionTests.fwidth.fwidth_frag_dy |
| GTF-GL46.gtf21.GL2ExtensionTests.fwidth.fwidth_frag |
| GTF-GL46.gtf21.GL2ExtensionTests.packed_depth_stencil.packed_depth_stencil |
| GTF-GL46.gtf21.GL2ExtensionTests.stencil1.stencil1 |
| GTF-GL46.gtf21.GL2ExtensionTests.stencil4.stencil4 |
| GTF-GL46.gtf21.GL2ExtensionTests.vertex_half_float.vertex_half_float |
| GTF-GL46.gtf21.GL2FixedTests.blend.blend |
| GTF-GL46.gtf21.GL2FixedTests.buffer_clear.buffer_clear |
| GTF-GL46.gtf21.GL2FixedTests.buffer_color.buffer_color |
| GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners |
| GTF-GL46.gtf21.GL2FixedTests.buffer_objects.buffer_objects |
| GTF-GL46.gtf21.GL2FixedTests.clip.clip |
| GTF-GL46.gtf21.GL2FixedTests.color_ramp.color_ramp |
| GTF-GL46.gtf21.GL2FixedTests.copy_texture.copy_texture |
| GTF-GL46.gtf21.GL2FixedTests.depth_buffer_clear.depth_buffer_clear |
| GTF-GL46.gtf21.GL2FixedTests.depth_buffer_functions.depth_buffer_functions |
| GTF-GL46.gtf21.GL2FixedTests.dither.dither |
| GTF-GL46.gtf21.GL2FixedTests.divide_by_zero.divide_by_zero |
| GTF-GL46.gtf21.GL2FixedTests.gets.gets |
| GTF-GL46.gtf21.GL2FixedTests.lighting_diffuse.lighting_diffuse |
| GTF-GL46.gtf21.GL2FixedTests.mipmaps_interpolation.mipmaps_interpolation |
| GTF-GL46.gtf21.GL2FixedTests.mipmaps_selection.mipmaps_selection |
| GTF-GL46.gtf21.GL2FixedTests.point_sprites.point_sprites |
| GTF-GL46.gtf21.GL2FixedTests.polygon_cull.polygon_cull |
| GTF-GL46.gtf21.GL2FixedTests.scissor.scissor |
| GTF-GL46.gtf21.GL2FixedTests.stencil_plane_clear.stencil_plane_clear |
| GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners |
| GTF-GL46.gtf21.GL2FixedTests.stencil_plane_function.stencil_plane_function |
| GTF-GL46.gtf21.GL2FixedTests.stencil_plane_operation.stencil_plane_operation |
| GTF-GL46.gtf21.GL2FixedTests.texture_edge_clamp.texture_edge_clamp |
| GTF-GL46.gtf21.GL2FixedTests.transform_viewport.transform_viewport |
| GTF-GL46.gtf21.GL2FixedTests.triangle_rasterization.triangle_rasterization |
| GTF-GL46.gtf21.GL2FixedTests.triangle_tiling.triangle_tiling |
| GTF-GL46.gtf21.GL2FixedTests.user_clip_planes.user_clip_planes |
| GTF-GL46.gtf21.GL2FixedTests.vertex_order.vertex_order |
| GTF-GL46.gtf21.GL2FixedTests.viewport_clamp.viewport_clamp |
| GTF-GL46.gtf21.GL2Tests.attach_shader.successfulcompile_attach_vert |
| GTF-GL46.gtf21.GL2Tests.attach_shader.unsuccessfulcompile_attach_vert |
| GTF-GL46.gtf21.GL2Tests.attach_shader.successfulcompile_attach_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.unsuccessfulcompile_attach_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.successfulcompile_vert_successfulcompile_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.successfulcompile_vert_unsuccessfulcompile_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.unsuccessfulcompile_vert_successfulcompile_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.unsuccessfulcompile_vert_unsuccessfulcompile_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.successfulcompile_vert_repeated_attach_vert |
| GTF-GL46.gtf21.GL2Tests.attach_shader.successfulcompile_frag_repeated_attach_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.unsuccessfulcompile_vert_repeated_attach_vert |
| GTF-GL46.gtf21.GL2Tests.attach_shader.unsuccessfulcompile_frag_repeated_attach_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.successfulcompile_vert_attach_invalid_handle_vert |
| GTF-GL46.gtf21.GL2Tests.attach_shader.unsuccessfulcompile_vert_attach_invalid_handle_vert |
| GTF-GL46.gtf21.GL2Tests.attach_shader.successfulcompile_frag_attach_invalid_handle_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.unsuccessfulcompile_frag_attach_invalid_handle_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.invalidshader_attach_valid_handle |
| GTF-GL46.gtf21.GL2Tests.attach_shader.programobject_attach_programobject |
| GTF-GL46.gtf21.GL2Tests.attach_shader.successfulcompilevert_attach_vertshaderobject_vert |
| GTF-GL46.gtf21.GL2Tests.attach_shader.unsuccessfulcompilevert_attach_vertshaderobject_vert |
| GTF-GL46.gtf21.GL2Tests.attach_shader.successfulcompilefrag_attach_vertshaderobject_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.unsuccessfulcompilefrag_attach_vertshaderobject_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.successfulcompilevert_attach_fragshaderobject_vert |
| GTF-GL46.gtf21.GL2Tests.attach_shader.unsuccessfulcompilevert_attach_fragshaderobject_vert |
| GTF-GL46.gtf21.GL2Tests.attach_shader.successfulcompilefrag_attach_fragshaderobject_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.unsuccessfulcompilefrag_attach_fragshaderobject_frag |
| GTF-GL46.gtf21.GL2Tests.attach_shader.programobject_attach_vertshaderobject |
| GTF-GL46.gtf21.GL2Tests.attach_shader.programobject_attach_fragshaderobject |
| GTF-GL46.gtf21.GL2Tests.attach_shader.emptyvertshader_emptyfragshader_attach |
| GTF-GL46.gtf21.GL2Tests.attach_shader.emptyvertshader_emptyvertshader_attach |
| GTF-GL46.gtf21.GL2Tests.attach_shader.emptyfragshader_emptyfragshader_attach |
| GTF-GL46.gtf21.GL2Tests.bind_attribute_location.succompilevert_succcompilefrag_bindattriblocation_nonexisting_attrib |
| GTF-GL46.gtf21.GL2Tests.bind_attribute_location.succompilevert_succcompilefrag_bindattriblocation_float_attrib |
| GTF-GL46.gtf21.GL2Tests.bind_attribute_location.succompilevert_succcompilefrag_bindattriblocation_vec3_attrib |
| GTF-GL46.gtf21.GL2Tests.bind_attribute_location.succompilevert_succcompilefrag_bindattriblocation_gl_Color_attrib |
| GTF-GL46.gtf21.GL2Tests.bind_attribute_location.succompilevert_succcompilefrag_bindattriblocation_gl_NonExist_attrib |
| GTF-GL46.gtf21.GL2Tests.bind_attribute_location.succompilevert_succcompilefrag_bindattriblocation_location_maxattribsloc |
| GTF-GL46.gtf21.GL2Tests.bind_attribute_location.succompilevert_succcompilefrag_bindattriblocation_location_minusoneattribsloc |
| GTF-GL46.gtf21.GL2Tests.bind_attribute_location.bindattriblocation_zeroprogramhandle |
| GTF-GL46.gtf21.GL2Tests.bind_attribute_location.bindattriblocation_vertshaderhandleforprogram |
| GTF-GL46.gtf21.GL2Tests.bind_attribute_location.bindattriblocation_fragshaderhandleforprogram |
| GTF-GL46.gtf21.GL2Tests.bind_attribute_location.bindattriblocation_emptyprogramhandle |
| GTF-GL46.gtf21.GL2Tests.compile_shader.successful_compile_vert |
| GTF-GL46.gtf21.GL2Tests.compile_shader.successful_compile_frag |
| GTF-GL46.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert |
| GTF-GL46.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag |
| GTF-GL46.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert |
| GTF-GL46.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag |
| GTF-GL46.gtf21.GL2Tests.compile_shader.compile_invalid_handle |
| GTF-GL46.gtf21.GL2Tests.compile_shader.compile_program_handle |
| GTF-GL46.gtf21.GL2Tests.create_objects_shaders_programs.create_program_objects |
| GTF-GL46.gtf21.GL2Tests.create_objects_shaders_programs.create_vertex_shader_objects |
| GTF-GL46.gtf21.GL2Tests.create_objects_shaders_programs.create_fragment_shader_objects |
| GTF-GL46.gtf21.GL2Tests.create_objects_shaders_programs.create_invalid_shader_objects |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_deleteprogram |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_deleteverthandle |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_deletefraghandle |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_vert_frag_prog |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_frag_vert_prog |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_prog_vert_frag |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_vert_prog_vert |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_vert_vert_prog |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_vert_vert_frag |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_prog_vert_vert |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_frag_prog_frag |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_frag_frag_prog |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_frag_frag_vert |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_prog_frag_frag |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_frag_frag_frag |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_vert_vert_vert |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_vert_prog_prog |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_frag_prog_prog |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_prog_vert_prog |
| GTF-GL46.gtf21.GL2Tests.delete_object.successfulcompile_vert_successfulcompile_frag_delete_prog_frag_prog |
| GTF-GL46.gtf21.GL2Tests.delete_object.delete_zerohandle |
| GTF-GL46.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert |
| GTF-GL46.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag |
| GTF-GL46.gtf21.GL2Tests.detach_shader.successfulcompile_vert_detach_vert |
| GTF-GL46.gtf21.GL2Tests.detach_shader.successfulcompile_frag_detach_frag |
| GTF-GL46.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_frag |
| GTF-GL46.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_vert |
| GTF-GL46.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag_frag |
| GTF-GL46.gtf21.GL2Tests.detach_shader.emptyprogramobject_detach_vert |
| GTF-GL46.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_vert |
| GTF-GL46.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_frag |
| GTF-GL46.gtf21.GL2Tests.detach_shader.detach_zeroshaderhandle |
| GTF-GL46.gtf21.GL2Tests.detach_shader.detach_programhandle |
| GTF-GL46.gtf21.GL2Tests.detach_shader.successfulcompilevert_detach_emptyvertshaderhandle |
| GTF-GL46.gtf21.GL2Tests.detach_shader.successfulcompilevert_detach_emptyfragshaderhandle |
| GTF-GL46.gtf21.GL2Tests.detach_shader.successfulcompilefrag_detach_emptyvertshaderhandle |
| GTF-GL46.gtf21.GL2Tests.detach_shader.successfulcompilefrag_detach_emptyfragshaderhandle |
| GTF-GL46.gtf21.GL2Tests.detach_shader.programhandle_detach_emptyvertshaderhandle |
| GTF-GL46.gtf21.GL2Tests.detach_shader.programhandle_detach_emptyfragshaderhandle |
| GTF-GL46.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_zeroshaderhandle |
| GTF-GL46.gtf21.GL2Tests.framebuffer_objects.framebuffer_objects |
| GTF-GL46.gtf21.GL2Tests.GetBIFD.GetBIFD |
| GTF-GL46.gtf21.GL2Tests.get_active_attribute.succompilevert_succompilefrag_get_active_attribute_gl_Vertex |
| GTF-GL46.gtf21.GL2Tests.get_active_attribute.succompilevert_succompilefrag_get_active_attribute_gl_Normal |
| GTF-GL46.gtf21.GL2Tests.get_active_attribute.succompilevert_succompilefrag_get_active_attribute_float_vec2_vec3 |
| GTF-GL46.gtf21.GL2Tests.get_active_attribute.succompilevert_succompilefrag_get_active_attribute_vec4 |
| GTF-GL46.gtf21.GL2Tests.get_active_attribute.succompilevert_succompilefrag_get_active_attribute_mat2 |
| GTF-GL46.gtf21.GL2Tests.get_active_attribute.succompilevert_succompilefrag_get_active_attribute_mat3 |
| GTF-GL46.gtf21.GL2Tests.get_active_attribute.succompilevert_succompilefrag_get_active_attribute_mat4 |
| GTF-GL46.gtf21.GL2Tests.get_active_attribute.getactiveattribute_index_more_than_num_attribs |
| GTF-GL46.gtf21.GL2Tests.get_active_attribute.getactiveuniform_vertshaderforprogramhandle |
| GTF-GL46.gtf21.GL2Tests.get_active_attribute.getactiveuniform_zeroprogramhandle |
| GTF-GL46.gtf21.GL2Tests.get_active_attribute.getactiveuniform_empty_program_handle |
| GTF-GL46.gtf21.GL2Tests.get_active_attribute.getactiveuniform_fragshaderforprogramhandle |
| GTF-GL46.gtf21.GL2Tests.get_active_attribute.getactiveuniform_index_minus_one |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.succompilevert_succompilefrag_getactiveuniform_gl_ModelViewMatrix |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.succompilevert_succompilefrag_getactiveuniform_gl_NormalMatrix |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.succompilevert_succompilefrag_getactiveuniform_gl_ModelViewProjectionMatrix |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.succompilevert_succompilefrag_getactiveuniform_vec3_float |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.succompilevert_succompilefrag_getactiveuniform_float_float_float |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.succompilevert_succompilefrag_getactiveuniform_vec3_vec3_float |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.succompilevert_succompilefrag_getactiveuniform_vec2_vec4_int |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.succompilevert_succompilefrag_getactiveuniform_ivec2_ivec3_ivec4 |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.succompilevert_succompilefrag_getactiveuniform_bool_bvec2_bvec3 |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.succompilevert_succompilefrag_getactiveuniform_bvec4_mat2_mat3_mat4 |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.succompilevert_succompilefrag_getnumactiveuniforms |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.getactiveuniform_zeroprogramhandle |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.getactiveuniform_fragshaderforprogramhandle |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.getactiveuniform_vertshaderforprogramhandle |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.getactiveuniform_index_more_than_num_uniforms |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.getactiveuniform_index_minus_one |
| GTF-GL46.gtf21.GL2Tests.get_active_uniform.getactiveuniform_empty_program_handle |
| GTF-GL46.gtf21.GL2Tests.get_attached_objects.glGetAttachedObjects |
| GTF-GL46.gtf21.GL2Tests.get_attribute_location.get_attribute_location |
| GTF-GL46.gtf21.GL2Tests.get_extensions.get_extensions |
| GTF-GL46.gtf21.GL2Tests.get_handle.successfulcompilevert_successfulcompilefrag_gethandle |
| GTF-GL46.gtf21.GL2Tests.get_handle.programhandlezero_useprogram |
| GTF-GL46.gtf21.GL2Tests.get_uniform_location.succompilevert_succompilefrag_getuniformloc_correctvertuniform |
| GTF-GL46.gtf21.GL2Tests.get_uniform_location.succompilevert_succompilefrag_getuniformloc_nonactiveuniform |
| GTF-GL46.gtf21.GL2Tests.get_uniform_location.succompilevert_succompilefrag_getuniformloc_correctfraguniform |
| GTF-GL46.gtf21.GL2Tests.get_uniform_location.succompilevert_succompilefrag_getuniformloc_fakeuniform |
| GTF-GL46.gtf21.GL2Tests.get_uniform_location.succompilevert_succompilefrag_getuniformloc_gl_ModelViewMatrix |
| GTF-GL46.gtf21.GL2Tests.get_uniform_location.succompilevert_succompilefrag_getuniformloc_gl_NonExist |
| GTF-GL46.gtf21.GL2Tests.get_uniform_location.succompilevert_succompilefrag_getuniformloc_gl_NormalScale |
| GTF-GL46.gtf21.GL2Tests.get_uniform_location.succompilevert_succompilefrag_getuniformloc_gl_ProjectionMatrix |
| GTF-GL46.gtf21.GL2Tests.get_uniform_location.getuniformlocation_zeroprogramhandle |
| GTF-GL46.gtf21.GL2Tests.get_uniform_location.getuniformlocation_vertshaderforprogramhandle |
| GTF-GL46.gtf21.GL2Tests.get_uniform_location.getuniformlocation_fragshaderforprogramhandle |
| GTF-GL46.gtf21.GL2Tests.glGetProgramInfoLog_2_0.glGetProgramInfoLog |
| GTF-GL46.gtf21.GL2Tests.glGetProgramiv_2_0.glGetProgramiv |
| GTF-GL46.gtf21.GL2Tests.glGetShaderInfoLog_2_0.glGetShaderInfoLog |
| GTF-GL46.gtf21.GL2Tests.glGetUniform.glGetUniform |
| GTF-GL46.gtf21.GL2Tests.glGetVertexAttrib.glGetVertexAttrib |
| GTF-GL46.gtf21.GL2Tests.glUniform.glUniform |
| GTF-GL46.gtf21.GL2Tests.link_program.successfulcompilevert_successfullcompilefrag_linkprogram |
| GTF-GL46.gtf21.GL2Tests.link_program.successfulcompilevert_unsuccessfullcompilefrag_linkprogram |
| GTF-GL46.gtf21.GL2Tests.link_program.unsuccessfulcompilevert_successfullcompilefrag_linkprogram |
| GTF-GL46.gtf21.GL2Tests.link_program.unsuccessfulcompilevert_unsuccessfullcompilefrag_linkprogram |
| GTF-GL46.gtf21.GL2Tests.link_program.successfulcompilevert_linkprogram_gl |
| GTF-GL46.gtf21.GL2Tests.link_program.successfulcompilefrag_linkprogram_gl |
| GTF-GL46.gtf21.GL2Tests.link_program.unsuccessfulcompilevert_linkprogram |
| GTF-GL46.gtf21.GL2Tests.link_program.unsuccessfulcompilefrag_linkprogram |
| GTF-GL46.gtf21.GL2Tests.link_program.link_emptyprogramobject |
| GTF-GL46.gtf21.GL2Tests.link_program.link_invalidprogramhandle |
| GTF-GL46.gtf21.GL2Tests.link_program.link_verthandle |
| GTF-GL46.gtf21.GL2Tests.link_program.link_fraghandle |
| GTF-GL46.gtf21.GL2Tests.precision_specifiers.precision_specifiers |
| GTF-GL46.gtf21.GL2Tests.relink_program.relink_program |
| GTF-GL46.gtf21.GL2Tests.shader_source.successfulcompilevert_shadersource |
| GTF-GL46.gtf21.GL2Tests.shader_source.unsuccessfulcompilevert_shadersource |
| GTF-GL46.gtf21.GL2Tests.shader_source.successfulcompilefrag_shadersource |
| GTF-GL46.gtf21.GL2Tests.shader_source.unsuccessfulcompilefrag_shadersource |
| GTF-GL46.gtf21.GL2Tests.shader_source.shadersource_invalidshaderhandle |
| GTF-GL46.gtf21.GL2Tests.shader_source.shadersource_programhandle |
| GTF-GL46.gtf21.GL2Tests.three_uniforms.three_uniforms_vec4_ivec4_bool_use_ivec4_to_render_frag |
| GTF-GL46.gtf21.GL2Tests.three_uniforms.three_uniforms_vec4_ivec4_bool_use_vec4_to_render_frag |
| GTF-GL46.gtf21.GL2Tests.use_program.successfulcompilevert_successfulcompilefrag_useprogram |
| GTF-GL46.gtf21.GL2Tests.use_program.successfulcompilevert_unsuccessfulcompilefrag_useprogram |
| GTF-GL46.gtf21.GL2Tests.use_program.unsuccessfulcompilevert_successfulcompilefrag_useprogram |
| GTF-GL46.gtf21.GL2Tests.use_program.unsuccessfulcompilevert_unsuccessfulcompilefrag_useprogram |
| GTF-GL46.gtf21.GL2Tests.use_program.programhandlezero_useprogram |
| GTF-GL46.gtf21.GL2Tests.use_program.emptyprogramobject_useprogram |
| GTF-GL46.gtf21.GL2Tests.use_program.invalidprogramhandle_useprogram |
| GTF-GL46.gtf21.GL2Tests.use_program.useprogram_verthandle |
| GTF-GL46.gtf21.GL2Tests.use_program.useprogram_fraghandle |
| GTF-GL46.gtf21.GL2Tests.validate_program.successfulcompilevert_successfulcompilefrag_validate |
| GTF-GL46.gtf21.GL2Tests.validate_program.successfulcompilevert_unsuccessfulcompilefrag_validate |
| GTF-GL46.gtf21.GL2Tests.validate_program.unsuccessfulcompilevert_successfulcompilefrag_validate |
| GTF-GL46.gtf21.GL2Tests.validate_program.unsuccessfulcompilevert_unsuccessfulcompilefrag_validate |
| GTF-GL46.gtf21.GL2Tests.validate_program.validate_emptyprogramobject_nolink |
| GTF-GL46.gtf21.GL2Tests.validate_program.validate_emptyprogramobject_after_link |
| GTF-GL46.gtf21.GL2Tests.validate_program.validate_invalidprogramhandle |
| GTF-GL46.gtf21.GL2Tests.validate_program.validate_fraghandle |
| GTF-GL46.gtf21.GL2Tests.validate_program.validate_verthandle |
| GTF-GL46.gtf21.GL2Tests.vertex_program_point_size.vertex_program_point_size |
| GTF-GL46.gtf21.GLCoverage.CoverageGL21 |
| GTF-GL46.gtf21.GL3Tests.proxy_textures.proxy_textures_valid |
| GTF-GL46.gtf21.GL3Tests.proxy_textures.proxy_textures_invalid_size |
| GTF-GL46.gtf21.GL3Tests.proxy_textures.proxy_textures_invalid_samples |
| GTF-GL46.gtf21.GL3Tests.texture_lod_bias.texture_lod_bias_init |
| GTF-GL46.gtf21.GL3Tests.texture_lod_bias.texture_lod_bias_getter |
| GTF-GL46.gtf21.GL3Tests.texture_lod_bias.texture_lod_bias_basic |
| GTF-GL46.gtf21.GL3Tests.texture_lod_bias.texture_lod_bias_negative |
| GTF-GL46.gtf21.GL3Tests.texture_lod_bias.texture_lod_bias_clamp_m_le_M |
| GTF-GL46.gtf21.GL3Tests.texture_lod_bias.texture_lod_bias_clamp_m_g_M |
| GTF-GL46.gtf21.GL3Tests.texture_lod_bias.texture_lod_bias_clamp_4 |
| GTF-GL46.gtf21.GL3Tests.texture_lod_bias.texture_lod_bias_all |
| GTF-GL46.gtf30.GL3Tests.blend_minmax.blend_minmax_coverage |
| GTF-GL46.gtf30.GL3Tests.blend_minmax.blend_minmax_error |
| GTF-GL46.gtf30.GL3Tests.blend_minmax.blend_minmax_draw |
| GTF-GL46.gtf30.GL3Tests.blend_minmax.blend_minmax_clamping |
| GTF-GL46.gtf30.GL3Tests.color_buffer_float.color_buffer_float_coverage |
| GTF-GL46.gtf30.GL3Tests.color_buffer_float.color_buffer_unsupported_format |
| GTF-GL46.gtf30.GL3Tests.color_buffer_float.color_buffer_float_clamp_fixed |
| GTF-GL46.gtf30.GL3Tests.color_buffer_float.color_buffer_float_clamp_off |
| GTF-GL46.gtf30.GL3Tests.color_buffer_float.color_buffer_float_clamp_on |
| GTF-GL46.gtf30.GL3Tests.conditional_render.conditional_render_test1 |
| GTF-GL46.gtf30.GL3Tests.conditional_render.conditional_render_test2 |
| GTF-GL46.gtf30.GL3Tests.conditional_render.conditional_render_test3 |
| GTF-GL46.gtf30.GL3Tests.conditional_render.conditional_render_test4 |
| GTF-GL46.gtf30.GL3Tests.conditional_render.conditional_render_test5 |
| GTF-GL46.gtf30.GL3Tests.conditional_render.conditional_render_test6 |
| GTF-GL46.gtf30.GL3Tests.conditional_render.conditional_render_test7 |
| GTF-GL46.gtf30.GL3Tests.conditional_render.conditional_render_test8 |
| GTF-GL46.gtf30.GL3Tests.conditional_render.conditional_render_test9 |
| GTF-GL46.gtf30.GL3Tests.depth_texture.depth_texture_teximage |
| GTF-GL46.gtf30.GL3Tests.depth_texture.depth_texture_fbo |
| GTF-GL46.gtf30.GL3Tests.depth_texture.depth_texture_fbo_clear |
| GTF-GL46.gtf30.GL3Tests.depth_texture.depth_texture_copyteximage |
| GTF-GL46.gtf30.GL3Tests.depth_texture.depth_texture_readpixels |
| GTF-GL46.gtf30.GL3Tests.depth_texture.depth_texture_texsubimage |
| GTF-GL46.gtf30.GL3Tests.depth_texture.depth_texture_mipmap |
| GTF-GL46.gtf30.GL3Tests.draw_buffers.draw_buffers_initial |
| GTF-GL46.gtf30.GL3Tests.draw_buffers.draw_buffers_api |
| GTF-GL46.gtf30.GL3Tests.draw_buffers.draw_buffers_test1 |
| GTF-GL46.gtf30.GL3Tests.draw_buffers.draw_buffers_test2 |
| GTF-GL46.gtf30.GL3Tests.draw_buffers.draw_buffers_test3 |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_compilation_1 |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_compilation_2 |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_modifiers_1 |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_modifiers_2 |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_modifiers_3 |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_modifiers_4 |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_modifiers_5 |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_modifiers_6 |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_multishader |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_fbo |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_cull |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_multisample |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_scissor |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_multishader_error_1 |
| GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_multishader_error_2 |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_initial_state |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_coverage_create_bind_delete |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_coverage_delete_currently_bound |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_coverage_default_state |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_coverage_attachment_state |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_coverage_attach_attachments |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_coverage_framebuffer_status |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_coverage_user_generated_read_buffer_binding |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_coverage_default_read_buffer_binding |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_coverage_user_generated_draw_buffer_binding |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_coverage_default_draw_buffer_binding |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_coverage_mismatched_buffer_formats |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_coverage_basic_usage |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_incomplete_draw_framebuffer |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_incomplete_read_framebuffer |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_readbuffer_default_enums |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_readbuffer_color_enums |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_drawbuffer_default_enums |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_drawbuffer_color_enums |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_readpixels_incomplete_read_framebuffer |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_copyteximage_incomplete_read_framebuffer |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_linear_filter_depth_or_stencil_buffer_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_with_incomplete_framebuffers |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_depth_or_stencil_buffers_mismatched_formats |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_framebufferrenderbuffer_for_default_framebuffer |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_framebuffertexture2d_for_default_framebuffer |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_fixed_point_read_buffer |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_floating_point_read_buffer |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_integer_read_buffer |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_signed_integer_read_buffer |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_multisample_draw_buffer |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_multisampled_read_buffer_different_sizes |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_multisampled_read_buffer_different_origins |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_multisampled_read_buffer_different_formats |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_multisampled_framebuffers_different_sample_count |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_multisampled_framebuffers_different_sizes |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_multisampled_framebuffers_different_origins |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_multisampled_framebuffers_different_formats |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_nearest_filter_color_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_linear_filter_color_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_depth_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_stencil_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_color_and_depth_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_color_and_stencil_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_all_buffer_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_missing_buffers_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_negative_height_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_negative_width_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_negative_dimensions_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_magnifying_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_minifying_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_scissor_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_multisampled_to_singlesampled_blit |
| GTF-GL46.gtf30.GL3Tests.framebuffer_srgb.framebuffer_srgb_initial_state |
| GTF-GL46.gtf30.GL3Tests.framebuffer_srgb.framebuffer_srgb_default_encoding |
| GTF-GL46.gtf30.GL3Tests.framebuffer_srgb.framebuffer_srgb_default_encoding_fbo |
| GTF-GL46.gtf30.GL3Tests.framebuffer_srgb.framebuffer_srgb_api |
| GTF-GL46.gtf30.GL3Tests.framebuffer_srgb.framebuffer_srgb_draw |
| GTF-GL46.gtf30.GL3Tests.half_float.half_float_rendering |
| GTF-GL46.gtf30.GL3Tests.half_float.half_float_varying_data |
| GTF-GL46.gtf30.GL3Tests.half_float.half_float_textures |
| GTF-GL46.gtf30.GL3Tests.half_float.half_float_max_vertex_dimensions |
| GTF-GL46.gtf30.GL3Tests.half_float.half_float_linear |
| GTF-GL46.gtf30.GL3Tests.map_buffer_range.map_buffer_range_modify_indices |
| GTF-GL46.gtf30.GL3Tests.map_buffer_range.map_buffer_range_modify_vertex_attributes |
| GTF-GL46.gtf30.GL3Tests.map_buffer_range.map_buffer_range_invalidate |
| GTF-GL46.gtf30.GL3Tests.map_buffer_range.map_buffer_range_flush |
| GTF-GL46.gtf30.GL3Tests.map_buffer_range.map_buffer_range_error |
| GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_init |
| GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_error |
| GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_readpixels |
| GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_getteximage |
| GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_copyteximage |
| GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_partialattachments |
| GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_mixedattachments |
| GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_parameters |
| GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_renderbuffers |
| GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_stencilsize |
| GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_clearbuffer |
| GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_blit |
| GTF-GL46.gtf30.GL3Tests.sgis_texture_lod.sgis_texture_lod_basic_initial |
| GTF-GL46.gtf30.GL3Tests.sgis_texture_lod.sgis_texture_lod_basic_error |
| GTF-GL46.gtf30.GL3Tests.sgis_texture_lod.sgis_texture_lod_basic_getter |
| GTF-GL46.gtf30.GL3Tests.sgis_texture_lod.sgis_texture_lod_basic_completeness |
| GTF-GL46.gtf30.GL3Tests.sgis_texture_lod.sgis_texture_lod_basic_mipmap_generation |
| GTF-GL46.gtf30.GL3Tests.sgis_texture_lod.sgis_texture_lod_basic_lod_selection |
| GTF-GL46.gtf30.GL3Tests.texture_float32.texture_float32 |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_init_defaults |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_misc |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_basic_outline |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_builtin_type |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_builtin_type_double |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_draw |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_builtins |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_interleaved |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_max_interleaved |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_geometry |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_max_separate |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_offset_size |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_vertex_id |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_modify_buffers |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_overflow |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_query_objects |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_state_variables |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_verify_buffer |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_double_precision |
| GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_geometry_primitive_types |
| GTF-GL46.gtf30.GL3Tests.depth24.depth24_basic |
| GTF-GL46.gtf30.GL3Tests.depth24.depth24_precision |
| GTF-GL46.gtf30.GL3Tests.depth24.depth24_precision_readpixels |
| GTF-GL46.gtf30.GL3Tests.depth24.depth24_precision_texture |
| GTF-GL46.gtf30.GL3Tests.rgb8_rgba8.rgb8_rgba8_rgba |
| GTF-GL46.gtf30.GL3Tests.rgb8_rgba8.rgb8_rgba8_rgb |
| GTF-GL46.gtf30.GLCoverage.CoverageGL30 |
| GTF-GL46.gtf31.GL3Tests.copy_buffer.copy_buffer_defaults |
| GTF-GL46.gtf31.GL3Tests.copy_buffer.copy_buffer_data |
| GTF-GL46.gtf31.GL3Tests.copy_buffer.copy_buffer_parameters |
| GTF-GL46.gtf31.GL3Tests.copy_buffer.copy_buffer_usage |
| GTF-GL46.gtf31.GL3Tests.copy_buffer.copy_buffer_copy |
| GTF-GL46.gtf31.GL3Tests.copy_buffer.copy_buffer_invalid_target |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_basic |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_zero_id |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_mode |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_count |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_first |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_type |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_primcount |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_primcount_maxint |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_expressions |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_max_vertex_attribs |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_attrib_size |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_vertex_attrib_stride |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_vertex_attrib_pointer |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_invalid |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_compilation_error |
| GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_tessellation_compilation_error |
| GTF-GL46.gtf31.GL3Tests.primitive_restart.primitive_restart_basic |
| GTF-GL46.gtf31.GL3Tests.primitive_restart.primitive_restart_draw_elements |
| GTF-GL46.gtf31.GL3Tests.primitive_restart.primitive_restart_mode |
| GTF-GL46.gtf31.GL3Tests.primitive_restart.primitive_restart_incomplete |
| GTF-GL46.gtf31.GL3Tests.primitive_restart.primitive_restart_upconvert |
| GTF-GL46.gtf31.GL3Tests.primitive_restart.primitive_restart_instance_id |
| GTF-GL46.gtf31.GL3Tests.primitive_restart.primitive_restart_primitive_id |
| GTF-GL46.gtf31.GL3Tests.primitive_restart.primitive_restart_vao_state |
| GTF-GL46.gtf31.GL3Tests.primitive_restart.primitive_restart_draw_arrays |
| GTF-GL46.gtf31.GL3Tests.primitive_restart.primitive_restart_incomplete2 |
| GTF-GL46.gtf31.GL3Tests.primitive_restart.primitive_restart_incomplete3 |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_arb_macro |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_basic_uniform_block_syntax |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_all_valid_basic_types |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_arrays_of_all_valid_basic_types |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_structures_of_all_valid_basic_types |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_named_uniform_block |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_two_uniform_blocks |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_two_named_uniform_blocks |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_repeated_element_name |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_repeated_uniform_qualifier |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_nested_structure_declaration |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_all_shader_languages |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_global_scope_layouts |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_uniform_block_layouts |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_block_member_layouts |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_uniform_block_arrays |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_non_constant_indexing |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_active_uniform_blocks |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getuniformblockindex |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformblockname |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformblockiv |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getuniformindices |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformname |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniform |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformsiv |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_uniform_block_binding |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_inherit_and_override_layouts |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_repeat_global_scope_layouts |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_different_definitions_of_the_same_block_name |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_block_member_names |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_scoping |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_storage_layouts |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_long_uniform_block_names |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_long_uniform_names |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformblockname_for_small_name_buffer |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_get_uniform_name_for_small_name_buffer |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_not_whole_uniform_array_active |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_same_buffer_bound_to_2_uniform_blocks |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_block_arrays_binding |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_build_in_constants |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_implementation_dependent_limits |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_reset_assigned_binding_point_on_relink |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_max_number_of_uniform_blocks |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_max_uniform_block_size |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_sharing_between_programs |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_swapping_buffers |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_unused_uniforms_in_std140 |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_accessing_info_for_block_with_an_instance_array |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_accessing_info_for_uniforms_declared_in_block_with_an_instance |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_structure_and_array_element_names |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_arb_spec_example_for_std140 |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_samplers_1 |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_samplers_2 |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_samplers_3 |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_samplers_4 |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_structure_declaration |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_nested_uniform_block |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_member_initializers |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_layouts_for_uniforms_outside_ub0 |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_layouts_not_for_matrix_type |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_qualifiers_shared_packed_std140_used_for_members |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_block_name_conflict |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_block_instance_name_conflict |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_block_member_name_conflict |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_illegal_uniform_block_array_indexing |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_block_array_size_matching |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_block_member_name_matching |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_block_member_type_matching |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_block_member_sequence_matching |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_block_member_array_size_matching |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_block_member_layout_matching |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_named_block_uniform_location |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_index_of_nonexsistent_block_name |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_index_of_not_active_block |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformblockname_for_nonexistent_block_index |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformblockiv_for_nonexistent_block_index |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getuniformindices_for_for_nonexistent_or_not_active_uniform_names |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformname_for_nonexistent_uniform_index |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniform_for_nonexistent_uniform_index |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformsiv_for_nonexistent_uniform_indices |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_uniformbufferoffsetalignment |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_maxuniformbufferbindings_exceeded |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_max_number_of_uniform_blocks_exceeded |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_binding_invalid_uniformblockindex |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_binding_invalid_uniformblockbinding |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_invalid_program |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_invalid_uniformcount |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_invalid_bufsize |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_invalid_size |
| GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_invalid_pname |
| GTF-GL46.gtf31.GLCoverage.CoverageGL31 |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_basic |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_basevertex |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_mode |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_type |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_count |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_start |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_end |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_primcount |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_attrib_size |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_upconvert |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_overflow |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_range |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_stride |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_pointer |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_invalid_mode |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_invalid_count |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_invalid_type |
| GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_invalid_start_end |
| GTF-GL46.gtf32.GL3Tests.shadow.shadow_api |
| GTF-GL46.gtf32.GL3Tests.shadow.shadow_compilation_vert |
| GTF-GL46.gtf32.GL3Tests.shadow.shadow_compilation_ctrl |
| GTF-GL46.gtf32.GL3Tests.shadow.shadow_compilation_eval |
| GTF-GL46.gtf32.GL3Tests.shadow.shadow_compilation_geom |
| GTF-GL46.gtf32.GL3Tests.shadow.shadow_compilation_frag |
| GTF-GL46.gtf32.GL3Tests.shadow.shadow_execution_vert |
| GTF-GL46.gtf32.GL3Tests.shadow.shadow_execution_ctrl |
| GTF-GL46.gtf32.GL3Tests.shadow.shadow_execution_eval |
| GTF-GL46.gtf32.GL3Tests.shadow.shadow_execution_geom |
| GTF-GL46.gtf32.GL3Tests.shadow.shadow_execution_frag |
| GTF-GL46.gtf32.GL3Tests.vertex_array_bgra.vertex_array_bgra_basic |
| GTF-GL46.gtf32.GL3Tests.vertex_array_bgra.vertex_array_bgra_draw_calls |
| GTF-GL46.gtf32.GL3Tests.vertex_array_bgra.vertex_array_bgra_primitive_types |
| GTF-GL46.gtf32.GL3Tests.vertex_array_bgra.vertex_array_bgra_stride |
| GTF-GL46.gtf32.GL3Tests.vertex_array_bgra.vertex_array_bgra_pointer |
| GTF-GL46.gtf32.GL3Tests.vertex_array_bgra.vertex_array_bgra_attrib_sizes |
| GTF-GL46.gtf32.GL3Tests.vertex_array_bgra.vertex_array_bgra_primitive_restart |
| GTF-GL46.gtf32.GL3Tests.vertex_array_bgra.vertex_array_bgra_invalid |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_compilation_1 |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_compilation_2 |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_modifiers_1 |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_modifiers_2 |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_modifiers_3 |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_modifiers_4 |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_modifiers_5 |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_modifiers_6 |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_multishader |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_fbo |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_cull |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_multisample |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_scissor |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_multishader_error_1 |
| GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_multishader_error_2 |
| GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels_init |
| GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels |
| GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels_pixelstore |
| GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo |
| GTF-GL46.gtf32.GL3Tests.sync.sync_coverage_creation |
| GTF-GL46.gtf32.GL3Tests.sync.sync_coverage_issync |
| GTF-GL46.gtf32.GL3Tests.sync.sync_coverage_getsynciv_defaults |
| GTF-GL46.gtf32.GL3Tests.sync.sync_coverage_clientwaitsync |
| GTF-GL46.gtf32.GL3Tests.sync.sync_coverage_waitsync |
| GTF-GL46.gtf32.GL3Tests.sync.sync_coverage_max_server_wait_timeout |
| GTF-GL46.gtf32.GL3Tests.sync.sync_coverage_deletesync |
| GTF-GL46.gtf32.GL3Tests.sync.sync_coverage_getsynciv_fence |
| GTF-GL46.gtf32.GL3Tests.sync.sync_error_fencesync_condition |
| GTF-GL46.gtf32.GL3Tests.sync.sync_error_fencesync_flags |
| GTF-GL46.gtf32.GL3Tests.sync.sync_error_deletesync |
| GTF-GL46.gtf32.GL3Tests.sync.sync_error_getsynciv_sync |
| GTF-GL46.gtf32.GL3Tests.sync.sync_error_getsynciv_pname |
| GTF-GL46.gtf32.GL3Tests.sync.sync_error_clientwaitsync_sync |
| GTF-GL46.gtf32.GL3Tests.sync.sync_error_clientwaitsync_flags |
| GTF-GL46.gtf32.GL3Tests.sync.sync_error_waitsync_sync |
| GTF-GL46.gtf32.GL3Tests.sync.sync_error_waitsync_flags |
| GTF-GL46.gtf32.GL3Tests.sync.sync_error_waitsync_timeout |
| GTF-GL46.gtf32.GL3Tests.sync.sync_functionality_clientwaitsync_signaled |
| GTF-GL46.gtf32.GL3Tests.sync.sync_functionality_clientwaitsync_immediate |
| GTF-GL46.gtf32.GL3Tests.sync.sync_functionality_clientwaitsync_flush |
| GTF-GL46.gtf32.GL3Tests.sync.sync_functionality_clientwaitsync_timeout |
| GTF-GL46.gtf32.GL3Tests.sync.sync_functionality_issync |
| GTF-GL46.gtf32.GL3Tests.sync.sync_advanced_multi |
| GTF-GL46.gtf32.GL3Tests.sync.sync_advanced_reuse |
| GTF-GL46.gtf32.GL3Tests.sync.sync_advanced_shared_multi |
| GTF-GL46.gtf32.GL3Tests.sync.sync_advanced_shared_delete |
| GTF-GL46.gtf32.GL3Tests.sync.sync_advanced_delete |
| GTF-GL46.gtf32.GLCoverage.CoverageGL32 |
| GTF-GL46.gtf33.GL3Tests.element_index_uint.element_index_uint_constants |
| GTF-GL46.gtf33.GL3Tests.element_index_uint.element_index_uint_error |
| GTF-GL46.gtf33.GL3Tests.element_index_uint.element_index_uint_de |
| GTF-GL46.gtf33.GL3Tests.element_index_uint.element_index_uint_de_range |
| GTF-GL46.gtf33.GL3Tests.element_index_uint.element_index_uint_de_instanced |
| GTF-GL46.gtf33.GL3Tests.element_index_uint.element_index_uint_de_multi |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_basic |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_pipeline |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_integer_constants |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_layout_priority |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_input_types |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_input_types_double |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_output_types |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_room |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_multiple_shaders |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_one_shader |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_vertex_input_aliased |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_restore_locations |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_greater_than_max |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_array_max |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_array_max_double |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_not_integer |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_overlapping_ranges |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_not_consistent_locations |
| GTF-GL46.gtf33.GL3Tests.explicit_attrib_location.explicit_attrib_location_no_room |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_basic |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_vao |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_divisor |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_mode |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_count |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_first |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_type |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_primcount |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_order |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_size |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_stride |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_pointer |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_base_vertex |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_primitive_restart |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_instance_id |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_other_draw_calls |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_invalid |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_many_instances |
| GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_pass_instance_id |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_clear |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_custom_framebuffer |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_discarded_fragments |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_distinct_queries |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_draw_any_samples_passed |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_draw_occluded |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_draw_outside_of_query_scope |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_draw_scissors_test |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_genqueries |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_invalid_beginquery |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_invalid_endquery |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_invalid_queries |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_is_query_nonzero |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_is_query_zero |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_no_active_query |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_query_order |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_queryobjectuiv |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_stencil_test |
| GTF-GL46.gtf33.GL3Tests.occlusion_query.occlusion_query_suppressed_pixels |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_default_binding |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_default_parameters |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_create |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_bind |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_data |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_usage |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_pointerv |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_parameteriv |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_texture_read |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_texture_write |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_texture_write_dynamic |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_texture_write_regression |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_texture_pixelstore |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_vbo |
| GTF-GL46.gtf33.GL3Tests.pixel_buffer_object.pixel_buffer_object_readpixels |
| GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_valid |
| GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_type |
| GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_attrib |
| GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_conversion |
| GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_stride_pointer |
| GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_bgra |
| GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_divisor |
| GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_invalid |
| GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_invalid2 |
| GTF-GL46.gtf33.GLCoverage.CoverageGL33 |
| GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_init_defaults |
| GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_api |
| GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_basic |
| GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_states |
| GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_pause_resume |
| GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_framebuffer |
| GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_two_buffers |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_init_defaults |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_api |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_error |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_error_invalid_varyings |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_basic_outline |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_two_buffers |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_skip_components |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_skip_multiple_buffers |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_streams_queried |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_streams_overflow |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_stream_failure |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_draw_stream |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_geometry_instanced |
| GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_multiple_streams |
| GTF-GL46.gtf40.GLCoverage.CoverageGL40 |
| GTF-GL46.gtf41.GL2Tests.fixed_data_type.fixed_data_type |
| GTF-GL46.gtf42.GL3Tests.texture_storage.texture_storage_texture_targets |
| GTF-GL46.gtf42.GL3Tests.texture_storage.texture_storage_texture_levels |
| GTF-GL46.gtf42.GL3Tests.texture_storage.texture_storage_texture_internal_formats |
| GTF-GL46.gtf42.GL3Tests.texture_storage.texture_storage_texture_dimensionality |
| GTF-GL46.gtf42.GL3Tests.texture_storage.texture_storage_texture_immutability |
| GTF-GL46.gtf42.GL3Tests.texture_storage.texture_storage_texture_sizes |
| GTF-GL46.gtf42.GL3Tests.texture_storage.texture_storage_texture_level_base_and_texture_level_max |
| GTF-GL46.gtf42.GL3Tests.texture_storage.texture_storage_default_texture_target |
| GTF-GL46.gtf42.GL3Tests.texture_storage.texture_storage_uncompressed_texture_data |
| GTF-GL46.gtf42.GL3Tests.texture_storage.texture_storage_compressed_texture_data |
| GTF-GL46.gtf42.GL3Tests.texture_storage.texture_storage_texture_as_framebuffer_attachment |
| GTF-GL46.gtf42.GL3Tests.texture_storage.texture_storage_uninitialized_miplevels |
| GTF-GL46.gtf42.GL3Tests.transform_feedback_instanced.transform_feedback_instanced_init_defaults |
| GTF-GL46.gtf42.GL3Tests.transform_feedback_instanced.transform_feedback_instanced_api |
| GTF-GL46.gtf42.GL3Tests.transform_feedback_instanced.transform_feedback_instanced_error |
| GTF-GL46.gtf42.GL3Tests.transform_feedback_instanced.transform_feedback_instanced_basic |
| GTF-GL46.gtf42.GL3Tests.transform_feedback_instanced.transform_feedback_instanced_streams |
| GTF-GL46.gtf42.GL3Tests.transform_feedback_instanced.transform_feedback_instanced_conditional_render |
| GTF-GL46.gtf43.GL3Tests.eac_compression_r11.gl_compressed_r11_eac |
| GTF-GL46.gtf43.GL3Tests.eac_compression_rg11.gl_compressed_rg11_eac |
| GTF-GL46.gtf43.GL3Tests.eac_compression_signed_r11.gl_compressed_signed_r11_eac |
| GTF-GL46.gtf43.GL3Tests.eac_compression_signed_rg11.gl_compressed_signed_rg11_eac |
| GTF-GL46.gtf43.GL3Tests.etc2_compression_rgb8.gl_compressed_rgb8_etc2 |
| GTF-GL46.gtf43.GL3Tests.etc2_compression_rgb8_pt_alpha1.gl_compressed_rgb8_pt_alpha1_etc2 |
| GTF-GL46.gtf43.GL3Tests.etc2_compression_rgba8.gl_compressed_rgba8_etc2 |
| GTF-GL46.gtf43.GL3Tests.packed_depth_stencil.packed_depth_stencil_stenciltexturing |
| GTF-GL46.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_init_defaults |
| GTF-GL46.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_api |
| GTF-GL46.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_error |
| GTF-GL46.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_primcount |
| GTF-GL46.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_stride |
| GTF-GL46.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_mode |
| GTF-GL46.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_type |
| GTF-GL46.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_params |
| GTF-GL46.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_stress |
| GTF-GL46.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_conditional_render |
| GTF-GL46.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_skip_draw |
| GTF-GL46.gtf43.GL2ExtensionTests.debug.debug |
| GTF-GL46.gtf43.GLCoverage.CoverageGL43 |
| GTF-GL46.gtf44.GL31Tests.texture_stencil8.texture_stencil8_gl44 |