| /*------------------------------------------------------------------------ |
| * Vulkan Conformance Tests |
| * ------------------------ |
| * |
| * Copyright (c) 2016 The Khronos Group Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Synchronization tests utilities |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "vktSynchronizationUtil.hpp" |
| #include "vkTypeUtil.hpp" |
| #include "vkCmdUtil.hpp" |
| #include "deStringUtil.hpp" |
| |
| namespace vkt |
| { |
| namespace synchronization |
| { |
| using namespace vk; |
| |
| VkBufferCreateInfo makeBufferCreateInfo (const VkDeviceSize bufferSize, |
| const VkBufferUsageFlags usage) |
| { |
| const VkBufferCreateInfo bufferCreateInfo = |
| { |
| VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkBufferCreateFlags)0, // VkBufferCreateFlags flags; |
| bufferSize, // VkDeviceSize size; |
| usage, // VkBufferUsageFlags usage; |
| VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; |
| 0u, // deUint32 queueFamilyIndexCount; |
| DE_NULL, // const deUint32* pQueueFamilyIndices; |
| }; |
| return bufferCreateInfo; |
| } |
| |
| Move<VkCommandBuffer> makeCommandBuffer (const DeviceInterface& vk, const VkDevice device, const VkCommandPool commandPool) |
| { |
| const VkCommandBufferAllocateInfo info = |
| { |
| VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| commandPool, // VkCommandPool commandPool; |
| VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level; |
| 1u, // deUint32 commandBufferCount; |
| }; |
| return allocateCommandBuffer(vk, device, &info); |
| } |
| |
| Move<VkDescriptorSet> makeDescriptorSet (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkDescriptorPool descriptorPool, |
| const VkDescriptorSetLayout setLayout) |
| { |
| const VkDescriptorSetAllocateInfo info = |
| { |
| VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| descriptorPool, // VkDescriptorPool descriptorPool; |
| 1u, // deUint32 descriptorSetCount; |
| &setLayout, // const VkDescriptorSetLayout* pSetLayouts; |
| }; |
| return allocateDescriptorSet(vk, device, &info); |
| } |
| |
| Move<VkPipelineLayout> makePipelineLayout (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkDescriptorSetLayout descriptorSetLayout) |
| { |
| const VkPipelineLayoutCreateInfo info = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineLayoutCreateFlags)0, // VkPipelineLayoutCreateFlags flags; |
| 1u, // deUint32 setLayoutCount; |
| &descriptorSetLayout, // const VkDescriptorSetLayout* pSetLayouts; |
| 0u, // deUint32 pushConstantRangeCount; |
| DE_NULL, // const VkPushConstantRange* pPushConstantRanges; |
| }; |
| return createPipelineLayout(vk, device, &info); |
| } |
| |
| Move<VkPipelineLayout> makePipelineLayoutWithoutDescriptors (const DeviceInterface& vk, |
| const VkDevice device) |
| { |
| const VkPipelineLayoutCreateInfo info = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineLayoutCreateFlags)0, // VkPipelineLayoutCreateFlags flags; |
| 0u, // deUint32 setLayoutCount; |
| DE_NULL, // const VkDescriptorSetLayout* pSetLayouts; |
| 0u, // deUint32 pushConstantRangeCount; |
| DE_NULL, // const VkPushConstantRange* pPushConstantRanges; |
| }; |
| return createPipelineLayout(vk, device, &info); |
| } |
| |
| Move<VkPipeline> makeComputePipeline (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkPipelineLayout pipelineLayout, |
| const VkShaderModule shaderModule, |
| const VkSpecializationInfo* specInfo, |
| PipelineCacheData& pipelineCacheData) |
| { |
| const VkPipelineShaderStageCreateInfo shaderStageInfo = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineShaderStageCreateFlags)0, // VkPipelineShaderStageCreateFlags flags; |
| VK_SHADER_STAGE_COMPUTE_BIT, // VkShaderStageFlagBits stage; |
| shaderModule, // VkShaderModule module; |
| "main", // const char* pName; |
| specInfo, // const VkSpecializationInfo* pSpecializationInfo; |
| }; |
| const VkComputePipelineCreateInfo pipelineInfo = |
| { |
| VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineCreateFlags)0, // VkPipelineCreateFlags flags; |
| shaderStageInfo, // VkPipelineShaderStageCreateInfo stage; |
| pipelineLayout, // VkPipelineLayout layout; |
| DE_NULL, // VkPipeline basePipelineHandle; |
| 0, // deInt32 basePipelineIndex; |
| }; |
| |
| { |
| const vk::Unique<vk::VkPipelineCache> pipelineCache (pipelineCacheData.createPipelineCache(vk, device)); |
| vk::Move<vk::VkPipeline> pipeline (createComputePipeline(vk, device, *pipelineCache, &pipelineInfo)); |
| |
| // Refresh data from cache |
| pipelineCacheData.setFromPipelineCache(vk, device, *pipelineCache); |
| |
| return pipeline; |
| } |
| } |
| |
| VkImageCreateInfo makeImageCreateInfo (const VkImageType imageType, const VkExtent3D& extent, const VkFormat format, const VkImageUsageFlags usage) |
| { |
| const VkImageCreateInfo imageInfo = |
| { |
| VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkImageCreateFlags)0, // VkImageCreateFlags flags; |
| imageType, // VkImageType imageType; |
| format, // VkFormat format; |
| extent, // VkExtent3D extent; |
| 1u, // uint32_t mipLevels; |
| 1u, // uint32_t arrayLayers; |
| VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples; |
| VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling; |
| usage, // VkImageUsageFlags usage; |
| VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; |
| 0u, // uint32_t queueFamilyIndexCount; |
| DE_NULL, // const uint32_t* pQueueFamilyIndices; |
| VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout; |
| }; |
| return imageInfo; |
| } |
| |
| Move<VkImageView> makeImageView (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkImage image, |
| const VkImageViewType viewType, |
| const VkFormat format, |
| const VkImageSubresourceRange subresourceRange) |
| { |
| const VkImageViewCreateInfo imageViewParams = |
| { |
| VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkImageViewCreateFlags)0, // VkImageViewCreateFlags flags; |
| image, // VkImage image; |
| viewType, // VkImageViewType viewType; |
| format, // VkFormat format; |
| makeComponentMappingRGBA(), // VkComponentMapping components; |
| subresourceRange, // VkImageSubresourceRange subresourceRange; |
| }; |
| return createImageView(vk, device, &imageViewParams); |
| } |
| |
| VkBufferImageCopy makeBufferImageCopy (const VkImageSubresourceLayers subresourceLayers, |
| const VkExtent3D extent) |
| { |
| const VkBufferImageCopy copyParams = |
| { |
| 0ull, // VkDeviceSize bufferOffset; |
| 0u, // deUint32 bufferRowLength; |
| 0u, // deUint32 bufferImageHeight; |
| subresourceLayers, // VkImageSubresourceLayers imageSubresource; |
| makeOffset3D(0, 0, 0), // VkOffset3D imageOffset; |
| extent, // VkExtent3D imageExtent; |
| }; |
| return copyParams; |
| } |
| |
| void beginRenderPassWithRasterizationDisabled (const DeviceInterface& vk, |
| const VkCommandBuffer commandBuffer, |
| const VkRenderPass renderPass, |
| const VkFramebuffer framebuffer) |
| { |
| const VkRect2D renderArea = {{ 0, 0 }, { 0, 0 }}; |
| |
| beginRenderPass(vk, commandBuffer, renderPass, framebuffer, renderArea); |
| } |
| |
| Move<VkFramebuffer> makeFramebuffer (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkRenderPass renderPass, |
| const VkImageView colorAttachment, |
| const deUint32 width, |
| const deUint32 height, |
| const deUint32 layers) |
| { |
| const VkFramebufferCreateInfo framebufferInfo = { |
| VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkFramebufferCreateFlags)0, // VkFramebufferCreateFlags flags; |
| renderPass, // VkRenderPass renderPass; |
| 1u, // uint32_t attachmentCount; |
| &colorAttachment, // const VkImageView* pAttachments; |
| width, // uint32_t width; |
| height, // uint32_t height; |
| layers, // uint32_t layers; |
| }; |
| |
| return createFramebuffer(vk, device, &framebufferInfo); |
| } |
| |
| GraphicsPipelineBuilder& GraphicsPipelineBuilder::setShader (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkShaderStageFlagBits stage, |
| const ProgramBinary& binary, |
| const VkSpecializationInfo* specInfo) |
| { |
| VkShaderModule module; |
| switch (stage) |
| { |
| case (VK_SHADER_STAGE_VERTEX_BIT): |
| DE_ASSERT(m_vertexShaderModule.get() == DE_NULL); |
| m_vertexShaderModule = createShaderModule(vk, device, binary, (VkShaderModuleCreateFlags)0); |
| module = *m_vertexShaderModule; |
| break; |
| |
| case (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT): |
| DE_ASSERT(m_tessControlShaderModule.get() == DE_NULL); |
| m_tessControlShaderModule = createShaderModule(vk, device, binary, (VkShaderModuleCreateFlags)0); |
| module = *m_tessControlShaderModule; |
| break; |
| |
| case (VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT): |
| DE_ASSERT(m_tessEvaluationShaderModule.get() == DE_NULL); |
| m_tessEvaluationShaderModule = createShaderModule(vk, device, binary, (VkShaderModuleCreateFlags)0); |
| module = *m_tessEvaluationShaderModule; |
| break; |
| |
| case (VK_SHADER_STAGE_GEOMETRY_BIT): |
| DE_ASSERT(m_geometryShaderModule.get() == DE_NULL); |
| m_geometryShaderModule = createShaderModule(vk, device, binary, (VkShaderModuleCreateFlags)0); |
| module = *m_geometryShaderModule; |
| break; |
| |
| case (VK_SHADER_STAGE_FRAGMENT_BIT): |
| DE_ASSERT(m_fragmentShaderModule.get() == DE_NULL); |
| m_fragmentShaderModule = createShaderModule(vk, device, binary, (VkShaderModuleCreateFlags)0); |
| module = *m_fragmentShaderModule; |
| break; |
| |
| default: |
| DE_FATAL("Invalid shader stage"); |
| return *this; |
| } |
| |
| const VkPipelineShaderStageCreateInfo pipelineShaderStageInfo = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineShaderStageCreateFlags)0, // VkPipelineShaderStageCreateFlags flags; |
| stage, // VkShaderStageFlagBits stage; |
| module, // VkShaderModule module; |
| "main", // const char* pName; |
| specInfo, // const VkSpecializationInfo* pSpecializationInfo; |
| }; |
| |
| m_shaderStageFlags |= stage; |
| m_shaderStages.push_back(pipelineShaderStageInfo); |
| |
| return *this; |
| } |
| |
| GraphicsPipelineBuilder& GraphicsPipelineBuilder::setVertexInputSingleAttribute (const VkFormat vertexFormat, const deUint32 stride) |
| { |
| const VkVertexInputBindingDescription bindingDesc = |
| { |
| 0u, // uint32_t binding; |
| stride, // uint32_t stride; |
| VK_VERTEX_INPUT_RATE_VERTEX, // VkVertexInputRate inputRate; |
| }; |
| const VkVertexInputAttributeDescription attributeDesc = |
| { |
| 0u, // uint32_t location; |
| 0u, // uint32_t binding; |
| vertexFormat, // VkFormat format; |
| 0u, // uint32_t offset; |
| }; |
| |
| m_vertexInputBindings.clear(); |
| m_vertexInputBindings.push_back(bindingDesc); |
| |
| m_vertexInputAttributes.clear(); |
| m_vertexInputAttributes.push_back(attributeDesc); |
| |
| return *this; |
| } |
| |
| template<typename T> |
| inline const T* dataPointer (const std::vector<T>& vec) |
| { |
| return (vec.size() != 0 ? &vec[0] : DE_NULL); |
| } |
| |
| Move<VkPipeline> GraphicsPipelineBuilder::build (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkPipelineLayout pipelineLayout, |
| const VkRenderPass renderPass, |
| PipelineCacheData& pipelineCacheData) |
| { |
| const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineVertexInputStateCreateFlags)0, // VkPipelineVertexInputStateCreateFlags flags; |
| static_cast<deUint32>(m_vertexInputBindings.size()), // uint32_t vertexBindingDescriptionCount; |
| dataPointer(m_vertexInputBindings), // const VkVertexInputBindingDescription* pVertexBindingDescriptions; |
| static_cast<deUint32>(m_vertexInputAttributes.size()), // uint32_t vertexAttributeDescriptionCount; |
| dataPointer(m_vertexInputAttributes), // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; |
| }; |
| |
| const VkPrimitiveTopology topology = (m_shaderStageFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) ? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST |
| : m_primitiveTopology; |
| const VkPipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateInfo = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineInputAssemblyStateCreateFlags)0, // VkPipelineInputAssemblyStateCreateFlags flags; |
| topology, // VkPrimitiveTopology topology; |
| VK_FALSE, // VkBool32 primitiveRestartEnable; |
| }; |
| |
| const VkPipelineTessellationStateCreateInfo pipelineTessellationStateInfo = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineTessellationStateCreateFlags)0, // VkPipelineTessellationStateCreateFlags flags; |
| m_patchControlPoints, // uint32_t patchControlPoints; |
| }; |
| |
| const VkViewport viewport = makeViewport(m_renderSize); |
| const VkRect2D scissor = makeRect2D(m_renderSize); |
| |
| const VkPipelineViewportStateCreateInfo pipelineViewportStateInfo = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineViewportStateCreateFlags)0, // VkPipelineViewportStateCreateFlags flags; |
| 1u, // uint32_t viewportCount; |
| &viewport, // const VkViewport* pViewports; |
| 1u, // uint32_t scissorCount; |
| &scissor, // const VkRect2D* pScissors; |
| }; |
| |
| const bool isRasterizationDisabled = ((m_shaderStageFlags & VK_SHADER_STAGE_FRAGMENT_BIT) == 0); |
| const VkPipelineRasterizationStateCreateInfo pipelineRasterizationStateInfo = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineRasterizationStateCreateFlags)0, // VkPipelineRasterizationStateCreateFlags flags; |
| VK_FALSE, // VkBool32 depthClampEnable; |
| isRasterizationDisabled, // VkBool32 rasterizerDiscardEnable; |
| VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode; |
| m_cullModeFlags, // VkCullModeFlags cullMode; |
| m_frontFace, // VkFrontFace frontFace; |
| VK_FALSE, // VkBool32 depthBiasEnable; |
| 0.0f, // float depthBiasConstantFactor; |
| 0.0f, // float depthBiasClamp; |
| 0.0f, // float depthBiasSlopeFactor; |
| 1.0f, // float lineWidth; |
| }; |
| |
| const VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateInfo = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineMultisampleStateCreateFlags)0, // VkPipelineMultisampleStateCreateFlags flags; |
| VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterizationSamples; |
| VK_FALSE, // VkBool32 sampleShadingEnable; |
| 0.0f, // float minSampleShading; |
| DE_NULL, // const VkSampleMask* pSampleMask; |
| VK_FALSE, // VkBool32 alphaToCoverageEnable; |
| VK_FALSE // VkBool32 alphaToOneEnable; |
| }; |
| |
| const VkStencilOpState stencilOpState = makeStencilOpState( |
| VK_STENCIL_OP_KEEP, // stencil fail |
| VK_STENCIL_OP_KEEP, // depth & stencil pass |
| VK_STENCIL_OP_KEEP, // depth only fail |
| VK_COMPARE_OP_NEVER, // compare op |
| 0u, // compare mask |
| 0u, // write mask |
| 0u); // reference |
| |
| const VkPipelineDepthStencilStateCreateInfo pipelineDepthStencilStateInfo = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineDepthStencilStateCreateFlags)0, // VkPipelineDepthStencilStateCreateFlags flags; |
| VK_FALSE, // VkBool32 depthTestEnable; |
| VK_FALSE, // VkBool32 depthWriteEnable; |
| VK_COMPARE_OP_LESS, // VkCompareOp depthCompareOp; |
| VK_FALSE, // VkBool32 depthBoundsTestEnable; |
| VK_FALSE, // VkBool32 stencilTestEnable; |
| stencilOpState, // VkStencilOpState front; |
| stencilOpState, // VkStencilOpState back; |
| 0.0f, // float minDepthBounds; |
| 1.0f, // float maxDepthBounds; |
| }; |
| |
| const VkColorComponentFlags colorComponentsAll = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; |
| const VkPipelineColorBlendAttachmentState pipelineColorBlendAttachmentState = |
| { |
| m_blendEnable, // VkBool32 blendEnable; |
| VK_BLEND_FACTOR_SRC_ALPHA, // VkBlendFactor srcColorBlendFactor; |
| VK_BLEND_FACTOR_ONE, // VkBlendFactor dstColorBlendFactor; |
| VK_BLEND_OP_ADD, // VkBlendOp colorBlendOp; |
| VK_BLEND_FACTOR_SRC_ALPHA, // VkBlendFactor srcAlphaBlendFactor; |
| VK_BLEND_FACTOR_ONE, // VkBlendFactor dstAlphaBlendFactor; |
| VK_BLEND_OP_ADD, // VkBlendOp alphaBlendOp; |
| colorComponentsAll, // VkColorComponentFlags colorWriteMask; |
| }; |
| |
| const VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateInfo = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineColorBlendStateCreateFlags)0, // VkPipelineColorBlendStateCreateFlags flags; |
| VK_FALSE, // VkBool32 logicOpEnable; |
| VK_LOGIC_OP_COPY, // VkLogicOp logicOp; |
| 1u, // deUint32 attachmentCount; |
| &pipelineColorBlendAttachmentState, // const VkPipelineColorBlendAttachmentState* pAttachments; |
| { 0.0f, 0.0f, 0.0f, 0.0f }, // float blendConstants[4]; |
| }; |
| |
| const VkGraphicsPipelineCreateInfo graphicsPipelineInfo = |
| { |
| VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkPipelineCreateFlags)0, // VkPipelineCreateFlags flags; |
| static_cast<deUint32>(m_shaderStages.size()), // deUint32 stageCount; |
| &m_shaderStages[0], // const VkPipelineShaderStageCreateInfo* pStages; |
| &vertexInputStateInfo, // const VkPipelineVertexInputStateCreateInfo* pVertexInputState; |
| &pipelineInputAssemblyStateInfo, // const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState; |
| (m_shaderStageFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT ? &pipelineTessellationStateInfo : DE_NULL), // const VkPipelineTessellationStateCreateInfo* pTessellationState; |
| (isRasterizationDisabled ? DE_NULL : &pipelineViewportStateInfo), // const VkPipelineViewportStateCreateInfo* pViewportState; |
| &pipelineRasterizationStateInfo, // const VkPipelineRasterizationStateCreateInfo* pRasterizationState; |
| (isRasterizationDisabled ? DE_NULL : &pipelineMultisampleStateInfo), // const VkPipelineMultisampleStateCreateInfo* pMultisampleState; |
| (isRasterizationDisabled ? DE_NULL : &pipelineDepthStencilStateInfo), // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; |
| (isRasterizationDisabled ? DE_NULL : &pipelineColorBlendStateInfo), // const VkPipelineColorBlendStateCreateInfo* pColorBlendState; |
| DE_NULL, // const VkPipelineDynamicStateCreateInfo* pDynamicState; |
| pipelineLayout, // VkPipelineLayout layout; |
| renderPass, // VkRenderPass renderPass; |
| 0u, // deUint32 subpass; |
| DE_NULL, // VkPipeline basePipelineHandle; |
| 0, // deInt32 basePipelineIndex; |
| }; |
| |
| { |
| const vk::Unique<vk::VkPipelineCache> pipelineCache (pipelineCacheData.createPipelineCache(vk, device)); |
| vk::Move<vk::VkPipeline> pipeline (createGraphicsPipeline(vk, device, *pipelineCache, &graphicsPipelineInfo)); |
| |
| // Refresh data from cache |
| pipelineCacheData.setFromPipelineCache(vk, device, *pipelineCache); |
| |
| return pipeline; |
| } |
| } |
| |
| void requireFeatures (const InstanceInterface& vki, const VkPhysicalDevice physDevice, const FeatureFlags flags) |
| { |
| const VkPhysicalDeviceFeatures features = getPhysicalDeviceFeatures(vki, physDevice); |
| |
| if (((flags & FEATURE_TESSELLATION_SHADER) != 0) && !features.tessellationShader) |
| throw tcu::NotSupportedError("Tessellation shader not supported"); |
| |
| if (((flags & FEATURE_GEOMETRY_SHADER) != 0) && !features.geometryShader) |
| throw tcu::NotSupportedError("Geometry shader not supported"); |
| |
| if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) |
| throw tcu::NotSupportedError("Double-precision floats not supported"); |
| |
| if (((flags & FEATURE_VERTEX_PIPELINE_STORES_AND_ATOMICS) != 0) && !features.vertexPipelineStoresAndAtomics) |
| throw tcu::NotSupportedError("SSBO and image writes not supported in vertex pipeline"); |
| |
| if (((flags & FEATURE_FRAGMENT_STORES_AND_ATOMICS) != 0) && !features.fragmentStoresAndAtomics) |
| throw tcu::NotSupportedError("SSBO and image writes not supported in fragment shader"); |
| |
| if (((flags & FEATURE_SHADER_TESSELLATION_AND_GEOMETRY_POINT_SIZE) != 0) && !features.shaderTessellationAndGeometryPointSize) |
| throw tcu::NotSupportedError("Tessellation and geometry shaders don't support PointSize built-in"); |
| |
| if (((flags & FEATURE_SHADER_STORAGE_IMAGE_EXTENDED_FORMATS) != 0) && !features.shaderStorageImageExtendedFormats) |
| throw tcu::NotSupportedError("Storage image extended formats not supported"); |
| } |
| |
| std::string getResourceName (const ResourceDescription& resource) |
| { |
| std::ostringstream str; |
| |
| if (resource.type == RESOURCE_TYPE_BUFFER) |
| str << "buffer_" << resource.size.x(); |
| else if (resource.type == RESOURCE_TYPE_IMAGE) |
| { |
| str << "image_" << resource.size.x() |
| << (resource.size.y() > 0 ? "x" + de::toString(resource.size.y()) : "") |
| << (resource.size.z() > 0 ? "x" + de::toString(resource.size.z()) : "") |
| << "_" << de::toLower(getFormatName(resource.imageFormat)).substr(10); |
| } |
| else if (isIndirectBuffer(resource.type)) |
| str << "indirect_buffer"; |
| else |
| DE_ASSERT(0); |
| |
| return str.str(); |
| } |
| |
| bool isIndirectBuffer (const ResourceType type) |
| { |
| switch (type) |
| { |
| case RESOURCE_TYPE_INDIRECT_BUFFER_DRAW: |
| case RESOURCE_TYPE_INDIRECT_BUFFER_DRAW_INDEXED: |
| case RESOURCE_TYPE_INDIRECT_BUFFER_DISPATCH: |
| return true; |
| |
| default: |
| return false; |
| } |
| } |
| |
| PipelineCacheData::PipelineCacheData (void) |
| { |
| } |
| |
| PipelineCacheData::~PipelineCacheData (void) |
| { |
| } |
| |
| vk::Move<VkPipelineCache> PipelineCacheData::createPipelineCache (const vk::DeviceInterface& vk, const vk::VkDevice device) const |
| { |
| const de::ScopedLock dataLock (m_lock); |
| const struct vk::VkPipelineCacheCreateInfo params = |
| { |
| vk::VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO, |
| DE_NULL, |
| (vk::VkPipelineCacheCreateFlags)0, |
| (deUintptr)m_data.size(), |
| (m_data.empty() ? DE_NULL : &m_data[0]) |
| }; |
| |
| return vk::createPipelineCache(vk, device, ¶ms); |
| } |
| |
| void PipelineCacheData::setFromPipelineCache (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineCache pipelineCache) |
| { |
| const de::ScopedLock dataLock (m_lock); |
| deUintptr dataSize = 0; |
| |
| VK_CHECK(vk.getPipelineCacheData(device, pipelineCache, &dataSize, DE_NULL)); |
| |
| m_data.resize(dataSize); |
| |
| if (dataSize > 0) |
| VK_CHECK(vk.getPipelineCacheData(device, pipelineCache, &dataSize, &m_data[0])); |
| } |
| |
| } // synchronization |
| } // vkt |