| #!amber |
| |
| # Copyright 2020 Google LLC |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| |
| # A test for a coverage-gap found by GraphicsFuzz. |
| |
| # Short description: A fragment shader that covers a specific value tracking code path |
| |
| # The test passes because the shader always writes red. |
| |
| SHADER vertex variant_vertex_shader PASSTHROUGH |
| |
| # variant_fragment_shader is derived from the following GLSL: |
| # #version 310 es |
| # precision highp float; |
| # |
| # layout(set = 0, binding = 0) uniform buf0 |
| # { |
| # float quarter; |
| # }; |
| # |
| # layout(location = 0) out vec4 _GLF_color; |
| # |
| # void main() |
| # { |
| # vec4 N = vec4(1, 2, 3, 4); |
| # vec4 I = vec4(4.0, 87.59, quarter, 92.51); |
| # vec4 Nref = vec4(17.05, -6.1, 4329.3705, 2.7); |
| # vec4 v = faceforward(N, I, Nref); |
| # |
| # if (v == vec4(-1, -2, -3, -4)) |
| # _GLF_color = vec4(1, 0, 0, 1); |
| # else |
| # _GLF_color = vec4(0); |
| # } |
| SHADER fragment variant_fragment_shader SPIRV-ASM |
| ; SPIR-V |
| ; Version: 1.0 |
| ; Generator: Khronos Glslang Reference Front End; 8 |
| ; Bound: 56 |
| ; Schema: 0 |
| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %4 "main" %51 |
| OpExecutionMode %4 OriginUpperLeft |
| OpSource ESSL 310 |
| OpName %4 "main" |
| OpName %9 "N" |
| OpName %15 "I" |
| OpName %17 "buf0" |
| OpMemberName %17 0 "quarter" |
| OpName %19 "" |
| OpName %27 "Nref" |
| OpName %33 "v" |
| OpName %51 "_GLF_color" |
| OpMemberDecorate %17 0 Offset 0 |
| OpDecorate %17 Block |
| OpDecorate %19 DescriptorSet 0 |
| OpDecorate %19 Binding 0 |
| OpDecorate %51 Location 0 |
| %2 = OpTypeVoid |
| %3 = OpTypeFunction %2 |
| %6 = OpTypeFloat 32 |
| %7 = OpTypeVector %6 4 |
| %8 = OpTypePointer Function %7 |
| %10 = OpConstant %6 1 |
| %11 = OpConstant %6 2 |
| %12 = OpConstant %6 3 |
| %13 = OpConstant %6 4 |
| %14 = OpConstantComposite %7 %10 %11 %12 %13 |
| %16 = OpConstant %6 87.5899963 |
| %17 = OpTypeStruct %6 |
| %18 = OpTypePointer Uniform %17 |
| %19 = OpVariable %18 Uniform |
| %20 = OpTypeInt 32 1 |
| %21 = OpConstant %20 0 |
| %22 = OpTypePointer Uniform %6 |
| %25 = OpConstant %6 92.5100021 |
| %28 = OpConstant %6 17.0499992 |
| %29 = OpConstant %6 -6.0999999 |
| %30 = OpConstant %6 4329.37061 |
| %31 = OpConstant %6 2.70000005 |
| %32 = OpConstantComposite %7 %28 %29 %30 %31 |
| %39 = OpConstant %6 -1 |
| %40 = OpConstant %6 -2 |
| %41 = OpConstant %6 -3 |
| %42 = OpConstant %6 -4 |
| %43 = OpConstantComposite %7 %39 %40 %41 %42 |
| %44 = OpTypeBool |
| %45 = OpTypeVector %44 4 |
| %50 = OpTypePointer Output %7 |
| %51 = OpVariable %50 Output |
| %52 = OpConstant %6 0 |
| %53 = OpConstantComposite %7 %10 %52 %52 %10 |
| %55 = OpConstantComposite %7 %52 %52 %52 %52 |
| %4 = OpFunction %2 None %3 |
| %5 = OpLabel |
| %9 = OpVariable %8 Function |
| %15 = OpVariable %8 Function |
| %27 = OpVariable %8 Function |
| %33 = OpVariable %8 Function |
| OpStore %9 %14 |
| %23 = OpAccessChain %22 %19 %21 |
| %24 = OpLoad %6 %23 |
| %26 = OpCompositeConstruct %7 %13 %16 %24 %25 |
| OpStore %15 %26 |
| OpStore %27 %32 |
| %34 = OpLoad %7 %9 |
| %35 = OpLoad %7 %15 |
| %36 = OpLoad %7 %27 |
| %37 = OpExtInst %7 %1 FaceForward %34 %35 %36 |
| OpStore %33 %37 |
| %38 = OpLoad %7 %33 |
| %46 = OpFOrdEqual %45 %38 %43 |
| %47 = OpAll %44 %46 |
| OpSelectionMerge %49 None |
| OpBranchConditional %47 %48 %54 |
| %48 = OpLabel |
| OpStore %51 %53 |
| OpBranch %49 |
| %54 = OpLabel |
| OpStore %51 %55 |
| OpBranch %49 |
| %49 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| END |
| |
| # uniforms for variant |
| |
| # quarter |
| BUFFER variant_quarter DATA_TYPE float DATA |
| 0.25 |
| END |
| |
| BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM |
| |
| PIPELINE graphics variant_pipeline |
| ATTACH variant_vertex_shader |
| ATTACH variant_fragment_shader |
| FRAMEBUFFER_SIZE 256 256 |
| BIND BUFFER variant_framebuffer AS color LOCATION 0 |
| BIND BUFFER variant_quarter AS uniform DESCRIPTOR_SET 0 BINDING 0 |
| END |
| CLEAR_COLOR variant_pipeline 0 0 0 255 |
| |
| CLEAR variant_pipeline |
| RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 |
| |
| EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 |