| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.copy.gpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.copy.gpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.copy.gpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.copy.gpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.compaction.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.compaction.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.compaction.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.compaction.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.compaction.gpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.compaction.gpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.compaction.gpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.compaction.gpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.serialization.gpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.serialization.gpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.serialization.gpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.miss_shader.serialization.gpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.copy.gpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.copy.gpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.copy.gpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.copy.gpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.compaction.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.compaction.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.compaction.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.compaction.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.compaction.gpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.compaction.gpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.compaction.gpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.compaction.gpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.serialization.gpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.serialization.gpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.serialization.gpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.operations.call_shader.serialization.gpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.vertex_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.vertex_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.vertex_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.vertex_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.vertex_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.vertex_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.vertex_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.vertex_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_control_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_control_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_control_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_control_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_control_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_control_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_control_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_control_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_evaluation_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_evaluation_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_evaluation_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_evaluation_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_evaluation_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_evaluation_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_evaluation_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.tess_evaluation_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.geometry_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.geometry_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.geometry_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.geometry_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.geometry_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.geometry_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.geometry_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.geometry_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.fragment_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.fragment_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.fragment_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.fragment_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.fragment_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.fragment_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.fragment_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.fragment_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.compute_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.compute_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.compute_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.compute_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.compute_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.compute_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.compute_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.compute_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.rgen_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.rgen_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.rgen_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.rgen_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.rgen_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.rgen_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.rgen_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.rgen_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.isect_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.isect_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.isect_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.isect_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.isect_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.isect_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.isect_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.isect_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.ahit_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.ahit_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.ahit_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.ahit_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.ahit_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.ahit_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.ahit_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.ahit_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.chit_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.chit_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.chit_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.chit_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.chit_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.chit_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.chit_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.chit_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.miss_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.miss_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.miss_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.miss_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.miss_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.miss_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.miss_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.miss_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.call_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.call_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.call_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.call_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.call_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.call_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.call_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.1.call_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.vertex_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.vertex_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.vertex_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.vertex_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.vertex_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.vertex_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.vertex_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.vertex_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_control_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_control_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_control_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_control_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_control_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_control_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_control_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_control_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_evaluation_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_evaluation_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_evaluation_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_evaluation_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_evaluation_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_evaluation_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_evaluation_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.tess_evaluation_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.geometry_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.geometry_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.geometry_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.geometry_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.geometry_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.geometry_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.geometry_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.geometry_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.fragment_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.fragment_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.fragment_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.fragment_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.fragment_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.fragment_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.fragment_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.fragment_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.compute_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.compute_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.compute_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.compute_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.compute_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.compute_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.compute_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.compute_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.rgen_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.rgen_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.rgen_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.rgen_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.rgen_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.rgen_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.rgen_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.rgen_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.isect_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.isect_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.isect_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.isect_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.isect_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.isect_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.isect_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.isect_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.ahit_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.ahit_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.ahit_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.ahit_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.ahit_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.ahit_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.ahit_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.ahit_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.chit_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.chit_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.chit_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.chit_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.chit_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.chit_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.chit_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.chit_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.miss_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.miss_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.miss_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.miss_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.miss_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.miss_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.miss_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.miss_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.call_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.call_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.call_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.call_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.call_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.call_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.call_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.2.call_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.vertex_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.vertex_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.vertex_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.vertex_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.vertex_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.vertex_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.vertex_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.vertex_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_control_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_control_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_control_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_control_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_control_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_control_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_control_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_control_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_evaluation_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_evaluation_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_evaluation_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_evaluation_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_evaluation_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_evaluation_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_evaluation_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.tess_evaluation_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.geometry_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.geometry_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.geometry_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.geometry_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.geometry_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.geometry_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.geometry_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.geometry_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.fragment_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.fragment_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.fragment_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.fragment_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.fragment_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.fragment_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.fragment_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.fragment_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.compute_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.compute_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.compute_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.compute_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.compute_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.compute_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.compute_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.compute_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.rgen_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.rgen_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.rgen_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.rgen_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.rgen_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.rgen_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.rgen_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.rgen_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.isect_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.isect_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.isect_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.isect_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.isect_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.isect_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.isect_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.isect_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.ahit_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.ahit_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.ahit_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.ahit_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.ahit_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.ahit_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.ahit_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.ahit_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.chit_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.chit_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.chit_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.chit_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.chit_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.chit_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.chit_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.chit_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.miss_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.miss_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.miss_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.miss_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.miss_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.miss_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.miss_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.miss_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.call_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.call_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.call_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.call_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.call_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.call_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.call_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.3.call_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.vertex_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.vertex_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.vertex_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.vertex_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.vertex_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.vertex_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.vertex_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.vertex_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_control_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_control_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_control_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_control_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_control_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_control_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_control_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_control_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_evaluation_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_evaluation_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_evaluation_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_evaluation_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_evaluation_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_evaluation_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_evaluation_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.tess_evaluation_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.geometry_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.geometry_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.geometry_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.geometry_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.geometry_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.geometry_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.geometry_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.geometry_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.fragment_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.fragment_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.fragment_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.fragment_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.fragment_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.fragment_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.fragment_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.fragment_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.compute_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.compute_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.compute_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.compute_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.compute_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.compute_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.compute_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.compute_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.rgen_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.rgen_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.rgen_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.rgen_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.rgen_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.rgen_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.rgen_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.rgen_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.isect_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.isect_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.isect_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.isect_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.isect_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.isect_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.isect_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.isect_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.ahit_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.ahit_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.ahit_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.ahit_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.ahit_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.ahit_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.ahit_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.ahit_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.chit_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.chit_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.chit_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.chit_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.chit_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.chit_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.chit_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.chit_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.miss_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.miss_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.miss_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.miss_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.miss_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.miss_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.miss_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.miss_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.call_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.call_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.call_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.call_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.call_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.call_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.call_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.4.call_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.vertex_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.vertex_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.vertex_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.vertex_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.vertex_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.vertex_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.vertex_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.vertex_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_control_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_control_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_control_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_control_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_control_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_control_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_control_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_control_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_evaluation_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_evaluation_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_evaluation_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_evaluation_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_evaluation_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_evaluation_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_evaluation_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.tess_evaluation_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.geometry_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.geometry_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.geometry_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.geometry_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.geometry_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.geometry_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.geometry_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.geometry_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.fragment_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.fragment_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.fragment_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.fragment_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.fragment_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.fragment_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.fragment_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.fragment_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.compute_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.compute_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.compute_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.compute_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.compute_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.compute_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.compute_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.compute_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.rgen_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.rgen_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.rgen_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.rgen_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.rgen_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.rgen_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.rgen_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.rgen_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.isect_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.isect_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.isect_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.isect_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.isect_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.isect_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.isect_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.isect_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.ahit_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.ahit_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.ahit_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.ahit_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.ahit_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.ahit_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.ahit_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.ahit_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.chit_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.chit_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.chit_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.chit_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.chit_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.chit_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.chit_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.chit_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.miss_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.miss_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.miss_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.miss_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.miss_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.miss_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.miss_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.miss_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.call_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.call_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.call_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.call_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.call_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.call_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.call_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.8.call_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.vertex_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.vertex_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.vertex_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.vertex_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.vertex_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.vertex_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.vertex_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.vertex_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_control_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_control_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_control_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_control_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_control_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_control_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_control_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_control_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_evaluation_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_evaluation_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_evaluation_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_evaluation_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_evaluation_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_evaluation_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_evaluation_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.tess_evaluation_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.geometry_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.geometry_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.geometry_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.geometry_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.geometry_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.geometry_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.geometry_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.geometry_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.fragment_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.fragment_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.fragment_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.fragment_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.fragment_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.fragment_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.fragment_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.fragment_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.compute_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.compute_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.compute_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.compute_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.compute_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.compute_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.compute_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.compute_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.rgen_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.rgen_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.rgen_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.rgen_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.rgen_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.rgen_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.rgen_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.rgen_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.isect_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.isect_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.isect_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.isect_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.isect_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.isect_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.isect_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.isect_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.ahit_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.ahit_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.ahit_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.ahit_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.ahit_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.ahit_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.ahit_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.ahit_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.chit_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.chit_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.chit_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.chit_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.chit_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.chit_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.chit_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.chit_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.miss_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.miss_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.miss_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.miss_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.miss_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.miss_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.miss_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.miss_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.call_shader.copy.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.call_shader.copy.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.call_shader.copy.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.call_shader.copy.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.call_shader.serialization.cpu_built.top_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.call_shader.serialization.cpu_built.top_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.call_shader.serialization.cpu_built.bottom_acceleration_structure.triangles |
| dEQP-VK.ray_query.acceleration_structures.host_threading.max.call_shader.serialization.cpu_built.bottom_acceleration_structure.aabbs |
| dEQP-VK.ray_query.acceleration_structures.function_argument.cpu_built |
| dEQP-VK.ray_query.acceleration_structures.function_argument.gpu_built |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.cpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.cpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint32.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint32.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint32.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint32.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint32.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint32.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint32.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_none.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_none.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_none.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_none.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_none.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_none.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_none.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_none.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_uint16.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_uint16.transformed_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_uint16.transformed_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_uint16.transformed_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_uint16.notransform_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_uint16.notransform_ccw |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_uint16.notransform_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_uint16.notransform_ccw_nocull |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_uint32.transformed_noflags |
| dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_uint32.transformed_ccw |