| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d.depth32f.filter_mode.sparse_min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d.depth32f.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d.depth32f.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d.depth32f.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d.depth32f.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.filter_mode.min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.filter_mode.sparse_min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.filter_mode.min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.filter_mode.min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.filter_mode.min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.filter_mode.sparse_min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.filter_mode.min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.filter_mode.sparse_min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8ui.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.filter_mode.min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.filter_mode.sparse_min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.rgba8i.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_pot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_pot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_pot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_pot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_pot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_npot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_npot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_npot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_npot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_npot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_npot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_npot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_npot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_npot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.size_npot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.filter_mode.min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.filter_mode.sparse_min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.filter_mode.sparse_min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offset.implementation_offset.2d_array.depth32f.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.sparse_min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.sparse_min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.filter_mode.min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.filter_mode.sparse_min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.filter_mode.min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.filter_mode.sparse_min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.sparse_min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.sparse_min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d.depth32f.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.sparse_min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.sparse_min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.filter_mode.min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.filter_mode.sparse_min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.filter_mode.min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.filter_mode.sparse_min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.sparse_min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.sparse_min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offset_dynamic.implementation_offset.2d_array.depth32f.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.filter_mode.min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.filter_mode.sparse_min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.filter_mode.min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.filter_mode.min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.filter_mode.min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.filter_mode.sparse_min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.filter_mode.min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.filter_mode.sparse_min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8ui.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.filter_mode.min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.filter_mode.sparse_min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.rgba8i.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_pot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_pot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_pot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_pot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_pot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_npot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_npot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_npot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_npot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_npot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_npot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_npot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_npot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_npot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.size_npot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.filter_mode.min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.filter_mode.sparse_min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.filter_mode.sparse_min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d.depth32f.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.filter_mode.min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.filter_mode.sparse_min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.filter_mode.min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.filter_mode.min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.filter_mode.min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.filter_mode.sparse_min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.filter_mode.min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.filter_mode.sparse_min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8ui.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.size_pot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.size_pot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.size_pot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.size_pot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.size_pot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.size_pot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.size_npot.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.size_npot.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.size_npot.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.size_npot.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.size_npot.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.size_npot.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.texture_swizzle.red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.texture_swizzle.sparse_red_green_blue_alpha |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.texture_swizzle.green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.texture_swizzle.sparse_green_blue_alpha_zero |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.texture_swizzle.blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.texture_swizzle.sparse_blue_alpha_zero_one |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.texture_swizzle.alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.texture_swizzle.sparse_alpha_zero_one_red |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.texture_swizzle.zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.texture_swizzle.sparse_zero_one_red_green |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.texture_swizzle.one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.texture_swizzle.sparse_one_red_green_blue |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.filter_mode.min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.filter_mode.sparse_min_nearest_mipmap_nearest_mag_nearest |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.base_level.level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.base_level.sparse_level_1_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.base_level.level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.base_level.sparse_level_1_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.base_level.sparse_level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.base_level.level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.base_level.sparse_level_2_amd_bias |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.base_level.level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.rgba8i.base_level.sparse_level_2_amd_lod |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_pot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_pot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_pot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_pot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_pot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_npot.compare_less.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_npot.compare_less.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_npot.compare_less.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_npot.compare_less.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_npot.compare_less.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_npot.compare_greater.clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_npot.compare_greater.sparse_clamp_to_edge_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_npot.compare_greater.repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_npot.compare_greater.sparse_repeat_mirrored_repeat |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.size_npot.compare_greater.sparse_mirrored_repeat_clamp_to_edge |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.filter_mode.min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.filter_mode.sparse_min_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.filter_mode.sparse_min_linear_mipmap_linear_mag_linear |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.base_level.level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.base_level.sparse_level_1 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.base_level.level_2 |
| dEQP-VK.glsl.texture_gather.offsets.min_required_offset.2d_array.depth32f.base_level.sparse_level_2 |
| dEQP-VK.glsl.builtin_var.frontfacing.point_list |
| dEQP-VK.glsl.builtin_var.frontfacing.line_list |
| dEQP-VK.glsl.builtin_var.frontfacing.triangle_list |
| dEQP-VK.glsl.builtin_var.frontfacing.triangle_strip |
| dEQP-VK.glsl.builtin_var.frontfacing.triangle_fan |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d16_unorm_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_x8_d24_unorm_pack32_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d16_unorm_s8_uint_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d24_unorm_s8_uint_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_s8_uint_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_large_depth |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_s8_uint |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_2 |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_4 |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_8 |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_16 |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_32 |
| dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_64 |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d16_unorm_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_x8_d24_unorm_pack32_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d16_unorm_s8_uint_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d24_unorm_s8_uint_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_s8_uint_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_large_depth |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_s8_uint |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_2 |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_4 |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_8 |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_16 |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_32 |
| dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_64 |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d16_unorm_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_x8_d24_unorm_pack32_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d16_unorm_s8_uint_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d24_unorm_s8_uint_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_s8_uint_no_depth_clamp |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_large_depth |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_s8_uint |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_2 |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_4 |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_8 |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_16 |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_32 |
| dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_64 |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa.1_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa.2_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa.4_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa.8_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa.16_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa.32_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa.64_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.1_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.2_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.4_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.8_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.16_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.32_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.64_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.1_bit_no_sample_shading |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.2_bit_no_sample_shading |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.4_bit_no_sample_shading |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.8_bit_no_sample_shading |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.16_bit_no_sample_shading |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.32_bit_no_sample_shading |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.64_bit_no_sample_shading |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.1_bit_no_sample_shading_centroid_interpolation |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.2_bit_no_sample_shading_centroid_interpolation |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.4_bit_no_sample_shading_centroid_interpolation |