Merge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6

Change-Id: Ie1cf28bfe3f8dcb9d0714472bb60dfc098811716
diff --git a/external/openglcts/modules/glesext/geometry_shader/esextcGeometryShaderLimits.cpp b/external/openglcts/modules/glesext/geometry_shader/esextcGeometryShaderLimits.cpp
index 5d7bd2c..8485605 100644
--- a/external/openglcts/modules/glesext/geometry_shader/esextcGeometryShaderLimits.cpp
+++ b/external/openglcts/modules/glesext/geometry_shader/esextcGeometryShaderLimits.cpp
@@ -3180,8 +3180,8 @@
 	/* Prepare texture storage and fill data */
 	for (int i = 0; i < m_n_texture_units; ++i)
 	{
-		/* unique intensity equal to index of the texture */
-		m_textures[i].data = i;
+		/* Reset texture data to 0 after each 16 iterations */
+		m_textures[i].data = i % 16;
 
 		/* Generate and bind texture */
 		gl.genTextures(1, &m_textures[i].texture_id);