| KHR-GL42-COMPAT.shaders42.builtin.builtins.core_gl_FragColor |
| KHR-GL42-COMPAT.shaders42.builtin.builtins.core_gl_FragData |
| KHR-GL42-COMPAT.shaders42.builtin.builtins.core_gl_MaxVaryingFloats |
| KHR-GL42-COMPAT.shaders42.builtin.builtins.core_texture_builtins |
| KHR-GL42-COMPAT.shaders42.builtin.builtins.core_shadow_builtins |
| KHR-GL42-COMPAT.shaders42.builtin.builtins.compatibility_gl_FragColor |
| KHR-GL42-COMPAT.shaders42.builtin.builtins.compatibility_gl_FragData |
| KHR-GL42-COMPAT.shaders42.builtin.builtins.compatibility_gl_MaxVaryingFloats |
| KHR-GL42-COMPAT.shaders42.builtin.builtins.compatibility_texture_builtins |
| KHR-GL42-COMPAT.shaders42.builtin.builtins.compatibility_shadow_builtins |
| KHR-GL42-COMPAT.shaders42.varying.varyings.core_varyings |
| KHR-GL42-COMPAT.shaders42.varying.varyings.core_attributes |
| KHR-GL42-COMPAT.shaders42.varying.varyings.compatibility_varyings |
| KHR-GL42-COMPAT.shaders42.varying.varyings.compatibility_attributes |